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#ifndef __com_sun_star_drawing_ShadeMode_idl__ 
#define __com_sun_star_drawing_ShadeMode_idl__ 
 
 
//============================================================================= 
 
 module com {  module sun {  module star {  module drawing {  
 
//============================================================================= 
 
// DocMerge from xml: enum com::sun::star::drawing::ShadeMode
/** The <type>ShadeMode</type> determines the quality of displaying the object.
 */
published enum ShadeMode
{ 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::ShadeMode::FLAT
	/** With <const>FLAT</const> shading, the faces of the object are
		rendered in a solid color.
	 */
	FLAT, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::ShadeMode::PHONG
	/** With <const>PHONG</const> shading, the normal itself is interpolated
		to get more realistic colors and light reflections.
	 */
	PHONG, 
 
	//------------------------------------------------------------------------- 
	 
	/** With <const>SMOOTH</const> shading, the colors of the lit vertiecs is
		interpolated.
	 */
	SMOOTH, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge: empty anyway
	/** <const>DRAFT</const> is a special mode which uses a BSP tree and 
				triangle subdivision for displaying.
	 */
	DRAFT 
 
}; 
 
//============================================================================= 
 
}; }; }; };  
 
#endif 

