xref: /AOO41X/main/basegfx/source/tools/gradienttools.cxx (revision 849a1ce73ed80773ea2c28b715ef967aaf123cc0)
109dbbe93SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
309dbbe93SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
409dbbe93SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
509dbbe93SAndrew Rist  * distributed with this work for additional information
609dbbe93SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
709dbbe93SAndrew Rist  * to you under the Apache License, Version 2.0 (the
809dbbe93SAndrew Rist  * "License"); you may not use this file except in compliance
909dbbe93SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
1109dbbe93SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
1309dbbe93SAndrew Rist  * Unless required by applicable law or agreed to in writing,
1409dbbe93SAndrew Rist  * software distributed under the License is distributed on an
1509dbbe93SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
1609dbbe93SAndrew Rist  * KIND, either express or implied.  See the License for the
1709dbbe93SAndrew Rist  * specific language governing permissions and limitations
1809dbbe93SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
2009dbbe93SAndrew Rist  *************************************************************/
2109dbbe93SAndrew Rist 
2209dbbe93SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_basegfx.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <basegfx/tools/gradienttools.hxx>
28cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
29cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir namespace basegfx
33cdf0e10cSrcweir {
34cdf0e10cSrcweir     /** Most of the setup for linear & axial gradient is the same, except
35cdf0e10cSrcweir         for the border treatment. Factored out here.
36cdf0e10cSrcweir     */
37cdf0e10cSrcweir     static void init1DGradientInfo(ODFGradientInfo& o_rGradientInfo,
38cdf0e10cSrcweir                                    const B2DRange&  rTargetRange,
39cdf0e10cSrcweir                                    sal_uInt32       nSteps,
40cdf0e10cSrcweir                                    double           fBorder,
41cdf0e10cSrcweir                                    double           fAngle,
42cdf0e10cSrcweir                                    bool             bAxial)
43cdf0e10cSrcweir     {
44cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.identity();
45cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.identity();
46cdf0e10cSrcweir         o_rGradientInfo.mnSteps = nSteps;
47cdf0e10cSrcweir 
48cdf0e10cSrcweir         fAngle = -fAngle;
49cdf0e10cSrcweir 
50cdf0e10cSrcweir         double fTargetSizeX(rTargetRange.getWidth());
51cdf0e10cSrcweir         double fTargetSizeY(rTargetRange.getHeight());
52cdf0e10cSrcweir         double fTargetOffsetX(rTargetRange.getMinX());
53cdf0e10cSrcweir         double fTargetOffsetY(rTargetRange.getMinY());
54cdf0e10cSrcweir 
55cdf0e10cSrcweir         // add object expansion
56cdf0e10cSrcweir         if(0.0 != fAngle)
57cdf0e10cSrcweir         {
58cdf0e10cSrcweir             const double fAbsCos(fabs(cos(fAngle)));
59cdf0e10cSrcweir             const double fAbsSin(fabs(sin(fAngle)));
60cdf0e10cSrcweir             const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
61cdf0e10cSrcweir             const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
62cdf0e10cSrcweir             fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
63cdf0e10cSrcweir             fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
64cdf0e10cSrcweir             fTargetSizeX = fNewX;
65cdf0e10cSrcweir             fTargetSizeY = fNewY;
66cdf0e10cSrcweir         }
67cdf0e10cSrcweir 
68cdf0e10cSrcweir         const double fSizeWithoutBorder=1.0 - fBorder;
69cdf0e10cSrcweir         if( bAxial )
70cdf0e10cSrcweir         {
71cdf0e10cSrcweir             o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder * .5);
72cdf0e10cSrcweir             o_rGradientInfo.maTextureTransform.translate(0.0, 0.5);
73cdf0e10cSrcweir         }
74cdf0e10cSrcweir         else
75cdf0e10cSrcweir         {
76cdf0e10cSrcweir             if(!fTools::equal(fSizeWithoutBorder, 1.0))
77cdf0e10cSrcweir             {
78cdf0e10cSrcweir                 o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder);
79cdf0e10cSrcweir                 o_rGradientInfo.maTextureTransform.translate(0.0, fBorder);
80cdf0e10cSrcweir             }
81cdf0e10cSrcweir         }
82cdf0e10cSrcweir 
83cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
84cdf0e10cSrcweir 
85cdf0e10cSrcweir         // add texture rotate after scale to keep perpendicular angles
86cdf0e10cSrcweir         if(0.0 != fAngle)
87cdf0e10cSrcweir         {
88cdf0e10cSrcweir             const B2DPoint aCenter(0.5*fTargetSizeX,
89cdf0e10cSrcweir                                    0.5*fTargetSizeY);
90cdf0e10cSrcweir             o_rGradientInfo.maTextureTransform *=
91cdf0e10cSrcweir                 basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
92cdf0e10cSrcweir         }
93cdf0e10cSrcweir 
94cdf0e10cSrcweir         // add object translate
95cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
96cdf0e10cSrcweir 
97cdf0e10cSrcweir         // prepare aspect for texture
98cdf0e10cSrcweir         o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ?  fTargetSizeX / fTargetSizeY : 1.0;
99cdf0e10cSrcweir 
100cdf0e10cSrcweir         // build transform from u,v to [0.0 .. 1.0].
101cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
102cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.invert();
103cdf0e10cSrcweir     }
104cdf0e10cSrcweir 
105cdf0e10cSrcweir     /** Most of the setup for radial & ellipsoidal gradient is the same,
106cdf0e10cSrcweir         except for the border treatment. Factored out here.
107cdf0e10cSrcweir     */
108cdf0e10cSrcweir     static void initEllipticalGradientInfo(ODFGradientInfo& o_rGradientInfo,
109cdf0e10cSrcweir                                            const B2DRange&  rTargetRange,
110cdf0e10cSrcweir                                            const B2DVector& rOffset,
111cdf0e10cSrcweir                                            sal_uInt32       nSteps,
112cdf0e10cSrcweir                                            double           fBorder,
113cdf0e10cSrcweir                                            double           fAngle,
114cdf0e10cSrcweir                                            bool             bCircular)
115cdf0e10cSrcweir     {
116cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.identity();
117cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.identity();
118cdf0e10cSrcweir         o_rGradientInfo.mnSteps = nSteps;
119cdf0e10cSrcweir 
120cdf0e10cSrcweir         fAngle = -fAngle;
121cdf0e10cSrcweir 
122cdf0e10cSrcweir         double fTargetSizeX(rTargetRange.getWidth());
123cdf0e10cSrcweir         double fTargetSizeY(rTargetRange.getHeight());
124cdf0e10cSrcweir         double fTargetOffsetX(rTargetRange.getMinX());
125cdf0e10cSrcweir         double fTargetOffsetY(rTargetRange.getMinY());
126cdf0e10cSrcweir 
127cdf0e10cSrcweir         // add object expansion
128cdf0e10cSrcweir         if( bCircular )
129cdf0e10cSrcweir         {
130cdf0e10cSrcweir             const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY)));
131cdf0e10cSrcweir             fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0;
132cdf0e10cSrcweir             fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0;
133cdf0e10cSrcweir             fTargetSizeX = fOriginalDiag;
134cdf0e10cSrcweir             fTargetSizeY = fOriginalDiag;
135cdf0e10cSrcweir         }
136cdf0e10cSrcweir         else
137cdf0e10cSrcweir         {
138cdf0e10cSrcweir             fTargetOffsetX -= (0.4142 / 2.0 ) * fTargetSizeX;
139cdf0e10cSrcweir             fTargetOffsetY -= (0.4142 / 2.0 ) * fTargetSizeY;
140cdf0e10cSrcweir             fTargetSizeX = 1.4142 * fTargetSizeX;
141cdf0e10cSrcweir             fTargetSizeY = 1.4142 * fTargetSizeY;
142cdf0e10cSrcweir         }
143cdf0e10cSrcweir 
144cdf0e10cSrcweir         const double fHalfBorder((1.0 - fBorder) * 0.5);
145cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
146cdf0e10cSrcweir 
147cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
148cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
149cdf0e10cSrcweir 
150cdf0e10cSrcweir         // add texture rotate after scale to keep perpendicular angles
151cdf0e10cSrcweir         if( !bCircular && 0.0 != fAngle)
152cdf0e10cSrcweir         {
153cdf0e10cSrcweir             const B2DPoint aCenter(0.5*fTargetSizeX,
154cdf0e10cSrcweir                                    0.5*fTargetSizeY);
155cdf0e10cSrcweir             o_rGradientInfo.maTextureTransform *=
156cdf0e10cSrcweir                 basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
157cdf0e10cSrcweir         }
158cdf0e10cSrcweir 
159cdf0e10cSrcweir         // add defined offsets after rotation
160cdf0e10cSrcweir         if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
161cdf0e10cSrcweir         {
162cdf0e10cSrcweir             // use original target size
163cdf0e10cSrcweir             fTargetOffsetX += (rOffset.getX() - 0.5) * rTargetRange.getWidth();
164cdf0e10cSrcweir             fTargetOffsetY += (rOffset.getY() - 0.5) * rTargetRange.getHeight();
165cdf0e10cSrcweir         }
166cdf0e10cSrcweir 
167cdf0e10cSrcweir         // add object translate
168cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
