xref: /AOO41X/main/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx (revision 4bfbcde8d64cc5d114df10dce4a9ed79eff32278)
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21 
22 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
23 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
24 
25 #include <drawinglayer/drawinglayerdllapi.h>
26 #include <com/sun/star/drawing/NormalsKind.hpp>
27 #include <com/sun/star/drawing/TextureProjectionMode.hpp>
28 #include <com/sun/star/drawing/TextureKind2.hpp>
29 #include <com/sun/star/drawing/TextureMode.hpp>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 // predefines
33 
34 namespace drawinglayer { namespace attribute {
35     class ImpSdr3DObjectAttribute;
36     class MaterialAttribute3D;
37 }}
38 
39 //////////////////////////////////////////////////////////////////////////////
40 
41 namespace drawinglayer
42 {
43     namespace attribute
44     {
45         class DRAWINGLAYER_DLLPUBLIC Sdr3DObjectAttribute
46         {
47         private:
48             ImpSdr3DObjectAttribute*            mpSdr3DObjectAttribute;
49 
50         public:
51             // constructors/destructor
52             Sdr3DObjectAttribute(
53                 ::com::sun::star::drawing::NormalsKind  aNormalsKind,
54                 ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,
55                 ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,
56                 ::com::sun::star::drawing::TextureKind2 aTextureKind,
57                 ::com::sun::star::drawing::TextureMode aTextureMode,
58                 const MaterialAttribute3D& rMaterial,
59                 bool bNormalsInvert,
60                 bool bDoubleSided,
61                 bool bShadow3D,
62                 bool bTextureFilter,
63                 bool bReducedLineGeometry);
64             Sdr3DObjectAttribute();
65             Sdr3DObjectAttribute(const Sdr3DObjectAttribute& rCandidate);
66             ~Sdr3DObjectAttribute();
67 
68             // assignment operator
69             Sdr3DObjectAttribute& operator=(const Sdr3DObjectAttribute& rCandidate);
70 
71             // checks if the incarnation is default constructed
72             bool isDefault() const;
73 
74             // compare operator
75             bool operator==(const Sdr3DObjectAttribute& rCandidate) const;
76 
77             // data read access
78             ::com::sun::star::drawing::NormalsKind getNormalsKind() const;
79             ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionX() const;
80             ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionY() const;
81             ::com::sun::star::drawing::TextureKind2 getTextureKind() const;
82             ::com::sun::star::drawing::TextureMode getTextureMode() const;
83             const MaterialAttribute3D& getMaterial() const;
84             bool getNormalsInvert() const;
85             bool getDoubleSided() const;
86             bool getShadow3D() const;
87             bool getTextureFilter() const;
88             bool getReducedLineGeometry() const;
89         };
90     } // end of namespace attribute
91 } // end of namespace drawinglayer
92 
93 //////////////////////////////////////////////////////////////////////////////
94 
95 #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
96 
97 // eof
98