/**************************************************************
 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/



// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <vcl/wrkwin.hxx>
#include <tools/shl.hxx>
#include <vcl/metaact.hxx>
#include <svtools/valueset.hxx>
#include <svl/eitem.hxx>
#include <sfx2/dispatch.hxx>
#include <svtools/colrdlg.hxx>

#define BMPMASK_PRIVATE

#include <svx/dialmgr.hxx>
#include <svx/bmpmask.hxx>
#include <svx/dialogs.hrc>
#include <bmpmask.hrc>
#include <svx/svxids.hrc>

//-------------------------------------------------------------------------

#define BMP_RESID(nId)  ResId(nId, DIALOG_MGR())
#define TRANSP_STRING	"Transparent"
#define TRANSP_COL		(Color( 252, 252, 252 ))
#define OWN_CALLMODE	SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD

//-------------------------------------------------------------------------

#define TEST_COLS()													\
{																	\
	nR = aCol.GetRed(); nG = aCol.GetGreen(); nB = aCol.GetBlue();	\
	for( i = 0; i < nCount; i++ )									\
	{																\
		if ( ( pMinR[i] <= nR ) && ( pMaxR[i] >= nR ) &&			\
			 ( pMinG[i] <= nG ) && ( pMaxG[i] >= nG ) &&			\
			 ( pMinB[i] <= nB ) && ( pMaxB[i] >= nB ) )				\
		{															\
			aCol = pDstCols[i];	bReplace = sal_True; break;				\
		}															\
	}																\
}

// -------------------------------------------------------------------------

SFX_IMPL_DOCKINGWINDOW( SvxBmpMaskChildWindow, SID_BMPMASK )

// -------------------------------------------------------------------------

class ColorWindow : public Control
{
	Color       aColor;


public:

				ColorWindow( Window* pParent, WinBits nWinStyle ) :
					Control( pParent, nWinStyle ),
					aColor( COL_WHITE ) {};

				ColorWindow( Window* pParent, const ResId& rId ) :
					Control( pParent, rId ),
					aColor( COL_WHITE ) {};

	void        SetColor( const Color& rColor )
				{
					aColor = rColor;
					Invalidate();
				}

	virtual void Paint( const Rectangle& rRect );
};

//-------------------------------------------------------------------------

class MaskSet : public ValueSet
{
	SvxBmpMask*     pSvxBmpMask;


public:
					MaskSet( SvxBmpMask* pParent, WinBits nWinStyle );
					MaskSet( SvxBmpMask* pParent, const ResId& rId );

	virtual void    Select();
	virtual void KeyInput( const KeyEvent& rKEvt );
	virtual void GetFocus();

	void onEditColor();
};

//-------------------------------------------------------------------------

MaskSet::MaskSet( SvxBmpMask* pParent, WinBits nWinStyle ) :
			ValueSet        ( pParent, nWinStyle ),
			pSvxBmpMask     ( pParent )
{
}

//-------------------------------------------------------------------------

MaskSet::MaskSet( SvxBmpMask* pParent, const ResId& rId ) :
			ValueSet        ( pParent, rId ),
			pSvxBmpMask     ( pParent )
{
}

//-------------------------------------------------------------------------

void MaskSet::Select()
{
	ValueSet::Select();

	pSvxBmpMask->onSelect( this );
}

void MaskSet::GetFocus()
{
	ValueSet::GetFocus();
	SelectItem( 1 );
	pSvxBmpMask->onSelect( this );
}

void MaskSet::KeyInput( const KeyEvent& rKEvt )
{
    KeyCode aCode = rKEvt.GetKeyCode();

	// if the key has a modifier we don't care
    if( aCode.GetModifier() )
    {
        ValueSet::KeyInput( rKEvt );
    }
	else
	{
		// check for keys that interests us
		switch ( aCode.GetCode() )
		{
			case KEY_SPACE:
				onEditColor();
				break;
			default:
		        ValueSet::KeyInput( rKEvt );
		}

	}
}

void MaskSet::onEditColor()
{
	SvColorDialog* pColorDlg = new SvColorDialog( GetParent() );

	pColorDlg->SetColor(GetItemColor(1));

	if( pColorDlg->Execute() )
		SetItemColor( 1, pColorDlg->GetColor() );

	delete pColorDlg;
}

//-------------------------------------------------------------------------

class MaskData
{
	SvxBmpMask*		pMask;
	sal_Bool			bIsReady;
	sal_Bool			bExecState;
	SfxBindings&	rBindings;

public:
				MaskData( SvxBmpMask* pBmpMask, SfxBindings& rBind );

	sal_Bool		IsCbxReady() const { return bIsReady; }
	void		SetExecState( sal_Bool bState ) { bExecState = bState; }
	sal_Bool		IsExecReady() const { return bExecState; }

				DECL_LINK( PipetteHdl, ToolBox* pTbx );
				DECL_LINK( CbxHdl, CheckBox* pCbx );
				DECL_LINK( CbxTransHdl, CheckBox* pCbx );
				DECL_LINK( FocusLbHdl, ColorLB* pLb );
				DECL_LINK( ExecHdl, PushButton* pBtn );
};

//-------------------------------------------------------------------------

MaskData::MaskData( SvxBmpMask* pBmpMask, SfxBindings& rBind ) :

	pMask       ( pBmpMask ),
	bIsReady    ( sal_False ),
	bExecState  ( sal_False ),
	rBindings	( rBind )

