/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ package com.sun.star.lib.uno.environments.remote; /** * This interface is an abstraction of the various * threadpool implementations. *

* @version $Revision: 1.7 $ $ $Date: 2008-04-11 11:20:01 $ * @author Joerg Budischewski * @author Kay Ramme * @see com.sun.star.lib.uno.environments.remote.ThreadPoolFactory * @see com.sun.star.lib.uno.environments.remote.IThreadPoolFactory * @since UDK1.0 */ public interface IThreadPool { /** * Retrieves the global threadId for the current thread. *

* @return the thread id */ ThreadId getThreadId(); /** * Attaches this thread to the thread pool. *

* @see #enter */ public void attach(); /** * As above, but hands in an already existing * instance of the threadid of the current thread. * Returns a handle which can be used in enter and * detach calls.

* The function exists for performance * optimization reasons. * @see #attach */ public Object attach( ThreadId id ); /** * Detaches this thread from the thread pool. * @see #enter */ public void detach(); /** * As above, but hands in an already existing * instance of the threadid of the current thread * and a handle returned by attach. * The function exists for performance * optimization reasons. * @see #attach,#detach */ public void detach( Object handle, ThreadId id ); /** * Lets this thread enter the thread pool. * This thread then executes all jobs put via * putJob until a reply job arrives. *

* @see #putJob */ public Object enter() throws Throwable; /** * as above but hands in an already existing * instance of the threadid of the current thread * and a handle returned by attach. * This thread then executes all jobs put via * putJob until a reply job arrives. *

* @see #putJob */ public Object enter( Object handle, ThreadId id ) throws Throwable; /** * Queues a job into the jobQueue of the thread belonging * to the jobs threadId. *

* @param job the job */ public void putJob(Job job); /** * Disposes this thread pool, thus releasing * all threads by throwing a DisposedException with the given * Throwable cause. *

* @param throwing the cause */ public void dispose(Throwable throwable); /** * Destroys the thread pool and tries * to join all created threads immediatly. */ public void destroy(); }