Searched refs:getSdr3DObjectAttribute (Results 1 – 7 of 7) sorted by relevance
| /AOO41X/main/drawinglayer/source/primitive3d/ |
| H A D | sdrsphereprimitive3d.cxx | 52 …CreateNormals(::com::sun::star::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNorm… in create3DDecomposition() 53 … || ::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()); in create3DDecomposition() 62 && getSdr3DObjectAttribute().getNormalsInvert() in create3DDecomposition() 73 …elX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getText… in create3DDecomposition() 74 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 75 …hereX(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getText… in create3DDecomposition() 78 …elY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getText… in create3DDecomposition() 79 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 80 …hereY(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getText… in create3DDecomposition() 141 getSdr3DObjectAttribute(), in create3DDecomposition() [all …]
|
| H A D | sdrcubeprimitive3d.cxx | 57 … if(::com::sun::star::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind() in create3DDecomposition() 58 … || ::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) in create3DDecomposition() 65 if(getSdr3DObjectAttribute().getNormalsInvert()) in create3DDecomposition() 76 …elX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getText… in create3DDecomposition() 77 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 78 …X && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getText… in create3DDecomposition() 81 …elY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getText… in create3DDecomposition() 82 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 83 …Y && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getText… in create3DDecomposition() 152 getSdr3DObjectAttribute(), in create3DDecomposition() [all …]
|
| H A D | sdrlatheprimitive3d.cxx | 63 …const ::com::sun::star::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind… in create3DDecomposition() 65 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 66 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 103 if(getSdr3DObjectAttribute().getNormalsInvert()) in create3DDecomposition() 113 getSdr3DObjectAttribute().getTextureProjectionX(), in create3DDecomposition() 114 getSdr3DObjectAttribute().getTextureProjectionY(), in create3DDecomposition() 127 getSdr3DObjectAttribute(), in create3DDecomposition() 138 getSdr3DObjectAttribute()); in create3DDecomposition() 144 if(getSdr3DObjectAttribute().getReducedLineGeometry()) in create3DDecomposition() 204 … aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D())); in create3DDecomposition() [all …]
|
| H A D | sdrpolypolygonprimitive3d.cxx | 60 … if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) in create3DDecomposition() 64 … else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind()) in create3DDecomposition() 69 if(getSdr3DObjectAttribute().getNormalsInvert()) in create3DDecomposition() 79 getSdr3DObjectAttribute().getTextureProjectionX(), in create3DDecomposition() 80 getSdr3DObjectAttribute().getTextureProjectionY(), in create3DDecomposition() 93 getSdr3DObjectAttribute(), in create3DDecomposition() 104 getSdr3DObjectAttribute()); in create3DDecomposition() 123 … aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D())); in create3DDecomposition()
|
| H A D | sdrextrudeprimitive3d.cxx | 61 …const ::com::sun::star::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind… in create3DDecomposition() 63 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 64 …com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getText… in create3DDecomposition() 109 if(getSdr3DObjectAttribute().getNormalsInvert()) in create3DDecomposition() 119 getSdr3DObjectAttribute().getTextureProjectionX(), in create3DDecomposition() 120 getSdr3DObjectAttribute().getTextureProjectionY(), in create3DDecomposition() 133 getSdr3DObjectAttribute(), in create3DDecomposition() 144 getSdr3DObjectAttribute()); in create3DDecomposition() 150 if(getSdr3DObjectAttribute().getReducedLineGeometry()) in create3DDecomposition() 360 … aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D())); in create3DDecomposition() [all …]
|
| H A D | sdrprimitive3d.cxx | 111 && getSdr3DObjectAttribute() == rCompare.getSdr3DObjectAttribute()); in operator ==()
|
| /AOO41X/main/drawinglayer/inc/drawinglayer/primitive3d/ |
| H A D | sdrprimitive3d.hxx | 79 …const attribute::Sdr3DObjectAttribute getSdr3DObjectAttribute() const { return maSdr3DObjectAttrib… in getSdr3DObjectAttribute() function in drawinglayer::primitive3d::SdrPrimitive3D
|