/**************************************************************
 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/



// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_cui.hxx"

// include ---------------------------------------------------------------
#include <sfx2/app.hxx>
#include <sfx2/module.hxx>
#include <tools/shl.hxx>

#include <cuires.hrc>
#include <svx/dialogs.hrc>

#ifndef _SVX_TEXTANIM_CXX
#define _SVX_TEXTANIM_CXX
#endif
#include "textanim.hxx"
#include "textanim.hrc"
#include "textattr.hxx"
#include <dialmgr.hxx>
#include "svx/dlgutil.hxx"

static sal_uInt16 pRanges[] =
{
	SDRATTR_TEXT_ANIKIND,
	SDRATTR_TEXT_ANIAMOUNT,
	0
};

/*************************************************************************
|*
|* Konstruktor des Tab-Dialogs: Fuegt die Seiten zum Dialog hinzu
|*
\************************************************************************/

__EXPORT SvxTextTabDialog::SvxTextTabDialog( Window* pParent,
								const SfxItemSet* pAttr,
								const SdrView* pSdrView ) :
		SfxTabDialog        ( pParent, CUI_RES( RID_SVXDLG_TEXT ), pAttr ),
		rOutAttrs			( *pAttr ),
		pView				( pSdrView )
{
	FreeResource();

	AddTabPage( RID_SVXPAGE_TEXTATTR, SvxTextAttrPage::Create, 0);
	AddTabPage( RID_SVXPAGE_TEXTANIMATION, SvxTextAnimationPage::Create, 0);
}

/*************************************************************************
|*
|* PageCreated()
|*
\************************************************************************/

void __EXPORT SvxTextTabDialog::PageCreated( sal_uInt16 nId, SfxTabPage &rPage )
{
	switch( nId )
	{
		case RID_SVXPAGE_TEXTATTR:
		{
			( (SvxTextAttrPage&) rPage ).SetView( pView );
			( (SvxTextAttrPage&) rPage ).Construct();
		}
		break;

		case RID_SVXPAGE_TEXTANIMATION:
		break;

		default:
		break;
	}
}


/*************************************************************************
|*
|* Page
|*
\************************************************************************/

SvxTextAnimationPage::SvxTextAnimationPage( Window* pWindow, const SfxItemSet& rInAttrs ) :
				SfxTabPage		( pWindow, CUI_RES( RID_SVXPAGE_TEXTANIMATION ),
								  rInAttrs ),
				aFlEffect		( this, CUI_RES(FL_EFFECT)),
				aFtEffects		( this, CUI_RES(FT_EFFECTS)),
				aLbEffect		( this, CUI_RES( LB_EFFECT ) ),
				//aCtlEffect		( this, CUI_RES( CTL_EFFECT ) ),
				aFtDirection	( this, CUI_RES(FT_DIRECTION) ),
				aBtnUp   		( this, CUI_RES( BTN_UP ) ),
				aBtnLeft  		( this, CUI_RES( BTN_LEFT ) ),
				aBtnRight 		( this, CUI_RES( BTN_RIGHT ) ),
				aBtnDown		( this, CUI_RES( BTN_DOWN ) ),

				aFlProperties   ( this, CUI_RES(FL_PROPERTIES)),
				aTsbStartInside	( this, CUI_RES( TSB_START_INSIDE ) ),
				aTsbStopInside	( this, CUI_RES( TSB_STOP_INSIDE ) ),

				aFtCount		( this, CUI_RES(FT_COUNT)),
				aTsbEndless		( this, CUI_RES( TSB_ENDLESS ) ),
				aNumFldCount	( this, CUI_RES( NUM_FLD_COUNT ) ),

				aFtAmount		( this, CUI_RES(FT_AMOUNT)),
				aTsbPixel		( this, CUI_RES( TSB_PIXEL ) ),
				aMtrFldAmount	( this, CUI_RES( MTR_FLD_AMOUNT ) ),

				aFtDelay		( this, CUI_RES(FT_DELAY)),
				aTsbAuto   		( this, CUI_RES( TSB_AUTO ) ),
				aMtrFldDelay	( this, CUI_RES( MTR_FLD_DELAY ) ),

				rOutAttrs		( rInAttrs ),
				eAniKind		( SDRTEXTANI_NONE )
{
	FreeResource();

	eFUnit = GetModuleFieldUnit( rInAttrs );
	SfxItemPool* pPool = rOutAttrs.GetPool();
	DBG_ASSERT( pPool, "Wo ist der Pool" );
	eUnit = pPool->GetMetric( SDRATTR_TEXT_LEFTDIST );

