xref: /AOO41X/main/canvas/inc/canvas/base/canvascustomspritebase.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX
29*cdf0e10cSrcweir #define INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <com/sun/star/lang/XServiceInfo.hpp>
32*cdf0e10cSrcweir #include <com/sun/star/rendering/XCustomSprite.hpp>
33*cdf0e10cSrcweir #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
34*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
35*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
36*cdf0e10cSrcweir #include <basegfx/range/b2drange.hxx>
37*cdf0e10cSrcweir #include <canvas/base/integerbitmapbase.hxx>
38*cdf0e10cSrcweir #include <canvas/base/sprite.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #include <boost/utility.hpp>
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir namespace canvas
44*cdf0e10cSrcweir {
45*cdf0e10cSrcweir     /** Helper template to handle XCustomSprite method forwarding to
46*cdf0e10cSrcweir         CanvasCustomSpriteHelper
47*cdf0e10cSrcweir 
48*cdf0e10cSrcweir     	Use this helper to handle the XCustomSprite part of your
49*cdf0e10cSrcweir     	implementation.
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir         @tpl Base
52*cdf0e10cSrcweir         Base class to use, most probably one of the
53*cdf0e10cSrcweir         WeakComponentImplHelperN templates with the appropriate
54*cdf0e10cSrcweir         interfaces. At least XCustomSprite and Sprite should be among
55*cdf0e10cSrcweir         them (why else would you use this template, then?). Base class
56*cdf0e10cSrcweir         must have an Base( const Mutex& ) constructor (like the
57*cdf0e10cSrcweir         WeakComponentImplHelperN templates have).
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir         @tpl SpriteHelper
60*cdf0e10cSrcweir         Sprite helper implementation for the backend in question
61*cdf0e10cSrcweir 
62*cdf0e10cSrcweir         @tpl CanvasHelper
63*cdf0e10cSrcweir         Canvas helper implementation for the backend in question
64*cdf0e10cSrcweir 
65*cdf0e10cSrcweir         @tpl Mutex
66*cdf0e10cSrcweir         Lock strategy to use. Defaults to using the
67*cdf0e10cSrcweir         OBaseMutex-provided lock.  Everytime one of the methods is
68*cdf0e10cSrcweir         entered, an object of type Mutex is created with m_aMutex as
69*cdf0e10cSrcweir         the sole parameter, and destroyed again when the method scope
70*cdf0e10cSrcweir         is left.
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir         @tpl UnambiguousBase
73*cdf0e10cSrcweir         Optional unambiguous base class for XInterface of Base. It's
74*cdf0e10cSrcweir         sometimes necessary to specify this parameter, e.g. if Base
75*cdf0e10cSrcweir         derives from multiple UNO interface (were each provides its
76*cdf0e10cSrcweir         own version of XInterface, making the conversion ambiguous)
77*cdf0e10cSrcweir 
78*cdf0e10cSrcweir         @see CanvasCustomSpriteHelper for further contractual
79*cdf0e10cSrcweir         requirements towards the SpriteHelper type, and some examples.
80*cdf0e10cSrcweir      */
81*cdf0e10cSrcweir     template< class Base,
82*cdf0e10cSrcweir               class SpriteHelper,
83*cdf0e10cSrcweir               class CanvasHelper,
84*cdf0e10cSrcweir               class Mutex=::osl::MutexGuard,
85*cdf0e10cSrcweir               class UnambiguousBase=::com::sun::star::uno::XInterface > class CanvasCustomSpriteBase :
86*cdf0e10cSrcweir         public IntegerBitmapBase< Base, CanvasHelper, Mutex, UnambiguousBase >
87*cdf0e10cSrcweir     {
88*cdf0e10cSrcweir     public:
89*cdf0e10cSrcweir         typedef IntegerBitmapBase< Base, CanvasHelper, Mutex, UnambiguousBase >	BaseType;
90*cdf0e10cSrcweir         typedef SpriteHelper													SpriteHelperType;
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir         CanvasCustomSpriteBase() :
93*cdf0e10cSrcweir             maSpriteHelper()
94*cdf0e10cSrcweir         {
95*cdf0e10cSrcweir         }
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir         /** Object is being disposed.
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir         	Called from the cppu helper base, to notify disposal of
100*cdf0e10cSrcweir         	this object. Already releases all internal references.
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir             @derive when overriding this method in derived classes,
103*cdf0e10cSrcweir             <em>always</em> call the base class' method!
