xref: /AOO41X/main/autodoc/source/display/inc/toolkit/out_node.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef ADC_DISPLAY_OUT_NODE_HXX
29*cdf0e10cSrcweir #define ADC_DISPLAY_OUT_NODE_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir namespace output
35*cdf0e10cSrcweir {
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir /**	@resp
39*cdf0e10cSrcweir     Represents a tree of names where each node can have only one parent,
40*cdf0e10cSrcweir     but a list of children.
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir 	@see    Position
43*cdf0e10cSrcweir 	@see    Tree
44*cdf0e10cSrcweir */
45*cdf0e10cSrcweir class Node
46*cdf0e10cSrcweir {
47*cdf0e10cSrcweir   public:
48*cdf0e10cSrcweir     typedef std::vector< Node* >    List;
49*cdf0e10cSrcweir     typedef UINT32                  relative_id;
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir   	// LIFECYCLE
52*cdf0e10cSrcweir   	enum E_NullObject { null_object };
53*cdf0e10cSrcweir 
54*cdf0e10cSrcweir   	                    Node();
55*cdf0e10cSrcweir   	explicit            Node(
56*cdf0e10cSrcweir   	                        E_NullObject        );
57*cdf0e10cSrcweir   						~Node();
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir   	// OPERATORS
60*cdf0e10cSrcweir   	bool                operator==(
61*cdf0e10cSrcweir   	                        const Node &        i_node ) const
62*cdf0e10cSrcweir   	                                            { return pParent == i_node.pParent AND sName == i_node.sName; }
63*cdf0e10cSrcweir   	bool                operator!=(
64*cdf0e10cSrcweir   	                        const Node &        i_node ) const
65*cdf0e10cSrcweir   	                                            { return NOT operator==(i_node); }
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir   	// OPERATIONS
68*cdf0e10cSrcweir   	/// Seek, and if not existent, create.
69*cdf0e10cSrcweir   	Node &              Provide_Child(
70*cdf0e10cSrcweir   	                        const String &      i_name );
71*cdf0e10cSrcweir   	/// Seek, and if not existent, create.
72*cdf0e10cSrcweir   	Node &              Provide_Child(
73*cdf0e10cSrcweir   	                        const StringVector &
74*cdf0e10cSrcweir   	                                            i_path )
75*cdf0e10cSrcweir   	                                            { return provide_Child(i_path.begin(), i_path.end()); }
76*cdf0e10cSrcweir   	// INQUIRY
77*cdf0e10cSrcweir   	intt                Depth() const           { return nDepth; }
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir     const String &      Name() const            { return sName; }
80*cdf0e10cSrcweir     /// @return Id of a namespace or class etc. this directory represents.
81*cdf0e10cSrcweir     relative_id         RelatedNameRoom() const { return nNameRoomId; }
82*cdf0e10cSrcweir     /// @return No delimiter at start, with delimiter at end.
83*cdf0e10cSrcweir     void                Get_Path(
84*cdf0e10cSrcweir                             StreamStr &         o_result,
85*cdf0e10cSrcweir                             intt                i_maxDepth = -1 ) const;
86*cdf0e10cSrcweir     void                Get_Chain(
87*cdf0e10cSrcweir                             StringVector &      o_result,
88*cdf0e10cSrcweir                             intt                i_maxDepth = -1 ) const;
89*cdf0e10cSrcweir     // ACCESS
90*cdf0e10cSrcweir     void                Set_RelatedNameRoom(
91*cdf0e10cSrcweir                             relative_id         i_nNameRoomId )
92*cdf0e10cSrcweir                                                 { nNameRoomId = i_nNameRoomId; }
93*cdf0e10cSrcweir   	Node *              Parent()                { return pParent; }
94*cdf0e10cSrcweir   	Node *              Child(
95*cdf0e10cSrcweir   	                        const String &      i_name )
96*cdf0e10cSrcweir   	                                            { return find_Child(i_name); }
97*cdf0e10cSrcweir     List &              Children()              { return aChildren; }
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir     /// @return a reference to a Node with Depth() == -1.
100*cdf0e10cSrcweir     static Node &       Null_();
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir   private:
103*cdf0e10cSrcweir   	// Local
104*cdf0e10cSrcweir   						Node(
105*cdf0e10cSrcweir   						    const String &      i_name,
106*cdf0e10cSrcweir   						    Node &              i_parent );
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir   	Node *              find_Child(
109*cdf0e10cSrcweir   	                        const String &      i_name );
110*cdf0e10cSrcweir   	Node &              add_Child(
111*cdf0e10cSrcweir   	                        const String &      i_name );
112*cdf0e10cSrcweir   	Node &              provide_Child(
113*cdf0e10cSrcweir   	                        StringVector::const_iterator
114*cdf0e10cSrcweir   	                                            i_next,
115*cdf0e10cSrcweir   	                        StringVector::const_iterator
116*cdf0e10cSrcweir   	                                            i_end );
117*cdf0e10cSrcweir   	// Data
118*cdf0e10cSrcweir   	String              sName;
119*cdf0e10cSrcweir   	Node *              pParent;
120*cdf0e10cSrcweir   	List                aChildren;
121*cdf0e10cSrcweir   	intt                nDepth;
122*cdf0e10cSrcweir     relative_id         nNameRoomId;
123*cdf0e10cSrcweir };
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir 
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir }   // namespace output
129*cdf0e10cSrcweir #endif
130