/**************************************************************
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 *
 *************************************************************/



// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/properties/properties.hxx>
#include <svx/sdr/properties/itemsettools.hxx>
#include <svl/itemset.hxx>
#include <svx/svdogrp.hxx>
#include <svx/svditer.hxx>
#include <svx/xfillit0.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
	namespace properties
	{
		BaseProperties::BaseProperties(SdrObject& rObj)
		:	mrObject(rObj)
		{
		}

		BaseProperties::BaseProperties(const BaseProperties& /*rProps*/, SdrObject& rObj)
		:	mrObject(rObj)
		{
		}

		BaseProperties::~BaseProperties()
		{
		}

		const SfxItemSet& BaseProperties::GetMergedItemSet() const
		{
			// default implementation falls back to GetObjectItemSet()
			return GetObjectItemSet();
		}

		void BaseProperties::SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems)
		{
			// clear items if requested
			if(bClearAllItems)
			{
				ClearObjectItem();
			}

			// default implementation falls back to SetObjectItemSet()
			SetObjectItemSet(rSet);
		}

		void BaseProperties::SetMergedItem(const SfxPoolItem& rItem)
		{
			// default implementation falls back to SetObjectItem()
			SetObjectItem(rItem);
		}

		void BaseProperties::ClearMergedItem(const sal_uInt16 nWhich)
		{
			// default implementation falls back to ClearObjectItem()
			ClearObjectItem(nWhich);
		}

		void BaseProperties::Scale(const Fraction& /*rScale*/)
		{
			// default implementation does nothing; overload where
			// an ItemSet is implemented.
		}

		void BaseProperties::MoveToItemPool(SfxItemPool* /*pSrcPool*/, SfxItemPool* /*pDestPool*/, SdrModel* /*pNewModel*/)
		{
			// Move properties to a new ItemPool. Default implementation does nothing.
			// Overload where an ItemSet is implemented.
		}

		void BaseProperties::SetModel(SdrModel* /*pOldModel*/, SdrModel* /*pNewModel*/)
		{
			// Set new model. Default implementation does nothing.
			// Overload where an ItemSet is implemented.
		}

		void BaseProperties::ForceStyleToHardAttributes()
		{
			// force all attributes which come from styles to hard attributes
			// to be able to live without the style. Default implementation does nothing.
			// Overload where an ItemSet is implemented.
		}

		//void BaseProperties::SetItemAndBroadcast(const SfxPoolItem& rItem)
		//{
		//	ItemChangeBroadcaster aC(GetSdrObject());
		//	SetObjectItem(rItem);
		//	BroadcastItemChange(aC);
		//}

		//void BaseProperties::ClearItemAndBroadcast(const sal_uInt16 nWhich)
		//{
		//	ItemChangeBroadcaster aC(GetSdrObject());
		//	ClearObjectItem(nWhich);
		//	BroadcastItemChange(aC);
		//}

		void BaseProperties::SetMergedItemSetAndBroadcast(const SfxItemSet& rSet, sal_Bool bClearAllItems)
		{
			ItemChangeBroadcaster aC(GetSdrObject());

			if(bClearAllItems)
			{
				ClearObjectItem();
			}

			SetMergedItemSet(rSet);
			BroadcastItemChange(aC);
		}

		const SfxPoolItem& BaseProperties::GetItem(const sal_uInt16 nWhich) const
		{
			return GetObjectItemSet().Get(nWhich);
		}

		void BaseProperties::BroadcastItemChange(const ItemChangeBroadcaster& rChange)
		{
			const sal_uInt32 nCount(rChange.GetRectangleCount());

			// #110094#-14 Reduce to do only second change
			//// invalidate all remembered rectangles
			//for(sal_uInt32 a(0); a < nCount; a++)
			//{
			//	GetSdrObject().BroadcastObjectChange(rChange.GetRectangle(a));
			//}

			// invalidate all new rectangles
			if(GetSdrObject().ISA(SdrObjGroup))
			{
				SdrObjListIter aIter((SdrObjGroup&)GetSdrObject(), IM_DEEPNOGROUPS);

				while(aIter.IsMore())
				{
					SdrObject* pObj = aIter.Next();
					// This is done with ItemSetChanged
					// pObj->SetChanged();
					pObj->BroadcastObjectChange();
				}
			}
			else
			{
				// This is done with ItemSetChanged
				// GetSdrObject().SetChanged();
				GetSdrObject().BroadcastObjectChange();
			}

			// also send the user calls
			for(sal_uInt32 a(0L); a < nCount; a++)
			{
				GetSdrObject().SendUserCall(SDRUSERCALL_CHGATTR, rChange.GetRectangle(a));
			}
		}

        sal_uInt32 BaseProperties::getVersion() const
        {
            return 0;
        }

		void CleanupFillProperties( SfxItemSet& rItemSet )
		{
			const bool bFillBitmap = rItemSet.GetItemState(XATTR_FILLBITMAP, sal_False) == SFX_ITEM_SET;
			const bool bFillGradient = rItemSet.GetItemState(XATTR_FILLGRADIENT, sal_False) == SFX_ITEM_SET;
			const bool bFillHatch = rItemSet.GetItemState(XATTR_FILLHATCH, sal_False) == SFX_ITEM_SET;
			if( bFillBitmap || bFillGradient || bFillHatch )
			{
				const XFillStyleItem* pFillStyleItem = dynamic_cast< const XFillStyleItem* >( rItemSet.GetItem(XATTR_FILLSTYLE) );
				if( pFillStyleItem )
				{
					if( bFillBitmap && (pFillStyleItem->GetValue() != XFILL_BITMAP) )
					{
						rItemSet.ClearItem( XATTR_FILLBITMAP );
					}

					if( bFillGradient && (pFillStyleItem->GetValue() != XFILL_GRADIENT) )
					{
						rItemSet.ClearItem( XATTR_FILLGRADIENT );
					}

					if( bFillHatch && (pFillStyleItem->GetValue() != XFILL_HATCH) )
					{
						rItemSet.ClearItem( XATTR_FILLHATCH );
					}
				}
			}
		}

	} // end of namespace properties
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////
// eof