{
}

//-------------------------------------------------------------------------

IMPL_LINK( MaskData, PipetteHdl, ToolBox*, pTbx )
{
	SfxBoolItem aBItem( SID_BMPMASK_PIPETTE,
						pTbx->IsItemChecked( TBI_PIPETTE ) );

	rBindings.GetDispatcher()->Execute( SID_BMPMASK_PIPETTE, OWN_CALLMODE, &aBItem, 0L );

	return 0;
}

//-------------------------------------------------------------------------

IMPL_LINK( MaskData, CbxHdl, CheckBox*, pCbx )
{
	bIsReady =  pMask->aCbx1.IsChecked() || pMask->aCbx2.IsChecked() ||
				pMask->aCbx3.IsChecked() || pMask->aCbx4.IsChecked();

	if ( bIsReady && IsExecReady() )
		pMask->aBtnExec.Enable();
	else
		pMask->aBtnExec.Disable();

	// Wenn eine Checkbox gecheckt wurde, wird die Pipette enabled
	if ( pCbx->IsChecked() )
	{
		MaskSet* pSet = NULL;

		if ( pCbx == &( pMask->aCbx1 ) )
			pSet = pMask->pQSet1;
		else if ( pCbx == &( pMask->aCbx2 ) )
			pSet = pMask->pQSet2;
		else if ( pCbx == &( pMask->aCbx3 ) )
			pSet = pMask->pQSet3;
		else // if ( pCbx == &( pMask->aCbx4 ) )
			pSet = pMask->pQSet4;

		pSet->SelectItem( 1 );
		pSet->Select();

		pMask->aTbxPipette.CheckItem( TBI_PIPETTE, sal_True );
		PipetteHdl( &( pMask->aTbxPipette ) );
	}

	return 0;
}

//-------------------------------------------------------------------------

IMPL_LINK( MaskData, CbxTransHdl, CheckBox*, pCbx )
{
    bIsReady = pCbx->IsChecked();
	if ( bIsReady )
	{
		pMask->pQSet1->Disable();
		pMask->pQSet2->Disable();
		pMask->pQSet3->Disable();
		pMask->pQSet4->Disable();
		pMask->pCtlPipette->Disable();
		pMask->aCbx1.Disable();
		pMask->aSp1.Disable();
		pMask->aCbx2.Disable();
		pMask->aSp2.Disable();
		pMask->aCbx3.Disable();
		pMask->aSp3.Disable();
		pMask->aCbx4.Disable();
		pMask->aSp4.Disable();
		pMask->aTbxPipette.Disable();

		pMask->aLbColor1.Disable();
		pMask->aLbColor2.Disable();
		pMask->aLbColor3.Disable();
		pMask->aLbColor4.Disable();
		pMask->aLbColorTrans.Enable();
	}
	else
	{
		pMask->pQSet1->Enable();
		pMask->pQSet2->Enable();
		pMask->pQSet3->Enable();
		pMask->pQSet4->Enable();
		pMask->pCtlPipette->Enable();
		pMask->aCbx1.Enable();
		pMask->aSp1.Enable();
		pMask->aCbx2.Enable();
		pMask->aSp2.Enable();
		pMask->aCbx3.Enable();
		pMask->aSp3.Enable();
		pMask->aCbx4.Enable();
		pMask->aSp4.Enable();
		pMask->aTbxPipette.Enable();

		pMask->aLbColor1.Enable();
		pMask->aLbColor2.Enable();
		pMask->aLbColor3.Enable();
		pMask->aLbColor4.Enable();
		pMask->aLbColorTrans.Disable();

		bIsReady = pMask->aCbx1.IsChecked() || pMask->aCbx2.IsChecked() ||
				   pMask->aCbx3.IsChecked() || pMask->aCbx4.IsChecked();
	}

	if ( bIsReady && IsExecReady() )
		pMask->aBtnExec.Enable();
	else
		pMask->aBtnExec.Disable();

	return 0L;
}

//-------------------------------------------------------------------------

IMPL_LINK( MaskData, FocusLbHdl, ColorLB*, pLb )
{
	// MT: bFireFox as API parameter is ugly, find better solution????
	pMask->pQSet1->SelectItem( pLb == &( pMask->aLbColor1 ) ? 1 : 0 /* , false */ );
	pMask->pQSet2->SelectItem( pLb == &( pMask->aLbColor2 ) ? 1 : 0 /* , false */ );
	pMask->pQSet3->SelectItem( pLb == &( pMask->aLbColor3 ) ? 1 : 0 /* , false */ );
	pMask->pQSet4->SelectItem( pLb == &( pMask->aLbColor4 ) ? 1 : 0 /* , false */ );

	return 0;
}

//-------------------------------------------------------------------------

IMPL_LINK( MaskData, ExecHdl, PushButton*, EMPTYARG )
{
	SfxBoolItem aBItem( SID_BMPMASK_EXEC, sal_True );
	rBindings.GetDispatcher()->Execute( SID_BMPMASK_EXEC, OWN_CALLMODE, &aBItem, 0L );

	return 0L;
}

//-------------------------------------------------------------------------

void ColorWindow::Paint( const Rectangle &/*Rect*/ )
{
	const Color& rOldLineColor = GetLineColor();
	const Color& rOldFillColor = GetFillColor();

	SetLineColor( aColor );
	SetFillColor( aColor );

	DrawRect( Rectangle( Point(), GetSizePixel() ) );

	SetLineColor( rOldLineColor );
	SetFillColor( rOldFillColor );
}

//-------------------------------------------------------------------------

SvxBmpMaskSelectItem::SvxBmpMaskSelectItem( sal_uInt16 nId_, SvxBmpMask& rMask,
											SfxBindings& rBindings ) :
			SfxControllerItem   ( nId_, rBindings ),
			rBmpMask            ( rMask)
{
}

//-------------------------------------------------------------------------

void SvxBmpMaskSelectItem::StateChanged( sal_uInt16 nSID, SfxItemState /*eState*/,
										 const SfxPoolItem* pItem )
{
	if ( ( nSID == SID_BMPMASK_EXEC ) && pItem )
	{
		const SfxBoolItem* pStateItem = PTR_CAST( SfxBoolItem, pItem );

