Searched refs:i_nItemFlags (Results 1 – 1 of 1) sorted by relevance
72 ControlState lcl_ItemToControlState( const ItemFlags i_nItemFlags ) in lcl_ItemToControlState() argument75 … if ( i_nItemFlags & ITEM_STATE_FOCUSED ) nState |= CTRL_STATE_FOCUSED | CTRL_STATE_PRESSED; in lcl_ItemToControlState()76 if ( i_nItemFlags & ITEM_STATE_HOVERED ) nState |= CTRL_STATE_ROLLOVER; in lcl_ItemToControlState()77 if ( i_nItemFlags & ITEM_STATE_ACTIVE ) nState |= CTRL_STATE_SELECTED; in lcl_ItemToControlState()91 … calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const = 0;92 …id preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const = 0;93 …m( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const = 0;116 …ngle calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const;117 …l void preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const;118 …rItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const;[all …]