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 *
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 * Copyright 2000, 2010 Oracle and/or its affiliates.
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
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 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include "svx/svdstr.hrc"
#include "svx/svdglob.hxx"
#include <tools/poly.hxx>
#include <svx/svdpage.hxx>
#include "svx/globl3d.hxx"
#include <svx/lathe3d.hxx>
#include <svx/xpoly.hxx>
#include <svx/svxids.hrc>
#include <svx/svdopath.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svx3ditems.hxx>
#include <svx/sdr/properties/e3dlatheproperties.hxx>
#include <svx/sdr/contact/viewcontactofe3dlathe.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>

//////////////////////////////////////////////////////////////////////////////
// #110094# DrawContact section

sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact()
{
	return new sdr::contact::ViewContactOfE3dLathe(*this);
}

//////////////////////////////////////////////////////////////////////////////

sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties()
{
	return new sdr::properties::E3dLatheProperties(*this);
}

//////////////////////////////////////////////////////////////////////////////

TYPEINIT1(E3dLatheObj, E3dCompoundObject);

/*************************************************************************
|*
|* Konstruktor aus 3D-Polygon, Scale gibt den Umrechnungsfaktor fuer
|* die Koordinaten an
|*
\************************************************************************/

E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D)
:	E3dCompoundObject(rDefault),
	maPolyPoly2D(rPoly2D)
{
	// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
	basegfx::B2DHomMatrix aMirrorY;
	aMirrorY.scale(1.0, -1.0);
	maPolyPoly2D.transform(aMirrorY);

	// Defaults setzen
	SetDefaultAttributes(rDefault);

	// Ueberfluessige Punkte entfernen, insbesondere doppelte
	// Start- und Endpunkte verhindern
	maPolyPoly2D.removeDoublePoints();

	if(maPolyPoly2D.count())
	{
		const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
		sal_uInt32 nSegCnt(rPoly.count());

		if(nSegCnt && !rPoly.isClosed())
		{
			nSegCnt -= 1;
		}
	
		GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
	}
}

/*************************************************************************
|*
|* Leer-Konstruktor
|*
\************************************************************************/

E3dLatheObj::E3dLatheObj()
:    E3dCompoundObject()
{
	// Defaults setzen
	E3dDefaultAttributes aDefault;
	SetDefaultAttributes(aDefault);
}

void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
{
	GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
	GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
	GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
	GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
	GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
}

/*************************************************************************
|*
|* Identifier zurueckgeben
|*
\************************************************************************/

sal_uInt16 E3dLatheObj::GetObjIdentifier() const
{
	return E3D_LATHEOBJ_ID;
}

/*************************************************************************
|*
|* Zuweisungsoperator
|*
\************************************************************************/

void E3dLatheObj::operator=(const SdrObject& rObj)
{
	// erstmal alle Childs kopieren
	E3dCompoundObject::operator=(rObj);

	// weitere Parameter kopieren
	const E3dLatheObj& r3DObj = (const E3dLatheObj&)rObj;

	maPolyPoly2D  = r3DObj.maPolyPoly2D;
}

/*************************************************************************
|*
|* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen
|*
\************************************************************************/

SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const
{
	return NULL;
}

/*************************************************************************
|*
|* Neue Segmentierung (Beschreibung siehe Header-File)
|*
\************************************************************************/

void E3dLatheObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
{
	if ((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) &&
		(nHSegs != 0 || nVSegs != 0))
	{
		GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs));
		GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs));

		ActionChanged();
	}
}

/*************************************************************************
|*
|* Lokale Parameter setzen mit Geometrieneuerzeugung
|*
\************************************************************************/

void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
{
	if(maPolyPoly2D != rNew)
	{
		maPolyPoly2D = rNew;
		maPolyPoly2D.removeDoublePoints();

		if(maPolyPoly2D.count())
		{
			const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
			sal_uInt32 nSegCnt(rPoly.count());

			if(nSegCnt && !rPoly.isClosed())
			{
				nSegCnt -= 1;
			}
		
			GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
		}
		
		ActionChanged();
	}
}

/*************************************************************************
|*
|* Get the name of the object (singular)
|*
\************************************************************************/

void E3dLatheObj::TakeObjNameSingul(XubString& rName) const
{
	rName=ImpGetResStr(STR_ObjNameSingulLathe3d);

	String aName( GetName() );
	if(aName.Len())
	{
		rName += sal_Unicode(' ');
		rName += sal_Unicode('\'');
		rName += aName;
		rName += sal_Unicode('\'');
	}
}

/*************************************************************************
|*
|* Get the name of the object (plural)
|*
\************************************************************************/

void E3dLatheObj::TakeObjNamePlural(XubString& rName) const
{
	rName=ImpGetResStr(STR_ObjNamePluralLathe3d);
}

/*************************************************************************
|*
|* Aufbrechen
|*
\************************************************************************/

sal_Bool E3dLatheObj::IsBreakObjPossible()
{
	return sal_True;
}

SdrAttrObj* E3dLatheObj::GetBreakObj()
{
	// create PathObj
	basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
	basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
	SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly);

	if(pPathObj)
	{
		// Attribute setzen
		SfxItemSet aSet(GetObjectItemSet());

		// Linien aktivieren, um Objekt garantiert sichtbar zu machen
		aSet.Put(XLineStyleItem(XLINE_SOLID));

		pPathObj->SetMergedItemSet(aSet);
	}

	return pPathObj;
}

// eof
