1*09dbbe93SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*09dbbe93SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*09dbbe93SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*09dbbe93SAndrew Rist * distributed with this work for additional information 6*09dbbe93SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*09dbbe93SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*09dbbe93SAndrew Rist * "License"); you may not use this file except in compliance 9*09dbbe93SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*09dbbe93SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*09dbbe93SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*09dbbe93SAndrew Rist * software distributed under the License is distributed on an 15*09dbbe93SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*09dbbe93SAndrew Rist * KIND, either express or implied. See the License for the 17*09dbbe93SAndrew Rist * specific language governing permissions and limitations 18*09dbbe93SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*09dbbe93SAndrew Rist *************************************************************/ 21*09dbbe93SAndrew Rist 22*09dbbe93SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <rtl/math.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <basegfx/tuple/b2dtuple.hxx> 30cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 31cdf0e10cSrcweir #include <basegfx/range/b2dpolyrange.hxx> 32cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygon.hxx> 33cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 34cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx> 35cdf0e10cSrcweir 36cdf0e10cSrcweir #include <o3tl/vector_pool.hxx> 37cdf0e10cSrcweir #include <boost/bind.hpp> 38cdf0e10cSrcweir #include <boost/utility.hpp> 39cdf0e10cSrcweir 40cdf0e10cSrcweir #include <algorithm> 41cdf0e10cSrcweir #include <deque> 42cdf0e10cSrcweir #include <list> 43cdf0e10cSrcweir 44cdf0e10cSrcweir 45cdf0e10cSrcweir namespace basegfx 46cdf0e10cSrcweir { 47cdf0e10cSrcweir namespace 48cdf0e10cSrcweir { 49cdf0e10cSrcweir // Generating a poly-polygon from a bunch of rectangles 50cdf0e10cSrcweir // 51cdf0e10cSrcweir // Helper functionality for sweep-line algorithm 52cdf0e10cSrcweir // ==================================================== 53cdf0e10cSrcweir 54cdf0e10cSrcweir typedef std::vector<B2DRange> VectorOfRanges; 55cdf0e10cSrcweir 56cdf0e10cSrcweir class ImplPolygon; 57cdf0e10cSrcweir typedef o3tl::vector_pool<ImplPolygon> VectorOfPolygons; 58cdf0e10cSrcweir 59cdf0e10cSrcweir 60cdf0e10cSrcweir /** This class represents an active edge 61cdf0e10cSrcweir 62cdf0e10cSrcweir As the sweep line traverses across the overall area, 63cdf0e10cSrcweir rectangle edges parallel to it generate events, and 64cdf0e10cSrcweir rectangle edges orthogonal to it generate active 65cdf0e10cSrcweir edges. This class represents the latter. 66cdf0e10cSrcweir */ 67cdf0e10cSrcweir class ActiveEdge 68cdf0e10cSrcweir { 69cdf0e10cSrcweir public: 70cdf0e10cSrcweir /** The two possible active rectangle edges differ by one 71cdf0e10cSrcweir coordinate value - the upper edge has the lower, the 72cdf0e10cSrcweir lower edge the higher value. 73cdf0e10cSrcweir */ 74cdf0e10cSrcweir enum EdgeType { 75cdf0e10cSrcweir /// edge with lower coordinate value 76cdf0e10cSrcweir UPPER=0, 77cdf0e10cSrcweir /// edge with higher coordinate value 78cdf0e10cSrcweir LOWER=1 79cdf0e10cSrcweir }; 80cdf0e10cSrcweir 81cdf0e10cSrcweir enum EdgeDirection { 82cdf0e10cSrcweir /// edge proceeds to the left 83cdf0e10cSrcweir PROCEED_LEFT=0, 84cdf0e10cSrcweir /// edge proceeds to the right 85cdf0e10cSrcweir PROCEED_RIGHT=1 86cdf0e10cSrcweir }; 87cdf0e10cSrcweir 88cdf0e10cSrcweir /** Create active edge 89cdf0e10cSrcweir 90cdf0e10cSrcweir @param rRect 91cdf0e10cSrcweir Rectangle this edge is part of 92cdf0e10cSrcweir 93cdf0e10cSrcweir @param fInvariantCoord 94cdf0e10cSrcweir The invariant ccordinate value of this edge 95cdf0e10cSrcweir 96cdf0e10cSrcweir @param eEdgeType 97cdf0e10cSrcweir Is fInvariantCoord the lower or the higher value, for 98cdf0e10cSrcweir this rect? 99cdf0e10cSrcweir */ 100cdf0e10cSrcweir ActiveEdge( const B2DRectangle& rRect, 101cdf0e10cSrcweir const double& fInvariantCoord, 102cdf0e10cSrcweir std::ptrdiff_t nPolyIdx, 103cdf0e10cSrcweir EdgeType eEdgeType, 104cdf0e10cSrcweir EdgeDirection eEdgeDirection ) : 105cdf0e10cSrcweir mfInvariantCoord(fInvariantCoord), 106cdf0e10cSrcweir mpAssociatedRect( &rRect ), 107cdf0e10cSrcweir mnPolygonIdx( nPolyIdx ), 108cdf0e10cSrcweir meEdgeType( eEdgeType ), 109cdf0e10cSrcweir meEdgeDirection( eEdgeDirection ) 110cdf0e10cSrcweir {} 111cdf0e10cSrcweir 112cdf0e10cSrcweir double getInvariantCoord() const { return mfInvariantCoord; } 113cdf0e10cSrcweir const B2DRectangle& getRect() const { return *mpAssociatedRect; } 114cdf0e10cSrcweir std::ptrdiff_t getTargetPolygonIndex() const { return mnPolygonIdx; } 115cdf0e10cSrcweir void setTargetPolygonIndex( std::ptrdiff_t nIdx ) { mnPolygonIdx = nIdx; } 116cdf0e10cSrcweir EdgeType getEdgeType() const { return meEdgeType; } 117cdf0e10cSrcweir EdgeDirection getEdgeDirection() const { return meEdgeDirection; } 118cdf0e10cSrcweir 119cdf0e10cSrcweir /// For STL sort 120cdf0e10cSrcweir bool operator<( const ActiveEdge& rRHS ) const { return mfInvariantCoord < rRHS.mfInvariantCoord; } 121cdf0e10cSrcweir 122cdf0e10cSrcweir private: 123cdf0e10cSrcweir /** The