/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ package com.sun.star.lib.uno.environments.remote; final class NativeThreadPool implements IThreadPool { public NativeThreadPool() { pool = create(); } public ThreadId getThreadId() { return new ThreadId(threadId()); } public void attach() { attach(pool); } public Object attach(ThreadId id) { attach(); return null; } public void detach() { detach(pool); } public void detach(Object handle, ThreadId id) { detach(); } public Object enter() throws Throwable { Job job = enter(pool); if (job == null) { throw dispose; } return job.execute(); } public Object enter(Object handle, ThreadId id) throws Throwable { return enter(); } public void putJob(Job job) { putJob( pool, job.getThreadId().getBytes(), job, job.isRequest(), job.isRequest() && !job.isSynchronous()); } public void dispose(Throwable throwable) { dispose = throwable; dispose(pool); } public void destroy() { destroy(pool); } // The native implementation is in // bridges/source/jni_uno/nativethreadpool.cxx: static { System.loadLibrary("java_uno"); } private static native byte[] threadId(); private static native long create(); private static native void attach(long pool); private static native Job enter(long pool); private static native void detach(long pool); private static native void putJob( long pool, byte[] threadId, Job job, boolean request, boolean oneWay); private static native void dispose(long pool); private static native void destroy(long pool); private final long pool; private volatile Throwable dispose; }