Searched refs:aS2L (Results 1 – 1 of 1) sorted by relevance
| /trunk/main/basegfx/source/curve/ |
| H A D | b2dcubicbezier.cxx | 95 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivAngle() local 97 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivAngle() 100 …ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth -… in ImpSubDivAngle() 197 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivAngleStart() local 199 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivAngleStart() 205 … const B2DVector aLeftLeft(bLeftEqualZero ? aS2L - aS1L : aS1L - rfPA); // #i72104# in ImpSubDivAngleStart() 206 const B2DVector aRightLeft(aS2L - aS3C); in ImpSubDivAngleStart() 235 …ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, rfAngleBound, bAllowUnsharpen, nMaxRecursionDepth); in ImpSubDivAngleStart() 310 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivDistance() local 312 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivDistance() [all …]
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