/**************************************************************
 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"

#include <ctype.h>
#include <rtl/crc.h>
#include <tools/stream.hxx>
#include <tools/debug.hxx>
#include <tools/rc.h>
#include <vcl/salbtype.hxx>
#include <vcl/outdev.hxx>
#include <vcl/alpha.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/pngread.hxx>
#include <vcl/svapp.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/dibtools.hxx>
#include <image.h>
#include <impimagetree.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>

// ------------
// - BitmapEx -
// ------------

BitmapEx::BitmapEx() :
		eTransparent( TRANSPARENT_NONE ),
		bAlpha		( sal_False )
{
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const BitmapEx& rBitmapEx ) :
		aBitmap				( rBitmapEx.aBitmap ),
		aMask				( rBitmapEx.aMask ),
		aBitmapSize			( rBitmapEx.aBitmapSize ),
		aTransparentColor	( rBitmapEx.aTransparentColor ),
		eTransparent		( rBitmapEx.eTransparent ),
		bAlpha				( rBitmapEx.bAlpha )
{
}

BitmapEx::BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, Size aSize ) :
		eTransparent( TRANSPARENT_NONE ),
		bAlpha		( sal_False )
{
	if( rBitmapEx.IsEmpty() )
		return;

	aBitmap = Bitmap( aSize, rBitmapEx.aBitmap.GetBitCount() );
	aBitmapSize = aSize;
	if( rBitmapEx.IsAlpha() )
	{
		bAlpha = sal_True;
		aMask = AlphaMask( aSize ).ImplGetBitmap();
	}
	else if( rBitmapEx.IsTransparent() )
		aMask = Bitmap( aSize, rBitmapEx.aMask.GetBitCount() );
				
	Rectangle aDestRect( Point( 0, 0 ), aSize );
	Rectangle aSrcRect( aSrc, aSize );
	CopyPixel( aDestRect, aSrcRect, &rBitmapEx );
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const ResId& rResId ) :
		eTransparent( TRANSPARENT_NONE ),
		bAlpha		( sal_False )
{
	static ImplImageTreeSingletonRef	aImageTree;
	ResMgr* 							pResMgr = NULL;

	ResMgr::GetResourceSkipHeader( rResId.SetRT( RSC_BITMAP ), &pResMgr );
	pResMgr->ReadLong();
	pResMgr->ReadLong();
	
	const String aFileName( pResMgr->ReadString() );
	::rtl::OUString aCurrentSymbolsStyle = Application::GetSettings().GetStyleSettings().GetCurrentSymbolsStyleName();
	
	if( !aImageTree->loadImage( aFileName, aCurrentSymbolsStyle, *this ) )
	{
#ifdef DBG_UTIL		
		ByteString aErrorStr( "BitmapEx::BitmapEx( const ResId& rResId ): could not load image <" );
		DBG_ERROR( ( ( aErrorStr += ByteString( aFileName, RTL_TEXTENCODING_ASCII_US ) ) += '>' ).GetBuffer() );
#endif
	}
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const Bitmap& rBmp ) :
		aBitmap		( rBmp ),
		aBitmapSize	( aBitmap.GetSizePixel() ),
		eTransparent( TRANSPARENT_NONE ),
		bAlpha		( sal_False )
{
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const Bitmap& rBmp, const Bitmap& rMask ) :
		aBitmap			( rBmp ),
		aMask			( rMask ),
		aBitmapSize		( aBitmap.GetSizePixel() ),
		eTransparent	( !rMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
		bAlpha			( sal_False )
{
    if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
    {
        OSL_ENSURE(false, "Mask size differs from Bitmap size, corrected Mask (!)");
        aMask.Scale(aBitmap.GetSizePixel());
    }

    // #105489# Ensure a mask is exactly one bit deep
    if( !!aMask && aMask.GetBitCount() != 1 )
    {
        OSL_TRACE("BitmapEx: forced mask to monochrome");
        aMask.ImplMakeMono( 255 );
    }
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const Bitmap& rBmp, const AlphaMask& rAlphaMask ) :
		aBitmap			( rBmp ),
		aMask			( rAlphaMask.ImplGetBitmap() ),
		aBitmapSize		( aBitmap.GetSizePixel() ),
		eTransparent	( !rAlphaMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
		bAlpha			( !rAlphaMask ? sal_False : sal_True )
{
    if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
    {
        OSL_ENSURE(false, "Alpha size differs from Bitmap size, corrected Mask (!)");
        aMask.Scale(rBmp.GetSizePixel());
    }

