xref: /AOO41X/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx (revision d3e0dd8eb215533c15e891ee35bd141abe9397ee)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 
23 
24 #ifndef _BGFX_TUPLE_B2DTUPLE_HXX
25 #define _BGFX_TUPLE_B2DTUPLE_HXX
26 
27 #include <sal/types.h>
28 #include <basegfx/numeric/ftools.hxx>
29 #undef min
30 #undef max
31 #include <algorithm>
32 
33 namespace basegfx
34 {
35     // predeclarations
36     class B2ITuple;
37 
38     /** Base class for all Points/Vectors with two double values
39 
40         This class provides all methods common to Point
41         avd Vector classes which are derived from here.
42 
43         @derive Use this class to implement Points or Vectors
44         which are based on two double values
45     */
46     class B2DTuple
47     {
48     protected:
49         double                                      mfX;
50         double                                      mfY;
51 
52     public:
53         /** Create a 2D Tuple
54 
55             The tuple is initialized to (0.0, 0.0)
56         */
B2DTuple()57         B2DTuple()
58         :   mfX(0.0),
59             mfY(0.0)
60         {}
61 
62         /** Create a 2D Tuple
63 
64             @param fX
65             This parameter is used to initialize the X-coordinate
66             of the 2D Tuple.
67 
68             @param fY
69             This parameter is used to initialize the Y-coordinate
70             of the 2D Tuple.
71         */
B2DTuple(double fX,double fY)72         B2DTuple(double fX, double fY)
73         :   mfX( fX ),
74             mfY( fY )
75         {}
76 
77         /** Create a copy of a 2D Tuple
78 
79             @param rTup
80             The 2D Tuple which will be copied.
81         */
B2DTuple(const B2DTuple & rTup)82         B2DTuple(const B2DTuple& rTup)
83         :   mfX( rTup.mfX ),
84             mfY( rTup.mfY )
85         {}
86 
87         /** Create a copy of a 2D integer Tuple
88 
89             @param rTup
90             The 2D Tuple which will be copied.
91         */
92         explicit B2DTuple(const B2ITuple& rTup);
93 
~B2DTuple()94         ~B2DTuple()
95         {}
96 
97         /// Get X-Coordinate of 2D Tuple
getX() const98         double getX() const
99         {
100             return mfX;
101         }
102 
103         /// Get Y-Coordinate of 2D Tuple
getY() const104         double getY() const
105         {
106             return mfY;
107         }
108 
109         /// Set X-Coordinate of 2D Tuple
setX(double fX)110         void setX(double fX)
111         {
112             mfX = fX;
113         }
114 
115         /// Set Y-Coordinate of 2D Tuple
setY(double fY)116         void setY(double fY)
117         {
118             mfY = fY;
119         }
120 
121         /// Array-access to 2D Tuple
operator [](int nPos) const122         const double& operator[] (int nPos) const
123         {
124             // Here, normally one if(...) should be used. In the assumption that
125             // both double members can be accessed as an array a shortcut is used here.
126             // if(0 == nPos) return mfX; return mfY;
127             return *((&mfX) + nPos);
128         }
129 
130         /// Array-access to 2D Tuple
operator [](int nPos)131         double& operator[] (int nPos)
132         {
133             // Here, normally one if(...) should be used. In the assumption that
134             // both double members can be accessed as an array a shortcut is used here.
