xref: /AOO41X/main/svx/source/svdraw/svdoedge.cxx (revision 4b612aeb00e989a4e5c20dd116ea87dfa6f1a696)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26 
27 #include <svx/svdoedge.hxx>
28 #include <svx/xpool.hxx>
29 #include <svx/xpoly.hxx>
30 #include <svx/svdattrx.hxx>
31 #include <svx/svdpool.hxx>
32 #include <svx/svdmodel.hxx>
33 #include <svx/svdpage.hxx>
34 #include <svx/svdpagv.hxx>
35 #include <svx/svdview.hxx>
36 #include <svx/svddrag.hxx>
37 #include <svx/svddrgv.hxx>
38 #include "svddrgm1.hxx"
39 #include <svx/svdhdl.hxx>
40 #include <svx/svdtrans.hxx>
41 #include <svx/svdetc.hxx>
42 #include "svx/svdglob.hxx"   // StringCache
43 #include "svx/svdstr.hrc"    // Objektname
44 #include <svl/style.hxx>
45 #include <svl/smplhint.hxx>
46 #include <editeng/eeitem.hxx>
47 #include "svdoimp.hxx"
48 #include <svx/sdr/properties/connectorproperties.hxx>
49 #include <svx/sdr/contact/viewcontactofsdredgeobj.hxx>
50 #include <basegfx/polygon/b2dpolygon.hxx>
51 #include <basegfx/polygon/b2dpolygontools.hxx>
52 #include <basegfx/matrix/b2dhommatrix.hxx>
53 #include <svx/sdrhittesthelper.hxx>
54 
55 ////////////////////////////////////////////////////////////////////////////////////////////////////
56 
~SdrObjConnection()57 SdrObjConnection::~SdrObjConnection()
58 {
59 }
60 
ResetVars()61 void SdrObjConnection::ResetVars()
62 {
63     pObj=NULL;
64     nConId=0;
65     nXDist=0;
66     nYDist=0;
67     bBestConn=sal_True;
68     bBestVertex=sal_True;
69     bXDistOvr=sal_False;
70     bYDistOvr=sal_False;
71     bAutoVertex=sal_False;
72     bAutoCorner=sal_False;
73 }
74 
TakeGluePoint(SdrGluePoint & rGP,FASTBOOL bSetAbsPos) const75 FASTBOOL SdrObjConnection::TakeGluePoint(SdrGluePoint& rGP, FASTBOOL bSetAbsPos) const
76 {
77     FASTBOOL bRet=sal_False;
78     if (pObj!=NULL) { // Ein Obj muss schon angedockt sein!
79         if (bAutoVertex) {
80             rGP=pObj->GetVertexGluePoint(nConId);
81             bRet=sal_True;
82         } else if (bAutoCorner) {
83             rGP=pObj->GetCornerGluePoint(nConId);
84             bRet=sal_True;
85         } else {
86             const SdrGluePointList* pGPL=pObj->GetGluePointList();
87             if (pGPL!=NULL) {
88                 sal_uInt16 nNum=pGPL->FindGluePoint(nConId);
89                 if (nNum!=SDRGLUEPOINT_NOTFOUND) {
90                     rGP=(*pGPL)[nNum];
91                     bRet=sal_True;
92                 }
93             }
94         }
95     }
96     if (bRet && bSetAbsPos) {
97         Point aPt(rGP.GetAbsolutePos(*pObj));
98         aPt+=aObjOfs;
99         rGP.SetPos(aPt);
100     }
101     return bRet;
102 }
103 
ImpGetLineVersatzPoint(SdrEdgeLineCode eLineCode)104 Point& SdrEdgeInfoRec::ImpGetLineVersatzPoint(SdrEdgeLineCode eLineCode)
105 {
106     switch (eLineCode) {
107         case OBJ1LINE2 : return aObj1Line2;
108         case OBJ1LINE3 : return aObj1Line3;
109         case OBJ2LINE2 : return aObj2Line2;
110         case OBJ2LINE3 : return aObj2Line3;
111         case MIDDLELINE: return aMiddleLine;
112     } // switch
113     return aMiddleLine;
114 }
115 
ImpGetPolyIdx(SdrEdgeLineCode eLineCode,const XPolygon & rXP) const116 sal_uInt16 SdrEdgeInfoRec::ImpGetPolyIdx(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
117 {
118     switch (eLineCode) {
119         case OBJ1LINE2 : return 1;
120         case OBJ1LINE3 : return 2;
121         case OBJ2LINE2 : return rXP.GetPointCount()-3;
122         case OBJ2LINE3 : return rXP.GetPointCount()-4;
123         case MIDDLELINE: return nMiddleLine;
124     } // switch
125     return 0;
126 }
127 
ImpIsHorzLine(SdrEdgeLineCode eLineCode,const XPolygon & rXP) const128 FASTBOOL SdrEdgeInfoRec::ImpIsHorzLine(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
129 {
130     sal_uInt16 nIdx=ImpGetPolyIdx(eLineCode,rXP);
131     FASTBOOL bHorz=nAngle1==0 || nAngle1==18000;
132     if (eLineCode==OBJ2LINE2 || eLineCode==OBJ2LINE3) {
133         nIdx=rXP.GetPointCount()-nIdx; // #36314#
134         bHorz=nAngle2==0 || nAngle2==18000; // #52000#
135     }
136     if ((nIdx & 1)==1) bHorz=!bHorz;
137     return bHorz;
138 }
139 
ImpSetLineVersatz(SdrEdgeLineCode eLineCode,const XPolygon & rXP,long nVal)140 void SdrEdgeInfoRec::ImpSetLineVersatz(SdrEdgeLineCode eLineCode, const XPolygon& rXP, long nVal)
141 {
142     Point& rPt=ImpGetLineVersatzPoint(eLineCode);
143     if (ImpIsHorzLine(eLineCode,rXP)) rPt.Y()=nVal;
144     else rPt.X()=nVal;
145 }
146 
ImpGetLineVersatz(SdrEdgeLineCode eLineCode,const XPolygon & rXP) const147 long SdrEdgeInfoRec::ImpGetLineVersatz(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
148 {
149     const Point& rPt=ImpGetLineVersatzPoint(eLineCode);
150     if (ImpIsHorzLine(eLineCode,rXP)) return rPt.Y();
151     else return rPt.X();
152 }
153 
154 //////////////////////////////////////////////////////////////////////////////
155 // BaseProperties section
156 
CreateObjectSpecificProperties()157 sdr::properties::BaseProperties* SdrEdgeObj::CreateObjectSpecificProperties()
158 {
159     return new sdr::properties::ConnectorProperties(*this);
160 }
161 
162 //////////////////////////////////////////////////////////////////////////////
163 // DrawContact section
164 
CreateObjectSpecificViewContact()165 sdr::contact::ViewContact* SdrEdgeObj::CreateObjectSpecificViewContact()
166 {
167     return new sdr::contact::ViewContactOfSdrEdgeObj(*this);
168 }
169 
170 //////////////////////////////////////////////////////////////////////////////
171 
172 TYPEINIT1(SdrEdgeObj,SdrTextObj);
173 
SdrEdgeObj()174 SdrEdgeObj::SdrEdgeObj()
175 :   SdrTextObj(),
176     nNotifyingCount(0),
177     bEdgeTrackDirty(sal_False),
178     bEdgeTrackUserDefined(sal_False),
179     // #109007# Default is to allow default connects
180     mbSuppressDefaultConnect(sal_False),
181     // #110649#
182     mbBoundRectCalculationRunning(sal_False),
183     mbSuppressed(false)
184 {
185     bClosedObj=sal_False;
186     bIsEdge=sal_True;
187     pEdgeTrack=new XPolygon;
188 
189 }
190 
~SdrEdgeObj()191 SdrEdgeObj::~SdrEdgeObj()
192 {
193     DisconnectFromNode(sal_True);
194     DisconnectFromNode(sal_False);
195     delete pEdgeTrack;
196 }
197 
ImpSetAttrToEdgeInfo()198 void SdrEdgeObj::ImpSetAttrToEdgeInfo()
199 {
200     const SfxItemSet& rSet = GetObjectItemSet();
201     SdrEdgeKind eKind = ((SdrEdgeKindItem&)(rSet.Get(SDRATTR_EDGEKIND))).GetValue();
202     sal_Int32 nVal1 = ((SdrEdgeLine1DeltaItem&)rSet.Get(SDRATTR_EDGELINE1DELTA)).GetValue();
203     sal_Int32 nVal2 = ((SdrEdgeLine2DeltaItem&)rSet.Get(SDRATTR_EDGELINE2DELTA)).GetValue();
204     sal_Int32 nVal3 = ((SdrEdgeLine3DeltaItem&)rSet.Get(SDRATTR_EDGELINE3DELTA)).GetValue();
205 
206     if(eKind == SDREDGE_ORTHOLINES || eKind == SDREDGE_BEZIER)
207     {
208         sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 };
209         sal_uInt16 n = 0;
210 
211         if(aEdgeInfo.nObj1Lines >= 2 && n < 3)
212         {
213             aEdgeInfo.ImpSetLineVersatz(OBJ1LINE2, *pEdgeTrack, nVals[n]);
214             n++;
215         }
216 
217         if(aEdgeInfo.nObj1Lines >= 3 && n < 3)
218         {
219             aEdgeInfo.ImpSetLineVersatz(OBJ1LINE3, *pEdgeTrack, nVals[n]);
220             n++;
221         }
222 
223         if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3)
224         {
225             aEdgeInfo.ImpSetLineVersatz(MIDDLELINE, *pEdgeTrack, nVals[n]);
226             n++;
227         }
228 
229         if(aEdgeInfo.nObj2Lines >= 3 && n < 3)
230         {
231             aEdgeInfo.ImpSetLineVersatz(OBJ2LINE3, *pEdgeTrack, nVals[n]);
232             n++;
233         }
234 
235         if(aEdgeInfo.nObj2Lines >= 2 && n < 3)
236         {
237             aEdgeInfo.ImpSetLineVersatz(OBJ2LINE2, *pEdgeTrack, nVals[n]);
238             n++;
239         }
240     }
241     else if(eKind == SDREDGE_THREELINES)
242     {
243         sal_Bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000;
244         sal_Bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000;
245 
246         if(bHor1)
247         {
248             aEdgeInfo.aObj1Line2.X() = nVal1;
249         }
250         else
251         {
252             aEdgeInfo.aObj1Line2.Y() = nVal1;
253         }
254 
255         if(bHor2)
256         {
257             aEdgeInfo.aObj2Line2.X() = nVal2;
258         }
259         else
260         {
261             aEdgeInfo.aObj2Line2.Y() = nVal2;
262         }
263     }
264 
265     // #84649#
266     ImpDirtyEdgeTrack();
267 }
268 
ImpSetEdgeInfoToAttr()269 void SdrEdgeObj::ImpSetEdgeInfoToAttr()
270 {
271     const SfxItemSet& rSet = GetObjectItemSet();
272     SdrEdgeKind eKind = ((SdrEdgeKindItem&)(rSet.Get(SDRATTR_EDGEKIND))).GetValue();
273     sal_Int32 nValAnz = ((SdrEdgeLineDeltaAnzItem&)rSet.Get(SDRATTR_EDGELINEDELTAANZ)).GetValue();
274     sal_Int32 nVal1 = ((SdrEdgeLine1DeltaItem&)rSet.Get(SDRATTR_EDGELINE1DELTA)).GetValue();
275     sal_Int32 nVal2 = ((SdrEdgeLine2DeltaItem&)rSet.Get(SDRATTR_EDGELINE2DELTA)).GetValue();
276     sal_Int32 nVal3 = ((SdrEdgeLine3DeltaItem&)rSet.Get(SDRATTR_EDGELINE3DELTA)).GetValue();
277     sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 };
278     sal_uInt16 n = 0;
279 
280     if(eKind == SDREDGE_ORTHOLINES || eKind == SDREDGE_BEZIER)
281     {
282         if(aEdgeInfo.nObj1Lines >= 2 && n < 3)
283         {
284             nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ1LINE2, *pEdgeTrack);
285             n++;
286         }
287 
288         if(aEdgeInfo.nObj1Lines >= 3 && n < 3)
289         {
290             nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ1LINE3, *pEdgeTrack);
291             n++;
292         }
293 
294         if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3)
295         {
296             nVals[n] = aEdgeInfo.ImpGetLineVersatz(MIDDLELINE, *pEdgeTrack);
297             n++;
298         }
299 
300         if(aEdgeInfo.nObj2Lines >= 3 && n < 3)
301         {
302             nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ2LINE3, *pEdgeTrack);
303             n++;
304         }
305 
306         if(aEdgeInfo.nObj2Lines >= 2 && n < 3)
307         {
308             nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ2LINE2, *pEdgeTrack);
309             n++;
310         }
311     }
312     else if(eKind == SDREDGE_THREELINES)
313     {
314         sal_Bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000;
315         sal_Bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000;
316 
317         n = 2;
318         nVals[0] = bHor1 ? aEdgeInfo.aObj1Line2.X() : aEdgeInfo.aObj1Line2.Y();
319         nVals[1] = bHor2 ? aEdgeInfo.aObj2Line2.X() : aEdgeInfo.aObj2Line2.Y();
320     }
321 
322     if(n != nValAnz || nVals[0] != nVal1 || nVals[1] != nVal2 || nVals[2] != nVal3)
323     {
324         // #75371# Here no more notifying is necessary, just local changes are OK.