    // #i75531# the workaround below can go when
    // X11SalGraphics::drawAlphaBitmap()'s render acceleration
    // can handle the bitmap depth mismatch directly 
    if( aBitmap.GetBitCount() < aMask.GetBitCount() )
        aBitmap.Convert( BMP_CONVERSION_24BIT );
}

// ------------------------------------------------------------------

BitmapEx::BitmapEx( const Bitmap& rBmp, const Color& rTransparentColor ) :
		aBitmap				( rBmp ),
		aBitmapSize			( aBitmap.GetSizePixel() ),
		aTransparentColor	( rTransparentColor ),
		eTransparent		( TRANSPARENT_BITMAP ),
		bAlpha				( sal_False )
{
	aMask = aBitmap.CreateMask( aTransparentColor );

    DBG_ASSERT( rBmp.GetSizePixel() == aMask.GetSizePixel(),
                "BitmapEx::BitmapEx(): size mismatch for bitmap and alpha mask." );
}

// ------------------------------------------------------------------

BitmapEx::~BitmapEx()
{
}

// ------------------------------------------------------------------

// ------------------------------------------------------------------

BitmapEx& BitmapEx::operator=( const BitmapEx& rBitmapEx )
{
	if( &rBitmapEx != this )
	{
		aBitmap = rBitmapEx.aBitmap;
		aMask = rBitmapEx.aMask;
		aBitmapSize = rBitmapEx.aBitmapSize;
		aTransparentColor = rBitmapEx.aTransparentColor;
		eTransparent = rBitmapEx.eTransparent;
		bAlpha = rBitmapEx.bAlpha;
	}

	return *this;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::operator==( const BitmapEx& rBitmapEx ) const
{
	if( eTransparent != rBitmapEx.eTransparent )
		return sal_False;

	if( aBitmap != rBitmapEx.aBitmap )
		return sal_False;

	if( aBitmapSize != rBitmapEx.aBitmapSize )
		return sal_False;

	if( eTransparent == TRANSPARENT_NONE )
		return sal_True;

	if( eTransparent == TRANSPARENT_COLOR )
		return aTransparentColor == rBitmapEx.aTransparentColor;

	return( ( aMask == rBitmapEx.aMask ) && ( bAlpha == rBitmapEx.bAlpha ) );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::IsEqual( const BitmapEx& rBmpEx ) const
{
	return( rBmpEx.eTransparent == eTransparent &&
			rBmpEx.bAlpha == bAlpha &&
			rBmpEx.aBitmap.IsEqual( aBitmap ) &&
			rBmpEx.aMask.IsEqual( aMask ) );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::IsEmpty() const
{
	return( aBitmap.IsEmpty() && aMask.IsEmpty() );
}

// ------------------------------------------------------------------

void BitmapEx::SetEmpty()
{
	aBitmap.SetEmpty();
	aMask.SetEmpty();
	eTransparent = TRANSPARENT_NONE;
	bAlpha = sal_False;
}

// ------------------------------------------------------------------

void BitmapEx::Clear()
{
	SetEmpty();
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::IsTransparent() const
{
	return( eTransparent != TRANSPARENT_NONE );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::IsAlpha() const
{
	return( IsTransparent() && bAlpha );
}

// ------------------------------------------------------------------

Bitmap BitmapEx::GetBitmap( const Color* pTransReplaceColor ) const
{
	Bitmap aRetBmp( aBitmap );

	if( pTransReplaceColor && ( eTransparent != TRANSPARENT_NONE ) )
	{
		Bitmap aTempMask;

		if( eTransparent == TRANSPARENT_COLOR )
			aTempMask = aBitmap.CreateMask( aTransparentColor );
		else
			aTempMask = aMask;

		if( !IsAlpha() )
			aRetBmp.Replace( aTempMask, *pTransReplaceColor );
		else
			aRetBmp.Replace( GetAlpha(), *pTransReplaceColor );
	}