		DBG_ASSERT( pStateItem || pItem == 0, "SfxBoolItem erwartet");

		rBmpMask.SetExecState( pStateItem->GetValue() );
	}
}

//-------------------------------------------------------------------------

SvxBmpMaskChildWindow::SvxBmpMaskChildWindow( Window* pParent_, sal_uInt16 nId,
											  SfxBindings* pBindings,
											  SfxChildWinInfo* pInfo ) :
		SfxChildWindow( pParent_, nId )
{
	pWindow = new SvxBmpMask( pBindings, this, pParent_,
							  BMP_RESID( RID_SVXDLG_BMPMASK ) );
	SvxBmpMask* pDlg = (SvxBmpMask*) pWindow;

	eChildAlignment = SFX_ALIGN_NOALIGNMENT;

	pDlg->Initialize( pInfo );
}

//-------------------------------------------------------------------------

SvxBmpMask::SvxBmpMask( SfxBindings *pBindinx,
						SfxChildWindow *pCW,
						Window* pParent,
						const ResId& rResId ) :
		SfxDockingWindow	( pBindinx, pCW, pParent, rResId ),
		aTbxPipette			( this, BMP_RESID( TBX_PIPETTE ) ),
		pCtlPipette			( new ColorWindow( this, BMP_RESID( WND_PIPETTE ) ) ),
		aBtnExec			( this, BMP_RESID( BTN_EXEC ) ),
		aGrpQ				( this, BMP_RESID( GRP_Q ) ),

		aFt1				( this, BMP_RESID ( FT_1 ) ),
		aFt2				( this, BMP_RESID ( FT_2 ) ),
		aFt3				( this, BMP_RESID ( FT_3 ) ),

        aCbx1				( this, BMP_RESID( CBX_1 ) ),
		pQSet1				( new MaskSet( this, BMP_RESID( QCOL_1 ) ) ),
		aSp1				( this, BMP_RESID( SP_1 ) ),
		aLbColor1			( this, BMP_RESID ( LB_1 ) ),

		aCbx2				( this, BMP_RESID( CBX_2 ) ),
		pQSet2				( new MaskSet( this, BMP_RESID( QCOL_2 ) ) ),
		aSp2				( this, BMP_RESID( SP_2 ) ),
		aLbColor2			( this, BMP_RESID ( LB_2 ) ),

		aCbx3				( this, BMP_RESID( CBX_3 ) ),
		pQSet3				( new MaskSet( this, BMP_RESID( QCOL_3 ) ) ),
		aSp3				( this, BMP_RESID( SP_3 ) ),
		aLbColor3			( this, BMP_RESID ( LB_3 ) ),

		aCbx4				( this, BMP_RESID( CBX_4 ) ),
		pQSet4				( new MaskSet( this, BMP_RESID( QCOL_4 ) ) ),
		aSp4				( this, BMP_RESID( SP_4 ) ),
		aLbColor4			( this, BMP_RESID ( LB_4 ) ),

		pData				( new MaskData( this, *pBindinx ) ),
		aCbxTrans			( this, BMP_RESID( CBX_TRANS ) ),
		aLbColorTrans		( this, BMP_RESID ( LB_TRANS ) ),
		maColTab(),
		aPipetteColor		( COL_WHITE ),
		aSelItem			( SID_BMPMASK_EXEC, *this, *pBindinx ),
		maImgPipette		( BMP_RESID ( IMG_PIPETTE ) ),
		maImgPipetteH		( BMP_RESID ( IMG_PIPETTE_H ) )
{
	FreeResource();

	ApplyStyle();

	aTbxPipette.SetSizePixel( aTbxPipette.CalcWindowSizePixel() );
	aTbxPipette.SetSelectHdl( LINK( pData, MaskData, PipetteHdl ) );
	aBtnExec.SetClickHdl( LINK( pData, MaskData, ExecHdl ) );

	aCbx1.SetClickHdl( LINK( pData, MaskData, CbxHdl ) );
	aCbx2.SetClickHdl( LINK( pData, MaskData, CbxHdl ) );
	aCbx3.SetClickHdl( LINK( pData, MaskData, CbxHdl ) );
	aCbx4.SetClickHdl( LINK( pData, MaskData, CbxHdl ) );
	aCbxTrans.SetClickHdl( LINK( pData, MaskData, CbxTransHdl ) );

    SetAccessibleNames ();

	aLbColor1.SetGetFocusHdl( LINK( pData, MaskData, FocusLbHdl ) );
	aLbColor2.SetGetFocusHdl( LINK( pData, MaskData, FocusLbHdl ) );
	aLbColor3.SetGetFocusHdl( LINK( pData, MaskData, FocusLbHdl ) );
	aLbColor4.SetGetFocusHdl( LINK( pData, MaskData, FocusLbHdl ) );
    aLbColorTrans.Disable();

	aSp1.SetValue( 10 );
	aSp2.SetValue( 10 );
	aSp3.SetValue( 10 );
	aSp4.SetValue( 10 );

	pQSet1->SetStyle( pQSet1->GetStyle() | WB_DOUBLEBORDER | WB_ITEMBORDER );
	pQSet1->SetColCount( 1 );
	pQSet1->SetLineCount( 1 );
//	pQSet1->SetExtraSpacing( 1 );
	String sColorPalette (BMP_RESID( RID_SVXDLG_BMPMASK_STR_PALETTE));
    String sColorPaletteN;
    sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 1"));
	//pQSet1->InsertItem( 1, aPipetteColor );
	pQSet1->InsertItem( 1, aPipetteColor, sColorPaletteN);
	pQSet1->SelectItem( 1 );

	pQSet2->SetStyle( pQSet2->GetStyle() | WB_DOUBLEBORDER | WB_ITEMBORDER );
	pQSet2->SetColCount( 1 );
	pQSet2->SetLineCount( 1 );
//	pQSet2->SetExtraSpacing( 1 );
	sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 2"));
	//pQSet2->InsertItem( 1, aPipetteColor );
	pQSet2->InsertItem( 1, aPipetteColor, sColorPaletteN);
	pQSet2->SelectItem( 0 );