	Construct();

	aLbEffect.SetSelectHdl(
		LINK( this, SvxTextAnimationPage, SelectEffectHdl_Impl ) );
	aTsbEndless.SetClickHdl(
		LINK( this, SvxTextAnimationPage, ClickEndlessHdl_Impl ) );
	aTsbAuto.SetClickHdl(
		LINK( this, SvxTextAnimationPage, ClickAutoHdl_Impl ) );
	aTsbPixel.SetClickHdl(
		LINK( this, SvxTextAnimationPage, ClickPixelHdl_Impl ) );

	Link aLink( LINK( this, SvxTextAnimationPage, ClickDirectionHdl_Impl ) );
	aBtnUp.SetClickHdl( aLink );
	aBtnLeft.SetClickHdl( aLink );
	aBtnRight.SetClickHdl( aLink );
	aBtnDown.SetClickHdl( aLink );

	aNumFldCount.SetAccessibleRelationLabeledBy( &aTsbEndless );
	aMtrFldAmount.SetAccessibleRelationLabeledBy( &aTsbPixel );
	aMtrFldDelay.SetAccessibleRelationLabeledBy( &aTsbAuto );

	aBtnUp.SetAccessibleRelationLabeledBy( &aFtDirection );
	aBtnLeft.SetAccessibleRelationLabeledBy( &aFtDirection );
	aBtnRight.SetAccessibleRelationLabeledBy( &aFtDirection );
	aBtnDown.SetAccessibleRelationLabeledBy( &aFtDirection );	
	
	aBtnUp.SetAccessibleRelationMemberOf( &aFlEffect );
	aBtnLeft.SetAccessibleRelationMemberOf( &aFlEffect );
	aBtnRight.SetAccessibleRelationMemberOf( &aFlEffect );
	aBtnDown.SetAccessibleRelationMemberOf( &aFlEffect );	

	aTsbEndless.SetAccessibleRelationLabeledBy( &aFtCount );
	aTsbPixel.SetAccessibleRelationLabeledBy( &aFtAmount );
	aTsbAuto.SetAccessibleRelationLabeledBy( &aFtDelay );
}

/*************************************************************************
|*
|* Dtor
|*
\************************************************************************/

SvxTextAnimationPage::~SvxTextAnimationPage()
{
}

/*************************************************************************
|*
|* Liest uebergebenen Item-Set
|*
\************************************************************************/

void __EXPORT SvxTextAnimationPage::Reset( const SfxItemSet& rAttrs )
{
	const SfxItemPool* pPool = rAttrs.GetPool();

	// Animationstyp
	const SfxPoolItem* pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIKIND );

	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIKIND );
	if( pItem )
	{
		eAniKind = ( ( const SdrTextAniKindItem* )pItem )->GetValue();
		aLbEffect.SelectEntryPos( sal::static_int_cast< sal_uInt16 >(eAniKind) );
	}
	else
		aLbEffect.SetNoSelection();
	aLbEffect.SaveValue();

	// Animationsrichtung
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIDIRECTION );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIDIRECTION );
	if( pItem )
	{
		SdrTextAniDirection eValue = ( ( const SdrTextAniDirectionItem* )pItem )->GetValue();
		SelectDirection( eValue );
	}
	else
	{
		aBtnUp.Check( sal_False );
		aBtnLeft.Check( sal_False );
		aBtnRight.Check( sal_False );
		aBtnDown.Check( sal_False );
	}
	aBtnUp.SaveValue();
	aBtnLeft.SaveValue();
	aBtnRight.SaveValue();
	aBtnDown.SaveValue();