invariant coordinate value of this edge (e.g. the 124cdf0e10cSrcweir common y value, for a horizontal edge) 125cdf0e10cSrcweir */ 126cdf0e10cSrcweir double mfInvariantCoord; 127cdf0e10cSrcweir 128cdf0e10cSrcweir /** Associated rectangle 129cdf0e10cSrcweir 130cdf0e10cSrcweir This on the one hand saves some storage space (the 131cdf0e10cSrcweir vector of rectangles is persistent, anyway), and on 132cdf0e10cSrcweir the other hand provides an identifier to match active 133cdf0e10cSrcweir edges and x events (see below) 134cdf0e10cSrcweir 135cdf0e10cSrcweir Ptr because class needs to be assignable 136cdf0e10cSrcweir */ 137cdf0e10cSrcweir const B2DRectangle* mpAssociatedRect; 138cdf0e10cSrcweir 139cdf0e10cSrcweir /** Index of the polygon this edge is currently involved 140cdf0e10cSrcweir with. 141cdf0e10cSrcweir 142cdf0e10cSrcweir Note that this can change for some kinds of edge 143cdf0e10cSrcweir intersection, as the algorithm tends to swap 144cdf0e10cSrcweir associated polygons there. 145cdf0e10cSrcweir 146cdf0e10cSrcweir -1 denotes no assigned polygon 147cdf0e10cSrcweir */ 148cdf0e10cSrcweir std::ptrdiff_t mnPolygonIdx; 149cdf0e10cSrcweir 150cdf0e10cSrcweir /// 'upper' or 'lower' edge of original rectangle. 151cdf0e10cSrcweir EdgeType meEdgeType; 152cdf0e10cSrcweir 153cdf0e10cSrcweir /// 'left' or 'right' 154cdf0e10cSrcweir EdgeDirection meEdgeDirection; 155cdf0e10cSrcweir }; 156cdf0e10cSrcweir 157cdf0e10cSrcweir // Needs to be list - various places hold ptrs to elements 158cdf0e10cSrcweir typedef std::list< ActiveEdge > ListOfEdges; 159cdf0e10cSrcweir 160cdf0e10cSrcweir 161cdf0e10cSrcweir /** Element of the sweep line event list 162cdf0e10cSrcweir 163cdf0e10cSrcweir As the sweep line traverses across the overall area, 164cdf0e10cSrcweir rectangle edges parallel to it generate events, and 165cdf0e10cSrcweir rectangle edges orthogonal to it generate active 166cdf0e10cSrcweir edges. This class represents the former. 167cdf0e10cSrcweir 168cdf0e10cSrcweir The class defines an element of the sweep line list. The 169cdf0e10cSrcweir sweep line's position jumps in steps defined by the 170cdf0e10cSrcweir coordinates of the sorted SweepLineEvent entries. 171cdf0e10cSrcweir */ 172cdf0e10cSrcweir class SweepLineEvent 173cdf0e10cSrcweir { 174cdf0e10cSrcweir public: 175cdf0e10cSrcweir /** The two possible sweep line rectangle edges differ by 176cdf0e10cSrcweir one coordinate value - the starting edge has the 177cdf0e10cSrcweir lower, the finishing edge the higher value. 178cdf0e10cSrcweir */ 179cdf0e10cSrcweir enum EdgeType { 180cdf0e10cSrcweir /// edge with lower coordinate value 181cdf0e10cSrcweir STARTING_EDGE=0, 182cdf0e10cSrcweir /// edge with higher coordinate value 183cdf0e10cSrcweir FINISHING_EDGE=1 184cdf0e10cSrcweir }; 185cdf0e10cSrcweir 186cdf0e10cSrcweir /** The two possible sweep line directions 187cdf0e10cSrcweir */ 188cdf0e10cSrcweir enum EdgeDirection { 189cdf0e10cSrcweir PROCEED_UP=0, 190cdf0e10cSrcweir PROCEED_DOWN=1 191cdf0e10cSrcweir }; 192cdf0e10cSrcweir 193cdf0e10cSrcweir /** Create sweep line event 194cdf0e10cSrcweir 195cdf0e10cSrcweir @param fPos 196cdf0e10cSrcweir Coordinate position of the event 197cdf0e10cSrcweir 198cdf0e10cSrcweir @param rRect 199cdf0e10cSrcweir Rectangle this event is generated for. 200cdf0e10cSrcweir 201cdf0e10cSrcweir @param eEdgeType 202cdf0e10cSrcweir Is fPos the lower or the higher value, for the 203cdf0e10cSrcweir rectangle this event is generated for? 204cdf0e10cSrcweir */ 205cdf0e10cSrcweir SweepLineEvent( double fPos, 206cdf0e10cSrcweir const B2DRectangle& rRect, 207cdf0e10cSrcweir EdgeType eEdgeType, 208cdf0e10cSrcweir EdgeDirection eDirection) : 209cdf0e10cSrcweir mfPos( fPos ), 210cdf0e10cSrcweir mpAssociatedRect( &rRect ), 211cdf0e10cSrcweir meEdgeType( eEdgeType ), 212cdf0e10cSrcweir meEdgeDirection( eDirection ) 213cdf0e10cSrcweir {} 214cdf0e10cSrcweir 215cdf0e10cSrcweir double getPos() const { return mfPos; } 216cdf0e10cSrcweir const B2DRectangle& getRect() const { return *mpAssociatedRect; } 217cdf0e10cSrcweir EdgeType getEdgeType() const { return meEdgeType; } 218cdf0e10cSrcweir EdgeDirection getEdgeDirection() const { return meEdgeDirection; } 219cdf0e10cSrcweir 220cdf0e10cSrcweir /// For STL sort 221cdf0e10cSrcweir bool operator<( const SweepLineEvent& rRHS ) const { return mfPos < rRHS.mfPos; } 222cdf0e10cSrcweir 223cdf0e10cSrcweir private: 224cdf0e10cSrcweir /// position of the event, in the direction of the line sweep 225cdf0e10cSrcweir double mfPos; 226cdf0e10cSrcweir 227cdf0e10cSrcweir /** Rectangle this event is generated for 228cdf0e10cSrcweir 229cdf0e10cSrcweir This on the one hand saves some storage space (the 230cdf0e10cSrcweir vector of rectangles is persistent, anyway), and on 231cdf0e10cSrcweir the other hand provides an identifier to match active 232cdf0e10cSrcweir edges and events (see below) 233cdf0e10cSrcweir 234cdf0e10cSrcweir Ptr because class needs to be assignable 235cdf0e10cSrcweir */ 236cdf0e10cSrcweir const B2DRectangle* mpAssociatedRect; 237cdf0e10cSrcweir 238cdf0e10cSrcweir /// 'upper' or 'lower' edge of original rectangle. 