	pQSet3->SetStyle( pQSet3->GetStyle() | WB_DOUBLEBORDER | WB_ITEMBORDER );
	pQSet3->SetColCount( 1 );
	pQSet3->SetLineCount( 1 );
//	pQSet3->SetExtraSpacing( 1 );
	sColorPaletteN = sColorPalette;
 	sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 3"));
	pQSet3->InsertItem( 1, aPipetteColor, sColorPaletteN);
	//pQSet3->InsertItem( 1, aPipetteColor );
	pQSet3->SelectItem( 0 );

	pQSet4->SetStyle( pQSet4->GetStyle() | WB_DOUBLEBORDER | WB_ITEMBORDER );
	pQSet4->SetColCount( 1 );
	pQSet4->SetLineCount( 1 );
//	pQSet4->SetExtraSpacing( 1 );
	sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 4"));
	pQSet4->InsertItem( 1, aPipetteColor, sColorPaletteN);
	//pQSet4->InsertItem( 1, aPipetteColor );
	pQSet4->SelectItem( 0 );

	pQSet1->Show();
	pQSet2->Show();
	pQSet3->Show();
	pQSet4->Show();
	aCbx1.SetAccessibleRelationMemberOf( &aGrpQ );
	pQSet1->SetAccessibleRelationMemberOf( &aGrpQ );
	aSp1.SetAccessibleRelationMemberOf( &aGrpQ );
	aLbColor1.SetAccessibleRelationMemberOf( &aGrpQ );
	aCbx1.SetAccessibleRelationLabeledBy( &aFt1 );
	pQSet1->SetAccessibleRelationLabeledBy( &aFt1 );
	aSp1.SetAccessibleRelationLabeledBy( &aFt2 );
	aLbColor1.SetAccessibleRelationLabeledBy( &aFt3 );
	aCbx2.SetAccessibleRelationMemberOf( &aGrpQ );
	pQSet2->SetAccessibleRelationMemberOf( &aGrpQ );
	aSp2.SetAccessibleRelationMemberOf( &aGrpQ );
	aLbColor2.SetAccessibleRelationMemberOf( &aGrpQ );
	aCbx2.SetAccessibleRelationLabeledBy( &aFt1 );
	pQSet2->SetAccessibleRelationLabeledBy( &aFt1 );
	aSp2.SetAccessibleRelationLabeledBy( &aFt2 );
	aLbColor2.SetAccessibleRelationLabeledBy( &aFt3 );
	aCbx3.SetAccessibleRelationMemberOf( &aGrpQ );
	pQSet3->SetAccessibleRelationMemberOf( &aGrpQ );
	aSp3.SetAccessibleRelationMemberOf( &aGrpQ );
	aLbColor3.SetAccessibleRelationMemberOf( &aGrpQ );
	aCbx3.SetAccessibleRelationLabeledBy( &aFt1 );
	pQSet3->SetAccessibleRelationLabeledBy( &aFt1 );
	aSp3.SetAccessibleRelationLabeledBy( &aFt2 );
	aLbColor3.SetAccessibleRelationLabeledBy( &aFt3 );
	aCbx4.SetAccessibleRelationMemberOf( &aGrpQ );
	pQSet4->SetAccessibleRelationMemberOf( &aGrpQ );
	aSp4.SetAccessibleRelationMemberOf( &aGrpQ );
	aLbColor4.SetAccessibleRelationMemberOf( &aGrpQ );
	aCbx4.SetAccessibleRelationLabeledBy( &aFt1 );
	pQSet4->SetAccessibleRelationLabeledBy( &aFt1 );
	aSp4.SetAccessibleRelationLabeledBy( &aFt2 );
	aLbColor4.SetAccessibleRelationLabeledBy( &aFt3 );
	aLbColorTrans.SetAccessibleRelationLabeledBy( &aCbxTrans );
	aLbColorTrans.SetAccessibleRelationMemberOf( &aGrpQ );
	aCbxTrans.SetAccessibleRelationMemberOf( &aGrpQ );
}

//-------------------------------------------------------------------------

SvxBmpMask::~SvxBmpMask()
{
	delete pQSet1;
	delete pQSet2;
	delete pQSet3;
	delete pQSet4;
	delete pCtlPipette;
	delete pData;
}

//-------------------------------------------------------------------------

/** is called by a MaskSet when it is selected */
void SvxBmpMask::onSelect( MaskSet* pSet )
{
	// automaticaly set focus to the corresponding listbox
/*
	if( pSet == pQSet1 )
		aLbColor1.GrabFocus();
	else if( pSet == pQSet2 )
		aLbColor2.GrabFocus();
	else if( pSet == pQSet2 )
		aLbColor3.GrabFocus();
	else if( pSet == pQSet2 )
		aLbColor4.GrabFocus();
*/

	// now deselect all other value sets
	if( pSet != pQSet1 )
		pQSet1->SelectItem( 0 );

	if( pSet != pQSet2 )
		pQSet2->SelectItem( 0 );

	if( pSet != pQSet3 )
		pQSet3->SelectItem( 0 );

	if( pSet != pQSet4 )
		pQSet4->SelectItem( 0 );
}

//-------------------------------------------------------------------------

sal_Bool SvxBmpMask::Close()
{
	SfxBoolItem aItem2( SID_BMPMASK_PIPETTE, sal_False );
	GetBindings().GetDispatcher()->Execute( SID_BMPMASK_PIPETTE, OWN_CALLMODE, &aItem2, 0L );

	return SfxDockingWindow::Close();
}

//-------------------------------------------------------------------------

sal_Bool SvxBmpMask::NeedsColorTable() const
{
	return ( aLbColor1.GetEntryCount() == 0 );
}

