Searched refs:AquaSalMenu (Results 1 – 8 of 8) sorted by relevance
42 const AquaSalMenu* AquaSalMenu::pCurrentMenuBar = NULL;55 if( AquaSalMenu::pCurrentMenuBar )57 const AquaSalFrame* pFrame = AquaSalMenu::pCurrentMenuBar->mpFrame;214 AquaSalMenu *pAquaSalMenu = new AquaSalMenu( bMenuBar ); in CreateMenu()248 AquaSalMenu::AquaSalMenu( bool bMenuBar ) : in AquaSalMenu() function in AquaSalMenu267 AquaSalMenu::~AquaSalMenu() in ~AquaSalMenu()342 bool AquaSalMenu::ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, sal_uLong nFla… in ShowNativePopupMenu()396 int AquaSalMenu::getItemIndexByPos( sal_uInt16 nPos ) const in getItemIndexByPos()406 const AquaSalFrame* AquaSalMenu::getFrame() const in getFrame()408 const AquaSalMenu* pMenu = this; in getFrame()[all …]
36 -(id)initWithMenu: (AquaSalMenu*)pMenu argument66 -(void)setSalMenu: (AquaSalMenu*)pMenu argument110 AquaSalMenu* pParentMenu = mpMenuItem->mpParentMenu;133 if( AquaSalMenu::pCurrentMenuBar )135 …const std::vector< AquaSalMenu::MenuBarButtonEntry >& rButtons( AquaSalMenu::pCurrentMenuBar->getB…155 if( AquaSalMenu::pCurrentMenuBar )157 …const std::vector< AquaSalMenu::MenuBarButtonEntry >& rButtons( AquaSalMenu::pCurrentMenuBar->getB…170 …if( AquaSalMenu::pCurrentMenuBar->mpFrame && AquaSalFrame::isAlive( AquaSalMenu::pCurrentMenuBar->…172 … SalMenuEvent aMenuEvt( rButtons[i].maButton.mnId, AquaSalMenu::pCurrentMenuBar->mpVCLMenu );173 … AquaSalMenu::pCurrentMenuBar->mpFrame->CallCallback(SALEVENT_MENUBUTTONCOMMAND, &aMenuEvt);[all …]
108 if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) in ~AquaSalFrame()109 AquaSalMenu::setDefaultMenu(); in ~AquaSalFrame()464 if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) in Show()465 AquaSalMenu::setDefaultMenu(); in Show()1579 AquaSalMenu* pMenu = static_cast<AquaSalMenu*>(pSalMenu); in SetMenu()
239 AquaSalMenu::setDefaultMenu();246 AquaSalMenu::enableMainMenu( false );
38 class AquaSalMenu : public SalMenu60 AquaSalMenu( bool bMenuBar );61 virtual ~AquaSalMenu();97 …AquaSalMenu* mpParentSalMenu; // the parent menu that contains us (and perhaps has a…99 static const AquaSalMenu* pCurrentMenuBar;111 AquaSalMenu* mpParentMenu; // The menu in which this menu item is inserted112 AquaSalMenu* mpSubMenu; // Sub menu of this item (if defined)
27 class AquaSalMenu; variable44 AquaSalMenu* mpMenu;46 -(id)initWithMenu: (AquaSalMenu*)pMenu;48 -(void)setSalMenu: (AquaSalMenu*)pMenu;
45 class AquaSalMenu; variable82 AquaSalMenu* mpMenu;
447 AquaSalMenu::addFallbackMenuItem( pNewItem );452 AquaSalMenu::removeFallbackMenuItem( pItem );