239cdf0e10cSrcweir EdgeType meEdgeType; 240cdf0e10cSrcweir 241cdf0e10cSrcweir /// 'up' or 'down' 242cdf0e10cSrcweir EdgeDirection meEdgeDirection; 243cdf0e10cSrcweir }; 244cdf0e10cSrcweir 245cdf0e10cSrcweir typedef std::vector< SweepLineEvent > VectorOfEvents; 246cdf0e10cSrcweir 247cdf0e10cSrcweir 248cdf0e10cSrcweir /** Smart point container for B2DMultiRange::getPolyPolygon() 249cdf0e10cSrcweir 250cdf0e10cSrcweir This class provides methods needed only here, and is used 251cdf0e10cSrcweir as a place to store some additional information per 252cdf0e10cSrcweir polygon. Also, most of the intersection logic is 253cdf0e10cSrcweir implemented here. 254cdf0e10cSrcweir */ 255cdf0e10cSrcweir class ImplPolygon 256cdf0e10cSrcweir { 257cdf0e10cSrcweir public: 258cdf0e10cSrcweir /** Create polygon 259cdf0e10cSrcweir */ 260cdf0e10cSrcweir ImplPolygon() : 261cdf0e10cSrcweir mpLeadingRightEdge(NULL), 262cdf0e10cSrcweir mnIdx(-1), 263cdf0e10cSrcweir maPoints(), 264cdf0e10cSrcweir mbIsFinished(false) 265cdf0e10cSrcweir { 266cdf0e10cSrcweir // completely ad-hoc. but what the hell. 267cdf0e10cSrcweir maPoints.reserve(11); 268cdf0e10cSrcweir } 269cdf0e10cSrcweir 270cdf0e10cSrcweir void setPolygonPoolIndex( std::ptrdiff_t nIdx ) { mnIdx = nIdx; } 271cdf0e10cSrcweir bool isFinished() const { return mbIsFinished; } 272cdf0e10cSrcweir 273cdf0e10cSrcweir /// Add point to the end of the existing points 274cdf0e10cSrcweir void append( const B2DPoint& rPoint ) 275cdf0e10cSrcweir { 276cdf0e10cSrcweir OSL_PRECOND( maPoints.empty() || 277cdf0e10cSrcweir maPoints.back().getX() == rPoint.getX() || 278cdf0e10cSrcweir maPoints.back().getY() == rPoint.getY(), 279cdf0e10cSrcweir "ImplPolygon::append(): added point violates 90 degree line angle constraint!" ); 280cdf0e10cSrcweir 281cdf0e10cSrcweir if( maPoints.empty() || 282cdf0e10cSrcweir maPoints.back() != rPoint ) 283cdf0e10cSrcweir { 284cdf0e10cSrcweir // avoid duplicate points 285cdf0e10cSrcweir maPoints.push_back( rPoint ); 286cdf0e10cSrcweir } 287cdf0e10cSrcweir } 288cdf0e10cSrcweir 289cdf0e10cSrcweir /** Perform the intersection of this polygon with an 290cdf0e10cSrcweir active edge. 291cdf0e10cSrcweir 292cdf0e10cSrcweir @param rEvent 293cdf0e10cSrcweir The vertical line event that generated the 294cdf0e10cSrcweir intersection 295cdf0e10cSrcweir 296cdf0e10cSrcweir @param rActiveEdge 297cdf0e10cSrcweir The active edge that generated the intersection 298cdf0e10cSrcweir 299cdf0e10cSrcweir @param rPolygonPool 300cdf0e10cSrcweir Polygon pool, we sometimes need to allocate a new one 301cdf0e10cSrcweir 302cdf0e10cSrcweir @param bIsFinishingEdge 303cdf0e10cSrcweir True, when this is hitting the last edge of the 304cdf0e10cSrcweir vertical sweep - every vertical sweep starts and ends 305cdf0e10cSrcweir with upper and lower edge of the _same_ rectangle. 306cdf0e10cSrcweir 307cdf0e10cSrcweir @return the new current polygon (that's the one 308cdf0e10cSrcweir processing must proceed with, when going through the 309cdf0e10cSrcweir list of upcoming active edges). 310cdf0e10cSrcweir */ 311cdf0e10cSrcweir std::ptrdiff_t intersect( SweepLineEvent& rEvent, 312cdf0e10cSrcweir ActiveEdge& rActiveEdge, 313cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 314cdf0e10cSrcweir B2DPolyPolygon& rRes, 315cdf0e10cSrcweir bool isFinishingEdge ) 316cdf0e10cSrcweir { 317cdf0e10cSrcweir OSL_PRECOND( !isFinished(), 318cdf0e10cSrcweir "ImplPolygon::intersect(): called on already finished polygon!" ); 319cdf0e10cSrcweir OSL_PRECOND( !isFinishingEdge 320cdf0e10cSrcweir || (isFinishingEdge && &rEvent.getRect() == &rActiveEdge.getRect()), 321cdf0e10cSrcweir "ImplPolygon::intersect(): inconsistent ending!" ); 322cdf0e10cSrcweir 323cdf0e10cSrcweir const B2DPoint aIntersectionPoint( rEvent.getPos(), 324cdf0e10cSrcweir rActiveEdge.getInvariantCoord() ); 325cdf0e10cSrcweir 326cdf0e10cSrcweir // intersection point, goes to our polygon 327cdf0e10cSrcweir // unconditionally 328cdf0e10cSrcweir append(aIntersectionPoint); 329cdf0e10cSrcweir 330cdf0e10cSrcweir const bool isSweepLineEnteringRect( 331cdf0e10cSrcweir rEvent.getEdgeType() == SweepLineEvent::STARTING_EDGE); 332cdf0e10cSrcweir if( isFinishingEdge ) 333cdf0e10cSrcweir { 334cdf0e10cSrcweir if( isSweepLineEnteringRect ) 335cdf0e10cSrcweir handleFinalOwnRightEdge(rActiveEdge); 336cdf0e10cSrcweir else 337cdf0e10cSrcweir handleFinalOwnLeftEdge(rActiveEdge, 338cdf0e10cSrcweir rPolygonPool, 339cdf0e10cSrcweir rRes); 340cdf0e10cSrcweir 341cdf0e10cSrcweir // we're done with this rect & sweep line 342cdf0e10cSrcweir return -1; 343cdf0e10cSrcweir } 344cdf0e10cSrcweir else if( metOwnEdge(rEvent,rActiveEdge) ) 345cdf0e10cSrcweir { 346cdf0e10cSrcweir handleInitialOwnEdge(rEvent, rActiveEdge); 347cdf0e10cSrcweir 348cdf0e10cSrcweir // point already added, all init done, continue 349cdf0e10cSrcweir // with same poly 350cdf0e10cSrcweir return mnIdx; 351cdf0e10cSrcweir } 352cdf0e10cSrcweir else 353cdf0e10cSrcweir { 354cdf0e10cSrcweir OSL_ENSURE( rActiveEdge.getTargetPolygonIndex() != -1, 355cdf0e10cSrcweir "ImplPolygon::intersect(): non-trivial intersection hit empty polygon!" ); 356cdf0e10cSrcweir 357cdf0e10cSrcweir const bool isHittingLeftEdge( 358cdf0e10cSrcweir rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT); 359cdf0e10cSrcweir 360cdf0e10cSrcweir if( isHittingLeftEdge ) 361cdf0e10cSrcweir return handleComplexLeftEdge(rActiveEdge, 362cdf0e10cSrcweir aIntersectionPoint, 363cdf0e10cSrcweir rPolygonPool, 364cdf0e10cSrcweir rRes); 365cdf0e10cSrcweir else 366cdf0e10cSrcweir return handleComplexRightEdge(rActiveEdge, 367cdf0e10cSrcweir aIntersectionPoint, 368cdf0e10cSrcweir rPolygonPool); 369cdf0e10cSrcweir } 370cdf0e10cSrcweir } 