Searched refs:maControlPointA (Results 1 – 2 of 2) sorted by relevance
339 maControlPointA(rBezier.maControlPointA), in B2DCubicBezier()351 maControlPointA(rStart), in B2DCubicBezier()359 maControlPointA(rControlPointA), in B2DCubicBezier()373 maControlPointA = rBezier.maControlPointA; in operator =()385 && maControlPointA == rBezier.maControlPointA in operator ==()395 || maControlPointA != rBezier.maControlPointA in operator !=()405 && maControlPointA.equal(rBezier.maControlPointA) in equal()413 if(maControlPointA != maStartPoint || maControlPointB != maEndPoint) in isBezier()423 if(maControlPointA != maStartPoint || maControlPointB != maEndPoint) in testAndSolveTrivialBezier()432 const B2DVector aVecA(maControlPointA - maStartPoint); in testAndSolveTrivialBezier()[all …]
46 B2DPoint maControlPointA; member in basegfx::B2DCubicBezier103 B2DPoint getControlPointA() const { return maControlPointA; } in getControlPointA()104 void setControlPointA(const B2DPoint& rValue) { maControlPointA = rValue; } in setControlPointA()