//-------------------------------------------------------------------------

void SvxBmpMask::SetColorTable( XColorListSharedPtr aTable )
{
	if ( aTable != maColTab )
	{
		const String aTransp( BMP_RESID( RID_SVXDLG_BMPMASK_STR_TRANSP ) );

		maColTab = aTable;

		aLbColorTrans.Fill( maColTab );
		aLbColorTrans.SelectEntryPos( 0 );

		aLbColor1.Fill( maColTab );
		aLbColor1.InsertEntry( TRANSP_COL, aTransp, 0 );
		aLbColor1.SelectEntryPos( 0 );

		aLbColor2.Fill( maColTab );
		aLbColor2.InsertEntry( TRANSP_COL, aTransp, 0 );
		aLbColor2.SelectEntryPos( 0 );

		aLbColor3.Fill( maColTab );
		aLbColor3.InsertEntry( TRANSP_COL, aTransp, 0 );
		aLbColor3.SelectEntryPos( 0 );

		aLbColor4.Fill( maColTab );
		aLbColor4.InsertEntry( TRANSP_COL, aTransp, 0 );
		aLbColor4.SelectEntryPos( 0 );
	}
}

//-------------------------------------------------------------------------

void SvxBmpMask::SetColor( const Color& rColor )
{
	aPipetteColor = rColor;
	pCtlPipette->SetColor( aPipetteColor );
}

//-------------------------------------------------------------------------

void SvxBmpMask::PipetteClicked()
{
	if( pQSet1->GetSelectItemId() == 1 )
	{
		aCbx1.Check( sal_True );
		pData->CbxHdl( &aCbx1 );
		pQSet1->SetItemColor( 1, aPipetteColor );
	}
	else if( pQSet2->GetSelectItemId() == 1 )
	{
		aCbx2.Check( sal_True );
		pData->CbxHdl( &aCbx2 );
		pQSet2->SetItemColor( 1, aPipetteColor );
	}
	else if( pQSet3->GetSelectItemId() == 1 )
	{
		aCbx3.Check( sal_True );
		pData->CbxHdl( &aCbx3 );
		pQSet3->SetItemColor( 1, aPipetteColor );
	}
	else if( pQSet4->GetSelectItemId() == 1 )
	{
		aCbx4.Check( sal_True );
		pData->CbxHdl( &aCbx4 );
		pQSet4->SetItemColor( 1, aPipetteColor );
	}

	aTbxPipette.CheckItem( TBI_PIPETTE, sal_False );
	pData->PipetteHdl( &aTbxPipette );
}

//-------------------------------------------------------------------------

void SvxBmpMask::SetExecState( sal_Bool bEnable )
{
	pData->SetExecState( bEnable );

	if ( pData->IsExecReady() && pData->IsCbxReady() )
		aBtnExec.Enable();
	else
		aBtnExec.Disable();
}

//-------------------------------------------------------------------------

sal_uInt16 SvxBmpMask::InitColorArrays( Color* pSrcCols, Color* pDstCols, sal_uIntPtr* pTols )
{
	sal_uInt16  nCount = 0;

	if ( aCbx1.IsChecked() )
	{
		pSrcCols[nCount] = pQSet1->GetItemColor( 1 );
		pDstCols[nCount] = aLbColor1.GetSelectEntryColor();
		pTols[nCount++] = static_cast<sal_uIntPtr>(aSp1.GetValue());
	}

	if ( aCbx2.IsChecked() )
	{
		pSrcCols[nCount] = pQSet2->GetItemColor( 1 );
		pDstCols[nCount] = aLbColor2.GetSelectEntryColor();
		pTols[nCount++] = static_cast<sal_uIntPtr>(aSp2.GetValue());
	}

	if ( aCbx3.IsChecked() )
	{
		pSrcCols[nCount] = pQSet3->GetItemColor( 1 );
		pDstCols[nCount] = aLbColor3.GetSelectEntryColor();
		pTols[nCount++] = static_cast<sal_uIntPtr>(aSp3.GetValue());
	}

	if ( aCbx4.IsChecked() )
	{
		pSrcCols[nCount] = pQSet4->GetItemColor( 1 );
		pDstCols[nCount] = aLbColor4.GetSelectEntryColor();
		pTols[nCount++] = static_cast<sal_uIntPtr>(aSp4.GetValue());
	}

	return nCount;
}

//-------------------------------------------------------------------------

Bitmap SvxBmpMask::ImpMask( const Bitmap& rBitmap )
{
	Bitmap			aBitmap( rBitmap );
	Color			pSrcCols[4];
	Color			pDstCols[4];
	sal_uIntPtr			pTols[4];
	const sal_uInt16	nCount = InitColorArrays( pSrcCols, pDstCols, pTols );

	EnterWait();
	aBitmap.Replace( pSrcCols, pDstCols, nCount, pTols );
	LeaveWait();

	return aBitmap;
}

//-------------------------------------------------------------------------

BitmapEx SvxBmpMask::ImpMask( const BitmapEx& rBitmapEx )
{
	return BitmapEx( ImpMask( rBitmapEx.GetBitmap() ), rBitmapEx.GetMask() );
}

//-------------------------------------------------------------------------

BitmapEx SvxBmpMask::ImpMaskTransparent( const BitmapEx& rBitmapEx, const Color& rColor, const long nTol )
{
	EnterWait();