	return aRetBmp;
}

// ------------------------------------------------------------------

BitmapEx BitmapEx::GetColorTransformedBitmapEx( BmpColorMode eColorMode ) const
{
	BitmapEx aRet;
	
	if( BMP_COLOR_HIGHCONTRAST == eColorMode )
	{
		aRet = *this;
		aRet.aBitmap = aBitmap.GetColorTransformedBitmap( eColorMode );
	}
	else if( BMP_COLOR_MONOCHROME_BLACK == eColorMode ||
			 BMP_COLOR_MONOCHROME_WHITE == eColorMode )
	{
		aRet = *this;
		aRet.aBitmap = aRet.aBitmap.GetColorTransformedBitmap( eColorMode );
		
		if( !aRet.aMask.IsEmpty() )
		{
			aRet.aMask.CombineSimple( aRet.aBitmap, BMP_COMBINE_OR );
			aRet.aBitmap.Erase( ( BMP_COLOR_MONOCHROME_BLACK == eColorMode ) ? COL_BLACK : COL_WHITE );

            DBG_ASSERT( aRet.aBitmap.GetSizePixel() == aRet.aMask.GetSizePixel(),
                        "BitmapEx::GetColorTransformedBitmapEx(): size mismatch for bitmap and alpha mask." );
		}
	}

	return aRet;
}

// ------------------------------------------------------------------

Bitmap BitmapEx::GetMask() const
{
	Bitmap aRet( aMask );

	if( IsAlpha() )
		aRet.ImplMakeMono( 255 );

	return aRet;
}

// ------------------------------------------------------------------

AlphaMask BitmapEx::GetAlpha() const
{
	AlphaMask aAlpha;

	if( IsAlpha() )
		aAlpha.ImplSetBitmap( aMask );
	else
		aAlpha = aMask;

	return aAlpha;
}

// ------------------------------------------------------------------

sal_uLong BitmapEx::GetSizeBytes() const
{
	sal_uLong nSizeBytes = aBitmap.GetSizeBytes();

	if( eTransparent == TRANSPARENT_BITMAP )
		nSizeBytes += aMask.GetSizeBytes();

	return nSizeBytes;
}

// ------------------------------------------------------------------

sal_uLong BitmapEx::GetChecksum() const
{
	sal_uInt32	nCrc = aBitmap.GetChecksum();
	SVBT32		aBT32;

	UInt32ToSVBT32( (long) eTransparent, aBT32 );
	nCrc = rtl_crc32( nCrc, aBT32, 4 );

	UInt32ToSVBT32( (long) bAlpha, aBT32 );
	nCrc = rtl_crc32( nCrc, aBT32, 4 );

	if( ( TRANSPARENT_BITMAP == eTransparent ) && !aMask.IsEmpty() )
	{
		UInt32ToSVBT32( aMask.GetChecksum(), aBT32 );
		nCrc = rtl_crc32( nCrc, aBT32, 4 );
	}

	return nCrc;
}

// ------------------------------------------------------------------

void BitmapEx::SetSizePixel( const Size& rNewSize, sal_uInt32 nScaleFlag )
{
    if(GetSizePixel() != rNewSize)
    {
        Scale( rNewSize, nScaleFlag );
    }
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Invert()
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Invert();

		if( bRet && ( eTransparent == TRANSPARENT_COLOR ) )
			aTransparentColor = BitmapColor( aTransparentColor ).Invert();
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Mirror( sal_uLong nMirrorFlags )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Mirror( nMirrorFlags );

		if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
			aMask.Mirror( nMirrorFlags );
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Scale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Scale( rScaleX, rScaleY, nScaleFlag );

		if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
        {
			aMask.Scale( rScaleX, rScaleY, nScaleFlag );
        }

		aBitmapSize = aBitmap.GetSizePixel();

        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
                    "BitmapEx::Scale(): size mismatch for bitmap and alpha mask." );
	}

	return bRet;
}

// ------------------------------------------------------------------------

sal_Bool BitmapEx::Scale( const Size& rNewSize, sal_uInt32 nScaleFlag )
{
	sal_Bool bRet;

	if( aBitmapSize.Width() && aBitmapSize.Height() )
	{
		bRet = Scale( (double) rNewSize.Width() / aBitmapSize.Width(),
					  (double) rNewSize.Height() / aBitmapSize.Height(),
					  nScaleFlag );
	}
	else
		bRet = sal_True;