371cdf0e10cSrcweir 372cdf0e10cSrcweir private: 373cdf0e10cSrcweir std::ptrdiff_t getPolygonPoolIndex() const { return mnIdx; } 374cdf0e10cSrcweir 375cdf0e10cSrcweir void handleInitialOwnEdge(SweepLineEvent& rEvent, 376cdf0e10cSrcweir ActiveEdge& rActiveEdge) 377cdf0e10cSrcweir { 378cdf0e10cSrcweir const bool isActiveEdgeProceedLeft( 379cdf0e10cSrcweir rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT); 380cdf0e10cSrcweir const bool isSweepLineEnteringRect( 381cdf0e10cSrcweir rEvent.getEdgeType() == SweepLineEvent::STARTING_EDGE); 382cdf0e10cSrcweir (void)isActiveEdgeProceedLeft; 383cdf0e10cSrcweir (void)isSweepLineEnteringRect; 384cdf0e10cSrcweir 385cdf0e10cSrcweir OSL_ENSURE( isSweepLineEnteringRect == isActiveEdgeProceedLeft, 386cdf0e10cSrcweir "ImplPolygon::intersect(): sweep initial own edge hit: wrong polygon order" ); 387cdf0e10cSrcweir 388cdf0e10cSrcweir OSL_ENSURE( isSweepLineEnteringRect || 389cdf0e10cSrcweir mpLeadingRightEdge == &rActiveEdge, 390cdf0e10cSrcweir "ImplPolygon::intersect(): sweep initial own edge hit: wrong leading edge" ); 391cdf0e10cSrcweir } 392cdf0e10cSrcweir 393cdf0e10cSrcweir void handleFinalOwnRightEdge(ActiveEdge& rActiveEdge) 394cdf0e10cSrcweir { 395cdf0e10cSrcweir OSL_ENSURE( rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_RIGHT, 396cdf0e10cSrcweir "ImplPolygon::handleInitialOwnRightEdge(): start edge wrong polygon order" ); 397cdf0e10cSrcweir 398cdf0e10cSrcweir rActiveEdge.setTargetPolygonIndex(mnIdx); 399cdf0e10cSrcweir mpLeadingRightEdge = &rActiveEdge; 400cdf0e10cSrcweir } 401cdf0e10cSrcweir 402cdf0e10cSrcweir void handleFinalOwnLeftEdge(ActiveEdge& rActiveEdge, 403cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 404cdf0e10cSrcweir B2DPolyPolygon& rRes) 405cdf0e10cSrcweir { 406cdf0e10cSrcweir OSL_ENSURE( rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT, 407cdf0e10cSrcweir "ImplPolygon::handleFinalOwnLeftEdge(): end edge wrong polygon order" ); 408cdf0e10cSrcweir 409cdf0e10cSrcweir const bool isHittingOurTail( 410cdf0e10cSrcweir rActiveEdge.getTargetPolygonIndex() == mnIdx); 411cdf0e10cSrcweir 412cdf0e10cSrcweir if( isHittingOurTail ) 413cdf0e10cSrcweir finish(rRes); // just finish. no fuss. 414cdf0e10cSrcweir else 415cdf0e10cSrcweir { 416cdf0e10cSrcweir // temp poly hits final left edge 417cdf0e10cSrcweir const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex(); 418cdf0e10cSrcweir ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx); 419cdf0e10cSrcweir 420cdf0e10cSrcweir // active edge's polygon has points 421cdf0e10cSrcweir // already. ours need to go in front of them. 422cdf0e10cSrcweir maPoints.insert(maPoints.end(), 423cdf0e10cSrcweir rTmp.maPoints.begin(), 424cdf0e10cSrcweir rTmp.maPoints.end()); 425cdf0e10cSrcweir 426cdf0e10cSrcweir // adjust leading edges, we're switching the polygon 427cdf0e10cSrcweir ActiveEdge* const pFarEdge=rTmp.mpLeadingRightEdge; 428cdf0e10cSrcweir 429cdf0e10cSrcweir mpLeadingRightEdge = pFarEdge; 430cdf0e10cSrcweir pFarEdge->setTargetPolygonIndex(mnIdx); 431cdf0e10cSrcweir 432cdf0e10cSrcweir // nTmpIdx is an empty shell, get rid of it 433cdf0e10cSrcweir rPolygonPool.free(nTmpIdx); 434cdf0e10cSrcweir } 435cdf0e10cSrcweir } 436cdf0e10cSrcweir 437cdf0e10cSrcweir std::ptrdiff_t handleComplexLeftEdge(ActiveEdge& rActiveEdge, 438cdf0e10cSrcweir const B2DPoint& rIntersectionPoint, 439cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 440cdf0e10cSrcweir B2DPolyPolygon& rRes) 441cdf0e10cSrcweir { 442cdf0e10cSrcweir const bool isHittingOurTail( 443cdf0e10cSrcweir rActiveEdge.getTargetPolygonIndex() == mnIdx); 444cdf0e10cSrcweir if( isHittingOurTail ) 445cdf0e10cSrcweir { 446cdf0e10cSrcweir finish(rRes); 447cdf0e10cSrcweir 448cdf0e10cSrcweir // so "this" is done - need new polygon to collect 449cdf0e10cSrcweir // further points 450cdf0e10cSrcweir const std::ptrdiff_t nIdxNewPolygon=rPolygonPool.alloc(); 451cdf0e10cSrcweir rPolygonPool.get(nIdxNewPolygon).setPolygonPoolIndex(nIdxNewPolygon); 452cdf0e10cSrcweir rPolygonPool.get(nIdxNewPolygon).append(rIntersectionPoint); 453cdf0e10cSrcweir 454cdf0e10cSrcweir rActiveEdge.setTargetPolygonIndex(nIdxNewPolygon); 455cdf0e10cSrcweir 456cdf0e10cSrcweir return nIdxNewPolygon; 457cdf0e10cSrcweir } 458cdf0e10cSrcweir else 459cdf0e10cSrcweir { 460cdf0e10cSrcweir const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex(); 461cdf0e10cSrcweir ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx); 462cdf0e10cSrcweir 463cdf0e10cSrcweir // active edge's polygon has points 464cdf0e10cSrcweir // already. ours need to go in front of them. 465cdf0e10cSrcweir maPoints.insert(maPoints.end(), 466cdf0e10cSrcweir rTmp.maPoints.begin(), 467cdf0e10cSrcweir rTmp.maPoints.end()); 468cdf0e10cSrcweir 469cdf0e10cSrcweir rTmp.maPoints.clear(); 470cdf0e10cSrcweir rTmp.append(rIntersectionPoint); 471cdf0e10cSrcweir 472cdf0e10cSrcweir // adjust leading edges, we're switching the polygon 473cdf0e10cSrcweir ActiveEdge* const pFarEdge=rTmp.mpLeadingRightEdge; 474cdf0e10cSrcweir ActiveEdge* const pNearEdge=&rActiveEdge; 475cdf0e10cSrcweir 476cdf0e10cSrcweir rTmp.mpLeadingRightEdge = NULL; 477cdf0e10cSrcweir pNearEdge->setTargetPolygonIndex(nTmpIdx); 478cdf0e10cSrcweir 479cdf0e10cSrcweir mpLeadingRightEdge = pFarEdge; 480cdf0e10cSrcweir pFarEdge->setTargetPolygonIndex(mnIdx); 481cdf0e10cSrcweir 482cdf0e10cSrcweir return nTmpIdx; 483cdf0e10cSrcweir } 484cdf0e10cSrcweir } 