325         if(n != nValAnz)
326         {
327             GetProperties().SetObjectItemDirect(SdrEdgeLineDeltaAnzItem(n));
328         }
329 
330         if(nVals[0] != nVal1)
331         {
332             GetProperties().SetObjectItemDirect(SdrEdgeLine1DeltaItem(nVals[0]));
333         }
334 
335         if(nVals[1] != nVal2)
336         {
337             GetProperties().SetObjectItemDirect(SdrEdgeLine2DeltaItem(nVals[1]));
338         }
339 
340         if(nVals[2] != nVal3)
341         {
342             GetProperties().SetObjectItemDirect(SdrEdgeLine3DeltaItem(nVals[2]));
343         }
344 
345         if(n < 3)
346         {
347             GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE3DELTA);
348         }
349 
350         if(n < 2)
351         {
352             GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE2DELTA);
353         }
354 
355         if(n < 1)
356         {
357             GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE1DELTA);
358         }
359     }
360 }
361 
TakeObjInfo(SdrObjTransformInfoRec & rInfo) const362 void SdrEdgeObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
363 {
364     // #54102# allow rotation, mirror and shear
365     rInfo.bRotateFreeAllowed = true;
366     rInfo.bRotate90Allowed = true;
367     rInfo.bMirrorFreeAllowed = true;
368     rInfo.bMirror45Allowed = true;
369     rInfo.bMirror90Allowed = true;
370     rInfo.bTransparenceAllowed = sal_False;
371     rInfo.bGradientAllowed = sal_False;
372     rInfo.bShearAllowed = true;
373     rInfo.bEdgeRadiusAllowed = sal_False;
374     FASTBOOL bCanConv=!HasText() || ImpCanConvTextToCurve();
375     rInfo.bCanConvToPath=bCanConv;
376     rInfo.bCanConvToPoly=bCanConv;
377     rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
378 }
379 
GetObjIdentifier() const380 sal_uInt16 SdrEdgeObj::GetObjIdentifier() const
381 {
382     return sal_uInt16(OBJ_EDGE);
383 }
384 
GetCurrentBoundRect() const385 const Rectangle& SdrEdgeObj::GetCurrentBoundRect() const
386 {
387     if(bEdgeTrackDirty)
388     {
389         ((SdrEdgeObj*)this)->ImpRecalcEdgeTrack();
390     }
391 
392     return SdrTextObj::GetCurrentBoundRect();
393 }
394 
GetSnapRect() const395 const Rectangle& SdrEdgeObj::GetSnapRect() const
396 {
397     if(bEdgeTrackDirty)
398     {
399         ((SdrEdgeObj*)this)->ImpRecalcEdgeTrack();
400     }
401 
402     return SdrTextObj::GetSnapRect();
403 }
404 
RecalcSnapRect()405 void SdrEdgeObj::RecalcSnapRect()
406 {
407     maSnapRect=pEdgeTrack->GetBoundRect();
408 }
409 
TakeUnrotatedSnapRect(Rectangle & rRect) const410 void SdrEdgeObj::TakeUnrotatedSnapRect(Rectangle& rRect) const
411 {
412     rRect=GetSnapRect();
413 }
414 
IsNode() const415 FASTBOOL SdrEdgeObj::IsNode() const
416 {
417     return sal_True;
418 }
419 
GetVertexGluePoint(sal_uInt16 nNum) const420 SdrGluePoint SdrEdgeObj::GetVertexGluePoint(sal_uInt16 nNum) const
421 {
422     Point aPt;
423     sal_uInt16 nPntAnz=pEdgeTrack->GetPointCount();
424     if (nPntAnz>0)
425     {
426         Point aOfs = GetSnapRect().Center();
427         if (nNum==2 && GetConnectedNode(sal_True)==NULL) aPt=(*pEdgeTrack)[0];
428         else if (nNum==3 && GetConnectedNode(sal_False)==NULL) aPt=(*pEdgeTrack)[nPntAnz-1];
429         else {
430             if ((nPntAnz & 1) ==1) {
431                 aPt=(*pEdgeTrack)[nPntAnz/2];
432             } else {
433                 Point aPt1((*pEdgeTrack)[nPntAnz/2-1]);
434                 Point aPt2((*pEdgeTrack)[nPntAnz/2]);
435                 aPt1+=aPt2;
436                 aPt1.X()/=2;
437                 aPt1.Y()/=2;
438                 aPt=aPt1;
439             }
440         }
441         aPt-=aOfs;
442     }
443     SdrGluePoint aGP(aPt);
444     aGP.SetPercent(sal_False);
445     return aGP;
446 }
447 
GetCornerGluePoint(sal_uInt16 nNum) const448 SdrGluePoint SdrEdgeObj::GetCornerGluePoint(sal_uInt16 nNum) const
449 {
450     return GetVertexGluePoint(nNum);
451 }
452 
GetGluePointList() const453 const SdrGluePointList* SdrEdgeObj::GetGluePointList() const
454 {
455     return NULL; // Keine benutzerdefinierten Klebepunkte fuer Verbinder #31671#
456 }
457 
ForceGluePointList()458 SdrGluePointList* SdrEdgeObj::ForceGluePointList()
459 {
460     return NULL; // Keine benutzerdefinierten Klebepunkte fuer Verbinder #31671#
461 }
462 
IsEdge() const463 FASTBOOL SdrEdgeObj::IsEdge() const
464 {
465     return sal_True;
466 }
467 
ConnectToNode(FASTBOOL bTail1,SdrObject * pObj)468 void SdrEdgeObj::ConnectToNode(FASTBOOL bTail1, SdrObject* pObj)
469 {
470     SdrObjConnection& rCon=GetConnection(bTail1);
471     DisconnectFromNode(bTail1);
472     if (pObj!=NULL) {
473         pObj->AddListener(*this);
474         rCon.pObj=pObj;
475 
476         // #120437# If connection is set, reset bEdgeTrackUserDefined
477         bEdgeTrackUserDefined = false;
478 
479         ImpDirtyEdgeTrack();
480     }
481 }
482 
DisconnectFromNode(FASTBOOL bTail1)483 void SdrEdgeObj::DisconnectFromNode(FASTBOOL bTail1)
484 {
485     SdrObjConnection& rCon=GetConnection(bTail1);
486     if (rCon.pObj!=NULL) {
487         rCon.pObj->RemoveListener(*this);
488         rCon.pObj=NULL;
489     }
490 }
491 
GetConnectedNode(FASTBOOL bTail1) const492 SdrObject* SdrEdgeObj::GetConnectedNode(FASTBOOL bTail1) const
493 {
494     SdrObject* pObj=GetConnection(bTail1).pObj;
495     if (pObj!=NULL && (pObj->GetPage()!=pPage || !pObj->IsInserted())) pObj=NULL;
496     return pObj;
497 }
498 
CheckNodeConnection(FASTBOOL bTail1) const499 FASTBOOL SdrEdgeObj::CheckNodeConnection(FASTBOOL bTail1) const
500 {
501     FASTBOOL bRet=sal_False;
502     const SdrObjConnection& rCon=GetConnection(bTail1);
503     sal_uInt16 nPtAnz=pEdgeTrack->GetPointCount();
504     if (rCon.pObj!=NULL && rCon.pObj->GetPage()==pPage && nPtAnz!=0) {
505         const SdrGluePointList* pGPL=rCon.pObj->GetGluePointList();
506         sal_uInt16 nConAnz=pGPL==NULL ? 0 : pGPL->GetCount();
507         sal_uInt16 nGesAnz=nConAnz+8;
508         Point aTail(bTail1 ? (*pEdgeTrack)[0] : (*pEdgeTrack)[sal_uInt16(nPtAnz-1)]);
509         for (sal_uInt16 i=0; i<nGesAnz && !bRet; i++) {
510             if (i<nConAnz) { // UserDefined
511                 bRet=aTail==(*pGPL)[i].GetAbsolutePos(*rCon.pObj);
512             } else if (i<nConAnz+4) { // Vertex
513                 SdrGluePoint aPt(rCon.pObj->GetVertexGluePoint(i-nConAnz));
514                 bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj);
515             } else {                  // Corner
516                 SdrGluePoint aPt(rCon.pObj->GetCornerGluePoint(i-nConAnz-4));
517                 bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj);
518             }
519         }
520     }
521     return bRet;
522 }
523 
ImpSetTailPoint(FASTBOOL bTail1,const Point & rPt)524 void SdrEdgeObj::ImpSetTailPoint(FASTBOOL bTail1, const Point& rPt)
525 {
526     sal_uInt16 nPtAnz=pEdgeTrack->GetPointCount();
527     if (nPtAnz==0) {
528         (*pEdgeTrack)[0]=rPt;
529         (*pEdgeTrack)[1]=rPt;
530     } else if (nPtAnz==1) {
531         if (!bTail1) (*pEdgeTrack)[1]=rPt;
532         else { (*pEdgeTrack)[1]=(*pEdgeTrack)[0]; (*pEdgeTrack)[0]=rPt; }
533     } else {
534         if (!bTail1) (*pEdgeTrack)[sal_uInt16(nPtAnz-1)]=rPt;
535         else (*pEdgeTrack)[0]=rPt;
536     }
537     ImpRecalcEdgeTrack();
538     SetRectsDirty();
539 }
540 
ImpDirtyEdgeTrack()541 void SdrEdgeObj::ImpDirtyEdgeTrack()
542 {
543     if ( !bEdgeTrackUserDefined || !(GetModel() && GetModel()->isLocked()) )
544         bEdgeTrackDirty = sal_True;
545 }
546 
ImpUndirtyEdgeTrack()547 void SdrEdgeObj::ImpUndirtyEdgeTrack()
548 {
549     if (bEdgeTrackDirty && (GetModel() && GetModel()->isLocked()) ) {
550         ImpRecalcEdgeTrack();
551     }
552 }
553 
ImpRecalcEdgeTrack()554 void SdrEdgeObj::ImpRecalcEdgeTrack()
555 {
556     // #120437# if bEdgeTrackUserDefined, do not recalculate
557     if(bEdgeTrackUserDefined)
558     {
559         return;
560     }
561 
562     // #120437# also not when model locked during import, but remember
563     if(!GetModel() || GetModel()->isLocked())
564     {
565         mbSuppressed = true;
566         return;
567     }
568 
569     // #110649#
570     if(IsBoundRectCalculationRunning())
571     {
572         // this object is involved into another ImpRecalcEdgeTrack() call
573         // from another SdrEdgeObj. Do not calculate again to avoid loop.
574         // Also, do not change bEdgeTrackDirty so that it gets recalculated
575         // later at the first non-looping call.
576     }
577     else
578     {
579         if(mbSuppressed)
580         {
581             // #123048# If layouting was ever suppressed, it needs to be done once
582             // and the attr need to be set at EdgeInfo, else these attr *will be lost*
583             // in the following call to ImpSetEdgeInfoToAttr() sice they were never
584             // set before (!)
585             *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
586             ImpSetAttrToEdgeInfo();
587             mbSuppressed = false;
588         }
589 
590         // To not run in a depth loop, use a coloring algorythm on
591         // SdrEdgeObj BoundRect calculations
592         mbBoundRectCalculationRunning = sal_True;
593 
594         Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
595         SetRectsDirty();
596         // #110094#-14 if (!bEdgeTrackDirty) SendRepaintBroadcast();
597         *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
598         ImpSetEdgeInfoToAttr(); // Die Werte aus aEdgeInfo in den Pool kopieren
599         bEdgeTrackDirty=sal_False;
600 
601         // Only redraw here, no object change
602         ActionChanged();
603         // BroadcastObjectChange();
604 
605         SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
606 
607         // #110649#
608         mbBoundRectCalculationRunning = sal_False;
609     }
610 }
611 
ImpCalcEscAngle(SdrObject * pObj,const Point & rPt) const612 sal_uInt16 SdrEdgeObj::ImpCalcEscAngle(SdrObject* pObj, const Point& rPt) const
613 {
614     if (pObj==NULL) return SDRESC_ALL;
615     Rectangle aR(pObj->GetSnapRect());
616     long dxl=rPt.X()-aR.Left();
617     long dyo=rPt.Y()-aR.Top();
618     long dxr=aR.Right()-rPt.X();
619     long dyu=aR.Bottom()-rPt.Y();
620     FASTBOOL bxMitt=Abs(dxl-dxr)<2;
621     FASTBOOL byMitt=Abs(dyo-dyu)<2;
622     long dx=Min(dxl,dxr);
623     long dy=Min(dyo,dyu);
624     FASTBOOL bDiag=Abs(dx-dy)<2;
625     if (bxMitt && byMitt) return SDRESC_ALL; // In der Mitte
626     if (bDiag) {  // diagonal
627         sal_uInt16 nRet=0;
628         if (byMitt) nRet|=SDRESC_VERT;
629         if (bxMitt) nRet|=SDRESC_HORZ;
630         if (dxl<dxr) { // Links
631             if (dyo<dyu) nRet|=SDRESC_LEFT | SDRESC_TOP;
632             else nRet|=SDRESC_LEFT | SDRESC_BOTTOM;
633         } else {       // Rechts
634             if (dyo<dyu) nRet|=SDRESC_RIGHT | SDRESC_TOP;
635             else nRet|=SDRESC_RIGHT | SDRESC_BOTTOM;
636         }
637         return nRet;
638     }
639     if (dx<dy) { // waagerecht
640         if (bxMitt) return SDRESC_HORZ;
641         if (dxl<dxr) return SDRESC_LEFT;
642         else return SDRESC_RIGHT;
643     } else {     // senkrecht
644         if (byMitt) return SDRESC_VERT;
645         if (dyo<dyu) return SDRESC_TOP;
646         else return SDRESC_BOTTOM;
647     }
648 }
649 
ImpStripPolyPoints(XPolygon &) const650 FASTBOOL SdrEdgeObj::ImpStripPolyPoints(XPolygon& /*rXP*/) const
651 {
652     // fehlende Implementation !!!
653     return sal_False;
654 }
655 
ImpCalcObjToCenter(const Point & rStPt,long nEscAngle,const Rectangle & rRect,const Point & rMeeting) const656 XPolygon SdrEdgeObj::ImpCalcObjToCenter(const Point& rStPt, long nEscAngle, const Rectangle& rRect, const Point& rMeeting) const
657 {
658     XPolygon aXP;
659     aXP.Insert(XPOLY_APPEND,rStPt,XPOLY_NORMAL);
660     FASTBOOL bRts=nEscAngle==0;
661     FASTBOOL bObn=nEscAngle==9000;
662     FASTBOOL bLks=nEscAngle==18000;
663     FASTBOOL bUnt=nEscAngle==27000;
664 
665     Point aP1(rStPt); // erstmal den Pflichtabstand
666     if (bLks) aP1.X()=rRect.Left();
667     if (bRts) aP1.X()=rRect.Right();
668     if (bObn) aP1.Y()=rRect.Top();
669     if (bUnt) aP1.Y()=rRect.Bottom();
670 
671     FASTBOOL bFinish=sal_False;
672     if (!bFinish) {
673         Point aP2(aP1); // Und nun den Pflichtabstand ggf. bis auf Meetinghoehe erweitern
674         if (bLks && rMeeting.X()<=aP2.X()) aP2.X()=rMeeting.X();
675         if (bRts && rMeeting.X()>=aP2.X()) aP2.X()=rMeeting.X();
676         if (bObn && rMeeting.Y()<=aP2.Y()) aP2.Y()=rMeeting.Y();
677         if (bUnt && rMeeting.Y()>=aP2.Y()) aP2.Y()=rMeeting.Y();
678         aXP.Insert(XPOLY_APPEND,aP2,XPOLY_NORMAL);
679 
680         Point aP3(aP2);
681         if ((bLks && rMeeting.X()>aP2.X()) || (bRts && rMeeting.X()<aP2.X())) { // Aussenrum
682             if (rMeeting.Y()<aP2.Y()) {
683                 aP3.Y()=rRect.Top();
684                 if (rMeeting.Y()<aP3.Y()) aP3.Y()=rMeeting.Y();
685             } else {
686                 aP3.Y()=rRect.Bottom();
687                 if (rMeeting.Y()>aP3.Y()) aP3.Y()=rMeeting.Y();
688             }
689             aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
690             if (aP3.Y()!=rMeeting.Y()) {
691                 aP3.X()=rMeeting.X();
692                 aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
693             }
694         }
695         if ((bObn && rMeeting.Y()>aP2.Y()) || (bUnt && rMeeting.Y()<aP2.Y())) { // Aussenrum
696             if (rMeeting.X()<aP2.X()) {
697                 aP3.X()=rRect.Left();
698                 if (rMeeting.X()<aP3.X()) aP3.X()=rMeeting.X();
699             } else {
700                 aP3.X()=rRect.Right();
701                 if (rMeeting.X()>aP3.X()) aP3.X()=rMeeting.X();
702             }
703             aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
704             if (aP3.X()!=rMeeting.X()) {
705                 aP3.Y()=rMeeting.Y();
706                 aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
707             }
708         }
709     }
710 #ifdef DBG_UTIL
711     if (aXP.GetPointCount()>4) {
712         DBG_ERROR("SdrEdgeObj::ImpCalcObjToCenter(): Polygon hat mehr als 4 Punkte!");
713     }
714 #endif
715     return aXP;
716 }
717 
ImpCalcEdgeTrack(const XPolygon & rTrack0,SdrObjConnection & rCon1,SdrObjConnection & rCon2,SdrEdgeInfoRec * pInfo) const718 XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& rCon1, SdrObjConnection& rCon2, SdrEdgeInfoRec* pInfo) const
719 {
720     Point aPt1,aPt2;
721     SdrGluePoint aGP1,aGP2;
722     sal_uInt16 nEsc1=SDRESC_ALL,nEsc2=SDRESC_ALL;
723     Rectangle aBoundRect1;
724     Rectangle aBoundRect2;
725     Rectangle aBewareRect1;
726     Rectangle aBewareRect2;
727     // Erstmal die alten Endpunkte wiederholen
728     if (rTrack0.GetPointCount()!=0) {
729         aPt1=rTrack0[0];
730         sal_uInt16 nSiz=rTrack0.GetPointCount();
731         nSiz--;
732         aPt2=rTrack0[nSiz];
733     } else {
734         if (!aOutRect.IsEmpty()) {
735             aPt1=aOutRect.TopLeft();
736             aPt2=aOutRect.BottomRight();
737         }
738     }
739 
740     // #54102# To allow interactive preview, do also if not inserted
