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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <rtl/instance.hxx> 32*cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 33*cdf0e10cSrcweir #include <hommatrixtemplate.hxx> 34*cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx> 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir namespace basegfx 37*cdf0e10cSrcweir { 38*cdf0e10cSrcweir class Impl3DHomMatrix : public ::basegfx::internal::ImplHomMatrixTemplate< 4 > 39*cdf0e10cSrcweir { 40*cdf0e10cSrcweir }; 41*cdf0e10cSrcweir 42*cdf0e10cSrcweir namespace { struct IdentityMatrix : public rtl::Static< B3DHomMatrix::ImplType, 43*cdf0e10cSrcweir IdentityMatrix > {}; } 44*cdf0e10cSrcweir 45*cdf0e10cSrcweir B3DHomMatrix::B3DHomMatrix() : 46*cdf0e10cSrcweir mpImpl( IdentityMatrix::get() ) // use common identity matrix 47*cdf0e10cSrcweir { 48*cdf0e10cSrcweir } 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir B3DHomMatrix::B3DHomMatrix(const B3DHomMatrix& rMat) : 51*cdf0e10cSrcweir mpImpl(rMat.mpImpl) 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir } 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir B3DHomMatrix::~B3DHomMatrix() 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir } 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator=(const B3DHomMatrix& rMat) 60*cdf0e10cSrcweir { 61*cdf0e10cSrcweir mpImpl = rMat.mpImpl; 62*cdf0e10cSrcweir return *this; 63*cdf0e10cSrcweir } 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir void B3DHomMatrix::makeUnique() 66*cdf0e10cSrcweir { 67*cdf0e10cSrcweir mpImpl.make_unique(); 68*cdf0e10cSrcweir } 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir double B3DHomMatrix::get(sal_uInt16 nRow, sal_uInt16 nColumn) const 71*cdf0e10cSrcweir { 72*cdf0e10cSrcweir return mpImpl->get(nRow, nColumn); 73*cdf0e10cSrcweir } 74*cdf0e10cSrcweir 75*cdf0e10cSrcweir void B3DHomMatrix::set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue) 76*cdf0e10cSrcweir { 77*cdf0e10cSrcweir mpImpl->set(nRow, nColumn, fValue); 78*cdf0e10cSrcweir } 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir bool B3DHomMatrix::isLastLineDefault() const 81*cdf0e10cSrcweir { 82*cdf0e10cSrcweir return mpImpl->isLastLineDefault(); 83*cdf0e10cSrcweir } 84*cdf0e10cSrcweir 85*cdf0e10cSrcweir bool B3DHomMatrix::isIdentity() const 86*cdf0e10cSrcweir { 87*cdf0e10cSrcweir if(mpImpl.same_object(IdentityMatrix::get())) 88*cdf0e10cSrcweir return true; 89*cdf0e10cSrcweir 90*cdf0e10cSrcweir return mpImpl->isIdentity(); 91*cdf0e10cSrcweir } 92*cdf0e10cSrcweir 93*cdf0e10cSrcweir void B3DHomMatrix::identity() 94*cdf0e10cSrcweir { 95*cdf0e10cSrcweir mpImpl = IdentityMatrix::get(); 96*cdf0e10cSrcweir } 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir bool B3DHomMatrix::isInvertible() const 99*cdf0e10cSrcweir { 100*cdf0e10cSrcweir return mpImpl->isInvertible(); 