485cdf0e10cSrcweir 486cdf0e10cSrcweir std::ptrdiff_t handleComplexRightEdge(ActiveEdge& rActiveEdge, 487cdf0e10cSrcweir const B2DPoint& rIntersectionPoint, 488cdf0e10cSrcweir VectorOfPolygons& rPolygonPool) 489cdf0e10cSrcweir { 490cdf0e10cSrcweir const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex(); 491cdf0e10cSrcweir ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx); 492cdf0e10cSrcweir 493cdf0e10cSrcweir rTmp.append(rIntersectionPoint); 494cdf0e10cSrcweir 495cdf0e10cSrcweir rActiveEdge.setTargetPolygonIndex(mnIdx); 496cdf0e10cSrcweir mpLeadingRightEdge = &rActiveEdge; 497cdf0e10cSrcweir 498cdf0e10cSrcweir rTmp.mpLeadingRightEdge = NULL; 499cdf0e10cSrcweir 500cdf0e10cSrcweir return nTmpIdx; 501cdf0e10cSrcweir } 502cdf0e10cSrcweir 503cdf0e10cSrcweir /// True when sweep line hits our own active edge 504cdf0e10cSrcweir bool metOwnEdge(const SweepLineEvent& rEvent, 505cdf0e10cSrcweir ActiveEdge& rActiveEdge) 506cdf0e10cSrcweir { 507cdf0e10cSrcweir const bool bHitOwnEdge=&rEvent.getRect() == &rActiveEdge.getRect(); 508cdf0e10cSrcweir return bHitOwnEdge; 509cdf0e10cSrcweir } 510cdf0e10cSrcweir 511cdf0e10cSrcweir /// Retrieve B2DPolygon from this object 512cdf0e10cSrcweir B2DPolygon getPolygon() const 513cdf0e10cSrcweir { 514cdf0e10cSrcweir B2DPolygon aRes; 515cdf0e10cSrcweir std::for_each( maPoints.begin(), 516cdf0e10cSrcweir maPoints.end(), 517cdf0e10cSrcweir boost::bind( 518cdf0e10cSrcweir &B2DPolygon::append, 519cdf0e10cSrcweir boost::ref(aRes), 520cdf0e10cSrcweir _1, 521cdf0e10cSrcweir 1 ) ); 522cdf0e10cSrcweir aRes.setClosed( true ); 523cdf0e10cSrcweir return aRes; 524cdf0e10cSrcweir } 525cdf0e10cSrcweir 526cdf0e10cSrcweir /** Finish this polygon, push to result set. 527cdf0e10cSrcweir */ 528cdf0e10cSrcweir void finish(B2DPolyPolygon& rRes) 529cdf0e10cSrcweir { 530cdf0e10cSrcweir OSL_PRECOND( maPoints.empty() || 531cdf0e10cSrcweir maPoints.front().getX() == maPoints.back().getX() || 532cdf0e10cSrcweir maPoints.front().getY() == maPoints.back().getY(), 533cdf0e10cSrcweir "ImplPolygon::finish(): first and last point violate 90 degree line angle constraint!" ); 534cdf0e10cSrcweir 535cdf0e10cSrcweir mbIsFinished = true; 536cdf0e10cSrcweir mpLeadingRightEdge = NULL; 537cdf0e10cSrcweir 538cdf0e10cSrcweir rRes.append(getPolygon()); 539cdf0e10cSrcweir } 540cdf0e10cSrcweir 541cdf0e10cSrcweir /** Refers to the current leading edge element of this 542cdf0e10cSrcweir polygon, or NULL. The leading edge denotes the 'front' 543cdf0e10cSrcweir of the polygon vertex sequence, i.e. the coordinates 544cdf0e10cSrcweir at the polygon's leading edge are returned from 545cdf0e10cSrcweir maPoints.front() 546cdf0e10cSrcweir */ 547cdf0e10cSrcweir ActiveEdge* mpLeadingRightEdge; 548cdf0e10cSrcweir 549cdf0e10cSrcweir /// current index into vector pool 550cdf0e10cSrcweir std::ptrdiff_t mnIdx; 551cdf0e10cSrcweir 552cdf0e10cSrcweir /// Container for the actual polygon points 553cdf0e10cSrcweir std::vector<B2DPoint> maPoints; 554cdf0e10cSrcweir 555cdf0e10cSrcweir /// When true, this polygon is 'done', i.e. nothing must be added anymore. 556cdf0e10cSrcweir bool mbIsFinished; 557cdf0e10cSrcweir }; 558cdf0e10cSrcweir 559cdf0e10cSrcweir /** Init sweep line event list 560cdf0e10cSrcweir 561cdf0e10cSrcweir This method fills the event list with the sweep line 562cdf0e10cSrcweir events generated from the input rectangles, and sorts them 563cdf0e10cSrcweir with increasing x. 564cdf0e10cSrcweir */ 565cdf0e10cSrcweir void setupSweepLineEventListFromRanges( VectorOfEvents& o_rEventVector, 566cdf0e10cSrcweir const std::vector<B2DRange>& rRanges, 567cdf0e10cSrcweir const std::vector<B2VectorOrientation>& rOrientations ) 568cdf0e10cSrcweir { 569cdf0e10cSrcweir // we need exactly 2*rectVec.size() events: one for the 570cdf0e10cSrcweir // left, and one for the right edge of each rectangle 571cdf0e10cSrcweir o_rEventVector.clear(); 572cdf0e10cSrcweir o_rEventVector.reserve( 2*rRanges.size() ); 573cdf0e10cSrcweir 574cdf0e10cSrcweir // generate events 575cdf0e10cSrcweir // =============== 576cdf0e10cSrcweir 577cdf0e10cSrcweir // first pass: add all left edges in increasing order 578cdf0e10cSrcweir std::vector<B2DRange>::const_iterator aCurrRect=rRanges.begin(); 579cdf0e10cSrcweir std::vector<B2VectorOrientation>::const_iterator aCurrOrientation=rOrientations.begin(); 580cdf0e10cSrcweir const std::vector<B2DRange>::const_iterator aEnd=rRanges.end(); 581cdf0e10cSrcweir const std::vector<B2VectorOrientation>::const_iterator aEndOrientation=rOrientations.end(); 582cdf0e10cSrcweir while( aCurrRect != aEnd && aCurrOrientation != aEndOrientation ) 583cdf0e10cSrcweir { 584cdf0e10cSrcweir const B2DRectangle& rCurrRect( *aCurrRect++ ); 585cdf0e10cSrcweir 586cdf0e10cSrcweir o_rEventVector.push_back( 587cdf0e10cSrcweir SweepLineEvent( rCurrRect.getMinX(), 588cdf0e10cSrcweir rCurrRect, 589cdf0e10cSrcweir SweepLineEvent::STARTING_EDGE, 590cdf0e10cSrcweir (*aCurrOrientation++) == ORIENTATION_POSITIVE ? 