/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _ASCHARANCHOREDOBJECTPOSITION_HXX #define _ASCHARANCHOREDOBJECTPOSITION_HXX #include #include #include #include class SwTxtFrm; class SwFmtVertOrient; namespace objectpositioning { // flags for positioning algorithm of as-character-anchored objects typedef sal_uInt8 AsCharFlags; #define AS_CHAR_NOFLAG 0 #define AS_CHAR_QUICK 1 #define AS_CHAR_ULSPACE 2 #define AS_CHAR_INIT 4 #define AS_CHAR_ROTATE 8 #define AS_CHAR_REVERSE 16 #define AS_CHAR_BIDI 32 class SwAsCharAnchoredObjectPosition : public SwAnchoredObjectPosition { private: // data to calculate object position // proposed anchor position, starting point for the calculation // of the object position const Point& mrProposedAnchorPos; // flags that influences the calculation of the anchor position // AS_CHAR_QUICK : quick formatting - calculated position not set at object // AS_CHAR_ULSPACE : consider upper/lower spacing - adjustment of anchor position // AS_CHAR_INIT : initial calculation // AS_CHAR_ROTATE : object is rotated by 90 degrees // AS_CHAR_REVERSE : object is reversed (rotated by 270 degrees) // AS_CHAR_BIDI : object belongs to a BIDI-multi-portion const AsCharFlags mnFlags; // needed line values for the different alignments. const SwTwips mnLineAscent; const SwTwips mnLineDescent; const SwTwips mnLineAscentInclObjs; const SwTwips mnLineDescentInclObjs; // calculated data for object position Point maAnchorPos; SwTwips mnRelPos; SwRect maObjBoundRect; // line alignment relative to line height; gives feedback for line formatting // 0 - no line alignment, 1 - at top, 2 - at center, 3 - at bottom sal_uInt8 mnLineAlignment; // method to cast const SwTxtFrm& GetAnchorTxtFrm() const; /** determine the relative position to base line for object position @author OD @param _ObjBoundHeight height including corresponding spacing of the object, for which the Y-position has to be calculated. @param _rVert given vertical positioning and alignment @return relative position to the base line */ SwTwips _GetRelPosToBase( const SwTwips _nObjBoundHeight, const SwFmtVertOrient& _rVert ); // ********************************************************************* public: /** construtor; provided object to be positioned and needed data for calculation of the object position OD 28.10.2003 #110978# @param _rDrawObj input parameter - object, that is be positioned. @param _rProposedAnchorPos proposed anchor position; starting point for the calculation of the anchor position @param _nFlags flags that influences the calculation of the anchor position AS_CHAR_QUICK : quick formatting - calculated position not set at object AS_CHAR_ULSPACE : consider upper/lower spacing - adjustment of anchor position AS_CHAR_INIT : initial calculation AS_CHAR_ROTATE : object is rotated by 90 degrees AS_CHAR_REVERSE : object is reversed (rotated by 270 degrees) AS_CHAR_BIDI : object belongs to a BIDI-multi-portion @param _nLineAscent, _nLineDescent, _nLineAscentInclObjs, _nLineDescentInclObjs - needed line values for the different alignments. @author OD */ SwAsCharAnchoredObjectPosition( SdrObject& _rDrawObj, const Point& _rProposedAnchorPos, const AsCharFlags _nFlags, const SwTwips _nLineAscent, const SwTwips _nLineDescent, const SwTwips _nLineAscentInclObjs, const SwTwips _nLineDescentInclObjs ); virtual ~SwAsCharAnchoredObjectPosition(); /** calculate position for object position members , , and are calculated. calculated position is set at the given object. @author OD */ virtual void CalcPosition(); /** calculated anchored position for object position type AS_CHAR @author OD */ Point GetAnchorPos() const; /** calculated relative position to base line for object position type AS_CHAR @author OD */ SwTwips GetRelPosY() const; /** determined object rectangle including spacing for object position type AS_CHAR @author OD */ SwRect GetObjBoundRectInclSpacing() const; /** determined line alignment relative to line height @author OD */ sal_uInt8 GetLineAlignment() const; }; } // namespace objectpositioning #endif