109dbbe93SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 309dbbe93SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 409dbbe93SAndrew Rist * or more contributor license agreements. See the NOTICE file 509dbbe93SAndrew Rist * distributed with this work for additional information 609dbbe93SAndrew Rist * regarding copyright ownership. The ASF licenses this file 709dbbe93SAndrew Rist * to you under the Apache License, Version 2.0 (the 809dbbe93SAndrew Rist * "License"); you may not use this file except in compliance 909dbbe93SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 1109dbbe93SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 1309dbbe93SAndrew Rist * Unless required by applicable law or agreed to in writing, 1409dbbe93SAndrew Rist * software distributed under the License is distributed on an 1509dbbe93SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 1609dbbe93SAndrew Rist * KIND, either express or implied. See the License for the 1709dbbe93SAndrew Rist * specific language governing permissions and limitations 1809dbbe93SAndrew Rist * under the License. 19cdf0e10cSrcweir * 2009dbbe93SAndrew Rist *************************************************************/ 2109dbbe93SAndrew Rist 2209dbbe93SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_basegfx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <basegfx/tools/gradienttools.hxx> 28cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx> 29cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx> 30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx> 31cdf0e10cSrcweir 32cdf0e10cSrcweir namespace basegfx 33cdf0e10cSrcweir { 34cdf0e10cSrcweir /** Most of the setup for linear & axial gradient is the same, except 35cdf0e10cSrcweir for the border treatment. Factored out here. 36cdf0e10cSrcweir */ 37cdf0e10cSrcweir static void init1DGradientInfo(ODFGradientInfo& o_rGradientInfo, 38cdf0e10cSrcweir const B2DRange& rTargetRange, 39cdf0e10cSrcweir sal_uInt32 nSteps, 40cdf0e10cSrcweir double fBorder, 41cdf0e10cSrcweir double fAngle, 42cdf0e10cSrcweir bool bAxial) 43cdf0e10cSrcweir { 44cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.identity(); 45cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.identity(); 46cdf0e10cSrcweir o_rGradientInfo.mnSteps = nSteps; 47cdf0e10cSrcweir 48cdf0e10cSrcweir fAngle = -fAngle; 49cdf0e10cSrcweir 50cdf0e10cSrcweir double fTargetSizeX(rTargetRange.getWidth()); 51cdf0e10cSrcweir double fTargetSizeY(rTargetRange.getHeight()); 52cdf0e10cSrcweir double fTargetOffsetX(rTargetRange.getMinX()); 53cdf0e10cSrcweir double fTargetOffsetY(rTargetRange.getMinY()); 54cdf0e10cSrcweir 55cdf0e10cSrcweir // add object expansion 56cdf0e10cSrcweir if(0.0 != fAngle) 57cdf0e10cSrcweir { 58cdf0e10cSrcweir const double fAbsCos(fabs(cos(fAngle))); 59cdf0e10cSrcweir const double fAbsSin(fabs(sin(fAngle))); 60cdf0e10cSrcweir const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin); 61cdf0e10cSrcweir const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin); 62cdf0e10cSrcweir fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0; 63cdf0e10cSrcweir fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0; 64cdf0e10cSrcweir fTargetSizeX = fNewX; 