591cdf0e10cSrcweir SweepLineEvent::PROCEED_UP : SweepLineEvent::PROCEED_DOWN) ); 592cdf0e10cSrcweir } 593cdf0e10cSrcweir 594cdf0e10cSrcweir // second pass: add all right edges in reversed order 595cdf0e10cSrcweir std::vector<B2DRange>::const_reverse_iterator aCurrRectR=rRanges.rbegin(); 596cdf0e10cSrcweir std::vector<B2VectorOrientation>::const_reverse_iterator aCurrOrientationR=rOrientations.rbegin(); 597cdf0e10cSrcweir const std::vector<B2DRange>::const_reverse_iterator aEndR=rRanges.rend(); 598cdf0e10cSrcweir const std::vector<B2VectorOrientation>::const_reverse_iterator aEndOrientationR=rOrientations.rend(); 599cdf0e10cSrcweir while( aCurrRectR != aEndR ) 600cdf0e10cSrcweir { 601cdf0e10cSrcweir const B2DRectangle& rCurrRect( *aCurrRectR++ ); 602cdf0e10cSrcweir 603cdf0e10cSrcweir o_rEventVector.push_back( 604cdf0e10cSrcweir SweepLineEvent( rCurrRect.getMaxX(), 605cdf0e10cSrcweir rCurrRect, 606cdf0e10cSrcweir SweepLineEvent::FINISHING_EDGE, 607cdf0e10cSrcweir (*aCurrOrientationR++) == ORIENTATION_POSITIVE ? 608cdf0e10cSrcweir SweepLineEvent::PROCEED_DOWN : SweepLineEvent::PROCEED_UP ) ); 609cdf0e10cSrcweir } 610cdf0e10cSrcweir 611cdf0e10cSrcweir // sort events 612cdf0e10cSrcweir // =========== 613cdf0e10cSrcweir 614cdf0e10cSrcweir // since we use stable_sort, the order of events with the 615cdf0e10cSrcweir // same x value will not change. The elaborate two-pass 616cdf0e10cSrcweir // add above thus ensures, that for each two rectangles 617cdf0e10cSrcweir // with similar left and right x coordinates, the 618cdf0e10cSrcweir // rectangle whose left event comes first will have its 619cdf0e10cSrcweir // right event come last. This is advantageous for the 620cdf0e10cSrcweir // clip algorithm below, see handleRightEdgeCrossing(). 621cdf0e10cSrcweir 622cdf0e10cSrcweir // TODO(P3): Use radix sort (from 623cdf0e10cSrcweir // b2dpolypolygonrasterconverter, or have your own 624cdf0e10cSrcweir // templatized version). 625cdf0e10cSrcweir std::stable_sort( o_rEventVector.begin(), 626cdf0e10cSrcweir o_rEventVector.end() ); 627cdf0e10cSrcweir } 628cdf0e10cSrcweir 629cdf0e10cSrcweir /** Insert two active edge segments for the given rectangle. 630cdf0e10cSrcweir 631cdf0e10cSrcweir This method creates two active edge segments from the 632cdf0e10cSrcweir given rect, and inserts them into the active edge list, 633cdf0e10cSrcweir such that this stays sorted (if it was before). 634cdf0e10cSrcweir 635cdf0e10cSrcweir @param io_rEdgeList 636cdf0e10cSrcweir Active edge list to insert into 637cdf0e10cSrcweir 638cdf0e10cSrcweir @param io_rPolygons 639cdf0e10cSrcweir Vector of polygons. Each rectangle added creates one 640cdf0e10cSrcweir tentative result polygon in this vector, and the edge list 641cdf0e10cSrcweir entries holds a reference to that polygon (this _requires_ 642cdf0e10cSrcweir that the polygon vector does not reallocate, i.e. it must 643cdf0e10cSrcweir have at least the maximal number of rectangles reserved) 644cdf0e10cSrcweir 645cdf0e10cSrcweir @param o_CurrentPolygon 646cdf0e10cSrcweir The then-current polygon when processing this sweep line 647cdf0e10cSrcweir event 648cdf0e10cSrcweir 649cdf0e10cSrcweir @param rCurrEvent 650cdf0e10cSrcweir The actual event that caused this call 651cdf0e10cSrcweir */ 652cdf0e10cSrcweir void createActiveEdgesFromStartEvent( ListOfEdges& io_rEdgeList, 653cdf0e10cSrcweir VectorOfPolygons& io_rPolygonPool, 654cdf0e10cSrcweir SweepLineEvent& rCurrEvent ) 655cdf0e10cSrcweir { 656cdf0e10cSrcweir ListOfEdges aNewEdges; 657cdf0e10cSrcweir const B2DRectangle& rRect=rCurrEvent.getRect(); 658cdf0e10cSrcweir const bool bGoesDown=rCurrEvent.getEdgeDirection() == SweepLineEvent::PROCEED_DOWN; 659cdf0e10cSrcweir 660cdf0e10cSrcweir // start event - new rect starts here, needs polygon to 661cdf0e10cSrcweir // collect points into 662cdf0e10cSrcweir const std::ptrdiff_t nIdxPolygon=io_rPolygonPool.alloc(); 663cdf0e10cSrcweir io_rPolygonPool.get(nIdxPolygon).setPolygonPoolIndex(nIdxPolygon); 664cdf0e10cSrcweir 665cdf0e10cSrcweir // upper edge 666cdf0e10cSrcweir aNewEdges.push_back( 667cdf0e10cSrcweir ActiveEdge( 668cdf0e10cSrcweir rRect, 669cdf0e10cSrcweir rRect.getMinY(), 670cdf0e10cSrcweir bGoesDown ? nIdxPolygon : -1, 671cdf0e10cSrcweir ActiveEdge::UPPER, 672cdf0e10cSrcweir bGoesDown ? ActiveEdge::PROCEED_LEFT : ActiveEdge::PROCEED_RIGHT) ); 673cdf0e10cSrcweir // lower edge 674cdf0e10cSrcweir aNewEdges.push_back( 675cdf0e10cSrcweir ActiveEdge( 676cdf0e10cSrcweir rRect, 677cdf0e10cSrcweir rRect.getMaxY(), 678cdf0e10cSrcweir bGoesDown ? -1 : nIdxPolygon, 679cdf0e10cSrcweir ActiveEdge::LOWER, 680cdf0e10cSrcweir bGoesDown ? ActiveEdge::PROCEED_RIGHT : ActiveEdge::PROCEED_LEFT ) ); 681cdf0e10cSrcweir 682cdf0e10cSrcweir // furthermore, have to respect a special tie-breaking 683cdf0e10cSrcweir // rule here, for edges which share the same y value: 684cdf0e10cSrcweir // newly added upper edges must be inserted _before_ any 685cdf0e10cSrcweir // other edge with the same y value, and newly added lower 686cdf0e10cSrcweir // edges must be _after_ all other edges with the same 687cdf0e10cSrcweir // y. This ensures that the left vertical edge processing 688cdf0e10cSrcweir // below encounters the upper edge of the current rect 689cdf0e10cSrcweir // first, and the lower edge last, which automatically 690cdf0e10cSrcweir // starts and finishes this rect correctly (as only then, 691cdf0e10cSrcweir // the polygon will have their associated active edges 692cdf0e10cSrcweir // set). 