Searched refs:pRGB (Results 1 – 3 of 3) sorted by relevance
279 BitmapBuffer* pRGB = pSalRGB->AcquireBuffer(true); in ImplCreateGdiPlusBitmap() local282 if(pRGB && BMP_FORMAT_24BIT_TC_BGR != (pRGB->mnFormat & ~BMP_FORMAT_TOP_DOWN)) in ImplCreateGdiPlusBitmap()288 aSalTwoRect.mnSrcWidth = aSalTwoRect.mnDestWidth = pRGB->mnWidth; in ImplCreateGdiPlusBitmap()289 aSalTwoRect.mnSrcHeight = aSalTwoRect.mnDestHeight = pRGB->mnHeight; in ImplCreateGdiPlusBitmap()292 *pRGB, in ImplCreateGdiPlusBitmap()297 pSalRGB->ReleaseBuffer(pRGB, true); in ImplCreateGdiPlusBitmap()298 pRGB = pExtraRGB; in ImplCreateGdiPlusBitmap()301 if(pRGB in ImplCreateGdiPlusBitmap()302 && pRGB->mnWidth > 0 in ImplCreateGdiPlusBitmap()303 && pRGB->mnHeight > 0 in ImplCreateGdiPlusBitmap()[all …]
470 sal_uInt8* pRGB = &(*maRGB_Horiz.begin()); in UpdateBitmap() local476 *pRGB++ = static_cast< sal_uInt8 >( (x * 256) / nWidth ); in UpdateBitmap()484 pRGB = &(*maRGB_Vert.begin()); in UpdateBitmap()490 *pRGB++ = static_cast< sal_uInt8 >( (y * 256) / nHeight ); in UpdateBitmap()
3935 static const sal_Int32 pRGB[] = in RTLFUNC() local3967 sal_Int32 nRGB = pRGB[ nCol ]; in RTLFUNC()