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Rotate( long nAngle10, const Color& rFillColor )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		const sal_Bool bTransRotate = ( Color( COL_TRANSPARENT ) == rFillColor );

		if( bTransRotate )
		{
			if( eTransparent == TRANSPARENT_COLOR )
				bRet = aBitmap.Rotate( nAngle10, aTransparentColor );
			else
			{
				bRet = aBitmap.Rotate( nAngle10, COL_BLACK );

				if( eTransparent == TRANSPARENT_NONE )
				{
					aMask = Bitmap( aBitmapSize, 1 );
					aMask.Erase( COL_BLACK );
					eTransparent = TRANSPARENT_BITMAP;
				}

				if( bRet && !!aMask )
					aMask.Rotate( nAngle10, COL_WHITE );
			}
		}
		else
		{
			bRet = aBitmap.Rotate( nAngle10, rFillColor );

			if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
				aMask.Rotate( nAngle10, COL_WHITE );
		}

		aBitmapSize = aBitmap.GetSizePixel();

        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
                    "BitmapEx::Rotate(): size mismatch for bitmap and alpha mask." );
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Crop( const Rectangle& rRectPixel )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Crop( rRectPixel );

		if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
			aMask.Crop( rRectPixel );

		aBitmapSize = aBitmap.GetSizePixel();

        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
                    "BitmapEx::Crop(): size mismatch for bitmap and alpha mask." );
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Convert( BmpConversion eConversion )
{
	return( !!aBitmap ? aBitmap.Convert( eConversion ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
{
	return( !!aBitmap ? aBitmap.ReduceColors( nNewColorCount, eReduce ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor, sal_Bool bExpandTransparent )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Expand( nDX, nDY, pInitColor );

		if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
		{
			Color aColor( bExpandTransparent ? COL_WHITE : COL_BLACK );
			aMask.Expand( nDX, nDY, &aColor );
		}

		aBitmapSize = aBitmap.GetSizePixel();

        DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
                    "BitmapEx::Expand(): size mismatch for bitmap and alpha mask." );
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::CopyPixel( const Rectangle& rRectDst, const Rectangle& rRectSrc,
						  const BitmapEx* pBmpExSrc )
{
	sal_Bool bRet = sal_False;

	if( !pBmpExSrc || pBmpExSrc->IsEmpty() )
	{
		if( !aBitmap.IsEmpty() )
		{
			bRet = aBitmap.CopyPixel( rRectDst, rRectSrc );

			if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
				aMask.CopyPixel( rRectDst, rRectSrc );
		}
	}
	else
	{
		if( !aBitmap.IsEmpty() )
		{
			bRet = aBitmap.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aBitmap );

			if( bRet )
			{
				if( pBmpExSrc->IsAlpha() )
				{
					if( IsAlpha() )
                        // cast to use the optimized AlphaMask::CopyPixel
						((AlphaMask*) &aMask)->CopyPixel( rRectDst, rRectSrc, (AlphaMask*)&pBmpExSrc->aMask );
					else if( IsTransparent() )
					{
						AlphaMask* pAlpha = new AlphaMask( aMask );

						aMask = pAlpha->ImplGetBitmap();
						delete pAlpha;
						bAlpha = sal_True;
						aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
					}
					else
					{
						sal_uInt8	cBlack = 0;
						AlphaMask*	pAlpha = new AlphaMask( GetSizePixel(), &cBlack );

						aMask = pAlpha->ImplGetBitmap();
						delete pAlpha;
						eTransparent = TRANSPARENT_BITMAP;
						bAlpha = sal_True;
						aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
					}
				}
				else if( pBmpExSrc->IsTransparent() )
				{
					if( IsAlpha() )
					{
						AlphaMask aAlpha( pBmpExSrc->aMask );
						aMask.CopyPixel( rRectDst, rRectSrc, &aAlpha.ImplGetBitmap() );
					}
					else if( IsTransparent() )
						aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
					else
					{
						aMask = Bitmap( GetSizePixel(), 1 );
						aMask.Erase( Color( COL_BLACK ) );
						eTransparent = TRANSPARENT_BITMAP;
						aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
					}
				}
                else if( IsAlpha() )
                {
                    sal_uInt8	      cBlack = 0;
                    const AlphaMask   aAlphaSrc( pBmpExSrc->GetSizePixel(), &cBlack );