	BitmapEx	aBmpEx;
	Bitmap		aMask( rBitmapEx.GetBitmap().CreateMask( rColor, nTol ) );

	if( rBitmapEx.IsTransparent() )
		aMask.CombineSimple( rBitmapEx.GetMask(), BMP_COMBINE_OR );

	aBmpEx = BitmapEx( rBitmapEx.GetBitmap(), aMask );
	LeaveWait();

	return aBmpEx;
}

//-------------------------------------------------------------------------

Animation SvxBmpMask::ImpMask( const Animation& rAnimation )
{
	Animation	aAnimation( rAnimation );
	Color		pSrcCols[4];
	Color		pDstCols[4];
	sal_uIntPtr		pTols[4];
	InitColorArrays( pSrcCols, pDstCols, pTols );
	sal_uInt16		nAnimationCount = aAnimation.Count();

	for( sal_uInt16 i = 0; i < nAnimationCount; i++ )
	{
		AnimationBitmap aAnimBmp( aAnimation.Get( i ) );
		aAnimBmp.aBmpEx = Mask( aAnimBmp.aBmpEx ).GetBitmapEx();
		aAnimation.Replace( aAnimBmp, i );
	}

	return aAnimation;
}

//-------------------------------------------------------------------------

GDIMetaFile SvxBmpMask::ImpMask( const GDIMetaFile& rMtf )
{
	GDIMetaFile aMtf;
	Color		pSrcCols[4];
	Color		pDstCols[4];
	sal_uIntPtr		pTols[4];
	sal_uInt16      nCount = InitColorArrays( pSrcCols, pDstCols, pTols );
	sal_Bool		pTrans[4];

	// Falls keine Farben ausgewaehlt, kopieren wir nur das Mtf
	if( !nCount )
		aMtf = rMtf;
	else
	{
		Color       aCol;
		long        nVal;
		long        nTol;
		long        nR;
		long        nG;
		long        nB;
		long*       pMinR = new long[nCount];
		long*       pMaxR = new long[nCount];
		long*       pMinG = new long[nCount];
		long*       pMaxG = new long[nCount];
		long*       pMinB = new long[nCount];
		long*       pMaxB = new long[nCount];
		sal_uInt16      i;
		sal_Bool        bReplace;

		aMtf.SetPrefSize( rMtf.GetPrefSize() );
		aMtf.SetPrefMapMode( rMtf.GetPrefMapMode() );

		// Farbvergleichsarrays vorbereiten
		for( i = 0; i < nCount; i++ )
		{
			nTol = ( pTols[i] * 255L ) / 100L;

			nVal = ( (long) pSrcCols[i].GetRed() );
			pMinR[i] = Max( nVal - nTol, 0L );
			pMaxR[i] = Min( nVal + nTol, 255L );

			nVal = ( (long) pSrcCols[i].GetGreen() );
			pMinG[i] = Max( nVal - nTol, 0L );
			pMaxG[i] = Min( nVal + nTol, 255L );

			nVal = ( (long) pSrcCols[i].GetBlue() );
			pMinB[i] = Max( nVal - nTol, 0L );
			pMaxB[i] = Min( nVal + nTol, 255L );

			pTrans[ i ] = ( pDstCols[ i ] == TRANSP_COL );
		}

		// Actions untersuchen und Farben ggf. ersetzen
		for( sal_uIntPtr nAct = 0UL, nActCount = rMtf.GetActionCount(); nAct < nActCount; nAct++ )
		{
			MetaAction* pAction = rMtf.GetAction( nAct );

			bReplace = sal_False;

			switch( pAction->GetType() )
			{
				case( META_PIXEL_ACTION ):
				{
					MetaPixelAction* pAct = (MetaPixelAction*) pAction;

					aCol = pAct->GetColor();
					TEST_COLS();

					if( bReplace )
						pAct = new MetaPixelAction( pAct->GetPoint(), aCol );
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_LINECOLOR_ACTION ):
				{
					MetaLineColorAction* pAct = (MetaLineColorAction*) pAction;

					aCol = pAct->GetColor();
					TEST_COLS();

					if( bReplace )
						pAct = new MetaLineColorAction( aCol, !pTrans[ i ] );
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_FILLCOLOR_ACTION ):
				{
					MetaFillColorAction* pAct = (MetaFillColorAction*) pAction;

					aCol = pAct->GetColor();
					TEST_COLS();

					if( bReplace )
						pAct = new MetaFillColorAction( aCol, !pTrans[ i ] );
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_TEXTCOLOR_ACTION ):
				{
					MetaTextColorAction* pAct = (MetaTextColorAction*) pAction;

					aCol = pAct->GetColor();
					TEST_COLS();

					if( bReplace )
						pAct = new MetaTextColorAction( aCol );
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_TEXTFILLCOLOR_ACTION ):
				{
					MetaTextFillColorAction* pAct = (MetaTextFillColorAction*) pAction;

					aCol = pAct->GetColor();
					TEST_COLS();

					if( bReplace )
						pAct = new MetaTextFillColorAction( aCol, !pTrans[ i ] );
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_FONT_ACTION ):
				{
					MetaFontAction* pAct = (MetaFontAction*) pAction;
					Font			aFont( pAct->GetFont() );

					aCol = aFont.GetColor();
					TEST_COLS();

					if( bReplace )
					{
						aFont.SetColor( aCol );
						pAct = new MetaFontAction( aFont );
					}
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_WALLPAPER_ACTION ):
				{
					MetaWallpaperAction*	pAct = (MetaWallpaperAction*) pAction;
					Wallpaper				aWall( pAct->GetWallpaper() );

					aCol = aWall.GetColor();
					TEST_COLS();

					if( bReplace )
					{
						aWall.SetColor( aCol );
						pAct = new MetaWallpaperAction( pAct->GetRect(), aWall );
					}
					else
						pAct->Duplicate();

