1*25ea7f45SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*25ea7f45SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*25ea7f45SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*25ea7f45SAndrew Rist * distributed with this work for additional information 6*25ea7f45SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*25ea7f45SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*25ea7f45SAndrew Rist * "License"); you may not use this file except in compliance 9*25ea7f45SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*25ea7f45SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*25ea7f45SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*25ea7f45SAndrew Rist * software distributed under the License is distributed on an 15*25ea7f45SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*25ea7f45SAndrew Rist * KIND, either express or implied. See the License for the 17*25ea7f45SAndrew Rist * specific language governing permissions and limitations 18*25ea7f45SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*25ea7f45SAndrew Rist *************************************************************/ 21*25ea7f45SAndrew Rist 22*25ea7f45SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_canvas.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #if DIRECTX_VERSION < 0x0900 28cdf0e10cSrcweir 29cdf0e10cSrcweir // Nvidia GeForce Go 6800 crashes with a bluescreen if we take the 30cdf0e10cSrcweir // maximum texture size, which would be twice as large. this behaviors 31cdf0e10cSrcweir // has only been observed on directx5. 32cdf0e10cSrcweir // This value is simply the maximum size for textures we request from 33cdf0e10cSrcweir // the system, it has absolutely nothing to do with the size of primitives 34cdf0e10cSrcweir // we're able to render, both concepts are totally independent from each other. 35cdf0e10cSrcweir #define MAX_TEXTURE_SIZE (2048) 36cdf0e10cSrcweir #define MIN_TEXTURE_SIZE (32) 37cdf0e10cSrcweir //#define FAKE_MAX_NUMBER_TEXTURES (2) 38cdf0e10cSrcweir //#define FAKE_MAX_TEXTURE_SIZE (512) 39cdf0e10cSrcweir 40cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 41cdf0e10cSrcweir // includes 42cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 43cdf0e10cSrcweir #include <vcl/syschild.hxx> 44cdf0e10cSrcweir #include <vcl/window.hxx> 45cdf0e10cSrcweir #include <canvas/debug.hxx> 46cdf0e10cSrcweir #include <canvas/verbosetrace.hxx> 47cdf0e10cSrcweir #include <canvas/elapsedtime.hxx> 48cdf0e10cSrcweir #include <canvas/canvastools.hxx> 49cdf0e10cSrcweir #include <canvas/rendering/icolorbuffer.hxx> 50cdf0e10cSrcweir #include <canvas/rendering/isurface.hxx> 51cdf0e10cSrcweir #include <canvas/rendering/irendermodule.hxx> 52cdf0e10cSrcweir #include <tools/diagnose_ex.h> 53cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 54cdf0e10cSrcweir #include <basegfx/vector/b2dsize.hxx> 55cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx> 56cdf0e10cSrcweir #include <basegfx/point/b2ipoint.hxx> 57cdf0e10cSrcweir #include <basegfx/range/b2irectangle.hxx> 58cdf0e10cSrcweir #include <boost/scoped_ptr.hpp> 59cdf0e10cSrcweir #include <com/sun/star/lang/NoSupportException.hpp> 60cdf0e10cSrcweir 