101*cdf0e10cSrcweir } 102*cdf0e10cSrcweir 103*cdf0e10cSrcweir bool B3DHomMatrix::invert() 104*cdf0e10cSrcweir { 105*cdf0e10cSrcweir Impl3DHomMatrix aWork(*mpImpl); 106*cdf0e10cSrcweir sal_uInt16* pIndex = new sal_uInt16[mpImpl->getEdgeLength()]; 107*cdf0e10cSrcweir sal_Int16 nParity; 108*cdf0e10cSrcweir 109*cdf0e10cSrcweir if(aWork.ludcmp(pIndex, nParity)) 110*cdf0e10cSrcweir { 111*cdf0e10cSrcweir mpImpl->doInvert(aWork, pIndex); 112*cdf0e10cSrcweir delete[] pIndex; 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir return true; 115*cdf0e10cSrcweir } 116*cdf0e10cSrcweir 117*cdf0e10cSrcweir delete[] pIndex; 118*cdf0e10cSrcweir return false; 119*cdf0e10cSrcweir } 120*cdf0e10cSrcweir 121*cdf0e10cSrcweir bool B3DHomMatrix::isNormalized() const 122*cdf0e10cSrcweir { 123*cdf0e10cSrcweir return mpImpl->isNormalized(); 124*cdf0e10cSrcweir } 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir void B3DHomMatrix::normalize() 127*cdf0e10cSrcweir { 128*cdf0e10cSrcweir if(!const_cast<const B3DHomMatrix*>(this)->mpImpl->isNormalized()) 129*cdf0e10cSrcweir mpImpl->doNormalize(); 130*cdf0e10cSrcweir } 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir double B3DHomMatrix::determinant() const 133*cdf0e10cSrcweir { 134*cdf0e10cSrcweir return mpImpl->doDeterminant(); 135*cdf0e10cSrcweir } 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir double B3DHomMatrix::trace() const 138*cdf0e10cSrcweir { 139*cdf0e10cSrcweir return mpImpl->doTrace(); 140*cdf0e10cSrcweir } 141*cdf0e10cSrcweir 142*cdf0e10cSrcweir void B3DHomMatrix::transpose() 143*cdf0e10cSrcweir { 144*cdf0e10cSrcweir mpImpl->doTranspose(); 145*cdf0e10cSrcweir } 146*cdf0e10cSrcweir 147*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator+=(const B3DHomMatrix& rMat) 148*cdf0e10cSrcweir { 149*cdf0e10cSrcweir mpImpl->doAddMatrix(*rMat.mpImpl); 150*cdf0e10cSrcweir return *this; 151*cdf0e10cSrcweir } 152*cdf0e10cSrcweir 153*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator-=(const B3DHomMatrix& rMat) 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir mpImpl->doSubMatrix(*rMat.mpImpl); 156*cdf0e10cSrcweir return *this; 157*cdf0e10cSrcweir } 158*cdf0e10cSrcweir 159*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator*=(double fValue) 160*cdf0e10cSrcweir { 161*cdf0e10cSrcweir const double fOne(1.0); 162*cdf0e10cSrcweir 163*cdf0e10cSrcweir if(!fTools::equal(fOne, fValue)) 164*cdf0e10cSrcweir mpImpl->doMulMatrix(fValue); 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir return *this; 167*cdf0e10cSrcweir } 168*cdf0e10cSrcweir 169*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator/=(double fValue) 170*cdf0e10cSrcweir { 171*cdf0e10cSrcweir const double fOne(1.0); 172*cdf0e10cSrcweir 173*cdf0e10cSrcweir if(!fTools::equal(fOne, fValue)) 174*cdf0e10cSrcweir mpImpl->doMulMatrix(1.0 / fValue); 175*cdf0e10cSrcweir 