/**************************************************************
 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/


#ifndef _ACCBASE_HXX
#define _ACCBASE_HXX
#include <accframe.hxx>
#include <accmap.hxx>
#include <com/sun/star/accessibility/XAccessibleComponent.hpp>
#include <com/sun/star/accessibility/XAccessibleEventBroadcaster.hpp>
#include <com/sun/star/lang/DisposedException.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <cppuhelper/implbase5.hxx>
#include <cppuhelper/interfacecontainer.hxx>

class Window;
class SwAccessibleMap;
class SwCrsrShell;
class SdrObject;
class SwPaM;
namespace utl {
    class AccessibleStateSetHelper;
}
namespace accessibility {
    class AccessibleShape;
}
class SwFmtFld;
class SwAccessibleChildContainer;

const sal_Char sAccessibleServiceName[] = "com.sun.star.accessibility.Accessible";

class SwAccessibleContext :
	public ::cppu::WeakImplHelper5<
				::com::sun::star::accessibility::XAccessible,
                ::com::sun::star::accessibility::XAccessibleContext,
                ::com::sun::star::accessibility::XAccessibleComponent,
				::com::sun::star::accessibility::XAccessibleEventBroadcaster,
                ::com::sun::star::lang::XServiceInfo
                >,
	public SwAccessibleFrame
{
    // The implements for the XAccessibleSelection interface has been
    // 'externalized' and wants access to the protected members like
    // GetMap, GetChild, GetParent, and GetFrm.
    friend class SwAccessibleSelectionHelper;


protected:

	mutable ::osl::Mutex aListenerMutex;
	mutable ::vos::OMutex aMutex;

private:

	::rtl::OUString sName;	// immutable outside constructor

	// The parent if it has been retrieved. This is always an
	// SwAccessibleContext. (protected by Mutex)
	::com::sun::star::uno::WeakReference <
		::com::sun::star::accessibility::XAccessible > xWeakParent;

	SwAccessibleMap *pMap; 	// must be protected by solar mutex

    sal_uInt32 nClientId;   // client id in the AccessibleEventNotifier queue
    sal_Int16 nRole;		// immutable outside constructor

	// The current states (protected by mutex)
	sal_Bool bIsShowingState : 1;
	sal_Bool bIsEditableState : 1;
	sal_Bool bIsOpaqueState : 1;
	sal_Bool bIsDefuncState : 1;

	// Are we currently disposing that object (protected by solar mutex)?
	sal_Bool bDisposing : 1;

    // --> OD 2008-03-10 #i85634#
    // boolean, indicating if the accessible context is in general registered at
    // the accessible map.
    bool bRegisteredAtAccessibleMap;
    // <--

	void InitStates();

protected:
	void SetName( const ::rtl::OUString& rName ) { sName = rName; }
    inline sal_Int16 GetRole() const
    {
        return nRole;
    }

	void SetParent( SwAccessibleContext *pParent );
	::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> GetWeakParent() const;

	sal_Bool IsDisposing() const { return bDisposing; }

	Window *GetWindow();
	SwAccessibleMap *GetMap() { return pMap; }
	const SwAccessibleMap *GetMap() const { return pMap; }

    /** convenience method to get the SwViewShell through accessibility map */
    inline ViewShell* GetShell()
    {
        return GetMap()->GetShell();
    }
    inline const ViewShell* GetShell() const
    {
        return GetMap()->GetShell();
    }

    /** convenience method to get SwCrsrShell through accessibility map
     * @returns SwCrsrShell, or NULL if none is found */
    SwCrsrShell* GetCrsrShell();
    const SwCrsrShell* GetCrsrShell() const;

	// Notify all children that the vis araea has changed.
	// The SwFrm might belong to the current object or to any other child or
	// grandchild.
	void ChildrenScrolled( const SwFrm *pFrm, const SwRect& rOldVisArea );

	// The context's showing state changed. May only be called for context that
	// exist even if they aren't visible.
	void Scrolled( const SwRect& rOldVisArea );

	// A child has been moved while setting the vis area
	void ScrolledWithin( const SwRect& rOldVisArea );

	// The has been added while setting the vis area
	void ScrolledIn();

	// The context has to be removed while setting the vis area
	void ScrolledOut( const SwRect& rOldVisArea );

	// Invalidate the states of all children of the specified SwFrm. The
	// SwFrm might belong the the current object or to any child or grandchild!
    // --> OD 2005-12-12 #i27301# - use new type definition for <_nStates>
    void InvalidateChildrenStates( const SwFrm* _pFrm,
                                   tAccessibleStates _nStates );
    // <--

