Searched refs:aEdgePolygon (Results 1 – 2 of 2) sorted by relevance
588 B2DPolygon aEdgePolygon; in createAreaGeometryForEdge() local601 aEdgePolygon = tools::createHalfUnitCircle(); in createAreaGeometryForEdge()604 aEdgePolygon.transform( in createAreaGeometryForEdge()621 aEdgePolygon.append(aStart + aPerpend); in createAreaGeometryForEdge()622 aEdgePolygon.append(aStart - aPerpend); in createAreaGeometryForEdge()626 aEdgePolygon.append(rEdge.getStartPoint() + aPerpend); in createAreaGeometryForEdge()627 … aEdgePolygon.append(rEdge.getStartPoint()); // keep the in-between point for numerical reasons in createAreaGeometryForEdge()628 aEdgePolygon.append(rEdge.getStartPoint() - aPerpend); in createAreaGeometryForEdge()648 aEdgePolygon.append(aEndPolygon); in createAreaGeometryForEdge()662 aEdgePolygon.append(aEnd - aPerpend); in createAreaGeometryForEdge()[all …]
927 …const basegfx::B2DPolygon aEdgePolygon(pEdge->ImplAddConnectorOverlay(*this, pEM->IsCon1(), pEM->I… in AddConnectorOverlays() local929 if(aEdgePolygon.count()) in AddConnectorOverlays()960 aEdgePolygon, in AddConnectorOverlays()981 aEdgePolygon, aColA, aColB, fStripeLength)); in AddConnectorOverlays()