Searched refs:maOverlayObjects (Results 1 – 2 of 2) sorted by relevance
49 const sal_uInt32 nSize(maOverlayObjects.size()); in ImpDrawMembers()63 …for(OverlayObjectVector::const_iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects… in ImpDrawMembers()101 const sal_uInt32 nSize(maOverlayObjects.size()); in ImpStripeDefinitionChanged()105 …for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end()… in ImpStripeDefinitionChanged()128 maOverlayObjects(), in OverlayManager()225 const sal_uInt32 nSize(maOverlayObjects.size()); in ~OverlayManager()229 …for(OverlayObjectVector::iterator aIter(maOverlayObjects.begin()); aIter != maOverlayObjects.end()… in ~OverlayManager()237 maOverlayObjects.clear(); in ~OverlayManager()243 if(!rRegion.IsEmpty() && maOverlayObjects.size()) in completeRedraw()281 maOverlayObjects.push_back(&rOverlayObject); in add()[all …]
63 OverlayObjectVector maOverlayObjects; member in sdr::overlay::OverlayManager