	// Dispose children of the specified SwFrm. The SwFrm might belong to
	// the current object or to any other child or grandchild.
	void DisposeChildren( const SwFrm *pFrm,
									   sal_Bool bRecursive );

	void DisposeShape( const SdrObject *pObj,
								::accessibility::AccessibleShape *pAccImpl );
	void ScrolledInShape( const SdrObject *pObj,
								::accessibility::AccessibleShape *pAccImpl );

	virtual void _InvalidateContent( sal_Bool bVisibleDataFired );

	virtual void _InvalidateCursorPos();
	virtual void _InvalidateFocus();

public:

	void FireAccessibleEvent( ::com::sun::star::accessibility::AccessibleEventObject& rEvent );

protected:

	// broadcast visual data event
	void FireVisibleDataEvent();

	// broadcast state change event
	void FireStateChangedEvent( sal_Int16 nState, sal_Bool bNewState );

	// Set states for getAccessibleStateSet.
	// This base class sets DEFUNC(0/1), EDITABLE(0/1), ENABLED(1),
	// SHOWING(0/1), OPAQUE(0/1) and VISIBLE(1).
	virtual void GetStates( ::utl::AccessibleStateSetHelper& rStateSet );

 	sal_Bool IsEditableState();

    virtual ::com::sun::star::awt::Rectangle SAL_CALL
        getBoundsImpl(sal_Bool bRelative)
		throw (::com::sun::star::uno::RuntimeException);

    // --> OD 2008-03-10 #i85634#
    inline void NotRegisteredAtAccessibleMap()
    {
        bRegisteredAtAccessibleMap = false;
    }
    void RemoveFrmFromAccessibleMap();
    // <--

	virtual ~SwAccessibleContext();

public:

	SwAccessibleContext( SwAccessibleMap *pMap, sal_Int16 nRole,
						 const SwFrm *pFrm );

	//=====  XAccessible  =====================================================

    ///	Return the XAccessibleContext.
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleContext> SAL_CALL
    	getAccessibleContext (void) throw (com::sun::star::uno::RuntimeException);

	//=====  XAccessibleContext  ==============================================

    ///	Return the number of currently visible children.
    virtual sal_Int32 SAL_CALL getAccessibleChildCount (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return the specified child or NULL if index is invalid.
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> SAL_CALL
    	getAccessibleChild (sal_Int32 nIndex)
        throw (::com::sun::star::uno::RuntimeException,
				::com::sun::star::lang::IndexOutOfBoundsException);

    ///	Return a reference to the parent.
	virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> SAL_CALL
    	getAccessibleParent (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return this objects index among the parents children.
	virtual	sal_Int32 SAL_CALL
    	getAccessibleIndexInParent (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return this object's role.
	virtual sal_Int16 SAL_CALL
    	getAccessibleRole (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return this object's description.
	virtual ::rtl::OUString SAL_CALL
    	getAccessibleDescription (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return the object's current name.
	virtual ::rtl::OUString SAL_CALL
    	getAccessibleName (void)
        throw (::com::sun::star::uno::RuntimeException);

	///	Return NULL to indicate that an empty relation set.
	virtual ::com::sun::star::uno::Reference<
            ::com::sun::star::accessibility::XAccessibleRelationSet> SAL_CALL
    	getAccessibleRelationSet (void)
        throw (::com::sun::star::uno::RuntimeException);

    ///	Return the set of current states.
	virtual ::com::sun::star::uno::Reference<
            ::com::sun::star::accessibility::XAccessibleStateSet> SAL_CALL
    	getAccessibleStateSet (void)
        throw (::com::sun::star::uno::RuntimeException);

	/**	Return the parents locale or throw exception if this object has no
    	parent yet/anymore.
    */
	virtual ::com::sun::star::lang::Locale SAL_CALL
    	getLocale (void)
		throw (::com::sun::star::accessibility::IllegalAccessibleComponentStateException, ::com::sun::star::uno::RuntimeException);

	//=====  XAccessibleEventBroadcaster  =====================================

    virtual void SAL_CALL addEventListener(
			const ::com::sun::star::uno::Reference<
				::com::sun::star::accessibility::XAccessibleEventListener >& xListener )
		throw (::com::sun::star::uno::RuntimeException);
    virtual void SAL_CALL removeEventListener(
			const ::com::sun::star::uno::Reference<
				::com::sun::star::accessibility::XAccessibleEventListener >& xListener )
		throw (::com::sun::star::uno::RuntimeException);

	//=====  XAccessibleComponent  ============================================
    virtual sal_Bool SAL_CALL containsPoint(
			const ::com::sun::star::awt::Point& aPoint )
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::uno::Reference<
		::com::sun::star::accessibility::XAccessible > SAL_CALL getAccessibleAtPoint(
				const ::com::sun::star::awt::Point& aPoint )
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::awt::Rectangle SAL_CALL getBounds()
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::awt::Point SAL_CALL getLocation()
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::awt::Point SAL_CALL getLocationOnScreen()
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::awt::Size SAL_CALL getSize()
		throw (::com::sun::star::uno::RuntimeException);

    virtual void SAL_CALL grabFocus()
		throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::uno::Any SAL_CALL getAccessibleKeyBinding()
		throw (::com::sun::star::uno::RuntimeException);
    virtual sal_Int32 SAL_CALL getForeground()
		throw (::com::sun::star::uno::RuntimeException);
    virtual sal_Int32 SAL_CALL getBackground()
		throw (::com::sun::star::uno::RuntimeException);