	// Start inside
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANISTARTINSIDE );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANISTARTINSIDE );
	if( pItem )
	{
		aTsbStartInside.EnableTriState( sal_False );
		sal_Bool bValue = ( ( const SdrTextAniStartInsideItem* )pItem )->GetValue();
		if( bValue )
			aTsbStartInside.SetState( STATE_CHECK );
		else
			aTsbStartInside.SetState( STATE_NOCHECK );
	}
	else
		aTsbStartInside.SetState( STATE_DONTKNOW );
	aTsbStartInside.SaveValue();

	// Stop inside
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANISTOPINSIDE );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANISTOPINSIDE );
	if( pItem )
	{
		aTsbStopInside.EnableTriState( sal_False );
		sal_Bool bValue = ( ( const SdrTextAniStopInsideItem* )pItem )->GetValue();
		if( bValue )
			aTsbStopInside.SetState( STATE_CHECK );
		else
			aTsbStopInside.SetState( STATE_NOCHECK );
	}
	else
		aTsbStopInside.SetState( STATE_DONTKNOW );
	aTsbStopInside.SaveValue();

	// Anzahl
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANICOUNT );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANICOUNT );
	if( pItem )
	{
		aTsbEndless.EnableTriState( sal_False );
		long nValue = (long) ( ( const SdrTextAniCountItem* )pItem )->GetValue();
		aNumFldCount.SetValue( nValue );
		if( nValue == 0 )
		{
			if( eAniKind == SDRTEXTANI_SLIDE )
			{
				aTsbEndless.SetState( STATE_NOCHECK );
				aTsbEndless.Enable( sal_False );
			}
			else
			{
				aTsbEndless.SetState( STATE_CHECK );
				aNumFldCount.SetEmptyFieldValue();
			}
		}
		else
			aTsbEndless.SetState( STATE_NOCHECK );
	}
	else
	{
		aNumFldCount.SetEmptyFieldValue();
		aTsbEndless.SetState( STATE_DONTKNOW );
	}
	aTsbEndless.SaveValue();
	aNumFldCount.SaveValue();

	// Verzoegerung
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIDELAY );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIDELAY );
	if( pItem )
	{
		aTsbAuto.EnableTriState( sal_False );
		long nValue = (long) ( ( const SdrTextAniDelayItem* )pItem )->GetValue();
		aMtrFldDelay.SetValue( nValue );
		if( nValue == 0 )
		{
			aTsbAuto.SetState( STATE_CHECK );
			aMtrFldDelay.SetEmptyFieldValue();
		}
		else
			aTsbAuto.SetState( STATE_NOCHECK );
	}
	else
	{
		aMtrFldDelay.SetEmptyFieldValue();
		aTsbAuto.SetState( STATE_DONTKNOW );
	}
	aTsbAuto.SaveValue();
	aMtrFldDelay.SaveValue();

	// Schrittweite
	pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIAMOUNT );
	if( !pItem )
		pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIAMOUNT );
	if( pItem )
	{
		aTsbPixel.EnableTriState( sal_False );
		long nValue = (long) ( ( const SdrTextAniAmountItem* )pItem )->GetValue();
		if( nValue <= 0 )
		{
			aTsbPixel.SetState( STATE_CHECK );
			nValue = -nValue;
			if( nValue == 0 )
				nValue++;
			aMtrFldAmount.SetUnit( FUNIT_CUSTOM );
			aMtrFldAmount.SetDecimalDigits( 0 );

			aMtrFldAmount.SetSpinSize( 1 );
            aMtrFldAmount.SetMin( 1 );
			aMtrFldAmount.SetFirst( 1 );
            aMtrFldAmount.SetMax( 100 );
			aMtrFldAmount.SetLast( 100 );

			aMtrFldAmount.SetValue( nValue );
		}
		else
		{
			aTsbPixel.SetState( STATE_NOCHECK );
			aMtrFldAmount.SetUnit( eFUnit );
			aMtrFldAmount.SetDecimalDigits( 2 );

			aMtrFldAmount.SetSpinSize( 10 );
            aMtrFldAmount.SetMin( 1 );
			aMtrFldAmount.SetFirst( 1 );
            aMtrFldAmount.SetMax( 10000 );
			aMtrFldAmount.SetLast( 10000 );

