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#ifndef _NDTYP_HXX
#define _NDTYP_HXX

#include <tools/solar.h>

// Ids fuer die verschiedenden Nodes; in der Basisklasse steht der Member,
// der angibt, um was fuer einen es sich handelt
const sal_uInt8 ND_ENDNODE		= 0x01;
const sal_uInt8 ND_STARTNODE		= 0x02;
const sal_uInt8 ND_TABLENODE		= 0x06;
const sal_uInt8 ND_TEXTNODE 		= 0x08;
const sal_uInt8 ND_GRFNODE 		= 0x10;
const sal_uInt8 ND_OLENODE 		= 0x20;

const sal_uInt8 ND_CONTENTNODE	= 0x38;	// ContentNode (eines von den 3 Bits)
const sal_uInt8 ND_NOTXTNODE		= 0x30;	// NoTxtNode (eines von den 2 Bits)

const sal_uInt8 ND_SECTIONNODE   = 0x42;
// nur fuer internen Gebrauch!!
const sal_uInt8 ND_SECTIONDUMMY  = 0x40; //(ND_SECTIONNODE & ~ND_STARTNODE);

// spezielle Types der StartNodes, die keine Ableitungen sind, aber
// "Bereiche" zusammenhalten.
enum SwStartNodeType
{
	SwNormalStartNode = 0,
	SwTableBoxStartNode,
	SwFlyStartNode,
	SwFootnoteStartNode,
	SwHeaderStartNode,
	SwFooterStartNode
};

// is the node the first and/or last node of a section?
// This information is used for the export filters. Our layout never have a
// distance before or after if the node is the first or last in a section.
const sal_uInt8 ND_HAS_PREV_LAYNODE = 0x01;
const sal_uInt8 ND_HAS_NEXT_LAYNODE = 0x02;



#endif