741     FASTBOOL bCon1=rCon1.pObj!=NULL && rCon1.pObj->GetPage()==pPage; // && rCon1.pObj->IsInserted();
742     FASTBOOL bCon2=rCon2.pObj!=NULL && rCon2.pObj->GetPage()==pPage; // && rCon2.pObj->IsInserted();
743     const SfxItemSet& rSet = GetObjectItemSet();
744 
745     if (bCon1) {
746         if (rCon1.pObj==(SdrObject*)this)
747         {
748             // sicherheitshalber Abfragen #44515#
749             aBoundRect1=aOutRect;
750         }
751         else
752         {
753             aBoundRect1 = rCon1.pObj->GetCurrentBoundRect();
754         }
755         aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y());
756         aBewareRect1=aBoundRect1;
757 
758         sal_Int32 nH = ((SdrEdgeNode1HorzDistItem&)rSet.Get(SDRATTR_EDGENODE1HORZDIST)).GetValue();
759         sal_Int32 nV = ((SdrEdgeNode1VertDistItem&)rSet.Get(SDRATTR_EDGENODE1VERTDIST)).GetValue();
760 
761         aBewareRect1.Left()-=nH;
762         aBewareRect1.Right()+=nH;
763         aBewareRect1.Top()-=nV;
764         aBewareRect1.Bottom()+=nV;
765     } else {
766         aBoundRect1=Rectangle(aPt1,aPt1);
767         aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y());
768         aBewareRect1=aBoundRect1;
769     }
770     if (bCon2) {
771         if (rCon2.pObj==(SdrObject*)this) { // sicherheitshalber Abfragen #44515#
772             aBoundRect2=aOutRect;
773         }
774         else
775         {
776             aBoundRect2 = rCon2.pObj->GetCurrentBoundRect();
777         }
778         aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y());
779         aBewareRect2=aBoundRect2;
780 
781         sal_Int32 nH = ((SdrEdgeNode2HorzDistItem&)rSet.Get(SDRATTR_EDGENODE2HORZDIST)).GetValue();
782         sal_Int32 nV = ((SdrEdgeNode2VertDistItem&)rSet.Get(SDRATTR_EDGENODE2VERTDIST)).GetValue();
783 
784         aBewareRect2.Left()-=nH;
785         aBewareRect2.Right()+=nH;
786         aBewareRect2.Top()-=nV;
787         aBewareRect2.Bottom()+=nV;
788     } else {
789         aBoundRect2=Rectangle(aPt2,aPt2);
790         aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y());
791         aBewareRect2=aBoundRect2;
792     }
793     XPolygon aBestXP;
794     sal_uIntPtr nBestQual=0xFFFFFFFF;
795     SdrEdgeInfoRec aBestInfo;
796     FASTBOOL bAuto1=bCon1 && rCon1.bBestVertex;
797     FASTBOOL bAuto2=bCon2 && rCon2.bBestVertex;
798     if (bAuto1) rCon1.bAutoVertex=sal_True;
799     if (bAuto2) rCon2.bAutoVertex=sal_True;
800     sal_uInt16 nBestAuto1=0;
801     sal_uInt16 nBestAuto2=0;
802     sal_uInt16 nAnz1=bAuto1 ? 4 : 1;
803     sal_uInt16 nAnz2=bAuto2 ? 4 : 1;
804     for (sal_uInt16 nNum1=0; nNum1<nAnz1; nNum1++) {
805         if (bAuto1) rCon1.nConId=nNum1;
806         if (bCon1 && rCon1.TakeGluePoint(aGP1,sal_True)) {
807             aPt1=aGP1.GetPos();
808             nEsc1=aGP1.GetEscDir();
809             if (nEsc1==SDRESC_SMART) nEsc1=ImpCalcEscAngle(rCon1.pObj,aPt1-rCon1.aObjOfs);
810         }
811         for (sal_uInt16 nNum2=0; nNum2<nAnz2; nNum2++) {
812             if (bAuto2) rCon2.nConId=nNum2;
813             if (bCon2 && rCon2.TakeGluePoint(aGP2,sal_True)) {
814                 aPt2=aGP2.GetPos();
815                 nEsc2=aGP2.GetEscDir();
816                 if (nEsc2==SDRESC_SMART) nEsc2=ImpCalcEscAngle(rCon2.pObj,aPt2-rCon2.aObjOfs);
817             }
818             for (long nA1=0; nA1<36000; nA1+=9000) {
819                 sal_uInt16 nE1=nA1==0 ? SDRESC_RIGHT : nA1==9000 ? SDRESC_TOP : nA1==18000 ? SDRESC_LEFT : nA1==27000 ? SDRESC_BOTTOM : 0;
820                 for (long nA2=0; nA2<36000; nA2+=9000) {
821                     sal_uInt16 nE2=nA2==0 ? SDRESC_RIGHT : nA2==9000 ? SDRESC_TOP : nA2==18000 ? SDRESC_LEFT : nA2==27000 ? SDRESC_BOTTOM : 0;
822                     if ((nEsc1&nE1)!=0 && (nEsc2&nE2)!=0) {
823                         sal_uIntPtr nQual=0;
824                         SdrEdgeInfoRec aInfo;
825                         if (pInfo!=NULL) aInfo=*pInfo;
826                         XPolygon aXP(ImpCalcEdgeTrack(aPt1,nA1,aBoundRect1,aBewareRect1,aPt2,nA2,aBoundRect2,aBewareRect2,&nQual,&aInfo));
827                         if (nQual<nBestQual) {
828                             aBestXP=aXP;
829                             nBestQual=nQual;
830                             aBestInfo=aInfo;
831                             nBestAuto1=nNum1;
832                             nBestAuto2=nNum2;
833                         }
834                     }
835                 }
836             }
837         }
838     }
839     if (bAuto1) rCon1.nConId=nBestAuto1;
840     if (bAuto2) rCon2.nConId=nBestAuto2;
841     if (pInfo!=NULL) *pInfo=aBestInfo;
842     return aBestXP;
843 }
844 
ImpCalcEdgeTrack(const Point & rPt1,long nAngle1,const Rectangle & rBoundRect1,const Rectangle & rBewareRect1,const Point & rPt2,long nAngle2,const Rectangle & rBoundRect2,const Rectangle & rBewareRect2,sal_uIntPtr * pnQuality,SdrEdgeInfoRec * pInfo) const845 XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const Rectangle& rBoundRect1, const Rectangle& rBewareRect1,
846     const Point& rPt2, long nAngle2, const Rectangle& rBoundRect2, const Rectangle& rBewareRect2,
847     sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const
848 {
849     SdrEdgeKind eKind=((SdrEdgeKindItem&)(GetObjectItem(SDRATTR_EDGEKIND))).GetValue();
850     FASTBOOL bRts1=nAngle1==0;
851     FASTBOOL bObn1=nAngle1==9000;
852     FASTBOOL bLks1=nAngle1==18000;
853     FASTBOOL bUnt1=nAngle1==27000;
854     FASTBOOL bHor1=bLks1 || bRts1;
855     FASTBOOL bVer1=bObn1 || bUnt1;
856     FASTBOOL bRts2=nAngle2==0;
857     FASTBOOL bObn2=nAngle2==9000;
858     FASTBOOL bLks2=nAngle2==18000;
859     FASTBOOL bUnt2=nAngle2==27000;
860     FASTBOOL bHor2=bLks2 || bRts2;
861     FASTBOOL bVer2=bObn2 || bUnt2;
862     FASTBOOL bInfo=pInfo!=NULL;
863     if (bInfo) {
864         pInfo->cOrthoForm=0;
865         pInfo->nAngle1=nAngle1;
866         pInfo->nAngle2=nAngle2;
867         pInfo->nObj1Lines=1;
868         pInfo->nObj2Lines=1;
869         pInfo->nMiddleLine=0xFFFF;
870     }
871     Point aPt1(rPt1);
872     Point aPt2(rPt2);
873     Rectangle aBoundRect1 (rBoundRect1 );
874     Rectangle aBoundRect2 (rBoundRect2 );
875     Rectangle aBewareRect1(rBewareRect1);
876     Rectangle aBewareRect2(rBewareRect2);
877     Point aMeeting((aPt1.X()+aPt2.X()+1)/2,(aPt1.Y()+aPt2.Y()+1)/2);
878     FASTBOOL bMeetingXMid=sal_True;
879     FASTBOOL bMeetingYMid=sal_True;
880     if (eKind==SDREDGE_ONELINE) {
881         XPolygon aXP(2);
882         aXP[0]=rPt1;
883         aXP[1]=rPt2;
884         if (pnQuality!=NULL) {
885             *pnQuality=Abs(rPt1.X()-rPt2.X())+Abs(rPt1.Y()-rPt2.Y());
886         }
887         return aXP;
888     } else if (eKind==SDREDGE_THREELINES) {
889         XPolygon aXP(4);
890         aXP[0]=rPt1;
891         aXP[1]=rPt1;
892         aXP[2]=rPt2;
893         aXP[3]=rPt2;
894         if (bRts1) aXP[1].X()=aBewareRect1.Right();  //+=500;
895         if (bObn1) aXP[1].Y()=aBewareRect1.Top();    //-=500;
896         if (bLks1) aXP[1].X()=aBewareRect1.Left();   //-=500;
897         if (bUnt1) aXP[1].Y()=aBewareRect1.Bottom(); //+=500;
898         if (bRts2) aXP[2].X()=aBewareRect2.Right();  //+=500;
899         if (bObn2) aXP[2].Y()=aBewareRect2.Top();    //-=500;
900         if (bLks2) aXP[2].X()=aBewareRect2.Left();   //-=500;
901         if (bUnt2) aXP[2].Y()=aBewareRect2.Bottom(); //+=500;
902         if (pnQuality!=NULL) {
903             long nQ=Abs(aXP[1].X()-aXP[0].X())+Abs(aXP[1].Y()-aXP[0].Y());
904                 nQ+=Abs(aXP[2].X()-aXP[1].X())+Abs(aXP[2].Y()-aXP[1].Y());
905                 nQ+=Abs(aXP[3].X()-aXP[2].X())+Abs(aXP[3].Y()-aXP[2].Y());
906             *pnQuality=nQ;
907         }
908         if (bInfo) {
909             pInfo->nObj1Lines=2;
910             pInfo->nObj2Lines=2;
911             if (bHor1) {
912                 aXP[1].X()+=pInfo->aObj1Line2.X();
913             } else {
914                 aXP[1].Y()+=pInfo->aObj1Line2.Y();
915             }
916             if (bHor2) {
917                 aXP[2].X()+=pInfo->aObj2Line2.X();
918             } else {
919                 aXP[2].Y()+=pInfo->aObj2Line2.Y();
920             }
921         }
922         return aXP;
923     }
924     sal_uInt16 nIntersections=0;
925     FASTBOOL bForceMeeting=sal_False; // Muss die Linie durch den MeetingPoint laufen?
926     {
927         Point aC1(aBewareRect1.Center());
928         Point aC2(aBewareRect2.Center());
929         if (aBewareRect1.Left()<=aBewareRect2.Right() && aBewareRect1.Right()>=aBewareRect2.Left()) {
930             // Ueberschneidung auf der X-Achse
931             long n1=Max(aBewareRect1.Left(),aBewareRect2.Left());
932             long n2=Min(aBewareRect1.Right(),aBewareRect2.Right());
933             aMeeting.X()=(n1+n2+1)/2;
934         } else {
935             // Ansonsten den Mittelpunkt des Freiraums
936             if (aC1.X()<aC2.X()) {
937                 aMeeting.X()=(aBewareRect1.Right()+aBewareRect2.Left()+1)/2;
938             } else {
939                 aMeeting.X()=(aBewareRect1.Left()+aBewareRect2.Right()+1)/2;
940             }
941         }
942         if (aBewareRect1.Top()<=aBewareRect2.Bottom() && aBewareRect1.Bottom()>=aBewareRect2.Top()) {
943             // Ueberschneidung auf der Y-Achse
944             long n1=Max(aBewareRect1.Top(),aBewareRect2.Top());
945             long n2=Min(aBewareRect1.Bottom(),aBewareRect2.Bottom());
946             aMeeting.Y()=(n1+n2+1)/2;
947         } else {
948             // Ansonsten den Mittelpunkt des Freiraums
949             if (aC1.Y()<aC2.Y()) {
950                 aMeeting.Y()=(aBewareRect1.Bottom()+aBewareRect2.Top()+1)/2;
951             } else {
952                 aMeeting.Y()=(aBewareRect1.Top()+aBewareRect2.Bottom()+1)/2;
953             }
954         }
955         // Im Prinzip gibt es 3 zu unterscheidene Faelle:
956         //   1. Beide in die selbe Richtung
957         //   2. Beide in genau entgegengesetzte Richtungen
958         //   3. Einer waagerecht und der andere senkrecht
959         long nXMin=Min(aBewareRect1.Left(),aBewareRect2.Left());
960         long nXMax=Max(aBewareRect1.Right(),aBewareRect2.Right());
961         long nYMin=Min(aBewareRect1.Top(),aBewareRect2.Top());
962         long nYMax=Max(aBewareRect1.Bottom(),aBewareRect2.Bottom());
963         FASTBOOL bBewareOverlap=aBewareRect1.Right()>aBewareRect2.Left() && aBewareRect1.Left()<aBewareRect2.Right() &&
964                                 aBewareRect1.Bottom()>aBewareRect2.Top() && aBewareRect1.Top()<aBewareRect2.Bottom();
965         unsigned nMainCase=3;
966         if (nAngle1==nAngle2) nMainCase=1;
967         else if ((bHor1 && bHor2) || (bVer1 && bVer2)) nMainCase=2;
968         if (nMainCase==1) { // Fall 1: Beide in eine Richtung moeglich.
969             if (bVer1) aMeeting.X()=(aPt1.X()+aPt2.X()+1)/2; // ist hier besser, als der
970             if (bHor1) aMeeting.Y()=(aPt1.Y()+aPt2.Y()+1)/2; // Mittelpunkt des Freiraums
971             // bX1Ok bedeutet, dass die Vertikale, die aus Obj1 austritt, keinen Konflikt mit Obj2 bildet, ...
972             FASTBOOL bX1Ok=aPt1.X()<=aBewareRect2.Left() || aPt1.X()>=aBewareRect2.Right();
973             FASTBOOL bX2Ok=aPt2.X()<=aBewareRect1.Left() || aPt2.X()>=aBewareRect1.Right();
974             FASTBOOL bY1Ok=aPt1.Y()<=aBewareRect2.Top() || aPt1.Y()>=aBewareRect2.Bottom();
975             FASTBOOL bY2Ok=aPt2.Y()<=aBewareRect1.Top() || aPt2.Y()>=aBewareRect1.Bottom();
976             if (bLks1 && (bY1Ok || aBewareRect1.Left()<aBewareRect2.Right()) && (bY2Ok || aBewareRect2.Left()<aBewareRect1.Right())) {
977                 aMeeting.X()=nXMin;
978                 bMeetingXMid=sal_False;
979             }
980             if (bRts1 && (bY1Ok || aBewareRect1.Right()>aBewareRect2.Left()) && (bY2Ok || aBewareRect2.Right()>aBewareRect1.Left())) {
981                 aMeeting.X()=nXMax;
982                 bMeetingXMid=sal_False;
983             }
984             if (bObn1 && (bX1Ok || aBewareRect1.Top()<aBewareRect2.Bottom()) && (bX2Ok || aBewareRect2.Top()<aBewareRect1.Bottom())) {
985                 aMeeting.Y()=nYMin;
986                 bMeetingYMid=sal_False;
987             }
988             if (bUnt1 && (bX1Ok || aBewareRect1.Bottom()>aBewareRect2.Top()) && (bX2Ok || aBewareRect2.Bottom()>aBewareRect1.Top())) {
989                 aMeeting.Y()=nYMax;
990                 bMeetingYMid=sal_False;
991             }
992         } else if (nMainCase==2) {
993             // Fall 2:
994             bForceMeeting=sal_True;
995             if (bHor1) { // beide waagerecht
996                 /* 9 Moeglichkeiten:                   � � �                    */
997                 /*   2.1 Gegenueber, Ueberschneidung   � � �                    */
998                 /*       nur auf der Y-Achse           � � �                    */
999                 /*   2.2, 2.3 Gegenueber, vertikal versetzt. � � �   � � �      */
1000                 /*            Ueberschneidung weder auf der  � � �   � � �      */
1001                 /*            X- noch auf der Y-Achse        � � �   � � �      */
1002                 /*   2.4, 2.5 Untereinander,   � � �   � � �                    */
1003                 /*            Ueberschneidung  � � �   � � �                    */
1004                 /*            nur auf X-Achse  � � �   � � �                    */
1005                 /*   2.6, 2.7 Gegeneinander, vertikal versetzt. � � �   � � �   */
1006                 /*            Ueberschneidung weder auf der     � � �   � � �   */
1007                 /*            X- noch auf der Y-Achse.          � � �   � � �   */
1008                 /*   2.8 Gegeneinander.       � � �                             */
1009                 /*       Ueberschneidung nur  � � �                             */
1010                 /*       auf der Y-Achse.     � � �                             */
1011                 /*   2.9 Die BewareRects der Objekte ueberschneiden             */
1012                 /*       sich auf X- und Y-Achse.                               */
1013                 /* Die Faelle gelten entsprechend umgesetzt auch fuer           */
1014                 /* senkrechte Linienaustritte.                                  */
1015                 /* Die Faelle 2.1-2.7 werden mit dem Default-Meeting ausreichend*/
1016                 /* gut behandelt. Spezielle MeetingPoints werden hier also nur  */
1017                 /* fuer 2.8 und 2.9 bestimmt.                                   */
1018 
1019                 // Normalisierung. aR1 soll der nach rechts und
1020                 // aR2 der nach links austretende sein.
1021                 Rectangle aBewR1(bRts1 ? aBewareRect1 : aBewareRect2);
1022                 Rectangle aBewR2(bRts1 ? aBewareRect2 : aBewareRect1);
1023                 Rectangle aBndR1(bRts1 ? aBoundRect1 : aBoundRect2);
1024                 Rectangle aBndR2(bRts1 ? aBoundRect2 : aBoundRect1);
1025                 if (aBewR1.Bottom()>aBewR2.Top() && aBewR1.Top()<aBewR2.Bottom()) {
1026                     // Ueberschneidung auf der Y-Achse. Faelle 2.1, 2.8, 2.9
1027                     if (aBewR1.Right()>aBewR2.Left()) {
1028                         // Faelle 2.8, 2.9
1029                         // Fall 2.8 ist immer Aussenrumlauf (bDirect=sal_False).
