Searched refs:SRotate (Results 1 – 2 of 2) sorted by relevance
| /AOO41X/main/slideshow/source/engine/OGLTrans/ |
| H A D | OGLTrans_TransitionImpl.cxx | 377 …Slide.Operations.push_back(new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(-1, 1, 0),… in makeTurnDown() 378 …Slide.Operations.push_back(new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(-1, 1, 0),… in makeTurnDown() 434 …irisPart.Operations.push_back (new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(rx, ry… in makeIris() 435 …irisPart.Operations.push_back (new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(rx, ry… in makeIris() 438 …irisPart.Operations.push_back (new SRotate (basegfx::B3DVector(0, 0, 1), basegfx::B3DVector(0, 0, … in makeIris() 442 …irisPart.Operations.push_back (new SRotate (basegfx::B3DVector(1, .5, 0), basegfx::B3DVector(1, 0,… in makeIris() 567 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Rad… in makeRevolvingCircles() 568 …LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radi… in makeRevolvingCircles() 569 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.… in makeRevolvingCircles() 598 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Rad… in makeRevolvingCircles() [all …]
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| H A D | OGLTrans_TransitionImpl.hxx | 326 class SRotate: public Operation class 330 virtual SRotate* clone(); 353 …SRotate(const basegfx::B3DVector& Axis,const basegfx::B3DVector& Origin,double Angle,bool bInter, … 354 ~SRotate(){} in ~SRotate()
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