693cdf0e10cSrcweir const double nMinY( rRect.getMinY() ); 694cdf0e10cSrcweir const double nMaxY( rRect.getMaxY() ); 695cdf0e10cSrcweir ListOfEdges::iterator aCurr( io_rEdgeList.begin() ); 696cdf0e10cSrcweir const ListOfEdges::iterator aEnd ( io_rEdgeList.end() ); 697cdf0e10cSrcweir while( aCurr != aEnd ) 698cdf0e10cSrcweir { 699cdf0e10cSrcweir const double nCurrY( aCurr->getInvariantCoord() ); 700cdf0e10cSrcweir 701cdf0e10cSrcweir if( nCurrY >= nMinY && 702cdf0e10cSrcweir aNewEdges.size() == 2 ) // only add, if not yet done. 703cdf0e10cSrcweir { 704cdf0e10cSrcweir // insert upper edge _before_ aCurr. Thus, it will 705cdf0e10cSrcweir // be the first entry for a range of equal y 706cdf0e10cSrcweir // values. Using splice here, since we hold 707cdf0e10cSrcweir // references to the moved list element! 708cdf0e10cSrcweir io_rEdgeList.splice( aCurr, 709cdf0e10cSrcweir aNewEdges, 710cdf0e10cSrcweir aNewEdges.begin() ); 711cdf0e10cSrcweir } 712cdf0e10cSrcweir 713cdf0e10cSrcweir if( nCurrY > nMaxY ) 714cdf0e10cSrcweir { 715cdf0e10cSrcweir // insert lower edge _before_ aCurr. Thus, it will 716cdf0e10cSrcweir // be the last entry for a range of equal y values 717cdf0e10cSrcweir // (aCurr is the first entry strictly larger than 718cdf0e10cSrcweir // nMaxY). Using splice here, since we hold 719cdf0e10cSrcweir // references to the moved list element! 720cdf0e10cSrcweir io_rEdgeList.splice( aCurr, 721cdf0e10cSrcweir aNewEdges, 722cdf0e10cSrcweir aNewEdges.begin() ); 723cdf0e10cSrcweir // done with insertion, can early-exit here. 724cdf0e10cSrcweir return; 725cdf0e10cSrcweir } 726cdf0e10cSrcweir 727cdf0e10cSrcweir ++aCurr; 728cdf0e10cSrcweir } 729cdf0e10cSrcweir 730cdf0e10cSrcweir // append remainder of aNewList (might still contain 2 or 731cdf0e10cSrcweir // 1 elements, depending of the contents of io_rEdgeList). 732cdf0e10cSrcweir io_rEdgeList.splice( aCurr, 733cdf0e10cSrcweir aNewEdges ); 734cdf0e10cSrcweir } 735cdf0e10cSrcweir 736cdf0e10cSrcweir inline bool isSameRect(ActiveEdge& rEdge, 737cdf0e10cSrcweir const basegfx::B2DRange& rRect) 738cdf0e10cSrcweir { 739cdf0e10cSrcweir return &rEdge.getRect() == &rRect; 740cdf0e10cSrcweir } 741cdf0e10cSrcweir 742cdf0e10cSrcweir // wow what a hack. necessary because stl's list::erase does 743cdf0e10cSrcweir // not eat reverse_iterator 744cdf0e10cSrcweir template<typename Cont, typename Iter> Iter eraseFromList(Cont&, Iter); 745cdf0e10cSrcweir template<> inline ListOfEdges::iterator eraseFromList( 746cdf0e10cSrcweir ListOfEdges& rList, ListOfEdges::iterator aIter) 747cdf0e10cSrcweir { 748cdf0e10cSrcweir return rList.erase(aIter); 749cdf0e10cSrcweir } 750cdf0e10cSrcweir template<> inline ListOfEdges::reverse_iterator eraseFromList( 751cdf0e10cSrcweir ListOfEdges& rList, ListOfEdges::reverse_iterator aIter) 752cdf0e10cSrcweir { 753cdf0e10cSrcweir return ListOfEdges::reverse_iterator( 754cdf0e10cSrcweir rList.erase(boost::prior(aIter.base()))); 755cdf0e10cSrcweir } 756cdf0e10cSrcweir 757cdf0e10cSrcweir template<int bPerformErase, 758cdf0e10cSrcweir typename Iterator> inline void processActiveEdges( 759cdf0e10cSrcweir Iterator first, 760cdf0e10cSrcweir Iterator last, 761cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 762cdf0e10cSrcweir SweepLineEvent& rCurrEvent, 763cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 764cdf0e10cSrcweir B2DPolyPolygon& rRes ) 765cdf0e10cSrcweir { 766cdf0e10cSrcweir const basegfx::B2DRange& rCurrRect=rCurrEvent.getRect(); 767cdf0e10cSrcweir 768cdf0e10cSrcweir // fast-forward to rCurrEvent's first active edge (holds 769cdf0e10cSrcweir // for both starting and finishing sweep line events, a 770cdf0e10cSrcweir // rect is regarded _outside_ any rects whose events have 771cdf0e10cSrcweir // started earlier 772cdf0e10cSrcweir first = std::find_if(first, last, 773cdf0e10cSrcweir boost::bind( 774cdf0e10cSrcweir &isSameRect, 775cdf0e10cSrcweir _1, 776cdf0e10cSrcweir boost::cref(rCurrRect))); 777cdf0e10cSrcweir 778cdf0e10cSrcweir if(first == last) 779cdf0e10cSrcweir return; 780cdf0e10cSrcweir 781cdf0e10cSrcweir int nCount=0; 782cdf0e10cSrcweir std::ptrdiff_t nCurrPolyIdx=-1; 783cdf0e10cSrcweir while(first != last) 784cdf0e10cSrcweir { 785cdf0e10cSrcweir if( nCurrPolyIdx == -1 ) 786cdf0e10cSrcweir nCurrPolyIdx=first->getTargetPolygonIndex(); 787cdf0e10cSrcweir 788cdf0e10cSrcweir OSL_ASSERT(nCurrPolyIdx != -1); 789cdf0e10cSrcweir 790cdf0e10cSrcweir // second encounter of my rect -> second edge 791cdf0e10cSrcweir // encountered, done 792cdf0e10cSrcweir const bool bExit= 793cdf0e10cSrcweir nCount && 794cdf0e10cSrcweir isSameRect(*first, 795cdf0e10cSrcweir rCurrRect); 796cdf0e10cSrcweir 797cdf0e10cSrcweir // deal with current active edge 798cdf0e10cSrcweir nCurrPolyIdx = 799cdf0e10cSrcweir rPolygonPool.get(nCurrPolyIdx).intersect( 800cdf0e10cSrcweir rCurrEvent, 801cdf0e10cSrcweir *first, 802cdf0e10cSrcweir rPolygonPool, 803cdf0e10cSrcweir rRes, 804cdf0e10cSrcweir bExit); 805cdf0e10cSrcweir 806cdf0e10cSrcweir // prune upper & lower active edges, if requested 807cdf0e10cSrcweir if( bPerformErase && (bExit || !nCount) ) 808cdf0e10cSrcweir first = eraseFromList(rActiveEdgeList,first); 809cdf0e10cSrcweir else 810cdf0e10cSrcweir ++first; 811cdf0e10cSrcweir 812cdf0e10cSrcweir // delayed exit, had to prune first 813cdf0e10cSrcweir if( bExit ) 814cdf0e10cSrcweir return; 815cdf0e10cSrcweir 816cdf0e10cSrcweir ++nCount; 817cdf0e10cSrcweir } 818cdf0e10cSrcweir } 819cdf0e10cSrcweir 820cdf0e10cSrcweir template<int bPerformErase> inline void processActiveEdgesTopDown( 821cdf0e10cSrcweir SweepLineEvent& rCurrEvent, 822cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 823cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 824cdf0e10cSrcweir B2DPolyPolygon& rRes ) 825cdf0e10cSrcweir { 