135             // if(0 == nPos) return mfX; return mfY;
136             return *((&mfX) + nPos);
137         }
138 
139         // comparators with tolerance
140         //////////////////////////////////////////////////////////////////////
141 
equalZero() const142         bool equalZero() const
143         {
144             return (this == &getEmptyTuple() ||
145                     (fTools::equalZero(mfX) && fTools::equalZero(mfY)));
146         }
147 
equalZero(const double & rfSmallValue) const148         bool equalZero(const double& rfSmallValue) const
149         {
150             return (this == &getEmptyTuple() ||
151                     (fTools::equalZero(mfX, rfSmallValue) && fTools::equalZero(mfY, rfSmallValue)));
152         }
153 
equal(const B2DTuple & rTup) const154         bool equal(const B2DTuple& rTup) const
155         {
156             return (
157                 this == &rTup ||
158                 (fTools::equal(mfX, rTup.mfX) &&
159                 fTools::equal(mfY, rTup.mfY)));
160         }
161 
equal(const B2DTuple & rTup,const double & rfSmallValue) const162         bool equal(const B2DTuple& rTup, const double& rfSmallValue) const
163         {
164             return (
165                 this == &rTup ||
166                 (fTools::equal(mfX, rTup.mfX, rfSmallValue) &&
167                 fTools::equal(mfY, rTup.mfY, rfSmallValue)));
168         }
169 
170         // operators
171         //////////////////////////////////////////////////////////////////////
172 
operator +=(const B2DTuple & rTup)173         B2DTuple& operator+=( const B2DTuple& rTup )
174         {
175             mfX += rTup.mfX;
176             mfY += rTup.mfY;
177             return *this;
178         }
179 
operator -=(const B2DTuple & rTup)180         B2DTuple& operator-=( const B2DTuple& rTup )
181         {
182             mfX -= rTup.mfX;
183             mfY -= rTup.mfY;
184             return *this;
185         }
186 
operator /=(const B2DTuple & rTup)187         B2DTuple& operator/=( const B2DTuple& rTup )
188         {
189             mfX /= rTup.mfX;
190             mfY /= rTup.mfY;
191             return *this;
192         }
193 
operator *=(const B2DTuple & rTup)194         B2DTuple& operator*=( const B2DTuple& rTup )
195         {
196             mfX *= rTup.mfX;
197             mfY *= rTup.mfY;
198             return *this;
199         }
200 
operator *=(double t)201         B2DTuple& operator*=(double t)
202         {
203             mfX *= t;
204             mfY *= t;
205             return *this;
206         }
207 
operator /=(double t)208         B2DTuple& operator/=(double t)
209         {
210             const double fVal(1.0 / t);
211             mfX *= fVal;
212             mfY *= fVal;
213             return *this;
214         }
215 
operator -(void) const216         B2DTuple operator-(void) const
217         {
218             return B2DTuple(-mfX, -mfY);
219         }
220 
operator ==(const B2DTuple & rTup) const221         bool operator==( const B2DTuple& rTup ) const
222         {
223             return mfX == rTup.mfX && mfY == rTup.mfY;
224         }
225 
operator !=(const B2DTuple & rTup) const226         bool operator!=( const B2DTuple& rTup ) const
227         {
228             return mfX != rTup.mfX || mfY != rTup.mfY;
229         }
230 
operator =(const B2DTuple & rTup)231         B2DTuple& operator=( const B2DTuple& rTup )
232         {
233             mfX = rTup.mfX;
234             mfY = rTup.mfY;
235             return *this;
236         }
237 
238         void correctValues(const double fCompareValue = 0.0);
239 
240         static const B2DTuple& getEmptyTuple();
241     };
242 
243     // external operators
244     //////////////////////////////////////////////////////////////////////////
245 
minimum(const B2DTuple & rTupA,const B2DTuple & rTupB)246     inline B2DTuple minimum(const B2DTuple& rTupA, const B2DTuple& rTupB)
247     {
248         return B2DTuple(
249             std::min(rTupB.getX(), rTupA.getX()),
250             std::min(rTupB.getY(), rTupA.getY()));
251     }
252 
maximum(const B2DTuple & rTupA,const B2DTuple & rTupB)253     inline B2DTuple maximum(const B2DTuple& rTupA, const B2DTuple& rTupB)