					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMP_ACTION ):
				{
					MetaBmpAction*	pAct = (MetaBmpAction*) pAction;
					const Bitmap	aBmp( Mask( pAct->GetBitmap() ).GetBitmap() );

					pAct = new MetaBmpAction( pAct->GetPoint(), aBmp );
					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMPSCALE_ACTION ):
				{
					MetaBmpScaleAction* pAct = (MetaBmpScaleAction*) pAction;
					const Bitmap		aBmp( Mask( pAct->GetBitmap() ).GetBitmap() );

					pAct = new MetaBmpScaleAction( pAct->GetPoint(), pAct->GetSize(), aBmp );
					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMPSCALEPART_ACTION ):
				{
					MetaBmpScalePartAction* pAct = (MetaBmpScalePartAction*) pAction;
					const Bitmap			aBmp( Mask( pAct->GetBitmap() ).GetBitmap() );

					pAct = new MetaBmpScalePartAction( pAct->GetDestPoint(), pAct->GetDestSize(),
													   pAct->GetSrcPoint(), pAct->GetSrcSize(), aBmp );
					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMPEX_ACTION ):
				{
					MetaBmpExAction*	pAct = (MetaBmpExAction*) pAction;
					const BitmapEx		aBmpEx( Mask( pAct->GetBitmapEx() ).GetBitmapEx() );

					pAct = new MetaBmpExAction( pAct->GetPoint(), aBmpEx );
					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMPEXSCALE_ACTION ):
				{
					MetaBmpExScaleAction*	pAct = (MetaBmpExScaleAction*) pAction;
					const BitmapEx			aBmpEx( Mask( pAct->GetBitmapEx() ).GetBitmapEx() );

					pAct = new MetaBmpExScaleAction( pAct->GetPoint(), pAct->GetSize(), aBmpEx );
					aMtf.AddAction( pAct );
				}
				break;

				case( META_BMPEXSCALEPART_ACTION ):
				{
					MetaBmpExScalePartAction*	pAct = (MetaBmpExScalePartAction*) pAction;
					const BitmapEx				aBmpEx( Mask( pAct->GetBitmapEx() ).GetBitmapEx() );

					pAct = new MetaBmpExScalePartAction( pAct->GetDestPoint(), pAct->GetDestSize(),
														 pAct->GetSrcPoint(), pAct->GetSrcSize(), aBmpEx );
					aMtf.AddAction( pAct );
				}
				break;

				default:
				{
					pAction->Duplicate();
					aMtf.AddAction( pAction );
				}
				break;
			}
		}

		delete[] pMinR;
		delete[] pMaxR;
		delete[] pMinG;
		delete[] pMaxG;
		delete[] pMinB;
		delete[] pMaxB;
	}

	LeaveWait();

	return aMtf;
}

//-------------------------------------------------------------------------

BitmapEx SvxBmpMask::ImpReplaceTransparency( const BitmapEx& rBmpEx, const Color& rColor )
{
	if( rBmpEx.IsTransparent() )
	{
		Bitmap aBmp( rBmpEx.GetBitmap() );
		aBmp.Replace( rBmpEx.GetMask(), rColor );
		return aBmp;
	}
	else
		return rBmpEx;
}

//-------------------------------------------------------------------------

Animation SvxBmpMask::ImpReplaceTransparency( const Animation& rAnim, const Color& rColor )
{
	Animation	aAnimation( rAnim );
	sal_uInt16		nAnimationCount = aAnimation.Count();

	for( sal_uInt16 i = 0; i < nAnimationCount; i++ )
	{
		AnimationBitmap aAnimBmp( aAnimation.Get( i ) );
		aAnimBmp.aBmpEx = ImpReplaceTransparency( aAnimBmp.aBmpEx, rColor );
		aAnimation.Replace( aAnimBmp, i );
	}

	return aAnimation;
}

//-------------------------------------------------------------------------

GDIMetaFile SvxBmpMask::ImpReplaceTransparency( const GDIMetaFile& rMtf, const Color& rColor )
{
	VirtualDevice	aVDev;
	GDIMetaFile		aMtf;
	const MapMode&	rPrefMap = rMtf.GetPrefMapMode();
	const Size&		rPrefSize = rMtf.GetPrefSize();
	const sal_uIntPtr		nActionCount = rMtf.GetActionCount();

	aVDev.EnableOutput( sal_False );
	aMtf.Record( &aVDev );
	aMtf.SetPrefSize( rPrefSize );
	aMtf.SetPrefMapMode( rPrefMap );
	aVDev.SetLineColor( rColor );
	aVDev.SetFillColor( rColor );

	// Actions nacheinander abspielen; zuerst
	// den gesamten Bereich auf die Ersatzfarbe setzen
	aVDev.DrawRect( Rectangle( rPrefMap.GetOrigin(), rPrefSize ) );
	for ( sal_uIntPtr i = 0; i < nActionCount; i++ )
	{
		MetaAction* pAct = rMtf.GetAction( i );

		pAct->Duplicate();
		aMtf.AddAction( pAct );
	}

	aMtf.Stop();
	aMtf.WindStart();

	return aMtf;
}

//-------------------------------------------------------------------------

Graphic SvxBmpMask::Mask( const Graphic& rGraphic )
{
	Graphic		aGraphic( rGraphic );
	const Color	aReplColor( aLbColorTrans.GetSelectEntryColor() );

	switch( rGraphic.GetType() )
	{
		case( GRAPHIC_BITMAP ):
		{
			if( rGraphic.IsAnimated() )
			{
				// Transparenz ersetzen?
				if ( aCbxTrans.IsChecked() )
					aGraphic = ImpReplaceTransparency( rGraphic.GetAnimation(), aReplColor );
				else
					aGraphic = ImpMask( rGraphic.GetAnimation() );
			}
			else
			{
				// Transparenz ersetzen?
				if( aCbxTrans.IsChecked() )
				{
					if( aGraphic.IsTransparent() )
					{
						BitmapEx	aBmpEx( ImpReplaceTransparency( aGraphic.GetBitmapEx(), aReplColor ) );
						const Size	aSize( aBmpEx.GetSizePixel() );

						if( aSize.Width() && aSize.Height() )
							aGraphic = aBmpEx;
					}
				}
				else
				{
					Color	pSrcCols[4];
					Color	pDstCols[4];
					sal_uIntPtr	pTols[4];
					sal_uInt16	nCount = InitColorArrays( pSrcCols, pDstCols, pTols );

					if( nCount )
					{
						// erstmal alle Transparent-Farben setzen
						for( sal_uInt16 i = 0; i < nCount; i++ )
						{
							// Haben wir eine Transparenzfarbe?
							if( pDstCols[i] == TRANSP_COL )
							{
								BitmapEx	aBmpEx( ImpMaskTransparent( aGraphic.GetBitmapEx(),
																		pSrcCols[ i ], pTols[ i ] ) );
								const Size	aSize( aBmpEx.GetSizePixel() );

								if( aSize.Width() && aSize.Height() )
									aGraphic = aBmpEx;
							}
						}

