Searched refs:bLine90 (Results 1 – 1 of 1) sorted by relevance
252 FASTBOOL bLine90; member261 …rve(sal_False),bCircle(sal_False),bAngleSnap(sal_False),bLine(sal_False),bLine90(sal_False),bRect(… in ImpPathCreateUser()414 bLine90=sal_False; in CalcLine()422 bLine90=nQ1>2*nQ2; in CalcLine()423 if (!bLine90) { // glatter Übergang in CalcLine()435 aXP[0]=aLineStart; if (!bLine90) aXP.SetFlags(0,XPOLY_SMOOTH); in GetLinePoly()