61cdf0e10cSrcweir #define COMPILE_MULTIMON_STUBS 62cdf0e10cSrcweir 63cdf0e10cSrcweir #include "dx_rendermodule.hxx" 64cdf0e10cSrcweir #include "dx_surfacegraphics.hxx" 65cdf0e10cSrcweir #include <vcl/sysdata.hxx> 66cdf0e10cSrcweir 67cdf0e10cSrcweir #undef WB_LEFT 68cdf0e10cSrcweir #undef WB_RIGHT 69cdf0e10cSrcweir 70cdf0e10cSrcweir #include "dx_impltools.hxx" 71cdf0e10cSrcweir #include <malloc.h> 72cdf0e10cSrcweir 73cdf0e10cSrcweir #if defined(DX_DEBUG_IMAGES) 74cdf0e10cSrcweir # if OSL_DEBUG_LEVEL > 0 75cdf0e10cSrcweir # include <imdebug.h> 76cdf0e10cSrcweir # undef min 77cdf0e10cSrcweir # undef max 78cdf0e10cSrcweir # endif 79cdf0e10cSrcweir #endif 80cdf0e10cSrcweir 81cdf0e10cSrcweir #undef COMPILE_MULTIMON_STUBS 82cdf0e10cSrcweir 83cdf0e10cSrcweir #include <stdio.h> 84cdf0e10cSrcweir 85cdf0e10cSrcweir #define MONITOR_DEFAULTTONULL 0x00000000 86cdf0e10cSrcweir #define MONITOR_DEFAULTTOPRIMARY 0x00000001 87cdf0e10cSrcweir #define MONITOR_DEFAULTTONEAREST 0x00000002 88cdf0e10cSrcweir 89cdf0e10cSrcweir using namespace ::com::sun::star; 90cdf0e10cSrcweir 91cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 92cdf0e10cSrcweir // 'dxcanvas' namespace 93cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 94cdf0e10cSrcweir 95cdf0e10cSrcweir namespace dxcanvas 96cdf0e10cSrcweir { 97cdf0e10cSrcweir namespace 98cdf0e10cSrcweir { doBlit(const::basegfx::B2IPoint & rDestPos,IDirectDrawSurface & rOutSurface,const::basegfx::B2IRange & rSourceArea,IDirectDrawSurface & rSourceSurface,DDBLTFX * pBltFx,bool bForceSoftware)99cdf0e10cSrcweir bool doBlit( const ::basegfx::B2IPoint& rDestPos, 100cdf0e10cSrcweir IDirectDrawSurface& rOutSurface, 101cdf0e10cSrcweir const ::basegfx::B2IRange& rSourceArea, 102cdf0e10cSrcweir IDirectDrawSurface& rSourceSurface, 103cdf0e10cSrcweir DDBLTFX* pBltFx, 104cdf0e10cSrcweir bool bForceSoftware ) 105cdf0e10cSrcweir { 106cdf0e10cSrcweir if( !bForceSoftware ) 107cdf0e10cSrcweir { 108cdf0e10cSrcweir // blit surface to backbuffer 109cdf0e10cSrcweir RECT aOutRect = 110cdf0e10cSrcweir { 111cdf0e10cSrcweir rDestPos.getX(), 112cdf0e10cSrcweir rDestPos.getY(), 113cdf0e10cSrcweir rDestPos.getX() + static_cast<sal_Int32>(rSourceArea.getWidth()), 114cdf0e10cSrcweir rDestPos.getY() + static_cast<sal_Int32>(rSourceArea.getHeight()), 115cdf0e10cSrcweir }; 116cdf0e10cSrcweir RECT aSourceRect = 117cdf0e10cSrcweir { 118cdf0e10cSrcweir rSourceArea.getMinX(), 119cdf0e10cSrcweir rSourceArea.getMinY(), 120cdf0e10cSrcweir rSourceArea.getMaxX(), 121cdf0e10cSrcweir rSourceArea.getMaxY() 122cdf0e10cSrcweir }; 123cdf0e10cSrcweir 124cdf0e10cSrcweir if( SUCCEEDED(rOutSurface.Blt( &aOutRect, 125cdf0e10cSrcweir &rSourceSurface, 126cdf0e10cSrcweir &aSourceRect, 127cdf0e10cSrcweir DDBLT_WAIT, 128cdf0e10cSrcweir pBltFx )) ) 129cdf0e10cSrcweir { 130cdf0e10cSrcweir return true; 131cdf0e10cSrcweir } 132cdf0e10cSrcweir } 133cdf0e10cSrcweir 134cdf0e10cSrcweir // failed, or forced to use SW copy. attempt manual copy. 135cdf0e10cSrcweir bool bResult = false; 136cdf0e10cSrcweir 137cdf0e10cSrcweir // lock source surface 138cdf0e10cSrcweir DDSURFACEDESC aDescSrc; 139cdf0e10cSrcweir rtl_fillMemory(&aDescSrc,sizeof(DDSURFACEDESC),0); 140cdf0e10cSrcweir