104*cdf0e10cSrcweir          */
105*cdf0e10cSrcweir         virtual void SAL_CALL disposing()
106*cdf0e10cSrcweir         {
107*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
108*cdf0e10cSrcweir 
109*cdf0e10cSrcweir             maSpriteHelper.disposing();
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir             // pass on to base class
112*cdf0e10cSrcweir             BaseType::disposing();
113*cdf0e10cSrcweir         }
114*cdf0e10cSrcweir 
115*cdf0e10cSrcweir         // XCanvas: selectively override base's methods here, for opacity tracking
116*cdf0e10cSrcweir         virtual void SAL_CALL clear() throw (::com::sun::star::uno::RuntimeException)
117*cdf0e10cSrcweir         {
118*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
119*cdf0e10cSrcweir 
120*cdf0e10cSrcweir             maSpriteHelper.clearingContent( this );
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir             // and forward to base class, which handles the actual rendering
123*cdf0e10cSrcweir             return BaseType::clear();
124*cdf0e10cSrcweir         }
125*cdf0e10cSrcweir 
126*cdf0e10cSrcweir         virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > SAL_CALL
127*cdf0e10cSrcweir         	drawBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >& xBitmap,
128*cdf0e10cSrcweir                         const ::com::sun::star::rendering::ViewState& 									viewState,
129*cdf0e10cSrcweir                         const ::com::sun::star::rendering::RenderState& 								renderState ) throw (::com::sun::star::lang::IllegalArgumentException,
130*cdf0e10cSrcweir                                                                                                                              ::com::sun::star::uno::RuntimeException)
131*cdf0e10cSrcweir         {
132*cdf0e10cSrcweir             tools::verifyArgs(xBitmap, viewState, renderState,
133*cdf0e10cSrcweir                               BOOST_CURRENT_FUNCTION,
134*cdf0e10cSrcweir                               static_cast< typename BaseType::UnambiguousBaseType* >(this));
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
137*cdf0e10cSrcweir 
138*cdf0e10cSrcweir             maSpriteHelper.checkDrawBitmap( this, xBitmap, viewState, renderState );
139*cdf0e10cSrcweir 
140*cdf0e10cSrcweir             // and forward to base class, which handles the actual rendering
141*cdf0e10cSrcweir             return BaseType::drawBitmap( xBitmap,
142*cdf0e10cSrcweir                                          viewState,
143*cdf0e10cSrcweir                                          renderState );
144*cdf0e10cSrcweir         }
145*cdf0e10cSrcweir 
146*cdf0e10cSrcweir         // TODO(F3): If somebody uses the XIntegerBitmap methods to
147*cdf0e10cSrcweir         // clear pixel (setting alpha != 1.0 there), or a compositing
148*cdf0e10cSrcweir         // mode results in similar alpha, maSpriteHelper might
149*cdf0e10cSrcweir         // errorneously report fully opaque sprites. Effectively, all
150*cdf0e10cSrcweir         // render methods must be overridden here; or better,
151*cdf0e10cSrcweir         // functionality provided at the baseclass.
152*cdf0e10cSrcweir 
153*cdf0e10cSrcweir         // XSprite
154*cdf0e10cSrcweir         virtual void SAL_CALL setAlpha( double alpha ) throw (::com::sun::star::lang::IllegalArgumentException,
155*cdf0e10cSrcweir                                                               ::com::sun::star::uno::RuntimeException)
156*cdf0e10cSrcweir         {
157*cdf0e10cSrcweir             tools::verifyRange( alpha, 0.0, 1.0 );
158*cdf0e10cSrcweir 
159*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
160*cdf0e10cSrcweir 
161*cdf0e10cSrcweir             maSpriteHelper.setAlpha( this, alpha );
162*cdf0e10cSrcweir         }
163*cdf0e10cSrcweir 
164*cdf0e10cSrcweir         virtual void SAL_CALL move( const ::com::sun::star::geometry::RealPoint2D& 	aNewPos,
165*cdf0e10cSrcweir                                     const ::com::sun::star::rendering::ViewState& 	viewState,
166*cdf0e10cSrcweir                                     const ::com::sun::star::rendering::RenderState& renderState ) throw (::com::sun::star::lang::IllegalArgumentException,
167*cdf0e10cSrcweir                                                                                                          ::com::sun::star::uno::RuntimeException)
168*cdf0e10cSrcweir         {
169*cdf0e10cSrcweir             tools::verifyArgs(aNewPos, viewState, renderState,
170*cdf0e10cSrcweir                               BOOST_CURRENT_FUNCTION,
171*cdf0e10cSrcweir                               static_cast< typename BaseType::UnambiguousBaseType* >(this));
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
174*cdf0e10cSrcweir 
175*cdf0e10cSrcweir             maSpriteHelper.move( this, aNewPos, viewState, renderState );
176*cdf0e10cSrcweir         }
177*cdf0e10cSrcweir 