176*cdf0e10cSrcweir return *this; 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir B3DHomMatrix& B3DHomMatrix::operator*=(const B3DHomMatrix& rMat) 180*cdf0e10cSrcweir { 181*cdf0e10cSrcweir if(!rMat.isIdentity()) 182*cdf0e10cSrcweir mpImpl->doMulMatrix(*rMat.mpImpl); 183*cdf0e10cSrcweir 184*cdf0e10cSrcweir return *this; 185*cdf0e10cSrcweir } 186*cdf0e10cSrcweir 187*cdf0e10cSrcweir bool B3DHomMatrix::operator==(const B3DHomMatrix& rMat) const 188*cdf0e10cSrcweir { 189*cdf0e10cSrcweir if(mpImpl.same_object(rMat.mpImpl)) 190*cdf0e10cSrcweir return true; 191*cdf0e10cSrcweir 192*cdf0e10cSrcweir return mpImpl->isEqual(*rMat.mpImpl); 193*cdf0e10cSrcweir } 194*cdf0e10cSrcweir 195*cdf0e10cSrcweir bool B3DHomMatrix::operator!=(const B3DHomMatrix& rMat) const 196*cdf0e10cSrcweir { 197*cdf0e10cSrcweir return !(*this == rMat); 198*cdf0e10cSrcweir } 199*cdf0e10cSrcweir 200*cdf0e10cSrcweir void B3DHomMatrix::rotate(double fAngleX,double fAngleY,double fAngleZ) 201*cdf0e10cSrcweir { 202*cdf0e10cSrcweir if(!fTools::equalZero(fAngleX) || !fTools::equalZero(fAngleY) || !fTools::equalZero(fAngleZ)) 203*cdf0e10cSrcweir { 204*cdf0e10cSrcweir if(!fTools::equalZero(fAngleX)) 205*cdf0e10cSrcweir { 206*cdf0e10cSrcweir Impl3DHomMatrix aRotMatX; 207*cdf0e10cSrcweir double fSin(sin(fAngleX)); 208*cdf0e10cSrcweir double fCos(cos(fAngleX)); 209*cdf0e10cSrcweir 210*cdf0e10cSrcweir aRotMatX.set(1, 1, fCos); 211*cdf0e10cSrcweir aRotMatX.set(2, 2, fCos); 212*cdf0e10cSrcweir aRotMatX.set(2, 1, fSin); 213*cdf0e10cSrcweir aRotMatX.set(1, 2, -fSin); 214*cdf0e10cSrcweir 215*cdf0e10cSrcweir mpImpl->doMulMatrix(aRotMatX); 216*cdf0e10cSrcweir } 217*cdf0e10cSrcweir 218*cdf0e10cSrcweir if(!fTools::equalZero(fAngleY)) 219*cdf0e10cSrcweir { 220*cdf0e10cSrcweir Impl3DHomMatrix aRotMatY; 221*cdf0e10cSrcweir double fSin(sin(fAngleY)); 222*cdf0e10cSrcweir double fCos(cos(fAngleY)); 223*cdf0e10cSrcweir 224*cdf0e10cSrcweir aRotMatY.set(0, 0, fCos); 225*cdf0e10cSrcweir aRotMatY.set(2, 2, fCos); 226*cdf0e10cSrcweir aRotMatY.set(0, 2, fSin); 227*cdf0e10cSrcweir aRotMatY.set(2, 0, -fSin); 228*cdf0e10cSrcweir 229*cdf0e10cSrcweir mpImpl->doMulMatrix(aRotMatY); 230*cdf0e10cSrcweir } 231*cdf0e10cSrcweir 232*cdf0e10cSrcweir if(!fTools::equalZero(fAngleZ)) 233*cdf0e10cSrcweir { 234*cdf0e10cSrcweir Impl3DHomMatrix aRotMatZ; 235*cdf0e10cSrcweir double fSin(sin(fAngleZ)); 236*cdf0e10cSrcweir double fCos(cos(fAngleZ)); 237*cdf0e10cSrcweir 238*cdf0e10cSrcweir aRotMatZ.set(0, 0, fCos); 239*cdf0e10cSrcweir aRotMatZ.set(1, 1, fCos); 240*cdf0e10cSrcweir aRotMatZ.set(1, 0, fSin); 241*cdf0e10cSrcweir aRotMatZ.set(0, 1, -fSin); 242*cdf0e10cSrcweir 243*cdf0e10cSrcweir mpImpl->doMulMatrix(aRotMatZ); 244*cdf0e10cSrcweir } 245*cdf0e10cSrcweir } 246*cdf0e10cSrcweir } 247*cdf0e10cSrcweir 248*cdf0e10cSrcweir void B3DHomMatrix::translate(double fX, double fY, double fZ) 