aDescSrc.dwSize = sizeof(DDSURFACEDESC); 141cdf0e10cSrcweir const DWORD dwSrcFlags = DDLOCK_NOSYSLOCK| 142cdf0e10cSrcweir DDLOCK_SURFACEMEMORYPTR| 143cdf0e10cSrcweir DDLOCK_WAIT| 144cdf0e10cSrcweir DDLOCK_READONLY; 145cdf0e10cSrcweir if(SUCCEEDED(rSourceSurface.Lock(NULL, 146cdf0e10cSrcweir &aDescSrc, 147cdf0e10cSrcweir dwSrcFlags, 148cdf0e10cSrcweir NULL))) 149cdf0e10cSrcweir { 150cdf0e10cSrcweir // lock destination surface 151cdf0e10cSrcweir DDSURFACEDESC aDescDst; 152cdf0e10cSrcweir rtl_fillMemory(&aDescDst,sizeof(DDSURFACEDESC),0); 153cdf0e10cSrcweir aDescDst.dwSize = sizeof(DDSURFACEDESC); 154cdf0e10cSrcweir const DWORD dwDstFlags = DDLOCK_NOSYSLOCK| 155cdf0e10cSrcweir DDLOCK_SURFACEMEMORYPTR| 156cdf0e10cSrcweir DDLOCK_WAIT| 157cdf0e10cSrcweir DDLOCK_WRITEONLY; 158cdf0e10cSrcweir if(SUCCEEDED(rOutSurface.Lock(NULL, 159cdf0e10cSrcweir &aDescDst, 160cdf0e10cSrcweir dwDstFlags, 161cdf0e10cSrcweir NULL))) 162cdf0e10cSrcweir { 163cdf0e10cSrcweir sal_uInt32 nSrcFormat; 164cdf0e10cSrcweir nSrcFormat = ::canvas::tools::bitcount32(aDescSrc.ddpfPixelFormat.dwRGBAlphaBitMask)<<12; 165cdf0e10cSrcweir nSrcFormat |= ::canvas::tools::bitcount32(aDescSrc.ddpfPixelFormat.dwRBitMask)<<8; 166cdf0e10cSrcweir nSrcFormat |= ::canvas::tools::bitcount32(aDescSrc.ddpfPixelFormat.dwGBitMask)<<4; 167cdf0e10cSrcweir nSrcFormat |= ::canvas::tools::bitcount32(aDescSrc.ddpfPixelFormat.dwBBitMask); 168cdf0e10cSrcweir 169cdf0e10cSrcweir sal_uInt32 nDstFormat; 170cdf0e10cSrcweir nDstFormat = ::canvas::tools::bitcount32(aDescDst.ddpfPixelFormat.dwRGBAlphaBitMask)<<12; 171cdf0e10cSrcweir nDstFormat |= ::canvas::tools::bitcount32(aDescDst.ddpfPixelFormat.dwRBitMask)<<8; 172cdf0e10cSrcweir nDstFormat |= ::canvas::tools::bitcount32(aDescDst.ddpfPixelFormat.dwGBitMask)<<4; 173cdf0e10cSrcweir nDstFormat |= ::canvas::tools::bitcount32(aDescDst.ddpfPixelFormat.dwBBitMask); 174cdf0e10cSrcweir 175cdf0e10cSrcweir // TODO(E1): Use numeric_cast to catch overflow here 176cdf0e10cSrcweir const sal_uInt32 nWidth( static_cast<sal_uInt32>( 177cdf0e10cSrcweir rSourceArea.getWidth() ) ); 178cdf0e10cSrcweir const sal_uInt32 nHeight( static_cast<sal_uInt32>( 179cdf0e10cSrcweir rSourceArea.getHeight() ) ); 180cdf0e10cSrcweir 181cdf0e10cSrcweir if((nSrcFormat == 0x8888) && (nDstFormat == 0x0565)) 182cdf0e10cSrcweir { 183cdf0e10cSrcweir // medium range 8888 to 0565 pixel format conversion. 184cdf0e10cSrcweir bResult = true; 185cdf0e10cSrcweir sal_uInt8 *pSrcSurface = (sal_uInt8 *)aDescSrc.lpSurface + 186cdf0e10cSrcweir rSourceArea.getMinY()*aDescSrc.lPitch + 187cdf0e10cSrcweir (rSourceArea.getMinX()<<2); 188cdf0e10cSrcweir sal_uInt8 *pDstSurface = (sal_uInt8 *)aDescDst.lpSurface + 189cdf0e10cSrcweir rDestPos.getY()*aDescDst.lPitch + 190cdf0e10cSrcweir (rDestPos.getX()<<1); 191cdf0e10cSrcweir for(sal_uInt32 y=0; y<nHeight; ++y) 192cdf0e10cSrcweir { 193cdf0e10cSrcweir sal_uInt32 *pSrcScanline = (sal_uInt32 *)pSrcSurface; 194cdf0e10cSrcweir sal_uInt16 *pDstScanline = (sal_uInt16 *)pDstSurface; 195cdf0e10cSrcweir for(sal_uInt32 x=0; x<nWidth; ++x) 196cdf0e10cSrcweir { 197cdf0e10cSrcweir sal_uInt32 srcPixel = *pSrcScanline++; 198cdf0e10cSrcweir sal_uInt16 dstPixel; 