                    aMask.CopyPixel( rRectDst, rRectSrc, &aAlphaSrc.ImplGetBitmap() );
                }
                else if( IsTransparent() )
                {
                    Bitmap aMaskSrc( pBmpExSrc->GetSizePixel(), 1 );

                    aMaskSrc.Erase( Color( COL_BLACK ) );
                    aMask.CopyPixel( rRectDst, rRectSrc, &aMaskSrc );
                }
			}
		}
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Erase( const Color& rFillColor )
{
	sal_Bool bRet = sal_False;

	if( !!aBitmap )
	{
		bRet = aBitmap.Erase( rFillColor );

		if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
		{
            // #104416# Respect transparency on fill color
            if( rFillColor.GetTransparency() )
            {
                const Color aFill( rFillColor.GetTransparency(), rFillColor.GetTransparency(), rFillColor.GetTransparency() );
                aMask.Erase( aFill );
            }
            else
            {
                const Color aBlack( COL_BLACK );
                aMask.Erase( aBlack );
            }
		}
	}

	return bRet;
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Dither( sal_uLong nDitherFlags )
{
	return( !!aBitmap ? aBitmap.Dither( nDitherFlags ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol )
{
	return( !!aBitmap ? aBitmap.Replace( rSearchColor, rReplaceColor, nTol ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Replace( const Color* pSearchColors, const Color* pReplaceColors, sal_uLong nColorCount, const sal_uLong* pTols )
{
	return( !!aBitmap ? aBitmap.Replace( pSearchColors, pReplaceColors, nColorCount, (sal_uLong*) pTols ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Adjust( short nLuminancePercent, short nContrastPercent,
					   short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
					   double fGamma, sal_Bool bInvert )
{
	return( !!aBitmap ? aBitmap.Adjust( nLuminancePercent, nContrastPercent,
										nChannelRPercent, nChannelGPercent, nChannelBPercent,
										fGamma, bInvert ) : sal_False );
}

// ------------------------------------------------------------------

sal_Bool BitmapEx::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link* pProgress )
{
	return( !!aBitmap ? aBitmap.Filter( eFilter, pFilterParam, pProgress ) : sal_False );
}

// ------------------------------------------------------------------

void BitmapEx::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const
{
	pOutDev->DrawBitmapEx( rDestPt, *this );
}

// ------------------------------------------------------------------

void BitmapEx::Draw( OutputDevice* pOutDev,
					 const Point& rDestPt, const Size& rDestSize ) const
{
	pOutDev->DrawBitmapEx( rDestPt, rDestSize, *this );
}

// ------------------------------------------------------------------

void BitmapEx::Draw( OutputDevice* pOutDev,
					 const Point& rDestPt, const Size& rDestSize,
					 const Point& rSrcPtPixel, const Size& rSrcSizePixel ) const
{
	pOutDev->DrawBitmapEx( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, *this );
}

// ------------------------------------------------------------------

sal_uInt8 BitmapEx::GetTransparency(sal_Int32 nX, sal_Int32 nY) const
{
    sal_uInt8 nTransparency(0xff);

    if(!aBitmap.IsEmpty())
    {
        if(nX >= 0 && nX < aBitmapSize.Width() && nY >= 0 && nY < aBitmapSize.Height())
        {
            switch(eTransparent)
            {
                case TRANSPARENT_NONE:
                {
                    // not transparent, ergo all covered
                    nTransparency = 0x00;
                    break;
                }
                case TRANSPARENT_COLOR:
                {
                    Bitmap aTestBitmap(aBitmap);
                    BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();

                    if(pRead)
                    {
                        const Color aColor = pRead->GetColor(nY, nX);

                        // if color is not equal to TransparentColor, we are not transparent
                        if(aColor != aTransparentColor)
                        {
                            nTransparency = 0x00;
                        }

                        aTestBitmap.ReleaseAccess(pRead);
                    }
                    break;
                }
                case TRANSPARENT_BITMAP:
                {
                    if(!aMask.IsEmpty())
                    {
                        Bitmap aTestBitmap(aMask);
                        BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();

