Searched refs:nPts (Results 1 – 2 of 2) sorted by relevance
534 sal_uInt16 i, nPts = rContour.GetSize(); in Draw3DTextEntity() local535 for ( i=0; i<nPts; i++ ) { in Draw3DTextEntity()569 sal_uInt16 nPts = rContour.GetSize(); in Draw3DTextEntity() local570 Polygon aDev( nPts ); in Draw3DTextEntity()572 for ( i=0; i<nPts; i++ ) { in Draw3DTextEntity()850 … sal_uInt16 nPts = (sal_uInt16)( fabs(fSweep)/360.0*(double)OptPointsPerCircle + 0.5 ); in DrawHatchEntity() local851 if ( nPts < 2 ) nPts = 2; in DrawHatchEntity()852 for ( sal_uInt16 k = 0; k < nPts; k++ ) in DrawHatchEntity()854 double a = ( pArc->fStartAngle + fSweep*(double)k/(double)(nPts-1) ) in DrawHatchEntity()
1051 sal_uInt16 nPts( GetSize() ); in AdaptiveSubdivide() local1053 aPoints.reserve( nPts ); in AdaptiveSubdivide()1056 for(i=0; i<nPts;) in AdaptiveSubdivide()1058 if( ( i + 3 ) < nPts ) in AdaptiveSubdivide()