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#ifndef _SD_ACCESSIBILITY_ACCESSIBLE_PRESENTATION_OLE_SHAPE_HXX
#define _SD_ACCESSIBILITY_ACCESSIBLE_PRESENTATION_OLE_SHAPE_HXX

#include <svx/AccessibleOLEShape.hxx>

#include <com/sun/star/accessibility/AccessibleRole.hpp>
namespace accessibility {

/**	This class makes Impress shapes accessible.
*/
class AccessiblePresentationOLEShape
	:	public AccessibleOLEShape
{
public:
	// ===== internal ========================================================
	AccessiblePresentationOLEShape (
		const AccessibleShapeInfo& rShapeInfo,
		const AccessibleShapeTreeInfo& rShapeTreeInfo);
	virtual ~AccessiblePresentationOLEShape (void);

	// ===== XServiceInfo ====================================================

	/**	Returns an identifier for the implementation of this object.
	 */
	virtual ::rtl::OUString SAL_CALL
		getImplementationName (void)
		throw (::com::sun::star::uno::RuntimeException);

	// ===== internal ========================================================

	//	Create a name string that contains the accessible name.
	virtual ::rtl::OUString
		CreateAccessibleBaseName ()
		throw (::com::sun::star::uno::RuntimeException);

	//	Create a description string that contains the accessible description.
	virtual ::rtl::OUString
		CreateAccessibleDescription ()
		throw (::com::sun::star::uno::RuntimeException);
	//	Return this object's role.
	virtual sal_Int16 SAL_CALL getAccessibleRole () throw (::com::sun::star::uno::RuntimeException);
};

} // end of namespace accessibility

#endif

/* vim: set noet sw=4 ts=4: */