65cdf0e10cSrcweir fTargetSizeY = fNewY; 66cdf0e10cSrcweir } 67cdf0e10cSrcweir 68cdf0e10cSrcweir const double fSizeWithoutBorder=1.0 - fBorder; 69cdf0e10cSrcweir if( bAxial ) 70cdf0e10cSrcweir { 71cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder * .5); 72cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(0.0, 0.5); 73cdf0e10cSrcweir } 74cdf0e10cSrcweir else 75cdf0e10cSrcweir { 76cdf0e10cSrcweir if(!fTools::equal(fSizeWithoutBorder, 1.0)) 77cdf0e10cSrcweir { 78cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder); 79cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(0.0, fBorder); 80cdf0e10cSrcweir } 81cdf0e10cSrcweir } 82cdf0e10cSrcweir 83cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY); 84cdf0e10cSrcweir 85cdf0e10cSrcweir // add texture rotate after scale to keep perpendicular angles 86cdf0e10cSrcweir if(0.0 != fAngle) 87cdf0e10cSrcweir { 88cdf0e10cSrcweir const B2DPoint aCenter(0.5*fTargetSizeX, 89cdf0e10cSrcweir 0.5*fTargetSizeY); 90cdf0e10cSrcweir o_rGradientInfo.maTextureTransform *= 91cdf0e10cSrcweir basegfx::tools::createRotateAroundPoint(aCenter, fAngle); 92cdf0e10cSrcweir } 93cdf0e10cSrcweir 94cdf0e10cSrcweir // add object translate 95cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY); 96cdf0e10cSrcweir 97cdf0e10cSrcweir // prepare aspect for texture 98cdf0e10cSrcweir o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0; 99cdf0e10cSrcweir 100cdf0e10cSrcweir // build transform from u,v to [0.0 .. 1.0]. 101cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform; 102cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.invert(); 103cdf0e10cSrcweir } 104cdf0e10cSrcweir 105cdf0e10cSrcweir /** Most of the setup for radial & ellipsoidal gradient is the same, 106cdf0e10cSrcweir except for the border treatment. Factored out here. 107cdf0e10cSrcweir */ 108cdf0e10cSrcweir static void initEllipticalGradientInfo(ODFGradientInfo& o_rGradientInfo, 109cdf0e10cSrcweir const B2DRange& rTargetRange, 110cdf0e10cSrcweir const B2DVector& rOffset, 111cdf0e10cSrcweir sal_uInt32 nSteps, 112cdf0e10cSrcweir double fBorder, 113cdf0e10cSrcweir double fAngle, 114cdf0e10cSrcweir bool bCircular) 115cdf0e10cSrcweir { 116cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.identity(); 117cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.identity(); 118cdf0e10cSrcweir o_rGradientInfo.mnSteps = nSteps; 119cdf0e10cSrcweir 120cdf0e10cSrcweir fAngle = -fAngle; 121cdf0e10cSrcweir 122cdf0e10cSrcweir double fTargetSizeX(rTargetRange.getWidth()); 123cdf0e10cSrcweir double fTargetSizeY(rTargetRange.getHeight()); 124cdf0e10cSrcweir double fTargetOffsetX(rTargetRange.getMinX()); 125cdf0e10cSrcweir double fTargetOffsetY(rTargetRange.getMinY()); 126cdf0e10cSrcweir 127cdf0e10cSrcweir // add object expansion 128cdf0e10cSrcweir if( bCircular ) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY))); 131cdf0e10cSrcweir fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0; 132cdf0e10cSrcweir fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0; 133cdf0e10cSrcweir fTargetSizeX = fOriginalDiag; 134cdf0e10cSrcweir fTargetSizeY = fOriginalDiag; 135cdf0e10cSrcweir } 136cdf0e10cSrcweir else 137cdf0e10cSrcweir { 138cdf0e10cSrcweir fTargetOffsetX -= (0.4142 / 2.0 ) * fTargetSizeX; 139cdf0e10cSrcweir fTargetOffsetY -= (0.4142 / 2.0 ) * fTargetSizeY; 140cdf0e10cSrcweir fTargetSizeX = 1.4142 * fTargetSizeX; 141cdf0e10cSrcweir fTargetSizeY = 1.4142 * fTargetSizeY; 142cdf0e10cSrcweir } 143cdf0e10cSrcweir 144cdf0e10cSrcweir const double fHalfBorder((1.0 - fBorder) * 0.5); 145cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder); 146cdf0e10cSrcweir 147cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(0.5, 0.5); 148cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY); 149cdf0e10cSrcweir 150cdf0e10cSrcweir // add texture rotate after scale to keep perpendicular angles 151cdf0e10cSrcweir if( !bCircular && 0.0 != fAngle) 152cdf0e10cSrcweir { 153cdf0e10cSrcweir const B2DPoint aCenter(0.5*fTargetSizeX, 154cdf0e10cSrcweir 0.5*fTargetSizeY); 155cdf0e10cSrcweir o_rGradientInfo.maTextureTransform *= 156cdf0e10cSrcweir basegfx::tools::createRotateAroundPoint(aCenter, fAngle); 157cdf0e10cSrcweir } 158cdf0e10cSrcweir 159cdf0e10cSrcweir // add defined offsets after rotation 160cdf0e10cSrcweir if(0.5 != rOffset.getX() || 0.5 != rOffset.getY()) 161cdf0e10cSrcweir { 162cdf0e10cSrcweir // use original target size 163cdf0e10cSrcweir fTargetOffsetX += (rOffset.getX() - 0.5) * rTargetRange.getWidth(); 164cdf0e10cSrcweir fTargetOffsetY += (rOffset.getY() - 0.5) * rTargetRange.getHeight(); 165cdf0e10cSrcweir } 166cdf0e10cSrcweir 167cdf0e10cSrcweir // add object translate 168cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY); 169cdf0e10cSrcweir 170cdf0e10cSrcweir // prepare aspect for texture 171cdf0e10cSrcweir o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0; 172cdf0e10cSrcweir 173cdf0e10cSrcweir // build transform from u,v to [0.0 .. 1.0]. 174cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform; 175cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.invert(); 176cdf0e10cSrcweir } 177cdf0e10cSrcweir 178cdf0e10cSrcweir /** Setup for rect & square gradient is exactly the same. Factored out 179cdf0e10cSrcweir here. 180cdf0e10cSrcweir */ 181cdf0e10cSrcweir static void initRectGradientInfo(ODFGradientInfo& o_rGradientInfo, 182cdf0e10cSrcweir const B2DRange& rTargetRange, 183cdf0e10cSrcweir const B2DVector& rOffset, 184cdf0e10cSrcweir sal_uInt32 nSteps, 185cdf0e10cSrcweir double fBorder, 186*d939e20fSArmin Le Grand double fAngle, 187*d939e20fSArmin Le Grand bool bSquare) 188cdf0e10cSrcweir { 189cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.identity(); 190cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.identity(); 191cdf0e10cSrcweir o_rGradientInfo.mnSteps = nSteps; 192cdf0e10cSrcweir 193cdf0e10cSrcweir fAngle = -fAngle; 194cdf0e10cSrcweir 195cdf0e10cSrcweir double fTargetSizeX(rTargetRange.getWidth()); 196cdf0e10cSrcweir double fTargetSizeY(rTargetRange.getHeight()); 197cdf0e10cSrcweir double fTargetOffsetX(rTargetRange.getMinX()); 198cdf0e10cSrcweir double fTargetOffsetY(rTargetRange.getMinY()); 199cdf0e10cSrcweir 200cdf0e10cSrcweir // add object expansion 201*d939e20fSArmin Le Grand if(bSquare) 202*d939e20fSArmin Le Grand { 203*d939e20fSArmin Le Grand const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY))); 204*d939e20fSArmin Le Grand fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0; 