826cdf0e10cSrcweir processActiveEdges<bPerformErase>( 827cdf0e10cSrcweir rActiveEdgeList. begin(), 828cdf0e10cSrcweir rActiveEdgeList. end(), 829cdf0e10cSrcweir rActiveEdgeList, 830cdf0e10cSrcweir rCurrEvent, 831cdf0e10cSrcweir rPolygonPool, 832cdf0e10cSrcweir rRes); 833cdf0e10cSrcweir } 834cdf0e10cSrcweir 835cdf0e10cSrcweir template<int bPerformErase> inline void processActiveEdgesBottomUp( 836cdf0e10cSrcweir SweepLineEvent& rCurrEvent, 837cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 838cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 839cdf0e10cSrcweir B2DPolyPolygon& rRes ) 840cdf0e10cSrcweir { 841cdf0e10cSrcweir processActiveEdges<bPerformErase>( 842cdf0e10cSrcweir rActiveEdgeList. rbegin(), 843cdf0e10cSrcweir rActiveEdgeList. rend(), 844cdf0e10cSrcweir rActiveEdgeList, 845cdf0e10cSrcweir rCurrEvent, 846cdf0e10cSrcweir rPolygonPool, 847cdf0e10cSrcweir rRes); 848cdf0e10cSrcweir } 849cdf0e10cSrcweir 850cdf0e10cSrcweir enum{ NoErase=0, PerformErase=1 }; 851cdf0e10cSrcweir 852cdf0e10cSrcweir void handleStartingEdge( SweepLineEvent& rCurrEvent, 853cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 854cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 855cdf0e10cSrcweir B2DPolyPolygon& rRes) 856cdf0e10cSrcweir { 857cdf0e10cSrcweir // inject two new active edges for rect 858cdf0e10cSrcweir createActiveEdgesFromStartEvent( rActiveEdgeList, 859cdf0e10cSrcweir rPolygonPool, 860cdf0e10cSrcweir rCurrEvent ); 861cdf0e10cSrcweir 862cdf0e10cSrcweir if( SweepLineEvent::PROCEED_DOWN == rCurrEvent.getEdgeDirection() ) 863cdf0e10cSrcweir processActiveEdgesTopDown<NoErase>( 864cdf0e10cSrcweir rCurrEvent, rActiveEdgeList, rPolygonPool, rRes); 865cdf0e10cSrcweir else 866cdf0e10cSrcweir processActiveEdgesBottomUp<NoErase>( 867cdf0e10cSrcweir rCurrEvent, rActiveEdgeList, rPolygonPool, rRes); 868cdf0e10cSrcweir } 869cdf0e10cSrcweir 870cdf0e10cSrcweir void handleFinishingEdge( SweepLineEvent& rCurrEvent, 871cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 872cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 873cdf0e10cSrcweir B2DPolyPolygon& rRes) 874cdf0e10cSrcweir { 875cdf0e10cSrcweir if( SweepLineEvent::PROCEED_DOWN == rCurrEvent.getEdgeDirection() ) 876cdf0e10cSrcweir processActiveEdgesTopDown<PerformErase>( 877cdf0e10cSrcweir rCurrEvent, rActiveEdgeList, rPolygonPool, rRes); 878cdf0e10cSrcweir else 879cdf0e10cSrcweir processActiveEdgesBottomUp<PerformErase>( 880cdf0e10cSrcweir rCurrEvent, rActiveEdgeList, rPolygonPool, rRes); 881cdf0e10cSrcweir } 882cdf0e10cSrcweir 883cdf0e10cSrcweir inline void handleSweepLineEvent( SweepLineEvent& rCurrEvent, 884cdf0e10cSrcweir ListOfEdges& rActiveEdgeList, 885cdf0e10cSrcweir VectorOfPolygons& rPolygonPool, 886cdf0e10cSrcweir B2DPolyPolygon& rRes) 887cdf0e10cSrcweir { 888cdf0e10cSrcweir if( SweepLineEvent::STARTING_EDGE == rCurrEvent.getEdgeType() ) 889cdf0e10cSrcweir handleStartingEdge(rCurrEvent,rActiveEdgeList,rPolygonPool,rRes); 890cdf0e10cSrcweir else 891cdf0e10cSrcweir handleFinishingEdge(rCurrEvent,rActiveEdgeList,rPolygonPool,rRes); 892cdf0e10cSrcweir } 893cdf0e10cSrcweir } 894cdf0e10cSrcweir 895cdf0e10cSrcweir namespace tools 896cdf0e10cSrcweir { 897cdf0e10cSrcweir B2DPolyPolygon solveCrossovers(const std::vector<B2DRange>& rRanges, 898cdf0e10cSrcweir const std::vector<B2VectorOrientation>& rOrientations) 899cdf0e10cSrcweir { 900cdf0e10cSrcweir // sweep-line algorithm to generate a poly-polygon 901cdf0e10cSrcweir // from a bunch of rectangles 902cdf0e10cSrcweir // =============================================== 903cdf0e10cSrcweir // 904cdf0e10cSrcweir // This algorithm uses the well-known sweep line 905cdf0e10cSrcweir // concept, explained in every good text book about 906cdf0e10cSrcweir // computational geometry. 907cdf0e10cSrcweir // 908cdf0e10cSrcweir // We start with creating two structures for every 909cdf0e10cSrcweir // rectangle, one representing the left x coordinate, 910cdf0e10cSrcweir // one representing the right x coordinate (and both 911cdf0e10cSrcweir // referencing the original rect). These structs are 912cdf0e10cSrcweir // sorted with increasing x coordinates. 913cdf0e10cSrcweir // 914cdf0e10cSrcweir // Then, we start processing the resulting list from 915cdf0e10cSrcweir // the beginning. Every entry in the list defines a 916cdf0e10cSrcweir // point in time of the line sweeping from left to 917cdf0e10cSrcweir // right across all rectangles. 918cdf0e10cSrcweir VectorOfEvents aSweepLineEvents; 919cdf0e10cSrcweir setupSweepLineEventListFromRanges( aSweepLineEvents, 920cdf0e10cSrcweir rRanges, 921cdf0e10cSrcweir rOrientations ); 922cdf0e10cSrcweir 923cdf0e10cSrcweir B2DPolyPolygon aRes; 924cdf0e10cSrcweir VectorOfPolygons aPolygonPool; 925cdf0e10cSrcweir ListOfEdges aActiveEdgeList; 926cdf0e10cSrcweir 927cdf0e10cSrcweir // sometimes not enough, but a usable compromise 928cdf0e10cSrcweir aPolygonPool.reserve( rRanges.size() ); 929cdf0e10cSrcweir 930cdf0e10cSrcweir std::for_each( aSweepLineEvents.begin(), 931cdf0e10cSrcweir aSweepLineEvents.end(), 932cdf0e10cSrcweir boost::bind( 933cdf0e10cSrcweir &handleSweepLineEvent, 934cdf0e10cSrcweir _1, 935cdf0e10cSrcweir boost::ref(aActiveEdgeList), 936cdf0e10cSrcweir boost::ref(aPolygonPool), 937cdf0e10cSrcweir boost::ref(aRes)) ); 938cdf0e10cSrcweir 939cdf0e10cSrcweir return aRes; 940cdf0e10cSrcweir } 941cdf0e10cSrcweir } 942cdf0e10cSrcweir } 943cdf0e10cSrcweir 944