	//=====  XServiceInfo  ====================================================

    /**	Returns an identifier for the implementation of this object.
    */
	virtual ::rtl::OUString SAL_CALL
    	getImplementationName (void)
        throw (::com::sun::star::uno::RuntimeException);

    /**	Return whether the specified service is supported by this class.
    */
    virtual sal_Bool SAL_CALL
    	supportsService (const ::rtl::OUString& sServiceName)
        throw (::com::sun::star::uno::RuntimeException);

    /** Returns a list of all supported services.  In this case that is just
    	the AccessibleContext service.
    */
	virtual ::com::sun::star::uno::Sequence< ::rtl::OUString> SAL_CALL
    	getSupportedServiceNames (void)
             throw (::com::sun::star::uno::RuntimeException);

	//====== thread safe C++ interface ========================================

	// The object is not visible an longer and should be destroyed
	virtual void Dispose( sal_Bool bRecursive = sal_False );

	// The child object is not visible an longer and should be destroyed
    virtual void DisposeChild( const sw::access::SwAccessibleChild& rFrmOrObj, sal_Bool bRecursive );

	// The object has been moved by the layout
	virtual void InvalidatePosOrSize( const SwRect& rFrm );

	// The vhild object has been moved by the layout
    virtual void InvalidateChildPosOrSize( const sw::access::SwAccessibleChild& rFrmOrObj,
										   const SwRect& rFrm );

	// The content may have changed (but it hasn't tohave changed)
	void InvalidateContent();

	// The caretPos has changed
	void InvalidateCursorPos();

	// The Focus state has changed
	void InvalidateFocus();

	// Check states
    // --> OD 2005-12-12 #i27301# - use new type definition for <_nStates>
    void InvalidateStates( tAccessibleStates _nStates );
    // <--

    // the XAccessibleRelationSet may have changed
    void InvalidateRelation( sal_uInt16 nType );

    /** text selection has changed

        OD 2005-12-14 #i27301#

        @author OD
    */
    void InvalidateTextSelection();

    /** attributes has changed

        OD 2009-01-06 #i88069#

        @author OD
    */
    void InvalidateAttr();

    bool HasAdditionalAccessibleChildren();

    /** get additional child by index

        OD 2010-01-27 #i88070#

        @author OD
    */
    Window* GetAdditionalAccessibleChild( const sal_Int32 nIndex );

    /** get all additional accessible children

        OD 2010-01-27 #i88070#

        @author OD
    */
    void GetAdditionalAccessibleChildren( std::vector< Window* >* pChildren );


	const ::rtl::OUString& GetName() const { return sName; }

	virtual sal_Bool HasCursor();	// required by map to remember that object

	sal_Bool Select( SwPaM *pPaM, SdrObject *pObj, sal_Bool bAdd );
    inline sal_Bool Select( SwPaM& rPaM )
    {
        return Select( &rPaM, 0, sal_False );
    }
    inline sal_Bool Select( SdrObject *pObj, sal_Bool bAdd )
    {
        return Select( 0, pObj, bAdd );
    }

    static ::rtl::OUString GetResource( sal_uInt16 nResId,
                                        const ::rtl::OUString *pArg1 = 0,
                                        const ::rtl::OUString *pArg2 = 0 );


};

// some heaviliy used exception support
const sal_Char sDefunc[] = "object is defunctional";
const sal_Char sMissingWindow[] = "window is missing";

#define THROW_RUNTIME_EXCEPTION( ifc, msg ) 								\
	::com::sun::star::uno::Reference < ifc > xThis( this );					\
	::com::sun::star::uno::RuntimeException aExcept(                        \
        ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(msg) ), xThis );		\
	throw aExcept;

#define CHECK_FOR_DEFUNC_THIS( ifc, ths )									\
	if( !(GetFrm() && GetMap()) )											\
	{																		\
		::com::sun::star::uno::Reference < ifc > xThis( ths );				\
		::com::sun::star::lang::DisposedException aExcept( 					\
		    ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(sDefunc) ),        \
            xThis );												        \
		throw aExcept;														\
	}

#define CHECK_FOR_DEFUNC( ifc )												\
	CHECK_FOR_DEFUNC_THIS( ifc, this )

#define CHECK_FOR_WINDOW( i, w ) 											\
	if( !(w) )																\
	{																		\
		THROW_RUNTIME_EXCEPTION( i, sMissingWindow );						\
	}
#endif