                        if(pRead)
                        {
                            const BitmapColor aBitmapColor(pRead->GetPixel(nY, nX));

                            if(bAlpha)
                            {
                                nTransparency = aBitmapColor.GetIndex();
                            }
                            else
                            {
                                if(0x00 == aBitmapColor.GetIndex())
                                {
                                    nTransparency = 0x00;
                                }
                            }

                            aTestBitmap.ReleaseAccess(pRead);
                        }
                    }
                    break;
                }
            }
        }
    }

    return nTransparency;
}

// ------------------------------------------------------------------

namespace
{
	void impSmoothPoint(BitmapColor& rValue, const basegfx::B2DPoint& rSource, sal_Int32 nIntX, sal_Int32 nIntY, BitmapReadAccess& rRead)
	{
		double fDeltaX(rSource.getX() - nIntX);
		double fDeltaY(rSource.getY() - nIntY);
		sal_Int32 nIndX(0L);
		sal_Int32 nIndY(0L);

		if(fDeltaX > 0.0 && nIntX + 1L < rRead.Width())
		{
			nIndX++;
		}
		else if(fDeltaX < 0.0 && nIntX >= 1L)
		{
			fDeltaX = -fDeltaX;
			nIndX--;
		}
			
		if(fDeltaY > 0.0 && nIntY + 1L < rRead.Height())
		{
			nIndY++;
		}
		else if(fDeltaY < 0.0 && nIntY >= 1L)
		{
			fDeltaY = -fDeltaY;
			nIndY--;
		}

		if(nIndX || nIndY)
		{
			const double fColorToReal(1.0 / 255.0);
			double fR(rValue.GetRed() * fColorToReal);
			double fG(rValue.GetGreen() * fColorToReal);
			double fB(rValue.GetBlue() * fColorToReal);
			double fRBottom(0.0), fGBottom(0.0), fBBottom(0.0);

			if(nIndX)
			{
				const double fMulA(fDeltaX * fColorToReal);
				double fMulB(1.0 - fDeltaX);
				const BitmapColor aTopPartner(rRead.GetColor(nIntY, nIntX + nIndX));

				fR = (fR * fMulB) + (aTopPartner.GetRed() * fMulA);
				fG = (fG * fMulB) + (aTopPartner.GetGreen() * fMulA);
				fB = (fB * fMulB) + (aTopPartner.GetBlue() * fMulA);

				if(nIndY)
				{
					fMulB *= fColorToReal;
					const BitmapColor aBottom(rRead.GetColor(nIntY + nIndY, nIntX));
					const BitmapColor aBottomPartner(rRead.GetColor(nIntY + nIndY, nIntX + nIndX));

					fRBottom = (aBottom.GetRed() * fMulB) + (aBottomPartner.GetRed() * fMulA);
					fGBottom = (aBottom.GetGreen() * fMulB) + (aBottomPartner.GetGreen() * fMulA);
					fBBottom = (aBottom.GetBlue() * fMulB) + (aBottomPartner.GetBlue() * fMulA);
				}
			}

			if(nIndY)
			{
				if(!nIndX)
				{
					const BitmapColor aBottom(rRead.GetColor(nIntY + nIndY, nIntX));
						
					fRBottom = aBottom.GetRed() * fColorToReal;
					fGBottom = aBottom.GetGreen() * fColorToReal;
					fBBottom = aBottom.GetBlue() * fColorToReal;
				}

				const double fMulB(1.0 - fDeltaY);
					
				fR = (fR * fMulB) + (fRBottom * fDeltaY);
				fG = (fG * fMulB) + (fGBottom * fDeltaY);
				fB = (fB * fMulB) + (fBBottom * fDeltaY);
			}

			rValue.SetRed((sal_uInt8)(fR * 255.0));
			rValue.SetGreen((sal_uInt8)(fG * 255.0));
			rValue.SetBlue((sal_uInt8)(fB * 255.0));
		}
	}

