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 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
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 *************************************************************/



// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include <svx/sdr/contact/viewcontactofsdrcircobj.hxx>
#include <svx/svdocirc.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <svx/sdr/primitive2d/sdrellipseprimitive2d.hxx>
#include <svl/itemset.hxx>
#include <svx/sxciaitm.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
	namespace contact
	{
		ViewContactOfSdrCircObj::ViewContactOfSdrCircObj(SdrCircObj& rCircObj)
		:	ViewContactOfSdrRectObj(rCircObj)
		{
		}

		ViewContactOfSdrCircObj::~ViewContactOfSdrCircObj()
		{
		}

		drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrCircObj::createViewIndependentPrimitive2DSequence() const
		{
			const SfxItemSet& rItemSet = GetCircObj().GetMergedItemSet();
			const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
				drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
                    rItemSet, 
                    GetCircObj().getText(0)));

			// take unrotated snap rect (direct model data) for position and size
			const Rectangle& rRectangle = GetCircObj().GetGeoRect();
			const basegfx::B2DRange aObjectRange(
				rRectangle.Left(), rRectangle.Top(), 
				rRectangle.Right(), rRectangle.Bottom());
			const GeoStat& rGeoStat(GetCircObj().GetGeoStat());

			// fill object matrix
			const basegfx::B2DHomMatrix aObjectMatrix(
				basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
					aObjectRange.getWidth(), aObjectRange.getHeight(),
					rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0,
					rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0,
					aObjectRange.getMinX(), aObjectRange.getMinY()));

			// create primitive data
			const sal_uInt16 nIdentifier(GetCircObj().GetObjIdentifier());

			// always create primitives to allow the decomposition of SdrEllipsePrimitive2D
			// or SdrEllipseSegmentPrimitive2D to create needed invisible elements for HitTest
			// and/or BoundRect
			if(OBJ_CIRC == nIdentifier)
			{
				const drawinglayer::primitive2d::Primitive2DReference xReference(
					new drawinglayer::primitive2d::SdrEllipsePrimitive2D(
						aObjectMatrix, 
						aAttribute));
				
				return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
			}
			else
			{
				const sal_Int32 nNewStart(((SdrCircStartAngleItem&)rItemSet.Get(SDRATTR_CIRCSTARTANGLE)).GetValue());
				const sal_Int32 nNewEnd(((SdrCircEndAngleItem&)rItemSet.Get(SDRATTR_CIRCENDANGLE)).GetValue());
				const double fStart(((36000 - nNewEnd) % 36000) * F_PI18000);
				const double fEnd(((36000 - nNewStart) % 36000) * F_PI18000);
				const bool bCloseSegment(OBJ_CARC != nIdentifier);
				const bool bCloseUsingCenter(OBJ_SECT == nIdentifier);

				const drawinglayer::primitive2d::Primitive2DReference xReference(
					new drawinglayer::primitive2d::SdrEllipseSegmentPrimitive2D(
						aObjectMatrix, 
						aAttribute, 
						fStart, 
						fEnd, 
						bCloseSegment, 
						bCloseUsingCenter));
				
				return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
			}
		}
	} // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////
// eof
