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#ifndef __com_sun_star_animations_XAnimateMotion_idl__ 
#define __com_sun_star_animations_XAnimateMotion_idl__ 

#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif

//============================================================================= 
 
 module com {  module sun {  module star {  module animations {  
 
//============================================================================= 

/** Interface for animation by defining motion on a path.

	@see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion
*/
interface XAnimateMotion : XAnimate
{
	/** Specifies an optional path.
		<br>
		If a path is used, the <member>From</member>, <member>To</member> and
		<member>By</member> members are ignored.
		The value type of the path depends on the used rendering system.
		Possible types maybe a svg:d path encoded in a string.
	*/
	[attribute] any Path;

	/**  Specifies the origin of motion for the animation. The values and semantics
		of this attribute are dependent upon the used animation engine.
	*/
	[attribute] any Origin;
};

//============================================================================= 
 
}; }; }; };  

#endif