1030                         // Fall 2.9 kann auch Direktverbindung sein (bei geringer
1031                         // Ueberschneidung der BewareRects ohne Ueberschneidung der
1032                         // Boundrects wenn die Linienaustritte sonst das BewareRect
1033                         // des jeweils anderen Objekts verletzen wuerden.
1034                         FASTBOOL bCase29Direct=sal_False;
1035                         FASTBOOL bCase29=aBewR1.Right()>aBewR2.Left();
1036                         if (aBndR1.Right()<=aBndR2.Left()) { // Fall 2.9 und keine Boundrectueberschneidung
1037                             if ((aPt1.Y()>aBewareRect2.Top() && aPt1.Y()<aBewareRect2.Bottom()) ||
1038                                 (aPt2.Y()>aBewareRect1.Top() && aPt2.Y()<aBewareRect1.Bottom())) {
1039                                bCase29Direct=sal_True;
1040                             }
1041                         }
1042                         if (!bCase29Direct) {
1043                             FASTBOOL bObenLang=Abs(nYMin-aMeeting.Y())<=Abs(nYMax-aMeeting.Y());
1044                             if (bObenLang) {
1045                                 aMeeting.Y()=nYMin;
1046                             } else {
1047                                 aMeeting.Y()=nYMax;
1048                             }
1049                             bMeetingYMid=sal_False;
1050                             if (bCase29) {
1051                                 // und nun noch dafuer sorgen, dass das
1052                                 // umzingelte Obj nicht durchquert wird
1053                                 if ((aBewR1.Center().Y()<aBewR2.Center().Y()) != bObenLang) {
1054                                     aMeeting.X()=aBewR2.Right();
1055                                 } else {
1056                                     aMeeting.X()=aBewR1.Left();
1057                                 }
1058                                 bMeetingXMid=sal_False;
1059                             }
1060                         } else {
1061                             // Direkte Verbindung (3-Linien Z-Verbindung), da
1062                             // Verletzung der BewareRects unvermeidlich ist.
1063                             // Via Dreisatz werden die BewareRects nun verkleinert.
1064                             long nWant1=aBewR1.Right()-aBndR1.Right(); // Abstand bei Obj1
1065                             long nWant2=aBndR2.Left()-aBewR2.Left();   // Abstand bei Obj2
1066                             long nSpace=aBndR2.Left()-aBndR1.Right(); // verfuegbarer Platz
1067                             long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
1068                             long nGet2=nSpace-nGet1;
1069                             if (bRts1) { // Normalisierung zurueckwandeln
1070                                 aBewareRect1.Right()+=nGet1-nWant1;
1071                                 aBewareRect2.Left()-=nGet2-nWant2;
1072                             } else {
1073                                 aBewareRect2.Right()+=nGet1-nWant1;
1074                                 aBewareRect1.Left()-=nGet2-nWant2;
1075                             }
1076                             nIntersections++; // Qualitaet herabsetzen
1077                         }
1078                     }
1079                 }
1080             } else if (bVer1) { // beide senkrecht
1081                 Rectangle aBewR1(bUnt1 ? aBewareRect1 : aBewareRect2);
1082                 Rectangle aBewR2(bUnt1 ? aBewareRect2 : aBewareRect1);
1083                 Rectangle aBndR1(bUnt1 ? aBoundRect1 : aBoundRect2);
1084                 Rectangle aBndR2(bUnt1 ? aBoundRect2 : aBoundRect1);
1085                 if (aBewR1.Right()>aBewR2.Left() && aBewR1.Left()<aBewR2.Right()) {
1086                     // Ueberschneidung auf der Y-Achse. Faelle 2.1, 2.8, 2.9
1087                     if (aBewR1.Bottom()>aBewR2.Top()) {
1088                         // Faelle 2.8, 2.9
1089                         // Fall 2.8 ist immer Aussenrumlauf (bDirect=sal_False).
1090                         // Fall 2.9 kann auch Direktverbindung sein (bei geringer
1091                         // Ueberschneidung der BewareRects ohne Ueberschneidung der
1092                         // Boundrects wenn die Linienaustritte sonst das BewareRect
1093                         // des jeweils anderen Objekts verletzen wuerden.
1094                         FASTBOOL bCase29Direct=sal_False;
1095                         FASTBOOL bCase29=aBewR1.Bottom()>aBewR2.Top();
1096                         if (aBndR1.Bottom()<=aBndR2.Top()) { // Fall 2.9 und keine Boundrectueberschneidung
1097                             if ((aPt1.X()>aBewareRect2.Left() && aPt1.X()<aBewareRect2.Right()) ||
1098                                 (aPt2.X()>aBewareRect1.Left() && aPt2.X()<aBewareRect1.Right())) {
1099                                bCase29Direct=sal_True;
1100                             }
1101                         }
1102                         if (!bCase29Direct) {
1103                             FASTBOOL bLinksLang=Abs(nXMin-aMeeting.X())<=Abs(nXMax-aMeeting.X());
1104                             if (bLinksLang) {
1105                                 aMeeting.X()=nXMin;
1106                             } else {
1107                                 aMeeting.X()=nXMax;
1108                             }
1109                             bMeetingXMid=sal_False;
1110                             if (bCase29) {
1111                                 // und nun noch dafuer sorgen, dass das
1112                                 // umzingelte Obj nicht durchquert wird
1113                                 if ((aBewR1.Center().X()<aBewR2.Center().X()) != bLinksLang) {
1114                                     aMeeting.Y()=aBewR2.Bottom();
1115                                 } else {
1116                                     aMeeting.Y()=aBewR1.Top();
1117                                 }
1118                                 bMeetingYMid=sal_False;
1119                             }
1120                         } else {
1121                             // Direkte Verbindung (3-Linien Z-Verbindung), da
1122                             // Verletzung der BewareRects unvermeidlich ist.
1123                             // Via Dreisatz werden die BewareRects nun verkleinert.
1124                             long nWant1=aBewR1.Bottom()-aBndR1.Bottom(); // Abstand bei Obj1
1125                             long nWant2=aBndR2.Top()-aBewR2.Top();   // Abstand bei Obj2
1126                             long nSpace=aBndR2.Top()-aBndR1.Bottom(); // verfuegbarer Platz
1127                             long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
1128                             long nGet2=nSpace-nGet1;
1129                             if (bUnt1) { // Normalisierung zurueckwandeln
1130                                 aBewareRect1.Bottom()+=nGet1-nWant1;
1131                                 aBewareRect2.Top()-=nGet2-nWant2;
1132                             } else {
1133                                 aBewareRect2.Bottom()+=nGet1-nWant1;
1134                                 aBewareRect1.Top()-=nGet2-nWant2;
1135                             }
1136                             nIntersections++; // Qualitaet herabsetzen
1137                         }
1138                     }
1139                 }
1140             }
1141         } else if (nMainCase==3) { // Fall 3: Einer waagerecht und der andere senkrecht. Sehr viele Fallunterscheidungen
1142             /* Kleine Legende: � � � � � -> Ohne Ueberschneidung, maximal Beruehrung.                   */
1143             /*                 � � � � � -> Ueberschneidung                                             */
1144             /*                 � � � � � -> Selbe Hoehe                                                 */
1145             /*                 � � � � � -> Ueberschneidung                                             */
1146             /*                 � � � � � -> Ohne Ueberschneidung, maximal Beruehrung.                   */
1147             /* Linienaustritte links �, rechts �, oben � und unten �.                                   */
1148             /* Insgesamt sind 96 Konstellationen moeglich, wobei einige nicht einmal                    */
1149             /* eindeutig einem Fall und damit einer Behandlungsmethode zugeordnet werden                */
1150             /* koennen.                                                                                 */
1151             /* 3.1: Hierzu moegen alle Konstellationen zaehlen, die durch den                           */
1152             /*      Default-MeetingPoint zufriedenstellend abgedeckt sind (20+12).                      */
1153             /*   � � � � �    � � � � �   Diese 12  � � � � �    � � � � �    � � � � �    � � � � �    */
1154             /*   � � � � �    � � � � �   Konstel.  � � � � �    � � � � �    � � � � �    � � � � �    */
1155             /*   � � � � �    � � � � �   jedoch    � � � � �    � � � � �    � � � � �    � � � � �    */
1156             /*   � � � � �    � � � � �   nur zum   � � � � �    � � � � �    � � � � �    � � � � �    */
1157             /*   � � � � �    � � � � �   Teil:     � � � � �    � � � � �    � � � � �    � � � � �    */
1158             /*   Letztere 16 Faelle scheiden aus, sobald sich die Objekte offen                         */
1159             /*   gegenueberstehen (siehe Fall 3.2).                                                     */
1160             /* 3.2: Die Objekte stehen sich offen gegenueber und somit ist eine                         */
1161             /*      Verbindung mit lediglich 2 Linien moeglich (4+20).                                  */
1162             /*      Dieser Fall hat 1. Prioritaet.                                                      */
1163             /*   � � � � �   � � � � �   Diese 20  � � � � �   � � � � �   � � � � �   � � � � �        */
1164             /*   � � � � �   � � � � �   Konstel.  � � � � �   � � � � �   � � � � �   � � � � �        */
1165             /*   � � � � �   � � � � �   jedoch    � � � � �   � � � � �   � � � � �   � � � � �        */
1166             /*   � � � � �   � � � � �   nur zum   � � � � �   � � � � �   � � � � �   � � � � �        */
1167             /*   � � � � �   � � � � �   Teil:     � � � � �   � � � � �   � � � � �   � � � � �        */
1168             /* 3.3: Die Linienaustritte zeigen vom anderen Objekt weg bzw. hinter                       */
1169             /*      dessen Ruecken vorbei (52+4).                                                       */
1170             /*   � � � � �   � � � � �   � � � � �   � � � � �   Diese 4   � � � � �   � � � � �        */
1171             /*   � � � � �   � � � � �   � � � � �   � � � � �   Konstel.  � � � � �   � � � � �        */
1172             /*   � � � � �   � � � � �   � � � � �   � � � � �   jedoch    � � � � �   � � � � �        */
1173             /*   � � � � �   � � � � �   � � � � �   � � � � �   nur zum   � � � � �   � � � � �        */
1174             /*   � � � � �   � � � � �   � � � � �   � � � � �   Teil:     � � � � �   � � � � �        */
1175 
1176             // Fall 3.2
1177             Rectangle aTmpR1(aBewareRect1);
1178             Rectangle aTmpR2(aBewareRect2);
1179             if (bBewareOverlap) {
1180                 // Ueberschneidung der BewareRects: BoundRects fuer Check auf Fall 3.2 verwenden.
1181                 aTmpR1=aBoundRect1;
1182                 aTmpR2=aBoundRect2;
1183             }
1184             if ((((bRts1 && aTmpR1.Right ()<=aPt2.X()) || (bLks1 && aTmpR1.Left()>=aPt2.X())) &&
1185                  ((bUnt2 && aTmpR2.Bottom()<=aPt1.Y()) || (bObn2 && aTmpR2.Top ()>=aPt1.Y()))) ||
1186                 (((bRts2 && aTmpR2.Right ()<=aPt1.X()) || (bLks2 && aTmpR2.Left()>=aPt1.X())) &&
1187                  ((bUnt1 && aTmpR1.Bottom()<=aPt2.Y()) || (bObn1 && aTmpR1.Top ()>=aPt2.Y())))) {
1188                 // Fall 3.2 trifft zu: Verbindung mit lediglich 2 Linien
1189                 bForceMeeting=sal_True;
1190                 bMeetingXMid=sal_False;
1191                 bMeetingYMid=sal_False;
1192                 if (bHor1) {
1193                     aMeeting.X()=aPt2.X();
1194                     aMeeting.Y()=aPt1.Y();
1195                 } else {
1196                     aMeeting.X()=aPt1.X();
1197                     aMeeting.Y()=aPt2.Y();
1198                 }
1199                 // Falls Ueberschneidung der BewareRects:
1200                 aBewareRect1=aTmpR1;
1201                 aBewareRect2=aTmpR2;
1202             } else if ((((bRts1 && aBewareRect1.Right ()>aBewareRect2.Left  ()) ||
1203                          (bLks1 && aBewareRect1.Left  ()<aBewareRect2.Right ())) &&
1204                         ((bUnt2 && aBewareRect2.Bottom()>aBewareRect1.Top   ()) ||
1205                          (bObn2 && aBewareRect2.Top   ()<aBewareRect1.Bottom()))) ||
1206                        (((bRts2 && aBewareRect2.Right ()>aBewareRect1.Left  ()) ||
1207                          (bLks2 && aBewareRect2.Left  ()<aBewareRect1.Right ())) &&
1208                         ((bUnt1 && aBewareRect1.Bottom()>aBewareRect2.Top   ()) ||
1209                          (bObn1 && aBewareRect1.Top   ()<aBewareRect2.Bottom())))) {
1210                 // Fall 3.3
1211                 bForceMeeting=sal_True;
1212                 if (bRts1 || bRts2) { aMeeting.X()=nXMax; bMeetingXMid=sal_False; }
1213                 if (bLks1 || bLks2) { aMeeting.X()=nXMin; bMeetingXMid=sal_False; }
1214                 if (bUnt1 || bUnt2) { aMeeting.Y()=nYMax; bMeetingYMid=sal_False; }
1215                 if (bObn1 || bObn2) { aMeeting.Y()=nYMin; bMeetingYMid=sal_False; }
1216             }
1217         }
1218     }
1219 
1220     XPolygon aXP1(ImpCalcObjToCenter(aPt1,nAngle1,aBewareRect1,aMeeting));
1221     XPolygon aXP2(ImpCalcObjToCenter(aPt2,nAngle2,aBewareRect2,aMeeting));
1222     sal_uInt16 nXP1Anz=aXP1.GetPointCount();
1223     sal_uInt16 nXP2Anz=aXP2.GetPointCount();
1224     if (bInfo) {
1225         pInfo->nObj1Lines=nXP1Anz; if (nXP1Anz>1) pInfo->nObj1Lines--;
1226         pInfo->nObj2Lines=nXP2Anz; if (nXP2Anz>1) pInfo->nObj2Lines--;
1227     }
1228     Point aEP1(aXP1[nXP1Anz-1]);
1229     Point aEP2(aXP2[nXP2Anz-1]);
1230     FASTBOOL bInsMeetingPoint=aEP1.X()!=aEP2.X() && aEP1.Y()!=aEP2.Y();
1231     FASTBOOL bHorzE1=aEP1.Y()==aXP1[nXP1Anz-2].Y(); // letzte Linie von XP1 horizontal?
1232     FASTBOOL bHorzE2=aEP2.Y()==aXP2[nXP2Anz-2].Y(); // letzte Linie von XP2 horizontal?
1233     if (aEP1==aEP2 && (bHorzE1 && bHorzE2 && aEP1.Y()==aEP2.Y()) || (!bHorzE1 && !bHorzE2 && aEP1.X()==aEP2.X())) {
1234         // Sonderbehandlung fuer 'I'-Verbinder
1235         nXP1Anz--; aXP1.Remove(nXP1Anz,1);
1236         nXP2Anz--; aXP2.Remove(nXP2Anz,1);
1237         bMeetingXMid=sal_False;
1238         bMeetingYMid=sal_False;
1239     }
1240     if (bInsMeetingPoint) {
1241         aXP1.Insert(XPOLY_APPEND,aMeeting,XPOLY_NORMAL);
1242         if (bInfo) {
1243             // Durch einfuegen des MeetingPoints kommen 2 weitere Linie hinzu.
1244             // Evtl. wird eine von diesen die Mittellinie.
1245             if (pInfo->nObj1Lines==pInfo->nObj2Lines) {
1246                 pInfo->nObj1Lines++;
1247                 pInfo->nObj2Lines++;
1248             } else {
1249                 if (pInfo->nObj1Lines>pInfo->nObj2Lines) {
1250                     pInfo->nObj2Lines++;
1251                     pInfo->nMiddleLine=nXP1Anz-1;
1252                 } else {
1253                     pInfo->nObj1Lines++;
1254                     pInfo->nMiddleLine=nXP1Anz;
1255                 }
1256             }
1257         }
1258     } else if (bInfo && aEP1!=aEP2 && nXP1Anz+nXP2Anz>=4) {
1259         // Durch Verbinden der beiden Enden kommt eine weitere Linie hinzu.
1260         // Dies wird die Mittellinie.