249*cdf0e10cSrcweir { 250*cdf0e10cSrcweir if(!fTools::equalZero(fX) || !fTools::equalZero(fY) || !fTools::equalZero(fZ)) 251*cdf0e10cSrcweir { 252*cdf0e10cSrcweir Impl3DHomMatrix aTransMat; 253*cdf0e10cSrcweir 254*cdf0e10cSrcweir aTransMat.set(0, 3, fX); 255*cdf0e10cSrcweir aTransMat.set(1, 3, fY); 256*cdf0e10cSrcweir aTransMat.set(2, 3, fZ); 257*cdf0e10cSrcweir 258*cdf0e10cSrcweir mpImpl->doMulMatrix(aTransMat); 259*cdf0e10cSrcweir } 260*cdf0e10cSrcweir } 261*cdf0e10cSrcweir 262*cdf0e10cSrcweir void B3DHomMatrix::scale(double fX, double fY, double fZ) 263*cdf0e10cSrcweir { 264*cdf0e10cSrcweir const double fOne(1.0); 265*cdf0e10cSrcweir 266*cdf0e10cSrcweir if(!fTools::equal(fOne, fX) || !fTools::equal(fOne, fY) ||!fTools::equal(fOne, fZ)) 267*cdf0e10cSrcweir { 268*cdf0e10cSrcweir Impl3DHomMatrix aScaleMat; 269*cdf0e10cSrcweir 270*cdf0e10cSrcweir aScaleMat.set(0, 0, fX); 271*cdf0e10cSrcweir aScaleMat.set(1, 1, fY); 272*cdf0e10cSrcweir aScaleMat.set(2, 2, fZ); 273*cdf0e10cSrcweir 274*cdf0e10cSrcweir mpImpl->doMulMatrix(aScaleMat); 275*cdf0e10cSrcweir } 276*cdf0e10cSrcweir } 277*cdf0e10cSrcweir 278*cdf0e10cSrcweir void B3DHomMatrix::shearXY(double fSx, double fSy) 279*cdf0e10cSrcweir { 280*cdf0e10cSrcweir // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!) 281*cdf0e10cSrcweir if(!fTools::equalZero(fSx) || !fTools::equalZero(fSy)) 282*cdf0e10cSrcweir { 283*cdf0e10cSrcweir Impl3DHomMatrix aShearXYMat; 284*cdf0e10cSrcweir 285*cdf0e10cSrcweir aShearXYMat.set(0, 2, fSx); 286*cdf0e10cSrcweir aShearXYMat.set(1, 2, fSy); 287*cdf0e10cSrcweir 288*cdf0e10cSrcweir mpImpl->doMulMatrix(aShearXYMat); 289*cdf0e10cSrcweir } 290*cdf0e10cSrcweir } 291*cdf0e10cSrcweir 292*cdf0e10cSrcweir void B3DHomMatrix::shearYZ(double fSy, double fSz) 293*cdf0e10cSrcweir { 294*cdf0e10cSrcweir // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!) 295*cdf0e10cSrcweir if(!fTools::equalZero(fSy) || !fTools::equalZero(fSz)) 296*cdf0e10cSrcweir { 297*cdf0e10cSrcweir Impl3DHomMatrix aShearYZMat; 298*cdf0e10cSrcweir 299*cdf0e10cSrcweir aShearYZMat.set(1, 0, fSy); 300*cdf0e10cSrcweir aShearYZMat.set(2, 0, fSz); 301*cdf0e10cSrcweir 302*cdf0e10cSrcweir mpImpl->doMulMatrix(aShearYZMat); 303*cdf0e10cSrcweir } 304*cdf0e10cSrcweir } 305*cdf0e10cSrcweir 306*cdf0e10cSrcweir void B3DHomMatrix::shearXZ(double fSx, double fSz) 307*cdf0e10cSrcweir { 308*cdf0e10cSrcweir // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!) 309*cdf0e10cSrcweir if(!fTools::equalZero(fSx) || !fTools::equalZero(fSz)) 310*cdf0e10cSrcweir { 311*cdf0e10cSrcweir Impl3DHomMatrix aShearXZMat; 312*cdf0e10cSrcweir 313*cdf0e10cSrcweir aShearXZMat.set(0, 1, fSx); 314*cdf0e10cSrcweir aShearXZMat.set(2, 1, fSz); 315*cdf0e10cSrcweir 316*cdf0e10cSrcweir mpImpl->doMulMatrix(aShearXZMat); 317*cdf0e10cSrcweir } 318*cdf0e10cSrcweir } 319*cdf0e10cSrcweir 320*cdf0e10cSrcweir void