Searched refs:aMatN (Results 1 – 1 of 1) sorted by relevance
768 double** aMatN = new double*[n+1]; in CalculateBSplines() local771 aMatN[row] = new double[p+1]; in CalculateBSplines()773 aMatN[row][col] = 0.0; in CalculateBSplines()776 aMatN[0][0] = 1.0; //all others are zero in CalculateBSplines()778 aMatN[n][0] = 1.0; in CalculateBSplines()795 applyNtoParameterT(i, t[k], p, u, aMatN[k]); in CalculateBSplines()813 while ( aMatN[r][c-aShift[r]] == 0 && r < n) in CalculateBSplines()817 if (aMatN[r][c-aShift[r]] == 0.0) in CalculateBSplines()829 fHelp = aMatN[r][i]; in CalculateBSplines()830 aMatN[r][i] = aMatN[c][i]; in CalculateBSplines()[all …]