1261         pInfo->nMiddleLine=nXP1Anz-1;
1262     }
1263     sal_uInt16 nNum=aXP2.GetPointCount();
1264     if (aXP1[nXP1Anz-1]==aXP2[nXP2Anz-1] && nXP1Anz>1 && nXP2Anz>1) nNum--;
1265     while (nNum>0) {
1266         nNum--;
1267         aXP1.Insert(XPOLY_APPEND,aXP2[nNum],XPOLY_NORMAL);
1268     }
1269     sal_uInt16 nPntAnz=aXP1.GetPointCount();
1270     char cForm=0;
1271     if (bInfo || pnQuality!=NULL) {
1272         cForm='?';
1273         if (nPntAnz==2) cForm='I';
1274         else if (nPntAnz==3) cForm='L';
1275         else if (nPntAnz==4) { // Z oder U
1276             if (nAngle1==nAngle2) cForm='U';
1277             else cForm='Z';
1278         } else if (nPntAnz==4) { /* �-�  �-�  */
1279             /* ...                 -�     -�  */
1280         } else if (nPntAnz==6) { // S oder C oder ...
1281             if (nAngle1!=nAngle2) {
1282                 // Fuer Typ S hat Linie2 dieselbe Richtung wie Linie4.
1283                 // Bei Typ C sind die beiden genau entgegengesetzt.
1284                 Point aP1(aXP1[1]);
1285                 Point aP2(aXP1[2]);
1286                 Point aP3(aXP1[3]);
1287                 Point aP4(aXP1[4]);
1288                 if (aP1.Y()==aP2.Y()) { // beide Linien Horz
1289                     if ((aP1.X()<aP2.X())==(aP3.X()<aP4.X())) cForm='S';
1290                     else cForm='C';
1291                 } else { // sonst beide Linien Vert
1292                     if ((aP1.Y()<aP2.Y())==(aP3.Y()<aP4.Y())) cForm='S';
1293                     else cForm='C';
1294                 }
1295             } else cForm='4'; // sonst der 3. Fall mit 5 Linien
1296         } else cForm='?';  //
1297         // Weitere Formen:
1298         if (bInfo) {
1299             pInfo->cOrthoForm=cForm;
1300             if (cForm=='I' || cForm=='L' || cForm=='Z' || cForm=='U') {
1301                 pInfo->nObj1Lines=1;
1302                 pInfo->nObj2Lines=1;
1303                 if (cForm=='Z' || cForm=='U') {
1304                     pInfo->nMiddleLine=1;
1305                 } else {
1306                     pInfo->nMiddleLine=0xFFFF;
1307                 }
1308             } else if (cForm=='S' || cForm=='C') {
1309                 pInfo->nObj1Lines=2;
1310                 pInfo->nObj2Lines=2;
1311                 pInfo->nMiddleLine=2;
1312             }
1313         }
1314     }
1315     if (pnQuality!=NULL) {
1316         sal_uIntPtr nQual=0;
1317         sal_uIntPtr nQual0=nQual; // Ueberlaeufe vorbeugen
1318         FASTBOOL bOverflow=sal_False;
1319         Point aPt0(aXP1[0]);
1320         for (sal_uInt16 nPntNum=1; nPntNum<nPntAnz; nPntNum++) {
1321             Point aPt1b(aXP1[nPntNum]);
1322             nQual+=Abs(aPt1b.X()-aPt0.X())+Abs(aPt1b.Y()-aPt0.Y());
1323             if (nQual<nQual0) bOverflow=sal_True;
1324             nQual0=nQual;
1325             aPt0=aPt1b;
1326         }
1327 
1328         sal_uInt16 nTmp=nPntAnz;
1329         if (cForm=='Z') {
1330             nTmp=2; // Z-Form hat gute Qualitaet (nTmp=2 statt 4)
1331             sal_uIntPtr n1=Abs(aXP1[1].X()-aXP1[0].X())+Abs(aXP1[1].Y()-aXP1[0].Y());
1332             sal_uIntPtr n2=Abs(aXP1[2].X()-aXP1[1].X())+Abs(aXP1[2].Y()-aXP1[1].Y());
1333             sal_uIntPtr n3=Abs(aXP1[3].X()-aXP1[2].X())+Abs(aXP1[3].Y()-aXP1[2].Y());
1334             // fuer moeglichst gleichlange Linien sorgen
1335             sal_uIntPtr nBesser=0;
1336             n1+=n3;
1337             n3=n2/4;
1338             if (n1>=n2) nBesser=6;
1339             else if (n1>=3*n3) nBesser=4;
1340             else if (n1>=2*n3) nBesser=2;
1341             if (aXP1[0].Y()!=aXP1[1].Y()) nBesser++; // Senkrechte Startlinie kriegt auch noch einen Pluspunkt (fuer H/V-Prio)
1342             if (nQual>nBesser) nQual-=nBesser; else nQual=0;
1343         }
1344         if (nTmp>=3) {
1345             nQual0=nQual;
1346             nQual+=(sal_uIntPtr)nTmp*0x01000000;
1347             if (nQual<nQual0 || nTmp>15) bOverflow=sal_True;
1348         }
1349         if (nPntAnz>=2) { // Austrittswinkel nochmal pruefen
1350             Point aP1(aXP1[1]); aP1-=aXP1[0];
1351             Point aP2(aXP1[nPntAnz-2]); aP2-=aXP1[nPntAnz-1];
1352             long nAng1=0; if (aP1.X()<0) nAng1=18000; if (aP1.Y()>0) nAng1=27000;
1353             if (aP1.Y()<0) nAng1=9000; if (aP1.X()!=0 && aP1.Y()!=0) nAng1=1; // Schraeg!?!
1354             long nAng2=0; if (aP2.X()<0) nAng2=18000; if (aP2.Y()>0) nAng2=27000;
1355             if (aP2.Y()<0) nAng2=9000; if (aP2.X()!=0 && aP2.Y()!=0) nAng2=1; // Schraeg!?!
1356             if (nAng1!=nAngle1) nIntersections++;
1357             if (nAng2!=nAngle2) nIntersections++;
1358         }
1359 
1360         // Fuer den Qualitaetscheck wieder die Original-Rects verwenden und
1361         // gleichzeitig checken, ob eins fuer die Edge-Berechnung verkleinert
1362         // wurde (z.B. Fall 2.9)
1363         aBewareRect1=rBewareRect1;
1364         aBewareRect2=rBewareRect2;
1365 
1366         for (sal_uInt16 i=0; i<nPntAnz; i++) {
1367             Point aPt1b(aXP1[i]);
1368             FASTBOOL b1=aPt1b.X()>aBewareRect1.Left() && aPt1b.X()<aBewareRect1.Right() &&
1369                         aPt1b.Y()>aBewareRect1.Top() && aPt1b.Y()<aBewareRect1.Bottom();
1370             FASTBOOL b2=aPt1b.X()>aBewareRect2.Left() && aPt1b.X()<aBewareRect2.Right() &&
1371                         aPt1b.Y()>aBewareRect2.Top() && aPt1b.Y()<aBewareRect2.Bottom();
1372             sal_uInt16 nInt0=nIntersections;
1373             if (i==0 || i==nPntAnz-1) {
1374                 if (b1 && b2) nIntersections++;
1375             } else {
1376                 if (b1) nIntersections++;
1377                 if (b2) nIntersections++;
1378             }
1379             // und nun noch auf Ueberschneidungen checken
1380             if (i>0 && nInt0==nIntersections) {
1381                 if (aPt0.Y()==aPt1b.Y()) { // Horizontale Linie
1382                     if (aPt0.Y()>aBewareRect1.Top() && aPt0.Y()<aBewareRect1.Bottom() &&
1383                         ((aPt0.X()<=aBewareRect1.Left() && aPt1b.X()>=aBewareRect1.Right()) ||
1384                          (aPt1b.X()<=aBewareRect1.Left() && aPt0.X()>=aBewareRect1.Right()))) nIntersections++;
1385                     if (aPt0.Y()>aBewareRect2.Top() && aPt0.Y()<aBewareRect2.Bottom() &&
1386                         ((aPt0.X()<=aBewareRect2.Left() && aPt1b.X()>=aBewareRect2.Right()) ||
1387                          (aPt1b.X()<=aBewareRect2.Left() && aPt0.X()>=aBewareRect2.Right()))) nIntersections++;
1388                 } else { // Vertikale Linie
1389                     if (aPt0.X()>aBewareRect1.Left() && aPt0.X()<aBewareRect1.Right() &&
1390                         ((aPt0.Y()<=aBewareRect1.Top() && aPt1b.Y()>=aBewareRect1.Bottom()) ||
1391                          (aPt1b.Y()<=aBewareRect1.Top() && aPt0.Y()>=aBewareRect1.Bottom()))) nIntersections++;
1392                     if (aPt0.X()>aBewareRect2.Left() && aPt0.X()<aBewareRect2.Right() &&
1393                         ((aPt0.Y()<=aBewareRect2.Top() && aPt1b.Y()>=aBewareRect2.Bottom()) ||
1394                          (aPt1b.Y()<=aBewareRect2.Top() && aPt0.Y()>=aBewareRect2.Bottom()))) nIntersections++;
1395                 }
1396             }
1397             aPt0=aPt1b;
1398         }
1399         if (nPntAnz<=1) nIntersections++;
1400         nQual0=nQual;
1401         nQual+=(sal_uIntPtr)nIntersections*0x10000000;
1402         if (nQual<nQual0 || nIntersections>15) bOverflow=sal_True;
1403 
1404         if (bOverflow || nQual==0xFFFFFFFF) nQual=0xFFFFFFFE;
1405         *pnQuality=nQual;
1406     }
1407     if (bInfo) { // nun die Linienversaetze auf aXP1 anwenden
1408         if (pInfo->nMiddleLine!=0xFFFF) {
1409             sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(MIDDLELINE,aXP1);
1410             if (pInfo->ImpIsHorzLine(MIDDLELINE,aXP1)) {
1411                 aXP1[nIdx].Y()+=pInfo->aMiddleLine.Y();
1412                 aXP1[nIdx+1].Y()+=pInfo->aMiddleLine.Y();
1413             } else {
1414                 aXP1[nIdx].X()+=pInfo->aMiddleLine.X();
1415                 aXP1[nIdx+1].X()+=pInfo->aMiddleLine.X();
1416             }
1417         }
1418         if (pInfo->nObj1Lines>=2) {
1419             sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ1LINE2,aXP1);
1420             if (pInfo->ImpIsHorzLine(OBJ1LINE2,aXP1)) {
1421                 aXP1[nIdx].Y()+=pInfo->aObj1Line2.Y();
1422                 aXP1[nIdx+1].Y()+=pInfo->aObj1Line2.Y();
1423             } else {
1424                 aXP1[nIdx].X()+=pInfo->aObj1Line2.X();
1425                 aXP1[nIdx+1].X()+=pInfo->aObj1Line2.X();
1426             }
1427         }
1428         if (pInfo->nObj1Lines>=3) {
1429             sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ1LINE3,aXP1);
1430             if (pInfo->ImpIsHorzLine(OBJ1LINE3,aXP1)) {
1431                 aXP1[nIdx].Y()+=pInfo->aObj1Line3.Y();
1432                 aXP1[nIdx+1].Y()+=pInfo->aObj1Line3.Y();
1433             } else {
1434                 aXP1[nIdx].X()+=pInfo->aObj1Line3.X();
1435                 aXP1[nIdx+1].X()+=pInfo->aObj1Line3.X();
1436             }
1437         }
1438         if (pInfo->nObj2Lines>=2) {
1439             sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ2LINE2,aXP1);
1440             if (pInfo->ImpIsHorzLine(OBJ2LINE2,aXP1)) {
1441                 aXP1[nIdx].Y()+=pInfo->aObj2Line2.Y();
1442                 aXP1[nIdx+1].Y()+=pInfo->aObj2Line2.Y();
1443             } else {
1444                 aXP1[nIdx].X()+=pInfo->aObj2Line2.X();
1445                 aXP1[nIdx+1].X()+=pInfo->aObj2Line2.X();
1446             }
1447         }
1448         if (pInfo->nObj2Lines>=3) {
1449             sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ2LINE3,aXP1);
1450             if (pInfo->ImpIsHorzLine(OBJ2LINE3,aXP1)) {
1451                 aXP1[nIdx].Y()+=pInfo->aObj2Line3.Y();
1452                 aXP1[nIdx+1].Y()+=pInfo->aObj2Line3.Y();
1453             } else {
1454                 aXP1[nIdx].X()+=pInfo->aObj2Line3.X();
1455                 aXP1[nIdx+1].X()+=pInfo->aObj2Line3.X();
1456             }
1457         }
1458     }
1459     // Nun mache ich ggf. aus dem Verbinder eine Bezierkurve
1460     if (eKind==SDREDGE_BEZIER && nPntAnz>2) {
1461         Point* pPt1=&aXP1[0];
1462         Point* pPt2=&aXP1[1];
1463         Point* pPt3=&aXP1[nPntAnz-2];
1464         Point* pPt4=&aXP1[nPntAnz-1];
1465         long dx1=pPt2->X()-pPt1->X();
1466         long dy1=pPt2->Y()-pPt1->Y();
1467         long dx2=pPt3->X()-pPt4->X();
1468         long dy2=pPt3->Y()-pPt4->Y();
1469         if (cForm=='L') { // nPntAnz==3
1470             aXP1.SetFlags(1,XPOLY_CONTROL);
1471             Point aPt3(*pPt2);
1472             aXP1.Insert(2,aPt3,XPOLY_CONTROL);
1473             nPntAnz=aXP1.GetPointCount();
1474             pPt1=&aXP1[0];
1475             pPt2=&aXP1[1];
1476             pPt3=&aXP1[nPntAnz-2];
1477             pPt4=&aXP1[nPntAnz-1];
1478             pPt2->X()-=dx1/3;
1479             pPt2->Y()-=dy1/3;
1480             pPt3->X()-=dx2/3;
1481             pPt3->Y()-=dy2/3;
1482         } else if (nPntAnz>=4 && nPntAnz<=6) { // Z oder U oder ...
1483             // fuer Alle Anderen werden die Endpunkte der Ausgangslinien
1484             // erstmal zu Kontrollpunkten. Bei nPntAnz>4 ist also noch
1485             // Nacharbeit erforderlich!
1486             aXP1.SetFlags(1,XPOLY_CONTROL);
1487             aXP1.SetFlags(nPntAnz-2,XPOLY_CONTROL);
1488             // Distanz x1.5
1489             pPt2->X()+=dx1/2;
1490             pPt2->Y()+=dy1/2;
1491             pPt3->X()+=dx2/2;
1492             pPt3->Y()+=dy2/2;
1493             if (nPntAnz==5) {
1494                 // Vor und hinter dem Mittelpunkt jeweils
1495                 // noch einen Kontrollpunkt einfuegen
1496                 Point aCenter(aXP1[2]);
1497                 long dx1b=aCenter.X()-aXP1[1].X();
1498                 long dy1b=aCenter.Y()-aXP1[1].Y();
1499                 long dx2b=aCenter.X()-aXP1[3].X();
1500                 long dy2b=aCenter.Y()-aXP1[3].Y();
1501                 aXP1.Insert(2,aCenter,XPOLY_CONTROL);
1502                 aXP1.SetFlags(3,XPOLY_SYMMTR);
1503                 aXP1.Insert(4,aCenter,XPOLY_CONTROL);
1504                 aXP1[2].X()-=dx1b/2;
1505                 aXP1[2].Y()-=dy1b/2;
1506                 aXP1[3].X()-=(dx1b+dx2b)/4;
1507                 aXP1[3].Y()-=(dy1b+dy2b)/4;
1508                 aXP1[4].X()-=dx2b/2;
1509                 aXP1[4].Y()-=dy2b/2;
1510             }
1511             if (nPntAnz==6) {
1512                 Point aPt1b(aXP1[2]);
1513                 Point aPt2b(aXP1[3]);
1514                 aXP1.Insert(2,aPt1b,XPOLY_CONTROL);
1515                 aXP1.Insert(5,aPt2b,XPOLY_CONTROL);
1516                 long dx=aPt1b.X()-aPt2b.X();
1517                 long dy=aPt1b.Y()-aPt2b.Y();
1518                 aXP1[3].X()-=dx/2;
1519                 aXP1[3].Y()-=dy/2;
1520                 aXP1.SetFlags(3,XPOLY_SYMMTR);
1521                 //aXP1[4].X()+=dx/2;
1522                 //aXP1[4].Y()+=dy/2;
1523                 aXP1.Remove(4,1); // weil identisch mit aXP1[3]
1524             }
1525         }
1526     }
1527     return aXP1;
1528 }
1529 
1530 /*
1531 Nach einer einfachen Rechnung koennte es max. 64 unterschiedliche Verlaeufe mit
1532 5 Linien, 32 mit 4 Linien, 16 mit 3, 8 mit 2 Linien und 4 mit 1 Linie geben=124.