178*cdf0e10cSrcweir         virtual void SAL_CALL transform( const ::com::sun::star::geometry::AffineMatrix2D& aTransformation ) throw (::com::sun::star::lang::IllegalArgumentException,
179*cdf0e10cSrcweir                                                                                                                     ::com::sun::star::uno::RuntimeException)
180*cdf0e10cSrcweir         {
181*cdf0e10cSrcweir             tools::verifyArgs(aTransformation,
182*cdf0e10cSrcweir                               BOOST_CURRENT_FUNCTION,
183*cdf0e10cSrcweir                               static_cast< typename BaseType::UnambiguousBaseType* >(this));
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
186*cdf0e10cSrcweir 
187*cdf0e10cSrcweir             maSpriteHelper.transform( this, aTransformation );
188*cdf0e10cSrcweir         }
189*cdf0e10cSrcweir 
190*cdf0e10cSrcweir         virtual void SAL_CALL clip( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& aClip ) throw (::com::sun::star::uno::RuntimeException)
191*cdf0e10cSrcweir         {
192*cdf0e10cSrcweir             // NULL xClip explicitely allowed here (to clear clipping)
193*cdf0e10cSrcweir 
194*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
195*cdf0e10cSrcweir 
196*cdf0e10cSrcweir             maSpriteHelper.clip( this, aClip );
197*cdf0e10cSrcweir         }
198*cdf0e10cSrcweir 
199*cdf0e10cSrcweir         virtual void SAL_CALL setPriority( double nPriority ) throw (::com::sun::star::uno::RuntimeException)
200*cdf0e10cSrcweir         {
201*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
202*cdf0e10cSrcweir 
203*cdf0e10cSrcweir             maSpriteHelper.setPriority( this, nPriority );
204*cdf0e10cSrcweir         }
205*cdf0e10cSrcweir 
206*cdf0e10cSrcweir         virtual void SAL_CALL show() throw (::com::sun::star::uno::RuntimeException)
207*cdf0e10cSrcweir         {
208*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
209*cdf0e10cSrcweir 
210*cdf0e10cSrcweir             maSpriteHelper.show( this );
211*cdf0e10cSrcweir         }
212*cdf0e10cSrcweir 
213*cdf0e10cSrcweir         virtual void SAL_CALL hide() throw (::com::sun::star::uno::RuntimeException)
214*cdf0e10cSrcweir         {
215*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
216*cdf0e10cSrcweir 
217*cdf0e10cSrcweir             maSpriteHelper.hide( this );
218*cdf0e10cSrcweir         }
219*cdf0e10cSrcweir 
220*cdf0e10cSrcweir         // XCustomSprite
221*cdf0e10cSrcweir         virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas > SAL_CALL
222*cdf0e10cSrcweir         	getContentCanvas() throw (::com::sun::star::uno::RuntimeException)
223*cdf0e10cSrcweir         {
224*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
225*cdf0e10cSrcweir 
226*cdf0e10cSrcweir             return this;
227*cdf0e10cSrcweir         }
228*cdf0e10cSrcweir 
229*cdf0e10cSrcweir         // Sprite
230*cdf0e10cSrcweir         virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const
231*cdf0e10cSrcweir         {
232*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
233*cdf0e10cSrcweir 
234*cdf0e10cSrcweir             return maSpriteHelper.isAreaUpdateOpaque( rUpdateArea );
235*cdf0e10cSrcweir         }
236*cdf0e10cSrcweir 
237*cdf0e10cSrcweir         virtual bool isContentChanged() const
238*cdf0e10cSrcweir         {
239*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
240*cdf0e10cSrcweir 
241*cdf0e10cSrcweir             return BaseType::mbSurfaceDirty;
242*cdf0e10cSrcweir         }
243*cdf0e10cSrcweir 
244*cdf0e10cSrcweir         virtual ::basegfx::B2DPoint getPosPixel() const
245*cdf0e10cSrcweir         {
246*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
247*cdf0e10cSrcweir 
248*cdf0e10cSrcweir             return maSpriteHelper.getPosPixel();
249*cdf0e10cSrcweir         }
250*cdf0e10cSrcweir 
251*cdf0e10cSrcweir         virtual ::basegfx::B2DVector getSizePixel() const
252*cdf0e10cSrcweir         {
253*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
254*cdf0e10cSrcweir 
255*cdf0e10cSrcweir             return maSpriteHelper.getSizePixel();
256*cdf0e10cSrcweir         }
257*cdf0e10cSrcweir 
258*cdf0e10cSrcweir         virtual ::basegfx::B2DRange getUpdateArea() const
259*cdf0e10cSrcweir         {
260*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
261*cdf0e10cSrcweir 
262*cdf0e10cSrcweir             return maSpriteHelper.getUpdateArea();
263*cdf0e10cSrcweir         }
264*cdf0e10cSrcweir 
265*cdf0e10cSrcweir         virtual double getPriority() const
266*cdf0e10cSrcweir         {
267*cdf0e10cSrcweir             typename BaseType::MutexType aGuard( BaseType::m_aMutex );
268*cdf0e10cSrcweir 
269*cdf0e10cSrcweir             return maSpriteHelper.getPriority();
270*cdf0e10cSrcweir         }
271*cdf0e10cSrcweir 
272*cdf0e10cSrcweir     protected:
273*cdf0e10cSrcweir         SpriteHelperType maSpriteHelper;
274*cdf0e10cSrcweir     };
275*cdf0e10cSrcweir }
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir #endif /* INCLUDED_CANVAS_CANVASCUSTOMSPRITEBASE_HXX */
278