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#ifndef __com_sun_star_drawing_TextureKind2_idl__ 
#define __com_sun_star_drawing_TextureKind2_idl__ 
 
 
//============================================================================= 
 
 module com {  module sun {  module star {  module drawing {  
 
//============================================================================= 
 
/** These enumeration values specify how the texture is applied.
 */
published enum TextureKind2
{ 
	//------------------------------------------------------------------------- 
	 
	/** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
		and the lighting information are	mixed to produce the image, so a
		lit, textured object is achieved.
	 */
	LUMINANCE, 
 
	/** With <type>TextureKind</type> <const>INTENSITY</const>, each texture
		pixel is used as an intensity value.
	 */
	INTENSITY,
	//------------------------------------------------------------------------- 
	 
	/** With this mode, the lighting is ignored and only the
		texture color information is used.
	 */
	COLOR  
}; 
 
//============================================================================= 
 
}; }; }; };  
 
#endif 