1533 Normalisiert auf 1. Austrittswinkel nach rechts bleiben dann noch 31.
1534 Dann noch eine vertikale Spiegelung wegnormalisiert bleiben noch 16
1535 characteristische Verlaufszuege mit 1-5 Linien:
1536 Mit 1 Linie (Typ 'I'):  --
1537 Mit 2 Linien (Typ 'L'): -�
1538 Mit 3 Linien (Typ 'U'):  -�  (Typ 'Z'):  �-
1539                          -�             -�
1540 Mit 4 Linien: 1 ist nicht plausibel, 3 ist=2 (90deg Drehung). Verbleibt 2,4
1541      �-�  ڿ  ��  ڿ                               ڿ  �-�
1542     -�   -�   -�  -�                              -�    -�
1543 Mit 5 Linien: nicht plausibel sind 1,2,4,5. 7 ist identisch mit 3 (Richtungsumkehr)
1544               Bleibt also 3,6 und 8.              '4'  'S'  'C'
1545        �    �             -�   �-  �-�                  �-
1546      �-�  �-�  �-�   �-�   ��  �� -� � �-�         �-�  ��  �-�
1547     -�   -�   -� �  -� �-  -�  -�  --� � �        -� �  -�  � �
1548 Insgesamt sind also 9 Grundtypen zu unterscheiden die den 400 Konstellationen
1549 aus Objektposition und Austrittswinkeln zuzuordnen sind.
1550 4 der 9 Grundtypen haben eine 'Mittellinie'. Die Anzahl der zu Objektabstaende
1551 je Objekt variiert von 0-3:
1552      Mi   O1   O2   Anmerkung
1553 'I':  n   0    0
1554 'L':  n   0    0
1555 'U':  n  0-1  0-1
1556 'Z':  j   0    0
1557 4.1:  j   0    1    = U+1 bzw. 1+U
1558 4.2:  n  0-2  0-2   = Z+1
1559 '4':  j   0    2    = Z+2
1560 'S':  j   1    1    = 1+Z+1
1561 'C':  n  0-3  0-3   = 1+U+1
1562 */
1563 
Notify(SfxBroadcaster & rBC,const SfxHint & rHint)1564 void __EXPORT SdrEdgeObj::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
1565 {
1566     SfxSimpleHint* pSimple=PTR_CAST(SfxSimpleHint,&rHint);
1567     sal_uIntPtr nId=pSimple==0 ? 0 : pSimple->GetId();
1568     FASTBOOL bDataChg=nId==SFX_HINT_DATACHANGED;
1569     FASTBOOL bDying=nId==SFX_HINT_DYING;
1570     FASTBOOL bObj1=aCon1.pObj!=NULL && aCon1.pObj->GetBroadcaster()==&rBC;
1571     FASTBOOL bObj2=aCon2.pObj!=NULL && aCon2.pObj->GetBroadcaster()==&rBC;
1572     if (bDying && (bObj1 || bObj2)) {
1573         // #35605# Dying vorher abfangen, damit AttrObj nicht
1574         // wg. vermeintlicher Vorlagenaenderung rumbroadcastet
1575         if (bObj1) aCon1.pObj=NULL;
1576         if (bObj2) aCon2.pObj=NULL;
1577         return; // Und mehr braucht hier nicht getan werden.
1578     }
1579     if ( bObj1 || bObj2 )
1580     {
1581         bEdgeTrackUserDefined = sal_False;
1582     }
1583     SdrTextObj::Notify(rBC,rHint);
1584     if (nNotifyingCount==0) { // Hier nun auch ein VerriegelungsFlag
1585         ((SdrEdgeObj*)this)->nNotifyingCount++;
1586         SdrHint* pSdrHint=PTR_CAST(SdrHint,&rHint);
1587         if (bDataChg) { // StyleSheet geaendert
1588             ImpSetAttrToEdgeInfo(); // Werte bei Vorlagenaenderung vom Pool nach aEdgeInfo kopieren
1589         }
1590         if (bDataChg                                ||
1591             (bObj1 && aCon1.pObj->GetPage()==pPage) ||
1592             (bObj2 && aCon2.pObj->GetPage()==pPage) ||
1593             (pSdrHint && pSdrHint->GetKind()==HINT_OBJREMOVED))
1594         {
1595             // Broadcasting nur, wenn auf der selben Page
1596             Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
1597             // #110094#-14 if (!bEdgeTrackDirty) SendRepaintBroadcast();
1598             ImpDirtyEdgeTrack();
1599 
1600             // only redraw here, no objectchange
1601             ActionChanged();
1602             // BroadcastObjectChange();
1603 
1604             SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
1605         }
1606         ((SdrEdgeObj*)this)->nNotifyingCount--;
1607     }
1608 }
1609 
1610 /** updates edges that are connected to the edges of this object
1611     as if the connected objects send a repaint broadcast
1612     #103122#
1613 */
Reformat()1614 void SdrEdgeObj::Reformat()
1615 {
1616     if( NULL != aCon1.pObj )
1617     {
1618         SfxSimpleHint aHint( SFX_HINT_DATACHANGED );
1619         Notify( *const_cast<SfxBroadcaster*>(aCon1.pObj->GetBroadcaster()), aHint );
1620     }
1621 
1622     if( NULL != aCon2.pObj )
1623     {
1624         SfxSimpleHint aHint( SFX_HINT_DATACHANGED );
1625         Notify( *const_cast<SfxBroadcaster*>(aCon2.pObj->GetBroadcaster()), aHint );
1626     }
1627 }
1628 
operator =(const SdrObject & rObj)1629 void SdrEdgeObj::operator=(const SdrObject& rObj)
1630 {
1631     SdrTextObj::operator=(rObj);
1632     *pEdgeTrack    =*((SdrEdgeObj&)rObj).pEdgeTrack;
1633     bEdgeTrackDirty=((SdrEdgeObj&)rObj).bEdgeTrackDirty;
1634     aCon1          =((SdrEdgeObj&)rObj).aCon1;
1635     aCon2          =((SdrEdgeObj&)rObj).aCon2;
1636     aCon1.pObj=NULL;
1637     aCon2.pObj=NULL;
1638     aEdgeInfo=((SdrEdgeObj&)rObj).aEdgeInfo;
1639 }
1640 
TakeObjNameSingul(XubString & rName) const1641 void SdrEdgeObj::TakeObjNameSingul(XubString& rName) const
1642 {
1643     rName=ImpGetResStr(STR_ObjNameSingulEDGE);
1644 
1645     String aName( GetName() );
1646     if(aName.Len())
1647     {
1648         rName += sal_Unicode(' ');
1649         rName += sal_Unicode('\'');
1650         rName += aName;
1651         rName += sal_Unicode('\'');
1652     }
1653 }
1654 
TakeObjNamePlural(XubString & rName) const1655 void SdrEdgeObj::TakeObjNamePlural(XubString& rName) const
1656 {
1657     rName=ImpGetResStr(STR_ObjNamePluralEDGE);
1658 }
1659 
TakeXorPoly() const1660 basegfx::B2DPolyPolygon SdrEdgeObj::TakeXorPoly() const
1661 {
1662     basegfx::B2DPolyPolygon aPolyPolygon;
1663 
1664     if (bEdgeTrackDirty)
1665     {
1666         ((SdrEdgeObj*)this)->ImpRecalcEdgeTrack();
1667     }
1668 
1669     if(pEdgeTrack)
1670     {
1671         aPolyPolygon.append(pEdgeTrack->getB2DPolygon());
1672     }
1673 
1674     return aPolyPolygon;
1675 }
1676 
SetEdgeTrackPath(const basegfx::B2DPolyPolygon & rPoly)1677 void SdrEdgeObj::SetEdgeTrackPath( const basegfx::B2DPolyPolygon& rPoly )
1678 {
1679     if ( !rPoly.count() )
1680     {
1681         bEdgeTrackDirty = sal_True;
1682         bEdgeTrackUserDefined = sal_False;
1683     }
1684     else
1685     {
1686         *pEdgeTrack = XPolygon( rPoly.getB2DPolygon( 0 ) );
1687         bEdgeTrackDirty = sal_False;
1688         bEdgeTrackUserDefined = sal_True;
1689 
1690         // #i110629# also set aRect and maSnapeRect dependent from pEdgeTrack
1691         const Rectangle aPolygonBounds(pEdgeTrack->GetBoundRect());
1692         aRect = aPolygonBounds;
1693         maSnapRect = aPolygonBounds;
1694     }
1695 }
1696 
GetEdgeTrackPath() const1697 basegfx::B2DPolyPolygon SdrEdgeObj::GetEdgeTrackPath() const
1698 {
1699     basegfx::B2DPolyPolygon aPolyPolygon;
1700 
1701     if (bEdgeTrackDirty)
1702         ((SdrEdgeObj*)this)->ImpRecalcEdgeTrack();
1703 
1704     aPolyPolygon.append( pEdgeTrack->getB2DPolygon() );
1705 
1706     return aPolyPolygon;
1707 }
1708 
GetHdlCount() const1709 sal_uInt32 SdrEdgeObj::GetHdlCount() const
1710 {
1711     SdrEdgeKind eKind=((SdrEdgeKindItem&)(GetObjectItem(SDRATTR_EDGEKIND))).GetValue();
1712     sal_uInt32 nHdlAnz(0L);
1713     sal_uInt32 nPntAnz(pEdgeTrack->GetPointCount());
1714 
1715     if(nPntAnz)
1716     {
1717         nHdlAnz = 2L;
1718 
1719         if ((eKind==SDREDGE_ORTHOLINES || eKind==SDREDGE_BEZIER) && nPntAnz >= 4L)
1720         {
1721             sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0L ? aEdgeInfo.nObj1Lines - 1L : 0L);
1722             sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0L ? aEdgeInfo.nObj2Lines - 1L : 0L);
1723             sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1L : 0L);
1724             nHdlAnz += nO1 + nO2 + nM;
1725         }
1726         else if (eKind==SDREDGE_THREELINES && nPntAnz == 4L)
1727         {
1728             if(GetConnectedNode(sal_True))
1729                 nHdlAnz++;
1730 
1731             if(GetConnectedNode(sal_False))
1732                 nHdlAnz++;
1733         }
1734     }
1735 
1736     return nHdlAnz;
1737 }
1738 
GetHdl(sal_uInt32 nHdlNum) const1739 SdrHdl* SdrEdgeObj::GetHdl(sal_uInt32 nHdlNum) const
1740 {
1741     SdrHdl* pHdl=NULL;
1742     sal_uInt32 nPntAnz(pEdgeTrack->GetPointCount());
1743     if (nPntAnz!=0) {
1744         if (nHdlNum==0) {
1745             pHdl=new ImpEdgeHdl((*pEdgeTrack)[0],HDL_POLY);
1746             if (aCon1.pObj!=NULL && aCon1.bBestVertex) pHdl->Set1PixMore(sal_True);
1747         } else if (nHdlNum==1) {
1748             pHdl=new ImpEdgeHdl((*pEdgeTrack)[sal_uInt16(nPntAnz-1)],HDL_POLY);
1749             if (aCon2.pObj!=NULL && aCon2.bBestVertex) pHdl->Set1PixMore(sal_True);
1750         } else {
1751             SdrEdgeKind eKind=((SdrEdgeKindItem&)(GetObjectItem(SDRATTR_EDGEKIND))).GetValue();
1752             if (eKind==SDREDGE_ORTHOLINES || eKind==SDREDGE_BEZIER) {
1753                 sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0L ? aEdgeInfo.nObj1Lines - 1L : 0L);
1754                 sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0L ? aEdgeInfo.nObj2Lines - 1L : 0L);
1755                 sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1L : 0L);
1756                 sal_uInt32 nNum(nHdlNum - 2L);
1757                 sal_Int32 nPt(0L);
1758                 pHdl=new ImpEdgeHdl(Point(),HDL_POLY);
1759                 if (nNum<nO1) {
1760                     nPt=nNum+1L;
1761                     if (nNum==0) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ1LINE2);
1762                     if (nNum==1) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ1LINE3);
1763                 } else {
1764                     nNum=nNum-nO1;
1765                     if (nNum<nO2) {
1766                         nPt=nPntAnz-3-nNum;
1767                         if (nNum==0) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ2LINE2);
1768                         if (nNum==1) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ2LINE3);
1769                     } else {
1770                         nNum=nNum-nO2;
1771                         if (nNum<nM) {
1772                             nPt=aEdgeInfo.nMiddleLine;
1773                             ((ImpEdgeHdl*)pHdl)->SetLineCode(MIDDLELINE);
1774                         }
1775                     }
1776                 }
1777                 if (nPt>0) {
1778                     Point aPos((*pEdgeTrack)[(sal_uInt16)nPt]);
1779                     aPos+=(*pEdgeTrack)[(sal_uInt16)nPt+1];
1780                     aPos.X()/=2;
1781                     aPos.Y()/=2;
1782                     pHdl->SetPos(aPos);
1783                 } else {
1784                     delete pHdl;
1785                     pHdl=NULL;
1786                 }
1787             } else if (eKind==SDREDGE_THREELINES) {
1788                 sal_uInt32 nNum(nHdlNum);
1789                 if (GetConnectedNode(sal_True)==NULL) nNum++;
1790                 Point aPos((*pEdgeTrack)[(sal_uInt16)nNum-1]);
1791                 pHdl=new ImpEdgeHdl(aPos,HDL_POLY);
1792                 if (nNum==2) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ1LINE2);
1793                 if (nNum==3) ((ImpEdgeHdl*)pHdl)->SetLineCode(OBJ2LINE2);
1794             }
1795         }
1796         if (pHdl!=NULL) {
1797             pHdl->SetPointNum(nHdlNum);
1798         }
1799     }
1800     return pHdl;
1801 }
1802 
1803 ////////////////////////////////////////////////////////////////////////////////////////////////////
1804 
hasSpecialDrag() const1805 bool SdrEdgeObj::hasSpecialDrag() const
1806 {
1807     return true;
1808 }
1809 
getFullDragClone() const1810 SdrObject* SdrEdgeObj::getFullDragClone() const
1811 {
1812     // use Clone operator
1813     SdrEdgeObj* pRetval = (SdrEdgeObj*)Clone();
1814 
1815     // copy connections for clone, SdrEdgeObj::operator= does not do this
1816     pRetval->ConnectToNode(true, GetConnectedNode(true));
1817     pRetval->ConnectToNode(false, GetConnectedNode(false));
1818 
1819     return pRetval;
1820 }
1821 
beginSpecialDrag(SdrDragStat & rDrag) const1822 bool SdrEdgeObj::beginSpecialDrag(SdrDragStat& rDrag) const
1823 {
1824     if(!rDrag.GetHdl())
1825         return false;
1826 
1827     rDrag.SetEndDragChangesAttributes(true);
1828 
1829     if(rDrag.GetHdl()->GetPointNum() < 2)
1830     {
1831         rDrag.SetNoSnap(true);
1832     }
1833 
1834     return true;
1835 }
1836 
applySpecialDrag(SdrDragStat & rDragStat)1837 bool SdrEdgeObj::applySpecialDrag(SdrDragStat& rDragStat)
1838 {
1839     SdrEdgeObj* pOriginalEdge = dynamic_cast< SdrEdgeObj* >(rDragStat.GetHdl()->GetObj());
1840     const bool bOriginalEdgeModified(pOriginalEdge == this);
1841 
1842     if(!bOriginalEdgeModified && pOriginalEdge)
1843     {
1844         // copy connections when clone is modified. This is needed because
1845         // as preparation to this modification the data from the original object
1846         // was copied to the clone using the operator=. As can be seen there,
1847         // that operator does not copy the connections (for good reason)
1848         ConnectToNode(true, pOriginalEdge->GetConnection(true).GetObject());
1849         ConnectToNode(false, pOriginalEdge->GetConnection(false).GetObject());
1850     }
1851 
1852     if(rDragStat.GetHdl()->GetPointNum() < 2)
1853     {
1854         // start or end point connector drag
1855         const bool bDragA(0 == rDragStat.GetHdl()->GetPointNum());
1856         const Point aPointNow(rDragStat.GetNow());
1857 
1858         if(rDragStat.GetPageView())
1859         {
1860             SdrObjConnection* pDraggedOne(bDragA ? &aCon1 : &aCon2);
1861 
1862             // clear connection
1863             DisconnectFromNode(bDragA);
1864 
1865             // look for new connection
1866             ImpFindConnector(aPointNow, *rDragStat.GetPageView(), *pDraggedOne, pOriginalEdge);
1867 
1868             if(pDraggedOne->pObj)
1869             {
1870                 // if found, officially connect to it; ImpFindConnector only
1871                 // sets pObj hard
1872                 SdrObject* pNewConnection = pDraggedOne->pObj;
1873                 pDraggedOne->pObj = 0;
1874                 ConnectToNode(bDragA, pNewConnection);
1875             }
1876 
1877             if(rDragStat.GetView() && !bOriginalEdgeModified)
1878             {
1879                 // show IA helper, but only do this during IA, so not when the original
1880                 // Edge gets modified in the last call
1881                 rDragStat.GetView()->SetConnectMarker(*pDraggedOne, *rDragStat.GetPageView());
1882             }
1883         }
1884 
1885         if(pEdgeTrack)
1886         {
1887             // change pEdgeTrack to modified position
1888             if(bDragA)
1889             {
1890                 (*pEdgeTrack)[0] = aPointNow;
1891             }
1892             else
1893             {
1894                 (*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount()-1)] = aPointNow;
1895             }
1896         }
1897 
1898         // reset edge info's offsets, this is a end point drag
1899         aEdgeInfo.aObj1Line2 = Point();
1900         aEdgeInfo.aObj1Line3 = Point();
1901         aEdgeInfo.aObj2Line2 = Point();
1902         aEdgeInfo.aObj2Line3 = Point();
1903         aEdgeInfo.aMiddleLine = Point();
1904     }
1905     else
1906     {
1907         // control point connector drag
1908         const ImpEdgeHdl* pEdgeHdl = (ImpEdgeHdl*)rDragStat.GetHdl();
1909         const SdrEdgeLineCode eLineCode = pEdgeHdl->GetLineCode();
1910         const Point aDist(rDragStat.GetNow() - rDragStat.GetStart());
1911         sal_Int32 nDist(pEdgeHdl->IsHorzDrag() ? aDist.X() : aDist.Y());
1912 
1913         nDist += aEdgeInfo.ImpGetLineVersatz(eLineCode, *pEdgeTrack);
1914         aEdgeInfo.ImpSetLineVersatz(eLineCode, *pEdgeTrack, nDist);
1915     }
1916 
1917     // force recalc EdgeTrack
1918     *pEdgeTrack = ImpCalcEdgeTrack(*pEdgeTrack, aCon1, aCon2, &aEdgeInfo);
1919     bEdgeTrackDirty=sal_False;
1920 
1921     // save EdgeInfos and mark object as user modified
1922     ImpSetEdgeInfoToAttr();
1923     bEdgeTrackUserDefined = false;
1924     SetRectsDirty();
1925     //SetChanged();
1926 
1927     if(bOriginalEdgeModified && rDragStat.GetView())
1928     {
1929         // hide connect marker helper again when original gets changed.
