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#ifndef SD_TOOLPANEL_SCROLL_PANEL_HXX
#define SD_TOOLPANEL_SCROLL_PANEL_HXX

#include "taskpane/TaskPaneTreeNode.hxx"

#include <vcl/ctrl.hxx>
#include <vcl/scrbar.hxx>
#include <memory>
#include <vector>

namespace sd { namespace toolpanel {

class TitledControl;

/** The scroll panel shows its controls one above the other. When their
	total height is larger than the height of the scroll area then only a
	part of the controls is visible. Scroll bars control which part that
	is.

	The scroll panel registers itself as window event listener at the
	controls and their title bars (conceptually; it really is the
	TitledControl) to track changes of the selection and focus rectangles.
	On such a change it tries to move the selected or focused part into the
	visible area. At the moment this moving into view only works with
	valuesets and TitleBars.
*/
class ScrollPanel
	: public ::Control,
	  public TreeNode
{
public:
	/** Create a new scroll panel which itself is the root of a TreeNode hierarchy
		parent. This will usually be a child window.
	*/
	ScrollPanel (::Window& i_rParentWindow);
	virtual ~ScrollPanel (void);

	/** Add a control to the sub panel. A title bar is added above the
		control.
		@param rTitle
			The title that will be shown in the two title bars that
			belong to the control.
		@param nHelpId
			The help id is set at the title bar not the actual control.
		@return
			The new titled control that contains the given control and a new
			title bar as children is returned.
	*/
	TitledControl* AddControl (
		::std::auto_ptr<TreeNode> pControl,
		const String& rTitle,
		const rtl::OString& sHelpId);

	/** Add a control to the sub panel without a title bar.
	*/
	void AddControl (::std::auto_ptr<TreeNode> pControl);

	virtual void Paint (const Rectangle& rRect);

	/** Initiate a rearrangement of the controls and title bars.
	*/
	virtual void Resize (void);

	virtual void RequestResize (void);

	virtual Size GetPreferredSize (void);
	virtual sal_Int32 GetPreferredWidth (sal_Int32 nHeight);
	virtual sal_Int32 GetPreferredHeight (sal_Int32 nWidth);
	virtual bool IsResizable (void);
	virtual ::Window* GetWindow (void);
	virtual sal_Int32 GetMinimumWidth (void);

	virtual void ExpandControl (
		TreeNode* pControl,
		bool bExpansionState);

	bool IsVerticalScrollBarVisible (void) const;
	bool IsHorizontalScrollBarVisible (void) const;
	ScrollBar& GetVerticalScrollBar (void);
	ScrollBar& GetHorizontalScrollBar (void);

	// ::Window
	virtual long Notify( NotifyEvent& rNEvt );

	virtual ::com::sun::star::uno::Reference<
		::com::sun::star::accessibility::XAccessible> CreateAccessibleObject (
			const ::com::sun::star::uno::Reference<
			::com::sun::star::accessibility::XAccessible>& rxParent);

	/** Scroll the given rectangle into the visible area.
		@param aRectangle
			The box to move into the visible area in pixel coordinates
			relative to the given window.
		@param pWindow
			This window is used to translate the given coordinates into ones
			that are relative to the scroll panel.

	*/
	void MakeRectangleVisible (
		Rectangle& aRectangle,
		::Window* pWindow);

private:
	::Control maScrollWindow;
	ScrollBar maVerticalScrollBar;
	ScrollBar maHorizontalScrollBar;
	::Window maScrollBarFiller;
	::Window maScrollWindowFiller;
	Point maScrollOffset;
	bool mbIsRearrangePending;
	bool mbIsLayoutPending;
	sal_uInt32 mnChildrenWidth;
	/// Border above top-most and below bottom-most control.
	const int mnVerticalBorder;
	/// Gap between two controls.
	const int mnVerticalGap;
	/// Border at the left and right of the controls.
	const int mnHorizontalBorder;
	/** List of horizontal stripes that is created from the gaps between
		children when they are layouted. The stripes are painted in Paint()
		to fill the space around the children.
	*/
	typedef ::std::vector< ::std::pair<int,int> > StripeList;
	StripeList maStripeList;

	/** Calculate position, size, and visibility of the controls.
		Call this method after the list of controls, their expansion
		state, or the size of the sub panel has changed.
	*/
	void Rearrange (void);

	/** Determine the minimal size that is necessary to show the controls
		one over the other. It may be smaller than the available area.
	*/
	Size GetRequiredSize (void);

	/** Place the child windows one above the other and return the size of
		the bounding box.
	*/
	sal_Int32 LayoutChildren (void);

	/** ctor-impl
	*/
	void Construct();

	Size SetupScrollBars (const Size& rRequiresSize);
	sal_Int32 SetupVerticalScrollBar (bool bShow, sal_Int32 nRange);
	sal_Int32 SetupHorizontalScrollBar (bool bShow, sal_Int32 nRange);

	DECL_LINK(ScrollBarHandler, ScrollBar*);
	DECL_LINK(WindowEventListener, VclSimpleEvent*);

	using Window::GetWindow;
};

} } // end of namespace ::sd::toolpanel

#endif