B3DHomMatrix::frustum(double fLeft, double fRight, double fBottom, double fTop, double fNear, double fFar) 321*cdf0e10cSrcweir { 322*cdf0e10cSrcweir const double fZero(0.0); 323*cdf0e10cSrcweir const double fOne(1.0); 324*cdf0e10cSrcweir 325*cdf0e10cSrcweir if(!fTools::more(fNear, fZero)) 326*cdf0e10cSrcweir { 327*cdf0e10cSrcweir fNear = 0.001; 328*cdf0e10cSrcweir } 329*cdf0e10cSrcweir 330*cdf0e10cSrcweir if(!fTools::more(fFar, fZero)) 331*cdf0e10cSrcweir { 332*cdf0e10cSrcweir fFar = fOne; 333*cdf0e10cSrcweir } 334*cdf0e10cSrcweir 335*cdf0e10cSrcweir if(fTools::equal(fNear, fFar)) 336*cdf0e10cSrcweir { 337*cdf0e10cSrcweir fFar = fNear + fOne; 338*cdf0e10cSrcweir } 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir if(fTools::equal(fLeft, fRight)) 341*cdf0e10cSrcweir { 342*cdf0e10cSrcweir fLeft -= fOne; 343*cdf0e10cSrcweir fRight += fOne; 344*cdf0e10cSrcweir } 345*cdf0e10cSrcweir 346*cdf0e10cSrcweir if(fTools::equal(fTop, fBottom)) 347*cdf0e10cSrcweir { 348*cdf0e10cSrcweir fBottom -= fOne; 349*cdf0e10cSrcweir fTop += fOne; 350*cdf0e10cSrcweir } 351*cdf0e10cSrcweir 352*cdf0e10cSrcweir Impl3DHomMatrix aFrustumMat; 353*cdf0e10cSrcweir 354*cdf0e10cSrcweir aFrustumMat.set(0, 0, 2.0 * fNear / (fRight - fLeft)); 355*cdf0e10cSrcweir aFrustumMat.set(1, 1, 2.0 * fNear / (fTop - fBottom)); 356*cdf0e10cSrcweir aFrustumMat.set(0, 2, (fRight + fLeft) / (fRight - fLeft)); 357*cdf0e10cSrcweir aFrustumMat.set(1, 2, (fTop + fBottom) / (fTop - fBottom)); 358*cdf0e10cSrcweir aFrustumMat.set(2, 2, -fOne * ((fFar + fNear) / (fFar - fNear))); 359*cdf0e10cSrcweir aFrustumMat.set(3, 2, -fOne); 360*cdf0e10cSrcweir aFrustumMat.set(2, 3, -fOne * ((2.0 * fFar * fNear) / (fFar - fNear))); 361*cdf0e10cSrcweir aFrustumMat.set(3, 3, fZero); 362*cdf0e10cSrcweir 363*cdf0e10cSrcweir mpImpl->doMulMatrix(aFrustumMat); 364*cdf0e10cSrcweir } 365*cdf0e10cSrcweir 366*cdf0e10cSrcweir void B3DHomMatrix::ortho(double fLeft, double fRight, double fBottom, double fTop, double fNear, double fFar) 367*cdf0e10cSrcweir { 368*cdf0e10cSrcweir if(fTools::equal(fNear, fFar)) 369*cdf0e10cSrcweir { 370*cdf0e10cSrcweir fFar = fNear + 1.0; 371*cdf0e10cSrcweir } 372*cdf0e10cSrcweir 373*cdf0e10cSrcweir if(fTools::equal(fLeft, fRight)) 374*cdf0e10cSrcweir { 375*cdf0e10cSrcweir fLeft -= 1.0; 376*cdf0e10cSrcweir fRight += 1.0; 377*cdf0e10cSrcweir } 378*cdf0e10cSrcweir 379*cdf0e10cSrcweir if(fTools::equal(fTop, fBottom)) 380*cdf0e10cSrcweir { 381*cdf0e10cSrcweir fBottom -= 1.0; 382*cdf0e10cSrcweir fTop += 1.0; 383*cdf0e10cSrcweir } 384*cdf0e10cSrcweir 385*cdf0e10cSrcweir Impl3DHomMatrix aOrthoMat; 386*cdf0e10cSrcweir 387*cdf0e10cSrcweir aOrthoMat.set(0, 0, 2.0 / (fRight - fLeft)); 388*cdf0e10cSrcweir aOrthoMat.set(1, 1, 2.0 / (fTop - fBottom)); 389*cdf0e10cSrcweir aOrthoMat.set(2, 2, -1.0 * (2.0 / (fFar - fNear))); 390*cdf0e10cSrcweir aOrthoMat.set(0, 3, -1.0 * ((fRight + fLeft) / (fRight - fLeft))); 391*cdf0e10cSrcweir aOrthoMat.set(1, 3, -1.0 * ((fTop + fBottom) / (fTop - fBottom))); 392*cdf0e10cSrcweir aOrthoMat.set(2, 3, -1.0 * ((fFar + fNear) / (fFar - fNear))); 393*cdf0e10cSrcweir 394*cdf0e10cSrcweir mpImpl->doMulMatrix(aOrthoMat); 395*cdf0e10cSrcweir } 396*cdf0e10cSrcweir 397*cdf0e10cSrcweir void B3DHomMatrix::orientation(B3DPoint aVRP, B3DVector aVPN, B3DVector aVUV) 398*cdf0e10cSrcweir { 399*cdf0e10cSrcweir Impl3DHomMatrix aOrientationMat; 400*cdf0e10cSrcweir 401*cdf0e10cSrcweir // translate -VRP 402*cdf0e10cSrcweir aOrientationMat.set(0, 3, -aVRP.getX()); 403*cdf0e10cSrcweir aOrientationMat.set(1, 3, -aVRP.getY()); 404*cdf0e10cSrcweir aOrientationMat.set(2, 3, -aVRP.getZ()); 405*cdf0e10cSrcweir 406*cdf0e10cSrcweir // build rotation 407*cdf0e10cSrcweir aVUV.normalize(); 408*cdf0e10cSrcweir aVPN.normalize(); 409*cdf0e10cSrcweir 410*cdf0e10cSrcweir // build x-axis as peroendicular fron aVUV and aVPN 411*cdf0e10cSrcweir B3DVector aRx(aVUV.getPerpendicular(aVPN)); 412*cdf0e10cSrcweir aRx.normalize(); 413*cdf0e10cSrcweir 414*cdf0e10cSrcweir // y-axis perpendicular to that 415*cdf0e10cSrcweir B3DVector aRy(aVPN.getPerpendicular(aRx)); 416*cdf0e10cSrcweir aRy.normalize(); 417*cdf0e10cSrcweir 418*cdf0e10cSrcweir // the calculated normals are the line vectors of the rotation matrix, 419*cdf0e10cSrcweir // set them to create rotation 420*cdf0e10cSrcweir aOrientationMat.set(0, 0, aRx.getX()); 421*cdf0e10cSrcweir aOrientationMat.set(0, 1, aRx.getY()); 422*cdf0e10cSrcweir aOrientationMat.set(0, 2, aRx.getZ()); 423*cdf0e10cSrcweir aOrientationMat.set(1, 0, aRy.getX()); 424*cdf0e10cSrcweir aOrientationMat.set(1, 1, aRy.getY()); 425*cdf0e10cSrcweir aOrientationMat.set(1, 2, aRy.getZ()); 426*cdf0e10cSrcweir aOrientationMat.set(2, 0, aVPN.getX()); 427*cdf0e10cSrcweir aOrientationMat.set(2, 1, aVPN.getY()); 428*cdf0e10cSrcweir aOrientationMat.set(2, 2, aVPN.getZ()); 429*cdf0e10cSrcweir 430*cdf0e10cSrcweir mpImpl->doMulMatrix(aOrientationMat); 431*cdf0e10cSrcweir } 432*cdf0e10cSrcweir 433*cdf0e10cSrcweir bool B3DHomMatrix::decompose(B3DTuple& rScale, B3DTuple& rTranslate, B3DTuple& rRotate, B3DTuple& rShear) const 434*cdf0e10cSrcweir { 435*cdf0e10cSrcweir // when perspective is used, decompose is not made here 436*cdf0e10cSrcweir if(!mpImpl->isLastLineDefault()) 437*cdf0e10cSrcweir return false; 438*cdf0e10cSrcweir 439*cdf0e10cSrcweir // If determinant is zero, decomposition is not possible 440*cdf0e10cSrcweir if(0.0 == determinant()) 441*cdf0e10cSrcweir return false; 442*cdf0e10cSrcweir 443*cdf0e10cSrcweir // isolate translation 444*cdf0e10cSrcweir rTranslate.setX(mpImpl->get(0, 3)); 445*cdf0e10cSrcweir rTranslate.setY(mpImpl->get(1, 3)); 446*cdf0e10cSrcweir rTranslate.setZ(mpImpl->get(2, 3)); 447*cdf0e10cSrcweir 448*cdf0e10cSrcweir // correct translate values 