	Bitmap impTransformBitmap(
        const Bitmap& rSource, 
        const Size aDestinationSize, 
        const basegfx::B2DHomMatrix& rTransform, 
        bool bSmooth)
	{
        Bitmap aDestination(aDestinationSize, 24);
        BitmapWriteAccess* pWrite = aDestination.AcquireWriteAccess();

		if(pWrite)
		{
			const Size aContentSizePixel(rSource.GetSizePixel());
			BitmapReadAccess* pRead = (const_cast< Bitmap& >(rSource)).AcquireReadAccess();

			if(pRead)
			{
				const Size aDestinationSizePixel(aDestination.GetSizePixel());
				bool bWorkWithIndex(rSource.GetBitCount() <= 8);
				BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff));

				for(sal_Int32 y(0L); y < aDestinationSizePixel.getHeight(); y++)
				{
					for(sal_Int32 x(0L); x < aDestinationSizePixel.getWidth(); x++)
					{
						const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
						const sal_Int32 nIntX(basegfx::fround(aSourceCoor.getX()));

						if(nIntX >= 0L && nIntX < aContentSizePixel.getWidth())
						{
							const sal_Int32 nIntY(basegfx::fround(aSourceCoor.getY()));

							if(nIntY >= 0L && nIntY < aContentSizePixel.getHeight())
							{
                                // inside pixel
                                BitmapColor aValue;

                                if(bWorkWithIndex)
                                {
                                    aValue = pRead->GetPaletteColor(pRead->GetPixelIndex(nIntY, nIntX));
                                }
                                else
                                {
                                    aValue = pRead->GetPixel(nIntY, nIntX);
                                }

                                if(bSmooth)
                                {
                                    impSmoothPoint(aValue, aSourceCoor, nIntX, nIntY, *pRead);
                                }

                                pWrite->SetPixel(y, x, aValue);
                                continue;
							}
						}

						// here are outside pixels. Complete mask
						if(bWorkWithIndex)
						{
							pWrite->SetPixel(y, x, aOutside);
						}
					}
				}

				delete pRead;
			}

			delete pWrite;
		}

        rSource.AdaptBitCount(aDestination);

        return aDestination;
	}
} // end of anonymous namespace
BitmapEx BitmapEx::TransformBitmapEx(
    double fWidth,
    double fHeight,
    const basegfx::B2DHomMatrix& rTransformation) const
{
    if(fWidth <= 1 || fHeight <= 1)
        return BitmapEx();

    // force destination to 24 bit, we want to smooth output
    const Size aDestinationSize(basegfx::fround(fWidth), basegfx::fround(fHeight));
    static bool bDoSmoothAtAll(true);
    const Bitmap aDestination(impTransformBitmap(GetBitmap(), aDestinationSize, rTransformation, bDoSmoothAtAll));

    // create mask
    if(IsTransparent())
    {
        if(IsAlpha())
        {
            const Bitmap aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), aDestinationSize, rTransformation, bDoSmoothAtAll));
            return BitmapEx(aDestination, AlphaMask(aAlpha));
        }
        else
        {
            const Bitmap aMask(impTransformBitmap(GetMask(), aDestinationSize, rTransformation, false));
            return BitmapEx(aDestination, aMask);
        }
    }
    
    return BitmapEx(aDestination);
}

// ------------------------------------------------------------------

BitmapEx BitmapEx::getTransformed(
    const basegfx::B2DHomMatrix& rTransformation, 
    double fMaximumArea) const
{
    BitmapEx aRetval;

    if(IsEmpty())
        return aRetval;

    const sal_uInt32 nSourceWidth(GetSizePixel().Width());
    const sal_uInt32 nSourceHeight(GetSizePixel().Height());

    if(!nSourceWidth || !nSourceHeight)
        return aRetval;

    // Get dest range
    basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
    aOutlineRange.transform(rTransformation);

    // get target size
    double fWidth(aOutlineRange.getWidth());
    double fHeight(aOutlineRange.getHeight());

    if(fWidth < 1.0 || fHeight < 1.0)
        return aRetval;

    // test if discrete size (pixel) maybe too big and limit it
    const double fArea(fWidth * fHeight);
    const bool bNeedToReduce(fArea > fMaximumArea);
    double fReduceFactor(1.0);

    if(bNeedToReduce)
    {
        fReduceFactor = sqrt(fMaximumArea / fArea);
        fWidth *= fReduceFactor;
        fHeight *= fReduceFactor;
    }