						// jetzt noch einmal mit den normalen Farben ersetzen
						Bitmap	aBitmap( ImpMask( aGraphic.GetBitmap() ) );
						Size	aSize( aBitmap.GetSizePixel() );

						if ( aSize.Width() && aSize.Height() )
						{
							if ( aGraphic.IsTransparent() )
								aGraphic = Graphic( BitmapEx( aBitmap, aGraphic.GetBitmapEx().GetMask() ) );
							else
								aGraphic = aBitmap;
						}
					}
				}
			}
		}
		break;

		case( GRAPHIC_GDIMETAFILE ):
		{
			GDIMetaFile	aMtf( aGraphic.GetGDIMetaFile() );

			// Transparenz ersetzen?
			if( aCbxTrans.IsChecked() )
				aMtf = ImpReplaceTransparency( aMtf, aReplColor );
			else
				aMtf = ImpMask( aMtf );

			Size aSize( aMtf.GetPrefSize() );
			if ( aSize.Width() && aSize.Height() )
				aGraphic = Graphic( aMtf );
			else
				aGraphic = rGraphic;
		}
		break;

		default:
			aGraphic = rGraphic;
		break;
	}

	if( aGraphic != rGraphic )
	{
		aGraphic.SetPrefSize( rGraphic.GetPrefSize() );
		aGraphic.SetPrefMapMode( rGraphic.GetPrefMapMode() );
	}

	return aGraphic;
}

//-------------------------------------------------------------------------

sal_Bool SvxBmpMask::IsEyedropping() const
{
	return aTbxPipette.IsItemChecked( TBI_PIPETTE );
}

void SvxBmpMask::DataChanged( const DataChangedEvent& rDCEvt )
{
    SfxDockingWindow::DataChanged( rDCEvt );

	if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE) )
            ApplyStyle();
}

void SvxBmpMask::ApplyStyle()
{
	bool bHighContrast = GetSettings().GetStyleSettings().GetHighContrastMode();

	aTbxPipette.SetItemImage( TBI_PIPETTE, bHighContrast ? maImgPipetteH : maImgPipette );
}


/** Set an accessible name for the source color check boxes.  Without this
    the lengthy description is read.
*/
void SvxBmpMask::SetAccessibleNames (void)
{
    String sSourceColor (BMP_RESID( RID_SVXDLG_BMPMASK_STR_SOURCECOLOR));
    String sSourceColorN;

    sSourceColorN = sSourceColor;
    sSourceColorN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 1"));
    aCbx1.SetAccessibleName (sSourceColorN);

    sSourceColorN = sSourceColor;
    sSourceColorN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 2"));
    aCbx2.SetAccessibleName (sSourceColorN);

    sSourceColorN = sSourceColor;
    sSourceColorN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 3"));
    aCbx3.SetAccessibleName (sSourceColorN);

    sSourceColorN = sSourceColor;
    sSourceColorN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 4"));
    aCbx4.SetAccessibleName (sSourceColorN);
	// set the accessible name for valueset
	String sColorPalette (BMP_RESID( RID_SVXDLG_BMPMASK_STR_PALETTE));
    String sColorPaletteN;
    sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 1"));
    pQSet1->SetText (sColorPaletteN);
    sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 2"));
    pQSet2->SetText (sColorPaletteN);
    sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 3"));
    pQSet3->SetText (sColorPaletteN);
    sColorPaletteN = sColorPalette;
    sColorPaletteN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 4"));
    pQSet4->SetText (sColorPaletteN);
    // set the accessible for replace with spin boxes.
	String sTolerance(BMP_RESID( RID_SVXDLG_BMPMASK_STR_TOLERANCE));
    String sToleranceN;
    sToleranceN = sTolerance;
    sToleranceN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 1"));
    aSp1.SetAccessibleName (sToleranceN);
    sToleranceN = sTolerance;
    sToleranceN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 2"));
    aSp2.SetAccessibleName (sToleranceN);
    sToleranceN = sTolerance;
    sToleranceN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 3"));
    aSp3.SetAccessibleName (sToleranceN);
    sToleranceN = sTolerance;
    sToleranceN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 4"));
    aSp4.SetAccessibleName (sToleranceN);
    // set the accessible for replace with combo boxes.
   	String sReplaceWith(BMP_RESID( RID_SVXDLG_BMPMASK_STR_REPLACEWITH));
    String sReplaceWithN;
    sReplaceWithN = sReplaceWith;
    sReplaceWithN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 1"));
    aLbColor1.SetAccessibleName (sReplaceWithN);
    sReplaceWithN = sReplaceWith;
    sReplaceWithN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 2"));
    aLbColor2.SetAccessibleName (sReplaceWithN);
    sReplaceWithN = sReplaceWith;
    sReplaceWithN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 3"));
    aLbColor3.SetAccessibleName (sReplaceWithN);
    sReplaceWithN = sReplaceWith;
    sReplaceWithN.AppendAscii (RTL_CONSTASCII_STRINGPARAM (" 4"));
    aLbColor4.SetAccessibleName (sReplaceWithN); 
}