169cdf0e10cSrcweir 
170cdf0e10cSrcweir         // prepare aspect for texture
171cdf0e10cSrcweir         o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ?  fTargetSizeX / fTargetSizeY : 1.0;
172cdf0e10cSrcweir 
173cdf0e10cSrcweir         // build transform from u,v to [0.0 .. 1.0].
174cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
175cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.invert();
176cdf0e10cSrcweir     }
177cdf0e10cSrcweir 
178cdf0e10cSrcweir     /** Setup for rect & square gradient is exactly the same. Factored out
179cdf0e10cSrcweir         here.
180cdf0e10cSrcweir     */
181cdf0e10cSrcweir     static void initRectGradientInfo(ODFGradientInfo& o_rGradientInfo,
182cdf0e10cSrcweir                                      const B2DRange&  rTargetRange,
183cdf0e10cSrcweir                                      const B2DVector& rOffset,
184cdf0e10cSrcweir                                      sal_uInt32       nSteps,
185cdf0e10cSrcweir                                      double           fBorder,
186d939e20fSArmin Le Grand                                      double           fAngle,
187d939e20fSArmin Le Grand                                      bool             bSquare)
188cdf0e10cSrcweir     {
189cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.identity();
190cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.identity();
191cdf0e10cSrcweir         o_rGradientInfo.mnSteps = nSteps;
192cdf0e10cSrcweir 
193cdf0e10cSrcweir         fAngle = -fAngle;
194cdf0e10cSrcweir 
195cdf0e10cSrcweir         double fTargetSizeX(rTargetRange.getWidth());
196cdf0e10cSrcweir         double fTargetSizeY(rTargetRange.getHeight());
197cdf0e10cSrcweir         double fTargetOffsetX(rTargetRange.getMinX());
198cdf0e10cSrcweir         double fTargetOffsetY(rTargetRange.getMinY());
199cdf0e10cSrcweir 
200cdf0e10cSrcweir         // add object expansion
201d939e20fSArmin Le Grand         if(bSquare)
202d939e20fSArmin Le Grand         {
203*849a1ce7SArmin Le Grand             const double fSquareWidth(std::max(fTargetSizeX, fTargetSizeY));
204*849a1ce7SArmin Le Grand             fTargetOffsetX -= (fSquareWidth - fTargetSizeX) / 2.0;
205*849a1ce7SArmin Le Grand             fTargetOffsetY -= (fSquareWidth - fTargetSizeY) / 2.0;
206*849a1ce7SArmin Le Grand             fTargetSizeX = fTargetSizeY = fSquareWidth;
207d939e20fSArmin Le Grand         }
208d939e20fSArmin Le Grand 
209d939e20fSArmin Le Grand         // add object expansion
210cdf0e10cSrcweir         if(0.0 != fAngle)
211cdf0e10cSrcweir         {
212cdf0e10cSrcweir             const double fAbsCos(fabs(cos(fAngle)));
213cdf0e10cSrcweir             const double fAbsSin(fabs(sin(fAngle)));
214cdf0e10cSrcweir             const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
215cdf0e10cSrcweir             const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
216cdf0e10cSrcweir             fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
217cdf0e10cSrcweir             fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
218cdf0e10cSrcweir             fTargetSizeX = fNewX;
219cdf0e10cSrcweir             fTargetSizeY = fNewY;
220cdf0e10cSrcweir         }
221cdf0e10cSrcweir 
222cdf0e10cSrcweir         const double fHalfBorder((1.0 - fBorder) * 0.5);
223cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
224cdf0e10cSrcweir 
225cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
226cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
227cdf0e10cSrcweir 
228cdf0e10cSrcweir         // add texture rotate after scale to keep perpendicular angles
229cdf0e10cSrcweir         if(0.0 != fAngle)
230cdf0e10cSrcweir         {
231cdf0e10cSrcweir             const B2DPoint aCenter(0.5*fTargetSizeX,
232cdf0e10cSrcweir                                    0.5*fTargetSizeY);
233cdf0e10cSrcweir             o_rGradientInfo.maTextureTransform *=
234cdf0e10cSrcweir                 basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
235cdf0e10cSrcweir         }
