Searched refs:nChangeIndex (Results 1 – 1 of 1) sorted by relevance
1591 const sal_uInt32 nChangeIndex(aNewPolygon.count() - 2); in TakeObjectPolyPolygon() local1592 const basegfx::B2DPoint aSavedPrevCtrlPoint(aNewPolygon.getPrevControlPoint(nChangeIndex)); in TakeObjectPolyPolygon()1594 aNewPolygon.remove(nChangeIndex, 2L); in TakeObjectPolyPolygon()1597 if(nChangeIndex < aNewPolygon.count()) in TakeObjectPolyPolygon()1601 aNewPolygon.setPrevControlPoint(nChangeIndex, aSavedPrevCtrlPoint); in TakeObjectPolyPolygon()