    // Build complete transform from source pixels to target pixels. 
    // Start by scaling from source pixel size to unit coordinates
    basegfx::B2DHomMatrix aTransform(
        basegfx::tools::createScaleB2DHomMatrix(
            1.0 / nSourceWidth, 
            1.0 / nSourceHeight));

    // multiply with given transform which leads from unit coordinates inside
    // aOutlineRange
    aTransform = rTransformation * aTransform;
    
    // substract top-left of aOutlineRange
    aTransform.translate(-aOutlineRange.getMinX(), -aOutlineRange.getMinY());

    // scale to target pixels (if needed)
    if(bNeedToReduce)
    {
        aTransform.scale(fReduceFactor, fReduceFactor);
    }

    // invert to get transformation from target pixel coordiates to source pixels
    aTransform.invert();

    // create bitmap using source, destination and linear back-transformation
    aRetval = TransformBitmapEx(fWidth, fHeight, aTransform);

    return aRetval;
}

// ------------------------------------------------------------------

BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorModifierStack) const
{
	Bitmap aChangedBitmap(GetBitmap());
	bool bDone(false);

	for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; )
	{
		const basegfx::BColorModifier& rModifier = rBColorModifierStack.getBColorModifier(--a);
			
		switch(rModifier.getMode())
		{
			case basegfx::BCOLORMODIFYMODE_REPLACE :
			{
				// complete replace
				if(IsTransparent())
				{
					// clear bitmap with dest color
				    if(aChangedBitmap.GetBitCount() <= 8)
				    {
                        // do NOT use erase; for e.g. 8bit Bitmaps, the nearest color to the given
                        // erase color is determined and used -> this may be different from what is
                        // wanted here. Better create a new bitmap with the needed color explicitely
                		BitmapReadAccess* pReadAccess = aChangedBitmap.AcquireReadAccess();
                        OSL_ENSURE(pReadAccess, "Got no Bitmap ReadAccess ?!?");

                        if(pReadAccess)
                        {
    					    BitmapPalette aNewPalette(pReadAccess->GetPalette());
                            aNewPalette[0] = BitmapColor(Color(rModifier.getBColor()));
	    				    aChangedBitmap = Bitmap(
                                aChangedBitmap.GetSizePixel(), 
                                aChangedBitmap.GetBitCount(), 
                                &aNewPalette);
                            delete pReadAccess;
                        }
				    }
				    else
				    {
						aChangedBitmap.Erase(Color(rModifier.getBColor()));
                    }
				}
				else
				{
					// erase bitmap, caller will know to paint direct
					aChangedBitmap.SetEmpty();
				}
					
				bDone = true;
				break;
			}

			default : // BCOLORMODIFYMODE_INTERPOLATE, BCOLORMODIFYMODE_GRAY, BCOLORMODIFYMODE_BLACKANDWHITE
			{
				BitmapWriteAccess* pContent = aChangedBitmap.AcquireWriteAccess();

				if(pContent)
				{
					const double fConvertColor(1.0 / 255.0);

					for(sal_uInt32 y(0L); y < (sal_uInt32)pContent->Height(); y++)
					{
						for(sal_uInt32 x(0L); x < (sal_uInt32)pContent->Width(); x++)
						{
							const BitmapColor aBMCol(pContent->GetColor(y, x));
							const basegfx::BColor aBSource(
								(double)aBMCol.GetRed() * fConvertColor, 
								(double)aBMCol.GetGreen() * fConvertColor, 
								(double)aBMCol.GetBlue() * fConvertColor);
							const basegfx::BColor aBDest(rModifier.getModifiedColor(aBSource));
								
							pContent->SetPixel(y, x, BitmapColor(Color(aBDest)));
						}
					}

					delete pContent;
				}
					
				break;
			}
		}
	}

	if(aChangedBitmap.IsEmpty())
	{
		return BitmapEx();
	}
	else
	{
		if(IsTransparent())
		{
			if(IsAlpha())
			{
				return BitmapEx(aChangedBitmap, GetAlpha());
			}
			else
			{
				return BitmapEx(aChangedBitmap, GetMask());
			}
		}
		else
		{
			return BitmapEx(aChangedBitmap);
		}
	}
}

// ------------------------------------------------------------------
// eof