236cdf0e10cSrcweir 
237cdf0e10cSrcweir         // add defined offsets after rotation
238cdf0e10cSrcweir         if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
239cdf0e10cSrcweir         {
240cdf0e10cSrcweir             // use scaled target size
241cdf0e10cSrcweir             fTargetOffsetX += (rOffset.getX() - 0.5) * fTargetSizeX;
242cdf0e10cSrcweir             fTargetOffsetY += (rOffset.getY() - 0.5) * fTargetSizeY;
243cdf0e10cSrcweir         }
244cdf0e10cSrcweir 
245cdf0e10cSrcweir         // add object translate
246cdf0e10cSrcweir         o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
247cdf0e10cSrcweir 
248cdf0e10cSrcweir         // prepare aspect for texture
249cdf0e10cSrcweir         o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ?  fTargetSizeX / fTargetSizeY : 1.0;
250cdf0e10cSrcweir 
251cdf0e10cSrcweir         // build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
252cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
253cdf0e10cSrcweir         o_rGradientInfo.maBackTextureTransform.invert();
254cdf0e10cSrcweir     }
255cdf0e10cSrcweir 
256cdf0e10cSrcweir     namespace tools
257cdf0e10cSrcweir     {
258cdf0e10cSrcweir 		ODFGradientInfo& createLinearODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
259cdf0e10cSrcweir                                                      const B2DRange&  rTargetArea,
260cdf0e10cSrcweir                                                      sal_uInt32       nSteps,
261cdf0e10cSrcweir                                                      double           fBorder,
262cdf0e10cSrcweir                                                      double           fAngle)
263cdf0e10cSrcweir         {
264cdf0e10cSrcweir             init1DGradientInfo(o_rGradientInfo,
265cdf0e10cSrcweir                                rTargetArea,
266cdf0e10cSrcweir                                nSteps,
267cdf0e10cSrcweir                                fBorder,
268cdf0e10cSrcweir                                fAngle,
269cdf0e10cSrcweir                                false);
270cdf0e10cSrcweir             return o_rGradientInfo;
271cdf0e10cSrcweir         }
272cdf0e10cSrcweir 
273cdf0e10cSrcweir 		ODFGradientInfo& createAxialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
274cdf0e10cSrcweir                                                     const B2DRange&  rTargetArea,
275cdf0e10cSrcweir                                                     sal_uInt32       nSteps,
276cdf0e10cSrcweir                                                     double           fBorder,
277cdf0e10cSrcweir                                                     double           fAngle)
278cdf0e10cSrcweir         {
279cdf0e10cSrcweir             init1DGradientInfo(o_rGradientInfo,
280cdf0e10cSrcweir                                rTargetArea,
281cdf0e10cSrcweir                                nSteps,
282cdf0e10cSrcweir                                fBorder,
283cdf0e10cSrcweir                                fAngle,
284cdf0e10cSrcweir                                true);
285cdf0e10cSrcweir             return o_rGradientInfo;
286cdf0e10cSrcweir         }
287cdf0e10cSrcweir 
288cdf0e10cSrcweir 		ODFGradientInfo& createRadialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
289cdf0e10cSrcweir                                                      const B2DRange&  rTargetArea,
290cdf0e10cSrcweir                                                      const B2DVector& rOffset,
291cdf0e10cSrcweir                                                      sal_uInt32       nSteps,
292cdf0e10cSrcweir                                                      double           fBorder)
293cdf0e10cSrcweir         {
294cdf0e10cSrcweir             initEllipticalGradientInfo(o_rGradientInfo,
295cdf0e10cSrcweir                                        rTargetArea,
296cdf0e10cSrcweir                                        rOffset,
297cdf0e10cSrcweir                                        nSteps,
298cdf0e10cSrcweir                                        fBorder,