449*cdf0e10cSrcweir rTranslate.correctValues(); 450*cdf0e10cSrcweir 451*cdf0e10cSrcweir // get scale and shear 452*cdf0e10cSrcweir B3DVector aCol0(mpImpl->get(0, 0), mpImpl->get(1, 0), mpImpl->get(2, 0)); 453*cdf0e10cSrcweir B3DVector aCol1(mpImpl->get(0, 1), mpImpl->get(1, 1), mpImpl->get(2, 1)); 454*cdf0e10cSrcweir B3DVector aCol2(mpImpl->get(0, 2), mpImpl->get(1, 2), mpImpl->get(2, 2)); 455*cdf0e10cSrcweir B3DVector aTemp; 456*cdf0e10cSrcweir 457*cdf0e10cSrcweir // get ScaleX 458*cdf0e10cSrcweir rScale.setX(aCol0.getLength()); 459*cdf0e10cSrcweir aCol0.normalize(); 460*cdf0e10cSrcweir 461*cdf0e10cSrcweir // get ShearXY 462*cdf0e10cSrcweir rShear.setX(aCol0.scalar(aCol1)); 463*cdf0e10cSrcweir 464*cdf0e10cSrcweir if(fTools::equalZero(rShear.getX())) 465*cdf0e10cSrcweir { 466*cdf0e10cSrcweir rShear.setX(0.0); 467*cdf0e10cSrcweir } 468*cdf0e10cSrcweir else 469*cdf0e10cSrcweir { 470*cdf0e10cSrcweir aTemp.setX(aCol1.getX() - rShear.getX() * aCol0.getX()); 471*cdf0e10cSrcweir aTemp.setY(aCol1.getY() - rShear.getX() * aCol0.getY()); 472*cdf0e10cSrcweir aTemp.setZ(aCol1.getZ() - rShear.getX() * aCol0.getZ()); 473*cdf0e10cSrcweir aCol1 = aTemp; 474*cdf0e10cSrcweir } 475*cdf0e10cSrcweir 476*cdf0e10cSrcweir // get ScaleY 477*cdf0e10cSrcweir rScale.setY(aCol1.getLength()); 478*cdf0e10cSrcweir aCol1.normalize(); 479*cdf0e10cSrcweir 480*cdf0e10cSrcweir const double fShearX(rShear.getX()); 481*cdf0e10cSrcweir 482*cdf0e10cSrcweir if(!fTools::equalZero(fShearX)) 483*cdf0e10cSrcweir { 484*cdf0e10cSrcweir rShear.setX(rShear.getX() / rScale.getY()); 485*cdf0e10cSrcweir } 486*cdf0e10cSrcweir 487*cdf0e10cSrcweir // get ShearXZ 488*cdf0e10cSrcweir rShear.setY(aCol0.scalar(aCol2)); 489*cdf0e10cSrcweir 490*cdf0e10cSrcweir if(fTools::equalZero(rShear.getY())) 491*cdf0e10cSrcweir { 492*cdf0e10cSrcweir rShear.setY(0.0); 493*cdf0e10cSrcweir } 494*cdf0e10cSrcweir else 495*cdf0e10cSrcweir { 496*cdf0e10cSrcweir aTemp.setX(aCol2.getX() - rShear.getY() * aCol0.getX()); 497*cdf0e10cSrcweir aTemp.setY(aCol2.getY() - rShear.getY() * aCol0.getY()); 498*cdf0e10cSrcweir aTemp.setZ(aCol2.getZ() - rShear.getY() * aCol0.getZ()); 499*cdf0e10cSrcweir aCol2 = aTemp; 500*cdf0e10cSrcweir } 501*cdf0e10cSrcweir 502*cdf0e10cSrcweir // get ShearYZ 503*cdf0e10cSrcweir rShear.setZ(aCol1.scalar(aCol2)); 504*cdf0e10cSrcweir 505*cdf0e10cSrcweir if(fTools::equalZero(rShear.getZ())) 506*cdf0e10cSrcweir { 507*cdf0e10cSrcweir rShear.setZ(0.0); 508*cdf0e10cSrcweir } 509*cdf0e10cSrcweir else 510*cdf0e10cSrcweir { 511*cdf0e10cSrcweir aTemp.setX(aCol2.getX() - rShear.getZ() * aCol1.getX()); 512*cdf0e10cSrcweir aTemp.setY(aCol2.getY() - rShear.getZ() * aCol1.getY()); 513*cdf0e10cSrcweir aTemp.setZ(aCol2.getZ() - rShear.getZ() * aCol1.getZ()); 514*cdf0e10cSrcweir aCol2 = aTemp; 515*cdf0e10cSrcweir } 516*cdf0e10cSrcweir 517*cdf0e10cSrcweir // get ScaleZ 