			SetMetricValue( aMtrFldAmount, nValue, eUnit );
		}
	}
	else
	{
		aMtrFldAmount.Disable();
		aMtrFldAmount.SetEmptyFieldValue();
		aTsbPixel.SetState( STATE_DONTKNOW );
	}
	aTsbPixel.SaveValue();
	aMtrFldAmount.SaveValue();


	SelectEffectHdl_Impl( NULL );
	ClickEndlessHdl_Impl( NULL );
	ClickAutoHdl_Impl( NULL );
	//ClickPixelHdl_Impl( NULL );
}

/*************************************************************************
|*
|* Fuellt uebergebenen Item-Set mit Dialogbox-Attributen
|*
\************************************************************************/

sal_Bool SvxTextAnimationPage::FillItemSet( SfxItemSet& rAttrs)
{
	sal_Bool bModified = sal_False;
	sal_uInt16 nPos;
	TriState eState;

	// Animationstyp
	nPos = aLbEffect.GetSelectEntryPos();
	if( nPos != LISTBOX_ENTRY_NOTFOUND &&
		nPos != aLbEffect.GetSavedValue() )
	{
		rAttrs.Put( SdrTextAniKindItem( (SdrTextAniKind) nPos ) );
		bModified = sal_True;
	}

	// Animationsrichtung
	if( aBtnUp.GetSavedValue() != aBtnUp.IsChecked() ||
		aBtnLeft.GetSavedValue() != aBtnLeft.IsChecked() ||
		aBtnRight.GetSavedValue() != aBtnRight.IsChecked() ||
		aBtnDown.GetSavedValue() != aBtnDown.IsChecked() )
	{
		SdrTextAniDirection eValue = (SdrTextAniDirection) GetSelectedDirection();
		rAttrs.Put( SdrTextAniDirectionItem( eValue ) );
		bModified = sal_True;
	}

	// Start inside
	eState = aTsbStartInside.GetState();
	if( eState != aTsbStartInside.GetSavedValue() )
	{
		rAttrs.Put( SdrTextAniStartInsideItem( (sal_Bool) STATE_CHECK == eState ) );
		bModified = sal_True;
	}

	// Stop inside
	eState = aTsbStopInside.GetState();
	if( eState != aTsbStopInside.GetSavedValue() )
	{
		rAttrs.Put( SdrTextAniStopInsideItem( (sal_Bool) STATE_CHECK == eState ) );
		bModified = sal_True;
	}

	// Anzahl
	eState = aTsbEndless.GetState();
	String aStr = aNumFldCount.GetText();
	if( eState != aTsbEndless.GetSavedValue() ||
		aStr != aNumFldCount.GetSavedValue() )
	{
		sal_Int64 nValue = 0;
		if( eState == STATE_CHECK /*#89844#*/ && aTsbEndless.IsEnabled())
			bModified = sal_True;
		else
		{
			if( aStr != aNumFldCount.GetSavedValue() )
			{
				nValue = aNumFldCount.GetValue();
				bModified = sal_True;
			}
		}
		if( bModified )
			rAttrs.Put( SdrTextAniCountItem( (sal_uInt16) nValue ) );
	}

	// Verzoegerung
	eState = aTsbAuto.GetState();
	aStr = aMtrFldDelay.GetText();
	if( eState != aTsbAuto.GetSavedValue() ||
		aStr != aMtrFldDelay.GetSavedValue() )
	{
		sal_Int64 nValue = 0;
		if( eState == STATE_CHECK )
			bModified = sal_True;
		else
		{
			if( aStr != aMtrFldDelay.GetSavedValue() )
			{
				nValue = aMtrFldDelay.GetValue();
				bModified = sal_True;
			}
		}
		if( bModified )
			rAttrs.Put( SdrTextAniDelayItem( (sal_uInt16) nValue ) );
	}