205*d939e20fSArmin Le Grand fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0; 206*d939e20fSArmin Le Grand fTargetSizeX = fOriginalDiag; 207*d939e20fSArmin Le Grand fTargetSizeY = fOriginalDiag; 208*d939e20fSArmin Le Grand } 209*d939e20fSArmin Le Grand 210*d939e20fSArmin Le Grand // add object expansion 211cdf0e10cSrcweir if(0.0 != fAngle) 212cdf0e10cSrcweir { 213cdf0e10cSrcweir const double fAbsCos(fabs(cos(fAngle))); 214cdf0e10cSrcweir const double fAbsSin(fabs(sin(fAngle))); 215cdf0e10cSrcweir const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin); 216cdf0e10cSrcweir const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin); 217cdf0e10cSrcweir fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0; 218cdf0e10cSrcweir fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0; 219cdf0e10cSrcweir fTargetSizeX = fNewX; 220cdf0e10cSrcweir fTargetSizeY = fNewY; 221cdf0e10cSrcweir } 222cdf0e10cSrcweir 223cdf0e10cSrcweir const double fHalfBorder((1.0 - fBorder) * 0.5); 224cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder); 225cdf0e10cSrcweir 226cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(0.5, 0.5); 227cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY); 228cdf0e10cSrcweir 229cdf0e10cSrcweir // add texture rotate after scale to keep perpendicular angles 230cdf0e10cSrcweir if(0.0 != fAngle) 231cdf0e10cSrcweir { 232cdf0e10cSrcweir const B2DPoint aCenter(0.5*fTargetSizeX, 233cdf0e10cSrcweir 0.5*fTargetSizeY); 234cdf0e10cSrcweir o_rGradientInfo.maTextureTransform *= 235cdf0e10cSrcweir basegfx::tools::createRotateAroundPoint(aCenter, fAngle); 236cdf0e10cSrcweir } 237cdf0e10cSrcweir 238cdf0e10cSrcweir // add defined offsets after rotation 239cdf0e10cSrcweir if(0.5 != rOffset.getX() || 0.5 != rOffset.getY()) 240cdf0e10cSrcweir { 241cdf0e10cSrcweir // use scaled target size 242cdf0e10cSrcweir fTargetOffsetX += (rOffset.getX() - 0.5) * fTargetSizeX; 243cdf0e10cSrcweir fTargetOffsetY += (rOffset.getY() - 0.5) * fTargetSizeY; 244cdf0e10cSrcweir } 245cdf0e10cSrcweir 246cdf0e10cSrcweir // add object translate 247cdf0e10cSrcweir o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY); 248cdf0e10cSrcweir 249cdf0e10cSrcweir // prepare aspect for texture 250cdf0e10cSrcweir o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0; 251cdf0e10cSrcweir 252cdf0e10cSrcweir // build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform 253cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform; 254cdf0e10cSrcweir o_rGradientInfo.maBackTextureTransform.invert(); 255cdf0e10cSrcweir } 256cdf0e10cSrcweir 257cdf0e10cSrcweir namespace tools 258cdf0e10cSrcweir { 259cdf0e10cSrcweir ODFGradientInfo& createLinearODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 260cdf0e10cSrcweir const B2DRange& rTargetArea, 261cdf0e10cSrcweir sal_uInt32 nSteps, 262cdf0e10cSrcweir double fBorder, 263cdf0e10cSrcweir double fAngle) 264cdf0e10cSrcweir { 265cdf0e10cSrcweir init1DGradientInfo(o_rGradientInfo, 266cdf0e10cSrcweir rTargetArea, 267cdf0e10cSrcweir nSteps, 268cdf0e10cSrcweir fBorder, 269cdf0e10cSrcweir fAngle, 270cdf0e10cSrcweir false); 271cdf0e10cSrcweir return o_rGradientInfo; 272cdf0e10cSrcweir } 273cdf0e10cSrcweir 