/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include #include #include #include #include #include "AccMenuEventListener.hxx" #include "AccObjectManagerAgent.hxx" #include "unomsaaevent.hxx" using namespace com::sun::star::uno; using namespace com::sun::star::accessibility; AccMenuEventListener::AccMenuEventListener(com::sun::star::accessibility::XAccessible* pAcc, AccObjectManagerAgent* Agent) :AccComponentEventListener(pAcc, Agent) {} AccMenuEventListener::~AccMenuEventListener() { } /** * Uno's event notifier when event is captured * @param AccessibleEventObject the event object which contains information about event */ void AccMenuEventListener::notifyEvent( const ::com::sun::star::accessibility::AccessibleEventObject& aEvent ) throw (::com::sun::star::uno::RuntimeException) { switch (aEvent.EventId) { case AccessibleEventId::CHILD: handleChildChangedEvent(aEvent.OldValue, aEvent.NewValue); break; case AccessibleEventId::SELECTION_CHANGED: //don't need to process anything,just same as word behavior //handleSelectionChangedEvent(); break; default: AccComponentEventListener::notifyEvent(aEvent); break; } } /** * handle the CHILD event * @param oldValue the child to be deleted * @param newValue the child to be added */ void AccMenuEventListener::handleChildChangedEvent(Any oldValue, Any newValue) { Reference< XAccessible > xChild; if( newValue >>= xChild) { //create a new child if(xChild.is()) { XAccessible* pAcc = xChild.get(); //add this child pAgent->InsertAccObj( pAcc,pAccessible); //add all oldValue's existing children pAgent->InsertChildrenAccObj(pAcc); pAgent->NotifyAccEvent(UM_EVENT_CHILD_ADDED, pAcc); } else {} } else if (oldValue >>= xChild) { //delete an existing child if(xChild.is()) { XAccessible* pAcc = xChild.get(); pAgent->NotifyAccEvent(UM_EVENT_CHILD_REMOVED, pAcc); //delete all oldValue's existing children pAgent->DeleteChildrenAccObj( pAcc ); //delete this child pAgent->DeleteAccObj( pAcc ); } else {} } } /** * handle the SELECTION_CHANGED event */ void AccMenuEventListener::handleSelectionChangedEvent() { pAgent->NotifyAccEvent(UM_EVENT_SELECTION_CHANGED, pAccessible); } /** * handle the Menu_popup event */ void AccMenuEventListener::fireStatePropertyChange(short state, bool set) { if( set ) { // new value switch(state) { //for sub menu is popup, there is a menu selected event. case AccessibleStateType::SELECTED: pAgent->IncreaseState( pAccessible, state); pAgent->UpdateChildState(pAccessible); break; default: AccComponentEventListener::fireStatePropertyChange(state, set ); break; } } else { switch(state) { //for sub menu is popup, there is a menu selected event. case AccessibleStateType::SELECTED: pAgent->DecreaseState( pAccessible, state ); break; default: AccComponentEventListener::fireStatePropertyChange(state, set ); break; } } }