	// Schrittweite
	eState = aTsbPixel.GetState();
	aStr = aMtrFldAmount.GetText();
	if( eState != aTsbPixel.GetSavedValue() ||
		aStr != aMtrFldAmount.GetSavedValue() )
	{
		sal_Int64 nValue = 0;
		if( eState == STATE_CHECK )
		{
			nValue = aMtrFldAmount.GetValue();
			nValue = -nValue;
		}
		else
		{
			nValue = GetCoreValue( aMtrFldAmount, eUnit );
		}
		rAttrs.Put( SdrTextAniAmountItem( (sal_Int16) nValue ) );

		bModified = sal_True;
	}

	return( bModified );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

void SvxTextAnimationPage::Construct()
{
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

sal_uInt16*	SvxTextAnimationPage::GetRanges()
{
	return( pRanges );
}

/*************************************************************************
|*
|* Erzeugt die Seite
|*
\************************************************************************/

SfxTabPage* SvxTextAnimationPage::Create( Window* pWindow,
				const SfxItemSet& rAttrs )
{
	return( new SvxTextAnimationPage( pWindow, rAttrs ) );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

IMPL_LINK( SvxTextAnimationPage, SelectEffectHdl_Impl, void *, EMPTYARG )
{
	sal_uInt16 nPos = aLbEffect.GetSelectEntryPos();
	if( nPos != LISTBOX_ENTRY_NOTFOUND )
	{
		eAniKind = (SdrTextAniKind) nPos;
		switch( eAniKind )
		{
			case SDRTEXTANI_NONE:
			{
                aFtDirection.Disable();
                aBtnUp.Disable();
				aBtnLeft.Disable();
				aBtnRight.Disable();
				aBtnDown.Disable();
				aTsbStartInside.Disable();
				aTsbStopInside.Disable();

				aTsbEndless.Disable();
				aNumFldCount.Disable();
				aFtCount.Disable();

				aTsbAuto.Disable();
				aMtrFldDelay.Disable();
				aFtDelay.Disable();

				aTsbPixel.Disable();
				aMtrFldAmount.Disable();
				aFtAmount.Disable();
			}
			break;

			case SDRTEXTANI_BLINK:
			case SDRTEXTANI_SCROLL:
			case SDRTEXTANI_ALTERNATE:
			case SDRTEXTANI_SLIDE:
			{
				if( eAniKind == SDRTEXTANI_SLIDE )
				{
					aTsbStartInside.Disable();
					aTsbStopInside.Disable();

					aTsbEndless.Disable();
					aNumFldCount.Enable();
					aNumFldCount.SetValue( aNumFldCount.GetValue() );
				}
				else
				{
					aTsbStartInside.Enable();
					aTsbStopInside.Enable();

					aTsbEndless.Enable();
					ClickEndlessHdl_Impl( NULL );
				}
				aFtCount.Enable();

				aTsbAuto.Enable();
				aFtDelay.Enable();
				ClickAutoHdl_Impl( NULL );

				if( eAniKind == SDRTEXTANI_BLINK )
				{
                    aFtDirection.Disable();
                    aBtnUp.Disable();
					aBtnLeft.Disable();
					aBtnRight.Disable();
					aBtnDown.Disable();

					aTsbPixel.Disable();
					aMtrFldAmount.Disable();
					aFtAmount.Disable();
				}
				else
				{
                    aFtDirection.Enable();
                    aBtnUp.Enable();
					aBtnLeft.Enable();
					aBtnRight.Enable();
					aBtnDown.Enable();

					aTsbPixel.Enable();
					aMtrFldAmount.Enable();
					aFtAmount.Enable();
				}
			}
			break;
		}