254     {
255         return B2DTuple(
256             std::max(rTupB.getX(), rTupA.getX()),
257             std::max(rTupB.getY(), rTupA.getY()));
258     }
259 
absolute(const B2DTuple & rTup)260     inline B2DTuple absolute(const B2DTuple& rTup)
261     {
262         B2DTuple aAbs(
263             fabs(rTup.getX()),
264             fabs(rTup.getY()));
265         return aAbs;
266     }
267 
interpolate(const B2DTuple & rOld1,const B2DTuple & rOld2,double t)268     inline B2DTuple interpolate(const B2DTuple& rOld1, const B2DTuple& rOld2, double t)
269     {
270         if(rOld1 == rOld2)
271         {
272             return rOld1;
273         }
274         else if(0.0 >= t)
275         {
276             return rOld1;
277         }
278         else if(1.0 <= t)
279         {
280             return rOld2;
281         }
282         else
283         {
284             return B2DTuple(
285                 ((rOld2.getX() - rOld1.getX()) * t) + rOld1.getX(),
286                 ((rOld2.getY() - rOld1.getY()) * t) + rOld1.getY());
287         }
288     }
289 
average(const B2DTuple & rOld1,const B2DTuple & rOld2)290     inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2)
291     {
292         return B2DTuple(
293             rOld1.getX() == rOld2.getX() ? rOld1.getX() : (rOld1.getX() + rOld2.getX()) * 0.5,
294             rOld1.getY() == rOld2.getY() ? rOld1.getY() : (rOld1.getY() + rOld2.getY()) * 0.5);
295     }
296 
average(const B2DTuple & rOld1,const B2DTuple & rOld2,const B2DTuple & rOld3)297     inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2, const B2DTuple& rOld3)
298     {
299         return B2DTuple(
300             (rOld1.getX() == rOld2.getX() && rOld2.getX() == rOld3.getX()) ? rOld1.getX() : (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0),
301             (rOld1.getY() == rOld2.getY() && rOld2.getY() == rOld3.getY()) ? rOld1.getY() : (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0));
302     }
303 
operator +(const B2DTuple & rTupA,const B2DTuple & rTupB)304     inline B2DTuple operator+(const B2DTuple& rTupA, const B2DTuple& rTupB)
305     {
306         B2DTuple aSum(rTupA);
307         aSum += rTupB;
308         return aSum;
309     }
310 
operator -(const B2DTuple & rTupA,const B2DTuple & rTupB)311     inline B2DTuple operator-(const B2DTuple& rTupA, const B2DTuple& rTupB)
312     {
313         B2DTuple aSub(rTupA);
314         aSub -= rTupB;
315         return aSub;
316     }
317 
operator /(const B2DTuple & rTupA,const B2DTuple & rTupB)318     inline B2DTuple operator/(const B2DTuple& rTupA, const B2DTuple& rTupB)
319     {
320         B2DTuple aDiv(rTupA);
321         aDiv /= rTupB;
322         return aDiv;
323     }
324 
operator *(const B2DTuple & rTupA,const B2DTuple & rTupB)325     inline B2DTuple operator*(const B2DTuple& rTupA, const B2DTuple& rTupB)
326     {
327         B2DTuple aMul(rTupA);
328         aMul *= rTupB;
329         return aMul;
330     }
331 
operator *(const B2DTuple & rTup,double t)332     inline B2DTuple operator*(const B2DTuple& rTup, double t)
333     {
334         B2DTuple aNew(rTup);
335         aNew *= t;
336         return aNew;
337     }
338 
operator *(double t,const B2DTuple & rTup)339     inline B2DTuple operator*(double t, const B2DTuple& rTup)
340     {
341         B2DTuple aNew(rTup);
342         aNew *= t;
343         return aNew;
344     }
345 
operator /(const B2DTuple & rTup,double t)346     inline B2DTuple operator/(const B2DTuple& rTup, double t)
347     {
348         B2DTuple aNew(rTup);
349         aNew /= t;
350         return aNew;
351     }
352 
operator /(double t,const B2DTuple & rTup)353     inline B2DTuple operator/(double t, const B2DTuple& rTup)
354     {
355         B2DTuple aNew(t, t);
356         B2DTuple aTmp(rTup);
357         aNew /= aTmp;
358         return aNew;
359     }
360 
361     /** Round double to nearest integer for 2D tuple
362 
363         @return the nearest integer for this tuple
364     */
365     B2ITuple fround(const B2DTuple& rTup);
366 } // end of namespace basegfx
367 
368 #endif /* _BGFX_TUPLE_B2DTUPLE_HXX */
369