xref: /AOO41X/main/svx/inc/svx/extrud3d.hxx (revision 3334a7e6acdae9820fa1a6f556bb10129a8de6b2)
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21 
22 
23 
24 #ifndef _E3D_EXTRUD3D_HXX
25 #define _E3D_EXTRUD3D_HXX
26 
27 #include <svx/obj3d.hxx>
28 #include "svx/svxdllapi.h"
29 
30 /*************************************************************************
31 |*
32 |* 3D-Extrusionsobjekt aus uebergebenem 2D-Polygon erzeugen
33 |*
34 \************************************************************************/
35 
36 class SVX_DLLPUBLIC E3dExtrudeObj : public E3dCompoundObject
37 {
38 private:
39     // to allow sdr::properties::E3dExtrudeProperties access to SetGeometryValid()
40     friend class sdr::properties::E3dExtrudeProperties;
41 
42     // Geometrie, die dieses Objekt bestimmt
43     basegfx::B2DPolyPolygon         maExtrudePolygon;
44 
45 protected:
46     virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
47     virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
48     void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
49 
50 public:
51     TYPEINFO();
52 
53     E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth);
54     E3dExtrudeObj();
55 
56     // PercentDiagonal: 0..100, before 0.0..0.5
GetPercentDiagonal() const57     sal_uInt16 GetPercentDiagonal() const
58         { return ((const Svx3DPercentDiagonalItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }
59 
60     // BackScale: 0..100, before 0.0..1.0
GetPercentBackScale() const61     sal_uInt16 GetPercentBackScale() const
62         { return ((const Svx3DBackscaleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }
63 
64     // BackScale: 0..100, before 0.0..1.0
GetExtrudeDepth() const65     sal_uInt32 GetExtrudeDepth() const
66         { return ((const Svx3DDepthItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
67 
68     // #107245# GetSmoothNormals() for bExtrudeSmoothed
GetSmoothNormals() const69     sal_Bool GetSmoothNormals() const
70         { return ((const Svx3DSmoothNormalsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }
71 
72     // #107245# GetSmoothLids() for bExtrudeSmoothFrontBack
GetSmoothLids() const73     sal_Bool GetSmoothLids() const
74         { return ((const Svx3DSmoothLidsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }
75 
76     // #107245# GetCharacterMode() for bExtrudeCharacterMode
GetCharacterMode() const77     sal_Bool GetCharacterMode() const
78         { return ((const Svx3DCharacterModeItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }
79 
80     // #107245# GetCloseFront() for bExtrudeCloseFront
GetCloseFront() const81     sal_Bool GetCloseFront() const
82         { return ((const Svx3DCloseFrontItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }
83 
84     // #107245# GetCloseBack() for bExtrudeCloseBack
GetCloseBack() const85     sal_Bool GetCloseBack() const
86         { return ((const Svx3DCloseBackItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }
87 
88     virtual sal_uInt16 GetObjIdentifier() const;
89 
90     virtual void operator=(const SdrObject&);
91 
92     // TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert".
93     virtual void TakeObjNameSingul(String& rName) const;
94     virtual void TakeObjNamePlural(String& rName) const;
95 
96     // Lokale Parameter setzen/lesen mit Geometrieneuerzeugung
97     void SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew);
GetExtrudePolygon()98     const basegfx::B2DPolyPolygon &GetExtrudePolygon() { return maExtrudePolygon; }
99 
100     // Aufbrechen
101     virtual sal_Bool IsBreakObjPossible();
102     virtual SdrAttrObj* GetBreakObj();
103 };
104 
105 #endif          // _E3D_EXTRUD3D_HXX
106 
107