	}
	return( 0L );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

IMPL_LINK( SvxTextAnimationPage, ClickEndlessHdl_Impl, void *, EMPTYARG )
{

	if( eAniKind != SDRTEXTANI_SLIDE )
	{
		TriState eState = aTsbEndless.GetState();
		if( eState != STATE_NOCHECK )
		{
			aNumFldCount.Disable();
			aNumFldCount.SetEmptyFieldValue();
		}
		else
		{
			aNumFldCount.Enable();
			aNumFldCount.SetValue( aNumFldCount.GetValue() );
		}
	}
	return( 0L );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

IMPL_LINK( SvxTextAnimationPage, ClickAutoHdl_Impl, void *, EMPTYARG )
{
	TriState eState = aTsbAuto.GetState();
	if( eState != STATE_NOCHECK )
	{
		aMtrFldDelay.Disable();
		aMtrFldDelay.SetEmptyFieldValue();
	}
	else
	{
		aMtrFldDelay.Enable();
		aMtrFldDelay.SetValue( aMtrFldDelay.GetValue() );
	}

	return( 0L );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

IMPL_LINK( SvxTextAnimationPage, ClickPixelHdl_Impl, void *, EMPTYARG )
{
	TriState eState = aTsbPixel.GetState();
	if( eState == STATE_CHECK )
	{
		sal_Int64 nValue = aMtrFldAmount.GetValue() / 10;
		aMtrFldAmount.Enable();
		aMtrFldAmount.SetUnit( FUNIT_CUSTOM );
		//SetFieldUnit( aMtrFldAmount, FUNIT_CUSTOM );
		aMtrFldAmount.SetDecimalDigits( 0 );

		aMtrFldAmount.SetSpinSize( 1 );
        aMtrFldAmount.SetMin( 1 );
		aMtrFldAmount.SetFirst( 1 );
        aMtrFldAmount.SetMax( 100 );
		aMtrFldAmount.SetLast( 100 );

		aMtrFldAmount.SetValue( nValue );
	}
	else if( eState == STATE_NOCHECK )
	{
		sal_Int64 nValue = aMtrFldAmount.GetValue() * 10;
		aMtrFldAmount.Enable();
		aMtrFldAmount.SetUnit( eFUnit );
		//SetFieldUnit( aMtrFldAmount, eFUnit );
		aMtrFldAmount.SetDecimalDigits( 2 );

		aMtrFldAmount.SetSpinSize( 10 );
        aMtrFldAmount.SetMin( 1 );
		aMtrFldAmount.SetFirst( 1 );
        aMtrFldAmount.SetMax( 10000 );
		aMtrFldAmount.SetLast( 10000 );

		aMtrFldAmount.SetValue( nValue );
	}

	return( 0L );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

IMPL_LINK( SvxTextAnimationPage, ClickDirectionHdl_Impl, ImageButton *, pBtn )
{
	aBtnUp.Check( pBtn == &aBtnUp );
	aBtnLeft.Check( pBtn == &aBtnLeft );
	aBtnRight.Check( pBtn == &aBtnRight );
	aBtnDown.Check( pBtn == &aBtnDown );

	return( 0L );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

void SvxTextAnimationPage::SelectDirection( SdrTextAniDirection nValue )
{
	aBtnUp.Check( nValue == SDRTEXTANI_UP );
	aBtnLeft.Check( nValue == SDRTEXTANI_LEFT );
	aBtnRight.Check( nValue == SDRTEXTANI_RIGHT );
	aBtnDown.Check( nValue == SDRTEXTANI_DOWN );
}

/*************************************************************************
|*
|*
|*
\************************************************************************/

sal_uInt16 SvxTextAnimationPage::GetSelectedDirection()
{
	sal_uInt16 nValue = 0;

	if( aBtnUp.IsChecked() )
		nValue = SDRTEXTANI_UP;
	else if( aBtnLeft.IsChecked() )
		nValue = SDRTEXTANI_LEFT;
	else if( aBtnRight.IsChecked() )
		nValue = SDRTEXTANI_RIGHT;
	else if( aBtnDown.IsChecked() )
		nValue = SDRTEXTANI_DOWN;

	return( nValue );
}