1930         // This happens at the end of the interaction
1931         rDragStat.GetView()->HideConnectMarker();
1932     }
1933 
1934     return true;
1935 }
1936 
getSpecialDragComment(const SdrDragStat & rDrag) const1937 String SdrEdgeObj::getSpecialDragComment(const SdrDragStat& rDrag) const
1938 {
1939     const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj());
1940 
1941     if(bCreateComment)
1942     {
1943         return String();
1944     }
1945     else
1946     {
1947         XubString aStr;
1948         ImpTakeDescriptionStr(STR_DragEdgeTail, aStr);
1949 
1950         return aStr;
1951     }
1952 }
1953 
1954 ////////////////////////////////////////////////////////////////////////////////////////////////////
1955 
ImplAddConnectorOverlay(SdrDragMethod & rDragMethod,bool bTail1,bool bTail2,bool bDetail) const1956 basegfx::B2DPolygon SdrEdgeObj::ImplAddConnectorOverlay(SdrDragMethod& rDragMethod, bool bTail1, bool bTail2, bool bDetail) const
1957 {
1958     basegfx::B2DPolygon aResult;
1959 
1960     if(bDetail)
1961     {
1962         SdrObjConnection aMyCon1(aCon1);
1963         SdrObjConnection aMyCon2(aCon2);
1964 
1965         if (bTail1)
1966         {
1967             const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon1.aObjOfs.X(), aMyCon1.aObjOfs.Y()));
1968             aMyCon1.aObjOfs.X() = basegfx::fround(aTemp.getX());
1969             aMyCon1.aObjOfs.Y() = basegfx::fround(aTemp.getY());
1970         }
1971 
1972         if (bTail2)
1973         {
1974             const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon2.aObjOfs.X(), aMyCon2.aObjOfs.Y()));
1975             aMyCon2.aObjOfs.X() = basegfx::fround(aTemp.getX());
1976             aMyCon2.aObjOfs.Y() = basegfx::fround(aTemp.getY());
1977         }
1978 
1979         SdrEdgeInfoRec aInfo(aEdgeInfo);
1980         XPolygon aXP(ImpCalcEdgeTrack(*pEdgeTrack, aMyCon1, aMyCon2, &aInfo));
1981 
1982         if(aXP.GetPointCount())
1983         {
1984             aResult = aXP.getB2DPolygon();
1985         }
1986     }
1987     else
1988     {
1989         Point aPt1((*pEdgeTrack)[0]);
1990         Point aPt2((*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount() - 1)]);
1991 
1992         if (aCon1.pObj && (aCon1.bBestConn || aCon1.bBestVertex))
1993             aPt1 = aCon1.pObj->GetSnapRect().Center();
1994 
1995         if (aCon2.pObj && (aCon2.bBestConn || aCon2.bBestVertex))
1996             aPt2 = aCon2.pObj->GetSnapRect().Center();
1997 
1998         if (bTail1)
1999         {
2000             const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt1.X(), aPt1.Y()));
2001             aPt1.X() = basegfx::fround(aTemp.getX());
2002             aPt1.Y() = basegfx::fround(aTemp.getY());
2003         }
2004 
2005         if (bTail2)
2006         {
2007             const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt2.X(), aPt2.Y()));
2008             aPt2.X() = basegfx::fround(aTemp.getX());
2009             aPt2.Y() = basegfx::fround(aTemp.getY());
2010         }
2011 
2012         aResult.append(basegfx::B2DPoint(aPt1.X(), aPt1.Y()));
2013         aResult.append(basegfx::B2DPoint(aPt2.X(), aPt2.Y()));
2014     }
2015 
2016     return aResult;
2017 }
2018 
BegCreate(SdrDragStat & rDragStat)2019 FASTBOOL SdrEdgeObj::BegCreate(SdrDragStat& rDragStat)
2020 {
2021     rDragStat.SetNoSnap(sal_True);
2022     pEdgeTrack->SetPointCount(2);
2023     (*pEdgeTrack)[0]=rDragStat.GetStart();
2024     (*pEdgeTrack)[1]=rDragStat.GetNow();
2025     if (rDragStat.GetPageView()!=NULL) {
2026         ImpFindConnector(rDragStat.GetStart(),*rDragStat.GetPageView(),aCon1,this);
2027         ConnectToNode(sal_True,aCon1.pObj);
2028     }
2029     *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
2030     return sal_True;
2031 }
2032 
MovCreate(SdrDragStat & rDragStat)2033 FASTBOOL SdrEdgeObj::MovCreate(SdrDragStat& rDragStat)
2034 {
2035     sal_uInt16 nMax=pEdgeTrack->GetPointCount();
2036     (*pEdgeTrack)[nMax-1]=rDragStat.GetNow();
2037     if (rDragStat.GetPageView()!=NULL) {
2038         ImpFindConnector(rDragStat.GetNow(),*rDragStat.GetPageView(),aCon2,this);
2039         rDragStat.GetView()->SetConnectMarker(aCon2,*rDragStat.GetPageView());
2040     }
2041     SetBoundRectDirty();
2042     bSnapRectDirty=sal_True;
2043     ConnectToNode(sal_False,aCon2.pObj);
2044     *pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
2045     bEdgeTrackDirty=sal_False;
2046     return sal_True;
2047 }
2048 
EndCreate(SdrDragStat & rDragStat,SdrCreateCmd eCmd)2049 FASTBOOL SdrEdgeObj::EndCreate(SdrDragStat& rDragStat, SdrCreateCmd eCmd)
2050 {
2051     FASTBOOL bOk=(eCmd==SDRCREATE_FORCEEND || rDragStat.GetPointAnz()>=2);
2052     if (bOk) {
2053         ConnectToNode(sal_True,aCon1.pObj);
2054         ConnectToNode(sal_False,aCon2.pObj);
2055         if (rDragStat.GetView()!=NULL) {
2056             rDragStat.GetView()->HideConnectMarker();
2057         }
2058         ImpSetEdgeInfoToAttr(); // Die Werte aus aEdgeInfo in den Pool kopieren
2059     }
2060     SetRectsDirty();
2061     return bOk;
2062 }
2063 
BckCreate(SdrDragStat & rDragStat)2064 FASTBOOL SdrEdgeObj::BckCreate(SdrDragStat& rDragStat)
2065 {
2066     if (rDragStat.GetView()!=NULL) {
2067         rDragStat.GetView()->HideConnectMarker();
2068     }
2069     return sal_False;
2070 }
2071 
BrkCreate(SdrDragStat & rDragStat)2072 void SdrEdgeObj::BrkCreate(SdrDragStat& rDragStat)
2073 {
2074     if (rDragStat.GetView()!=NULL) {
2075         rDragStat.GetView()->HideConnectMarker();
2076     }
2077 }
2078 
TakeCreatePoly(const SdrDragStat &) const2079 basegfx::B2DPolyPolygon SdrEdgeObj::TakeCreatePoly(const SdrDragStat& /*rStatDrag*/) const
2080 {
2081     basegfx::B2DPolyPolygon aRetval;
2082     aRetval.append(pEdgeTrack->getB2DPolygon());
2083     return aRetval;
2084 }
2085 
GetCreatePointer() const2086 Pointer SdrEdgeObj::GetCreatePointer() const
2087 {
2088     return Pointer(POINTER_DRAW_CONNECT);
2089 }
2090 
ImpFindConnector(const Point & rPt,const SdrPageView & rPV,SdrObjConnection & rCon,const SdrEdgeObj * pThis,OutputDevice * pOut)2091 FASTBOOL SdrEdgeObj::ImpFindConnector(const Point& rPt, const SdrPageView& rPV, SdrObjConnection& rCon, const SdrEdgeObj* pThis, OutputDevice* pOut)
2092 {
2093     rCon.ResetVars();
2094     if (pOut==NULL) pOut=rPV.GetView().GetFirstOutputDevice(); // GetWin(0);
2095     if (pOut==NULL) return sal_False;
2096     SdrObjList* pOL=rPV.GetObjList();
2097     const SetOfByte& rVisLayer=rPV.GetVisibleLayers();
2098     // Sensitiver Bereich der Konnektoren ist doppelt so gross wie die Handles:
2099     sal_uInt16 nMarkHdSiz=rPV.GetView().GetMarkHdlSizePixel();
2100     Size aHalfConSiz(nMarkHdSiz,nMarkHdSiz);
2101     aHalfConSiz=pOut->PixelToLogic(aHalfConSiz);
2102     Size aHalfCenterSiz(2*aHalfConSiz.Width(),2*aHalfConSiz.Height());
2103     Rectangle aMouseRect(rPt,rPt);
2104     aMouseRect.Left()  -=aHalfConSiz.Width();
2105     aMouseRect.Top()   -=aHalfConSiz.Height();
2106     aMouseRect.Right() +=aHalfConSiz.Width();
2107     aMouseRect.Bottom()+=aHalfConSiz.Height();
2108     sal_uInt16 nBoundHitTol=(sal_uInt16)aHalfConSiz.Width()/2; if (nBoundHitTol==0) nBoundHitTol=1;
2109     sal_uIntPtr no=pOL->GetObjCount();
2110     FASTBOOL bFnd=sal_False;
2111     SdrObjConnection aTestCon;
2112     SdrObjConnection aBestCon;
2113     FASTBOOL bTestBoundHit=sal_False;
2114     //int bBestBoundHit=sal_False;
2115 
2116     while (no>0 && !bFnd) {
2117         // Problem: Gruppenobjekt mit verschiedenen Layern liefert LayerID 0 !!!!
2118         no--;
2119         SdrObject* pObj=pOL->GetObj(no);
2120         if (rVisLayer.IsSet(pObj->GetLayer()) && pObj->IsVisible() &&      // only visible objects
2121             (pThis==NULL || pObj!=(SdrObject*)pThis) && // nicht an mich selbst connecten
2122             pObj->IsNode())
2123         {
2124             Rectangle aObjBound(pObj->GetCurrentBoundRect());
2125             if (aObjBound.IsOver(aMouseRect)) {
2126                 aTestCon.ResetVars();
2127                 bTestBoundHit=sal_False;
2128                 FASTBOOL bEdge=HAS_BASE(SdrEdgeObj,pObj); // kein BestCon fuer Edge
2129                 // Die Userdefined Konnektoren haben absolute Prioritaet.
2130                 // Danach kommt Vertex, Corner und Mitte(Best) gleich priorisiert.
2131                 // Zum Schluss kommt noch ein HitTest aufs Obj.
2132                 const SdrGluePointList* pGPL=pObj->GetGluePointList();
2133                 sal_uInt16 nConAnz=pGPL==NULL ? 0 : pGPL->GetCount();
2134                 sal_uInt16 nGesAnz=nConAnz+9;
2135                 FASTBOOL bUserFnd=sal_False;
2136                 sal_uIntPtr nBestDist=0xFFFFFFFF;
2137                 for (sal_uInt16 i=0; i<nGesAnz; i++)
2138                 {
2139                     FASTBOOL bUser=i<nConAnz;
2140                     FASTBOOL bVertex=i>=nConAnz+0 && i<nConAnz+4;
2141                     FASTBOOL bCorner=i>=nConAnz+4 && i<nConAnz+8;
2142                     FASTBOOL bCenter=i==nConAnz+8;
2143                     FASTBOOL bOk=sal_False;
2144                     Point aConPos;
2145                     sal_uInt16 nConNum=i;
2146                     if (bUser) {
2147                         const SdrGluePoint& rGP=(*pGPL)[nConNum];
2148                         aConPos=rGP.GetAbsolutePos(*pObj);
2149                         nConNum=rGP.GetId();
2150                         bOk=sal_True;
2151                     } else if (bVertex && !bUserFnd) {
2152                         nConNum=nConNum-nConAnz;
2153                         if (rPV.GetView().IsAutoVertexConnectors()) {
2154                             SdrGluePoint aPt(pObj->GetVertexGluePoint(nConNum));
2155                             aConPos=aPt.GetAbsolutePos(*pObj);
2156                             bOk=sal_True;
2157                         } else i+=3;
2158                     } else if (bCorner && !bUserFnd) {
2159                         nConNum-=nConAnz+4;
2160                         if (rPV.GetView().IsAutoCornerConnectors()) {
2161                             SdrGluePoint aPt(pObj->GetCornerGluePoint(nConNum));
2162                             aConPos=aPt.GetAbsolutePos(*pObj);
2163                             bOk=sal_True;
2164                         } else i+=3;
2165                     }
2166                     else if (bCenter && !bUserFnd && !bEdge)
2167                     {
2168                         // #109007#
2169                         // Suppress default connect at object center
2170                         if(!pThis || !pThis->GetSuppressDefaultConnect())
2171                         {
2172                             // Edges nicht!
2173                             nConNum=0;
2174                             aConPos=aObjBound.Center();
2175                             bOk=sal_True;
2176                         }
2177                     }
2178                     if (bOk && aMouseRect.IsInside(aConPos)) {
2179                         if (bUser) bUserFnd=sal_True;
2180                         bFnd=sal_True;
2181                         sal_uIntPtr nDist=(sal_uIntPtr)Abs(aConPos.X()-rPt.X())+(sal_uIntPtr)Abs(aConPos.Y()-rPt.Y());
2182                         if (nDist<nBestDist) {
2183                             nBestDist=nDist;
2184                             aTestCon.pObj=pObj;
2185                             aTestCon.nConId=nConNum;
2186                             aTestCon.bAutoCorner=bCorner;
2187                             aTestCon.bAutoVertex=bVertex;
2188                             aTestCon.bBestConn=sal_False; // bCenter;
2189                             aTestCon.bBestVertex=bCenter;
2190                         }
2191                     }
2192                 }
2193                 // Falls kein Konnektor getroffen wird nochmal
2194                 // HitTest versucht fuer BestConnector (=bCenter)
2195                 if(!bFnd &&
2196                     !bEdge &&
2197                     SdrObjectPrimitiveHit(*pObj, rPt, nBoundHitTol, rPV, &rVisLayer, false))
2198                 {
2199                     // #109007#
2200                     // Suppress default connect at object inside bound
2201                     if(!pThis || !pThis->GetSuppressDefaultConnect())
2202                     {
2203                         bFnd=sal_True;
2204                         aTestCon.pObj=pObj;
2205                         aTestCon.bBestConn=sal_True;
2206                     }
2207                 }
2208                 if (bFnd) {
2209                     Rectangle aMouseRect2(rPt,rPt);
2210                     aMouseRect.Left()  -=nBoundHitTol;
2211                     aMouseRect.Top()   -=nBoundHitTol;
2212                     aMouseRect.Right() +=nBoundHitTol;
2213                     aMouseRect.Bottom()+=nBoundHitTol;
2214                     bTestBoundHit=aObjBound.IsOver(aMouseRect2);
2215                 }
2216 
2217             }
2218         }
2219     }
2220     rCon=aTestCon;
2221     return bFnd;
2222 }
2223 
NbcSetSnapRect(const Rectangle & rRect)2224 void SdrEdgeObj::NbcSetSnapRect(const Rectangle& rRect)
2225 {
2226     const Rectangle aOld(GetSnapRect());
2227 
2228     if(aOld != rRect)
2229     {
2230         if(aRect.IsEmpty() && 0 == pEdgeTrack->GetPointCount())
2231         {
2232             // #i110629# When initializing, do not scale on empty Rectangle; this
2233             // will mirror the underlying text object (!)