518*cdf0e10cSrcweir rScale.setZ(aCol2.getLength()); 519*cdf0e10cSrcweir aCol2.normalize(); 520*cdf0e10cSrcweir 521*cdf0e10cSrcweir const double fShearY(rShear.getY()); 522*cdf0e10cSrcweir 523*cdf0e10cSrcweir if(!fTools::equalZero(fShearY)) 524*cdf0e10cSrcweir { 525*cdf0e10cSrcweir rShear.setY(rShear.getY() / rScale.getZ()); 526*cdf0e10cSrcweir } 527*cdf0e10cSrcweir 528*cdf0e10cSrcweir const double fShearZ(rShear.getZ()); 529*cdf0e10cSrcweir 530*cdf0e10cSrcweir if(!fTools::equalZero(fShearZ)) 531*cdf0e10cSrcweir { 532*cdf0e10cSrcweir rShear.setZ(rShear.getZ() / rScale.getZ()); 533*cdf0e10cSrcweir } 534*cdf0e10cSrcweir 535*cdf0e10cSrcweir // correct shear values 536*cdf0e10cSrcweir rShear.correctValues(); 537*cdf0e10cSrcweir 538*cdf0e10cSrcweir // Coordinate system flip? 539*cdf0e10cSrcweir if(0.0 > aCol0.scalar(aCol1.getPerpendicular(aCol2))) 540*cdf0e10cSrcweir { 541*cdf0e10cSrcweir rScale = -rScale; 542*cdf0e10cSrcweir aCol0 = -aCol0; 543*cdf0e10cSrcweir aCol1 = -aCol1; 544*cdf0e10cSrcweir aCol2 = -aCol2; 545*cdf0e10cSrcweir } 546*cdf0e10cSrcweir 547*cdf0e10cSrcweir // correct scale values 548*cdf0e10cSrcweir rScale.correctValues(1.0); 549*cdf0e10cSrcweir 550*cdf0e10cSrcweir // Get rotations 551*cdf0e10cSrcweir { 552*cdf0e10cSrcweir double fy=0; 553*cdf0e10cSrcweir double cy=0; 554*cdf0e10cSrcweir 555*cdf0e10cSrcweir if( ::basegfx::fTools::equal( aCol0.getZ(), 1.0 ) 556*cdf0e10cSrcweir || aCol0.getZ() > 1.0 ) 557*cdf0e10cSrcweir { 558*cdf0e10cSrcweir fy = -F_PI/2.0; 559*cdf0e10cSrcweir cy = 0.0; 560*cdf0e10cSrcweir } 561*cdf0e10cSrcweir else if( ::basegfx::fTools::equal( aCol0.getZ(), -1.0 ) 562*cdf0e10cSrcweir || aCol0.getZ() < -1.0 ) 563*cdf0e10cSrcweir { 564*cdf0e10cSrcweir fy = F_PI/2.0; 565*cdf0e10cSrcweir cy = 0.0; 566*cdf0e10cSrcweir } 567*cdf0e10cSrcweir else 568*cdf0e10cSrcweir { 569*cdf0e10cSrcweir fy = asin( -aCol0.getZ() ); 570*cdf0e10cSrcweir cy = cos(fy); 571*cdf0e10cSrcweir } 572*cdf0e10cSrcweir 573*cdf0e10cSrcweir rRotate.setY(fy); 574*cdf0e10cSrcweir if( ::basegfx::fTools::equalZero( cy ) ) 575*cdf0e10cSrcweir { 576*cdf0e10cSrcweir if( aCol0.getZ() > 0.0 ) 577*cdf0e10cSrcweir rRotate.setX(atan2(-1.0*aCol1.getX(), aCol1.getY())); 578*cdf0e10cSrcweir else 579*cdf0e10cSrcweir rRotate.setX(atan2(aCol1.getX(), aCol1.getY())); 580*cdf0e10cSrcweir rRotate.setZ(0.0); 581*cdf0e10cSrcweir } 582*cdf0e10cSrcweir else 583*cdf0e10cSrcweir { 584*cdf0e10cSrcweir rRotate.setX(atan2(aCol1.getZ(), aCol2.getZ())); 585*cdf0e10cSrcweir rRotate.setZ(atan2(aCol0.getY(), aCol0.getX())); 586*cdf0e10cSrcweir } 587*cdf0e10cSrcweir 588*cdf0e10cSrcweir // corrcet rotate values 589*cdf0e10cSrcweir rRotate.correctValues(); 590*cdf0e10cSrcweir } 591*cdf0e10cSrcweir 592*cdf0e10cSrcweir return true; 593*cdf0e10cSrcweir } 594*cdf0e10cSrcweir } // end of namespace basegfx 595*cdf0e10cSrcweir 596*cdf0e10cSrcweir // eof 597