274cdf0e10cSrcweir ODFGradientInfo& createAxialODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 275cdf0e10cSrcweir const B2DRange& rTargetArea, 276cdf0e10cSrcweir sal_uInt32 nSteps, 277cdf0e10cSrcweir double fBorder, 278cdf0e10cSrcweir double fAngle) 279cdf0e10cSrcweir { 280cdf0e10cSrcweir init1DGradientInfo(o_rGradientInfo, 281cdf0e10cSrcweir rTargetArea, 282cdf0e10cSrcweir nSteps, 283cdf0e10cSrcweir fBorder, 284cdf0e10cSrcweir fAngle, 285cdf0e10cSrcweir true); 286cdf0e10cSrcweir return o_rGradientInfo; 287cdf0e10cSrcweir } 288cdf0e10cSrcweir 289cdf0e10cSrcweir ODFGradientInfo& createRadialODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 290cdf0e10cSrcweir const B2DRange& rTargetArea, 291cdf0e10cSrcweir const B2DVector& rOffset, 292cdf0e10cSrcweir sal_uInt32 nSteps, 293cdf0e10cSrcweir double fBorder) 294cdf0e10cSrcweir { 295cdf0e10cSrcweir initEllipticalGradientInfo(o_rGradientInfo, 296cdf0e10cSrcweir rTargetArea, 297cdf0e10cSrcweir rOffset, 298cdf0e10cSrcweir nSteps, 299cdf0e10cSrcweir fBorder, 300cdf0e10cSrcweir 0.0, 301cdf0e10cSrcweir true); 302cdf0e10cSrcweir return o_rGradientInfo; 303cdf0e10cSrcweir } 304cdf0e10cSrcweir 305cdf0e10cSrcweir ODFGradientInfo& createEllipticalODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 306cdf0e10cSrcweir const B2DRange& rTargetArea, 307cdf0e10cSrcweir const B2DVector& rOffset, 308cdf0e10cSrcweir sal_uInt32 nSteps, 309cdf0e10cSrcweir double fBorder, 310cdf0e10cSrcweir double fAngle) 311cdf0e10cSrcweir { 312cdf0e10cSrcweir initEllipticalGradientInfo(o_rGradientInfo, 313cdf0e10cSrcweir rTargetArea, 314cdf0e10cSrcweir rOffset, 315cdf0e10cSrcweir nSteps, 316cdf0e10cSrcweir fBorder, 317cdf0e10cSrcweir fAngle, 318cdf0e10cSrcweir false); 319cdf0e10cSrcweir return o_rGradientInfo; 320cdf0e10cSrcweir } 321cdf0e10cSrcweir 322cdf0e10cSrcweir ODFGradientInfo& createSquareODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 323cdf0e10cSrcweir const B2DRange& rTargetArea, 324cdf0e10cSrcweir const B2DVector& rOffset, 325cdf0e10cSrcweir sal_uInt32 nSteps, 326cdf0e10cSrcweir double fBorder, 327cdf0e10cSrcweir double fAngle) 328cdf0e10cSrcweir { 329cdf0e10cSrcweir initRectGradientInfo(o_rGradientInfo, 330cdf0e10cSrcweir rTargetArea, 331cdf0e10cSrcweir rOffset, 332cdf0e10cSrcweir nSteps, 333cdf0e10cSrcweir fBorder, 334*d939e20fSArmin Le Grand fAngle, 335*d939e20fSArmin Le Grand true); 336cdf0e10cSrcweir return o_rGradientInfo; 337cdf0e10cSrcweir } 338cdf0e10cSrcweir 339cdf0e10cSrcweir ODFGradientInfo& createRectangularODFGradientInfo(ODFGradientInfo& o_rGradientInfo, 340cdf0e10cSrcweir const B2DRange& rTargetArea, 341cdf0e10cSrcweir const B2DVector& rOffset, 342cdf0e10cSrcweir sal_uInt32 nSteps, 343cdf0e10cSrcweir double fBorder, 344cdf0e10cSrcweir double fAngle) 345cdf0e10cSrcweir { 346cdf0e10cSrcweir initRectGradientInfo(o_rGradientInfo, 347cdf0e10cSrcweir rTargetArea, 348cdf0e10cSrcweir rOffset, 349cdf0e10cSrcweir nSteps, 350cdf0e10cSrcweir fBorder, 351*d939e20fSArmin Le Grand fAngle, 352*d939e20fSArmin Le Grand false); 353cdf0e10cSrcweir return o_rGradientInfo; 354cdf0e10cSrcweir } 355cdf0e10cSrcweir 356cdf0e10cSrcweir } // namespace tools 357cdf0e10cSrcweir 358cdf0e10cSrcweir } // namespace basegfx 359