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#ifndef _VCLCANVAS_CANVASBITMAPHELPER_HXX_
#define _VCLCANVAS_CANVASBITMAPHELPER_HXX_

#include <canvashelper.hxx>
#include <canvas/vclwrapper.hxx>

#include <vcl/bitmapex.hxx>

#include "bitmapbackbuffer.hxx"
#include "spritecanvas.hxx"


namespace vclcanvas
{
    /** Helper class for basic canvasbitmap functionality. Extends
        CanvasHelper with some CanvasBitmap specialities, such as alpha
        support.

        Note that a plain CanvasHelper, although it does support the
        XBitmap interface, has no provision for alpha channel on VCL
        (at least no efficient one. If the alpha VDev one day gets
        part of SAL, we might change that).
     */
    class CanvasBitmapHelper : public CanvasHelper
    {
    public:
        CanvasBitmapHelper();

        /** Set a new bitmap on this helper.

        	This method late-initializes the bitmap canvas helper,
        	providing it with the necessary device and output
        	objects. The internally stored bitmap representation is
        	updated from the given bitmap, including any size
        	changes. Note that the CanvasHelper does <em>not</em> take
        	ownership of the SpriteCanvas object, nor does it perform
        	any reference counting. Thus, to prevent reference counted
        	objects from deletion, the user of this class is
        	responsible for holding ref-counted references to those
        	objects!

            @param rBitmap
            Content of this bitmap is used as our new content (our
            internal size is adapted to the size of the bitmap given)

            @param rDevice
            Reference device for this canvas bitmap

            @param rOutDevProvider
            Reference output device. Used to create matching bitmap.
         */
        void init( const BitmapEx&                              rBitmap,
                   ::com::sun::star::rendering::XGraphicDevice& rDevice,
                   const OutDevProviderSharedPtr&               rOutDevProvider );


        // Overridden CanvasHelper functionality
        // =====================================

        void disposing();

        void clear();

        ::com::sun::star::geometry::IntegerSize2D getSize();

        ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > queryBitmapCanvas();

        ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > 
        	getScaledBitmap( const ::com::sun::star::geometry::RealSize2D& 	newSize, 
                             sal_Bool 										beFast );

        ::com::sun::star::uno::Sequence< sal_Int8 > 
	        getData( ::com::sun::star::rendering::IntegerBitmapLayout& 		bitmapLayout,
                     const ::com::sun::star::geometry::IntegerRectangle2D&	rect );

        void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >& 		data, 
                      const ::com::sun::star::rendering::IntegerBitmapLayout& 	bitmapLayout, 
                      const ::com::sun::star::geometry::IntegerRectangle2D& 	rect );

        void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& 		color, 
                       const ::com::sun::star::rendering::IntegerBitmapLayout&	bitmapLayout, 
                       const ::com::sun::star::geometry::IntegerPoint2D& 		pos );

        ::com::sun::star::uno::Sequence< sal_Int8 > 
        	getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, 
                      const ::com::sun::star::geometry::IntegerPoint2D& pos );

        ::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout();

        /// @internal
        BitmapEx getBitmap() const;

    private:

        void setBitmap( const BitmapEx&	rBitmap );

        BitmapBackBufferSharedPtr	mpBackBuffer;
        OutDevProviderSharedPtr     mpOutDevReference;
    };
}

#endif /* _VCLCANVAS_CANVASBITMAPHELPER_HXX_ */