299cdf0e10cSrcweir                                        0.0,
300cdf0e10cSrcweir                                        true);
301cdf0e10cSrcweir             return o_rGradientInfo;
302cdf0e10cSrcweir         }
303cdf0e10cSrcweir 
304cdf0e10cSrcweir 		ODFGradientInfo& createEllipticalODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
305cdf0e10cSrcweir                                                          const B2DRange&  rTargetArea,
306cdf0e10cSrcweir                                                          const B2DVector& rOffset,
307cdf0e10cSrcweir                                                          sal_uInt32       nSteps,
308cdf0e10cSrcweir                                                          double           fBorder,
309cdf0e10cSrcweir                                                          double           fAngle)
310cdf0e10cSrcweir         {
311cdf0e10cSrcweir             initEllipticalGradientInfo(o_rGradientInfo,
312cdf0e10cSrcweir                                        rTargetArea,
313cdf0e10cSrcweir                                        rOffset,
314cdf0e10cSrcweir                                        nSteps,
315cdf0e10cSrcweir                                        fBorder,
316cdf0e10cSrcweir                                        fAngle,
317cdf0e10cSrcweir                                        false);
318cdf0e10cSrcweir             return o_rGradientInfo;
319cdf0e10cSrcweir         }
320cdf0e10cSrcweir 
321cdf0e10cSrcweir 		ODFGradientInfo& createSquareODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
322cdf0e10cSrcweir                                                      const B2DRange&  rTargetArea,
323cdf0e10cSrcweir                                                      const B2DVector& rOffset,
324cdf0e10cSrcweir                                                      sal_uInt32       nSteps,
325cdf0e10cSrcweir                                                      double           fBorder,
326cdf0e10cSrcweir                                                      double           fAngle)
327cdf0e10cSrcweir         {
328cdf0e10cSrcweir             initRectGradientInfo(o_rGradientInfo,
329cdf0e10cSrcweir                                  rTargetArea,
330cdf0e10cSrcweir                                  rOffset,
331cdf0e10cSrcweir                                  nSteps,
332cdf0e10cSrcweir                                  fBorder,
333d939e20fSArmin Le Grand                                  fAngle,
334d939e20fSArmin Le Grand                                  true);
335cdf0e10cSrcweir             return o_rGradientInfo;
336cdf0e10cSrcweir         }
337cdf0e10cSrcweir 
338cdf0e10cSrcweir 		ODFGradientInfo& createRectangularODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
339cdf0e10cSrcweir                                                           const B2DRange&  rTargetArea,
340cdf0e10cSrcweir                                                           const B2DVector& rOffset,
341cdf0e10cSrcweir                                                           sal_uInt32       nSteps,
342cdf0e10cSrcweir                                                           double           fBorder,
343cdf0e10cSrcweir                                                           double           fAngle)
344cdf0e10cSrcweir         {
345cdf0e10cSrcweir             initRectGradientInfo(o_rGradientInfo,
346cdf0e10cSrcweir                                  rTargetArea,
347cdf0e10cSrcweir                                  rOffset,
348cdf0e10cSrcweir                                  nSteps,
349cdf0e10cSrcweir                                  fBorder,
350d939e20fSArmin Le Grand                                  fAngle,
351d939e20fSArmin Le Grand                                  false);
352cdf0e10cSrcweir             return o_rGradientInfo;
353cdf0e10cSrcweir         }
354cdf0e10cSrcweir 
355cdf0e10cSrcweir     } // namespace tools
356cdf0e10cSrcweir 
357cdf0e10cSrcweir } // namespace basegfx
358