2234             aRect = rRect;
2235             maSnapRect = rRect;
2236         }
2237         else
2238         {
2239             long nMulX = rRect.Right()  - rRect.Left();
2240             long nDivX = aOld.Right()   - aOld.Left();
2241             long nMulY = rRect.Bottom() - rRect.Top();
2242             long nDivY = aOld.Bottom()  - aOld.Top();
2243             if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; }
2244             if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; }
2245             Fraction aX(nMulX, nDivX);
2246             Fraction aY(nMulY, nDivY);
2247             NbcResize(aOld.TopLeft(), aX, aY);
2248             NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top()));
2249         }
2250     }
2251 }
2252 
NbcMove(const Size & rSiz)2253 void SdrEdgeObj::NbcMove(const Size& rSiz)
2254 {
2255     SdrTextObj::NbcMove(rSiz);
2256     MoveXPoly(*pEdgeTrack,rSiz);
2257 }
2258 
NbcResize(const Point & rRefPnt,const Fraction & aXFact,const Fraction & aYFact)2259 void SdrEdgeObj::NbcResize(const Point& rRefPnt, const Fraction& aXFact, const Fraction& aYFact)
2260 {
2261     SdrTextObj::NbcResize(rRefPnt,aXFact,aXFact);
2262     ResizeXPoly(*pEdgeTrack,rRefPnt,aXFact,aYFact);
2263 
2264     // #75371# if resize is not from paste, forget user distances
2265     if(GetModel() && !GetModel()->IsPasteResize())
2266     {
2267         // #75735#
2268         aEdgeInfo.aObj1Line2 = Point();
2269         aEdgeInfo.aObj1Line3 = Point();
2270         aEdgeInfo.aObj2Line2 = Point();
2271         aEdgeInfo.aObj2Line3 = Point();
2272         aEdgeInfo.aMiddleLine = Point();
2273     }
2274 }
2275 
2276 // #54102# added rotation support
NbcRotate(const Point & rRef,long nWink,double sn,double cs)2277 void SdrEdgeObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs)
2278 {
2279     if(bEdgeTrackUserDefined)
2280     {
2281         // #120437# special handling when track is imported, apply
2282         // transformation directly to imported track.
2283         SdrTextObj::NbcRotate(rRef, nWink, sn, cs);
2284         RotateXPoly(*pEdgeTrack, rRef, sn, cs);
2285     }
2286     else
2287     {
2288         // handle start and end point if not connected
2289         FASTBOOL bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
2290         FASTBOOL bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
2291 
2292         if(!bCon1 && pEdgeTrack)
2293         {
2294             RotatePoint((*pEdgeTrack)[0],rRef,sn,cs);
2295             ImpDirtyEdgeTrack();
2296         }
2297 
2298         if(!bCon2 && pEdgeTrack)
2299         {
2300             sal_uInt16 nPntAnz = pEdgeTrack->GetPointCount();
2301             RotatePoint((*pEdgeTrack)[sal_uInt16(nPntAnz-1)],rRef,sn,cs);
2302             ImpDirtyEdgeTrack();
2303         }
2304     }
2305 }
2306 
2307 // #54102# added mirror support
NbcMirror(const Point & rRef1,const Point & rRef2)2308 void SdrEdgeObj::NbcMirror(const Point& rRef1, const Point& rRef2)
2309 {
2310     if(bEdgeTrackUserDefined)
2311     {
2312         // #120437# special handling when track is imported, apply
2313         // transformation directly to imported track.
2314         SdrTextObj::NbcMirror(rRef1, rRef2);
2315         MirrorXPoly(*pEdgeTrack, rRef1, rRef2);
2316     }
2317     else
2318     {
2319         // handle start and end point if not connected
2320         FASTBOOL bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
2321         FASTBOOL bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
2322 
2323         if(!bCon1 && pEdgeTrack)
2324         {
2325             MirrorPoint((*pEdgeTrack)[0],rRef1,rRef2);
2326             ImpDirtyEdgeTrack();
2327         }
2328 
2329         if(!bCon2 && pEdgeTrack)
2330         {
2331             sal_uInt16 nPntAnz = pEdgeTrack->GetPointCount();
2332             MirrorPoint((*pEdgeTrack)[sal_uInt16(nPntAnz-1)],rRef1,rRef2);
2333             ImpDirtyEdgeTrack();
2334         }
2335     }
2336 }
2337 
2338 // #54102# added shear support
NbcShear(const Point & rRef,long nWink,double tn,FASTBOOL bVShear)2339 void SdrEdgeObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear)
2340 {
2341     if(bEdgeTrackUserDefined)
2342     {
2343         // #120437# special handling when track is imported, apply
2344         // transformation directly to imported track.
2345         SdrTextObj::NbcShear(rRef, nWink, tn, bVShear);
2346         ShearXPoly(*pEdgeTrack, rRef, tn, bVShear);
2347     }
2348     else
2349     {
2350         // handle start and end point if not connected
2351         FASTBOOL bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
2352         FASTBOOL bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
2353 
2354         if(!bCon1 && pEdgeTrack)
2355         {
2356             ShearPoint((*pEdgeTrack)[0],rRef,tn,bVShear);
2357             ImpDirtyEdgeTrack();
2358         }
2359 
2360         if(!bCon2 && pEdgeTrack)
2361         {
2362             sal_uInt16 nPntAnz = pEdgeTrack->GetPointCount();
2363             ShearPoint((*pEdgeTrack)[sal_uInt16(nPntAnz-1)],rRef,tn,bVShear);
2364             ImpDirtyEdgeTrack();
2365         }
2366     }
2367 }
2368 
DoConvertToPolyObj(sal_Bool bBezier,bool bAddText) const2369 SdrObject* SdrEdgeObj::DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const
2370 {
2371     basegfx::B2DPolyPolygon aPolyPolygon;
2372     aPolyPolygon.append(pEdgeTrack->getB2DPolygon());
2373     SdrObject* pRet = ImpConvertMakeObj(aPolyPolygon, sal_False, bBezier);
2374 
2375     if(bAddText)
2376     {
2377         pRet = ImpConvertAddText(pRet, bBezier);
2378     }
2379 
2380     return pRet;
2381 }
2382 
GetSnapPointCount() const2383 sal_uInt32 SdrEdgeObj::GetSnapPointCount() const
2384 {
2385     return 2L;
2386 }
2387 
GetSnapPoint(sal_uInt32 i) const2388 Point SdrEdgeObj::GetSnapPoint(sal_uInt32 i) const
2389 {
2390     ((SdrEdgeObj*)this)->ImpUndirtyEdgeTrack();
2391     sal_uInt16 nAnz=pEdgeTrack->GetPointCount();
2392     if (i==0) return (*pEdgeTrack)[0];
2393     else return (*pEdgeTrack)[nAnz-1];
2394 }
2395 
IsPolyObj() const2396 sal_Bool SdrEdgeObj::IsPolyObj() const
2397 {
2398     return sal_False;
2399 }
2400 
GetPointCount() const2401 sal_uInt32 SdrEdgeObj::GetPointCount() const
2402 {
2403     return 0L;
2404 }
2405 
GetPoint(sal_uInt32 i) const2406 Point SdrEdgeObj::GetPoint(sal_uInt32 i) const
2407 {
2408     ((SdrEdgeObj*)this)->ImpUndirtyEdgeTrack();
2409     sal_uInt16 nAnz=pEdgeTrack->GetPointCount();
2410     if (0L == i)
2411         return (*pEdgeTrack)[0];
2412     else
2413         return (*pEdgeTrack)[nAnz-1];
2414 }
2415 
NbcSetPoint(const Point & rPnt,sal_uInt32 i)2416 void SdrEdgeObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i)
2417 {
2418     // ToDo: Umconnekten fehlt noch
2419     ImpUndirtyEdgeTrack();
2420     sal_uInt16 nAnz=pEdgeTrack->GetPointCount();
2421     if (0L == i)
2422         (*pEdgeTrack)[0]=rPnt;
2423     if (1L == i)
2424         (*pEdgeTrack)[nAnz-1]=rPnt;
2425     SetEdgeTrackDirty();
2426     SetRectsDirty();
2427 }
2428 
SdrEdgeObjGeoData()2429 SdrEdgeObjGeoData::SdrEdgeObjGeoData()
2430 {
2431     pEdgeTrack=new XPolygon;
2432 }
2433 
~SdrEdgeObjGeoData()2434 SdrEdgeObjGeoData::~SdrEdgeObjGeoData()
2435 {
2436     delete pEdgeTrack;
2437 }
2438 
NewGeoData() const2439 SdrObjGeoData* SdrEdgeObj::NewGeoData() const
2440 {
2441     return new SdrEdgeObjGeoData;
2442 }
2443 
SaveGeoData(SdrObjGeoData & rGeo) const2444 void SdrEdgeObj::SaveGeoData(SdrObjGeoData& rGeo) const
2445 {
2446     SdrTextObj::SaveGeoData(rGeo);
2447     SdrEdgeObjGeoData& rEGeo=(SdrEdgeObjGeoData&)rGeo;
2448     rEGeo.aCon1          =aCon1;
2449     rEGeo.aCon2          =aCon2;
2450     *rEGeo.pEdgeTrack    =*pEdgeTrack;
2451     rEGeo.bEdgeTrackDirty=bEdgeTrackDirty;
2452     rEGeo.bEdgeTrackUserDefined=bEdgeTrackUserDefined;
2453     rEGeo.aEdgeInfo      =aEdgeInfo;
2454 }
2455 
RestGeoData(const SdrObjGeoData & rGeo)2456 void SdrEdgeObj::RestGeoData(const SdrObjGeoData& rGeo)
2457 {
2458     SdrTextObj::RestGeoData(rGeo);
2459     SdrEdgeObjGeoData& rEGeo=(SdrEdgeObjGeoData&)rGeo;
2460     if (aCon1.pObj!=rEGeo.aCon1.pObj) {
2461         if (aCon1.pObj!=NULL) aCon1.pObj->RemoveListener(*this);
2462         aCon1=rEGeo.aCon1;
2463         if (aCon1.pObj!=NULL) aCon1.pObj->AddListener(*this);
2464     }
2465     if (aCon2.pObj!=rEGeo.aCon2.pObj) {
2466         if (aCon2.pObj!=NULL) aCon2.pObj->RemoveListener(*this);
2467         aCon2=rEGeo.aCon2;
2468         if (aCon2.pObj!=NULL) aCon2.pObj->AddListener(*this);
2469     }
2470     *pEdgeTrack    =*rEGeo.pEdgeTrack;
2471     bEdgeTrackDirty=rEGeo.bEdgeTrackDirty;
2472     bEdgeTrackUserDefined=rEGeo.bEdgeTrackUserDefined;
2473     aEdgeInfo      =rEGeo.aEdgeInfo;
2474 }
2475 
GetTailPoint(sal_Bool bTail) const2476 Point SdrEdgeObj::GetTailPoint( sal_Bool bTail ) const
2477 {
2478     if( pEdgeTrack && pEdgeTrack->GetPointCount()!=0)
2479     {
2480         const XPolygon& rTrack0 = *pEdgeTrack;
2481         if(bTail)
2482         {
2483             return rTrack0[0];
2484         }
2485         else
2486         {
2487             const sal_uInt16 nSiz = rTrack0.GetPointCount() - 1;
2488             return rTrack0[nSiz];
2489         }
2490     }
2491     else
2492     {
2493         if(bTail)
2494             return aOutRect.TopLeft();
2495         else
2496             return aOutRect.BottomRight();
2497     }
2498 
2499 }
2500 
SetTailPoint(sal_Bool bTail,const Point & rPt)2501 void SdrEdgeObj::SetTailPoint( sal_Bool bTail, const Point& rPt )
2502 {
2503     ImpSetTailPoint( bTail, rPt );
2504     SetChanged();
2505 }
2506 
2507 /** this method is used by the api to set a glue point for a connection
2508     nId == -1 :     The best default point is automaticly choosen
2509     0 <= nId <= 3 : One of the default points is choosen
2510     nId >= 4 :      A user defined glue point is choosen
2511 */
setGluePointIndex(sal_Bool bTail,sal_Int32 nIndex)2512 void SdrEdgeObj::setGluePointIndex( sal_Bool bTail, sal_Int32 nIndex /* = -1 */ )
2513 {
2514     Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
2515     // #110094#-14 BroadcastObjectChange();
2516 
2517     SdrObjConnection& rConn1 = GetConnection( bTail );
2518 
2519     rConn1.SetAutoVertex( nIndex >= 0 && nIndex <= 3 );
2520     rConn1.SetBestConnection( nIndex < 0 );
2521     rConn1.SetBestVertex( nIndex < 0 );
2522 
2523     if( nIndex > 3 )
2524     {
2525 //      nIndex -= 4;
2526         nIndex -= 3;        // SJ: the start api index is 0, whereas the implementation in svx starts from 1
2527 
2528         // for user defined glue points we have
2529         // to get the id for this index first
2530         const SdrGluePointList* pList = rConn1.GetObject() ? rConn1.GetObject()->GetGluePointList() : NULL;
2531         if( pList == NULL || SDRGLUEPOINT_NOTFOUND == pList->FindGluePoint((sal_uInt16)nIndex) )
2532             return;
2533     }
2534     else if( nIndex < 0 )
2535     {
2536         nIndex = 0;
2537     }
2538 
2539     rConn1.SetConnectorId( (sal_uInt16)nIndex );
2540 
2541     SetChanged();
2542     SetRectsDirty();
2543     ImpRecalcEdgeTrack();
2544     // bEdgeTrackDirty=sal_True;
2545 }
2546 
2547 /** this method is used by the api to return a glue point id for a connection.
2548     See setGluePointId for possible return values */
getGluePointIndex(sal_Bool bTail)2549 sal_Int32 SdrEdgeObj::getGluePointIndex( sal_Bool bTail )
2550 {
2551     SdrObjConnection& rConn1 = GetConnection( bTail );
2552     sal_Int32 nId = -1;
2553     if( !rConn1.IsBestConnection() )
2554     {
2555         nId = rConn1.GetConnectorId();
2556         if( !rConn1.IsAutoVertex() )
2557 //          nId += 4;
2558             nId += 3;       // SJ: the start api index is 0, whereas the implementation in svx starts from 1
2559     }
2560     return nId;
2561 }
2562 
2563 // #102344# Implementation was missing; edge track needs to be invalidated additionally.
NbcSetAnchorPos(const Point & rPnt)2564 void SdrEdgeObj::NbcSetAnchorPos(const Point& rPnt)
2565 {
2566     // call parent functionality
2567     SdrTextObj::NbcSetAnchorPos(rPnt);
2568 
2569     // Additionally, invalidate edge track
2570     ImpDirtyEdgeTrack();
2571 }
2572 
TRGetBaseGeometry(basegfx::B2DHomMatrix & rMatrix,basegfx::B2DPolyPolygon & rPolyPolygon) const2573 sal_Bool SdrEdgeObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const
2574 {
2575     // use base method from SdrObject, it's not rotatable and
2576     // a call to GetSnapRect() is used. That's what we need for Connector.
2577     return SdrObject::TRGetBaseGeometry(rMatrix, rPolyPolygon);
2578 }
2579 
TRSetBaseGeometry(const basegfx::B2DHomMatrix & rMatrix,const basegfx::B2DPolyPolygon & rPolyPolygon)2580 void SdrEdgeObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon)
2581 {
2582     // evtl. take care for existing connections. For now, just use the
2583     // implementation from SdrObject.
2584     SdrObject::TRSetBaseGeometry(rMatrix, rPolyPolygon);
2585 }
2586 
2587 // for geometry access
getEdgeTrack() const2588 ::basegfx::B2DPolygon SdrEdgeObj::getEdgeTrack() const
2589 {
2590     if(bEdgeTrackDirty)
2591     {
2592         const_cast< SdrEdgeObj* >(this)->ImpRecalcEdgeTrack();
2593     }
2594 
2595     if(pEdgeTrack)
2596     {
2597         return pEdgeTrack->getB2DPolygon();
2598     }
2599     else
2600     {
2601         return ::basegfx::B2DPolygon();
2602     }
2603 }
2604 
2605 //////////////////////////////////////////////////////////////////////////////
2606 // eof
2607