xref: /AOO41X/main/svx/inc/svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx (revision 3334a7e6acdae9820fa1a6f556bb10129a8de6b2)
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21 
22 
23 
24 #ifndef _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
25 #define _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
26 
27 #include <svx/sdr/overlay/overlayobject.hxx>
28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29 #include <basegfx/matrix/b2dhommatrix.hxx>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 
33 namespace sdr
34 {
35     namespace overlay
36     {
37         class SVX_DLLPUBLIC OverlayPrimitive2DSequenceObject : public OverlayObjectWithBasePosition
38         {
39         protected:
40             // the sequence of primitives to show
41             const drawinglayer::primitive2d::Primitive2DSequence    maSequence;
42 
43             // geometry creation for OverlayObject
44             virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
45 
46         private:
47             // internal helper to create a drawinglayer::geometry::ViewInformation2D
48             // using a OutputDevice and local knowledge
49             drawinglayer::geometry::ViewInformation2D impCreateViewInformation2D(OutputDevice& rOutputDevice) const;
50 
51         public:
52             OverlayPrimitive2DSequenceObject(const drawinglayer::primitive2d::Primitive2DSequence& rSequence);
53 
54             virtual ~OverlayPrimitive2DSequenceObject();
55 
56             // data read access
getSequence() const57             const drawinglayer::primitive2d::Primitive2DSequence& getSequence() const { return maSequence; }
58         };
59     } // end of namespace overlay
60 } // end of namespace sdr
61 
62 //////////////////////////////////////////////////////////////////////////////
63 
64 #endif //_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
65 
66 // eof
67