199cdf0e10cSrcweir dstPixel = (sal_uInt16)((srcPixel & 0x0000F8) >> 3); 200cdf0e10cSrcweir dstPixel |= (srcPixel & 0x00FC00) >> 5; 201cdf0e10cSrcweir dstPixel |= (srcPixel & 0xF80000) >> 8; 202cdf0e10cSrcweir *pDstScanline++ = dstPixel; 203cdf0e10cSrcweir } 204cdf0e10cSrcweir pSrcSurface += aDescSrc.lPitch; 205cdf0e10cSrcweir pDstSurface += aDescDst.lPitch; 206cdf0e10cSrcweir } 207cdf0e10cSrcweir } 208cdf0e10cSrcweir else if((nSrcFormat == 0x8888) && (nDstFormat == 0x0888)) 209cdf0e10cSrcweir { 210cdf0e10cSrcweir // medium range 8888 to 0888 pixel format conversion. 211cdf0e10cSrcweir bResult = true; 212cdf0e10cSrcweir sal_uInt8 *pSrcSurface = (sal_uInt8 *)aDescSrc.lpSurface + 213cdf0e10cSrcweir rSourceArea.getMinY()*aDescSrc.lPitch + 214cdf0e10cSrcweir (rSourceArea.getMinX()<<2); 215cdf0e10cSrcweir sal_uInt8 *pDstSurface = (sal_uInt8 *)aDescDst.lpSurface + 216cdf0e10cSrcweir rDestPos.getY()*aDescDst.lPitch + 217cdf0e10cSrcweir (rDestPos.getX()<<2); 218cdf0e10cSrcweir for(sal_uInt32 y=0; y<nHeight; ++y) 219cdf0e10cSrcweir { 220cdf0e10cSrcweir sal_uInt32 *pSrcScanline = (sal_uInt32 *)pSrcSurface; 221cdf0e10cSrcweir sal_uInt16 *pDstScanline = (sal_uInt16 *)pDstSurface; 222cdf0e10cSrcweir for(sal_uInt32 x=0; x<nWidth; ++x) 223cdf0e10cSrcweir { 224cdf0e10cSrcweir *pDstScanline++ = (sal_uInt16)*pSrcScanline++; 225cdf0e10cSrcweir } 226cdf0e10cSrcweir pSrcSurface += aDescSrc.lPitch; 227cdf0e10cSrcweir pDstSurface += aDescDst.lPitch; 228cdf0e10cSrcweir } 229cdf0e10cSrcweir } 230cdf0e10cSrcweir else if((nSrcFormat == 0x8888) && (nDstFormat == 0x1555)) 231cdf0e10cSrcweir { 232cdf0e10cSrcweir // medium range 8888 to 1555 pixel format conversion. 233cdf0e10cSrcweir bResult = true; 234cdf0e10cSrcweir sal_uInt8 *pSrcSurface = (sal_uInt8 *)aDescSrc.lpSurface + 235cdf0e10cSrcweir rSourceArea.getMinY()*aDescSrc.lPitch + 236cdf0e10cSrcweir (rSourceArea.getMinX()<<2); 237cdf0e10cSrcweir sal_uInt8 *pDstSurface = (sal_uInt8 *)aDescDst.lpSurface + 238cdf0e10cSrcweir rDestPos.getY()*aDescDst.lPitch + 239cdf0e10cSrcweir (rDestPos.getX()<<1); 240cdf0e10cSrcweir for(sal_uInt32 y=0; y<nHeight; ++y) 241cdf0e10cSrcweir { 242cdf0e10cSrcweir sal_uInt32 *pSrcScanline = (sal_uInt32*)pSrcSurface; 243cdf0e10cSrcweir sal_uInt16 *pDstScanline = (sal_uInt16 *)pDstSurface; 244cdf0e10cSrcweir for(sal_uInt32 x=0; x<nWidth; ++x) 245cdf0e10cSrcweir { 246cdf0e10cSrcweir sal_uInt32 srcPixel = *pSrcScanline++; 247cdf0e10cSrcweir sal_uInt16 dstPixel; 248cdf0e10cSrcweir dstPixel = (sal_uInt16)((srcPixel & 0x000000F8) >> 3); 249cdf0e10cSrcweir dstPixel |= (srcPixel & 0x0000F800) >> 6; 250cdf0e10cSrcweir dstPixel |= (srcPixel & 0x00F80000) >> 9; 251cdf0e10cSrcweir dstPixel |= (srcPixel & 0x80000000) >> 16; 252cdf0e10cSrcweir *pDstScanline++ = dstPixel; 253cdf0e10cSrcweir } 254cdf0e10cSrcweir pSrcSurface += aDescSrc.lPitch; 255cdf0e10cSrcweir pDstSurface += aDescDst.lPitch; 256cdf0e10cSrcweir } 257cdf0e10cSrcweir } 258cdf0e10cSrcweir 259cdf0e10cSrcweir // unlock destination surface 260cdf0e10cSrcweir rOutSurface.Unlock(NULL); 261cdf0e10cSrcweir } 262cdf0e10cSrcweir 263cdf0e10cSrcweir // unlock source surface 264cdf0e10cSrcweir rSourceSurface.Unlock(NULL); 265cdf0e10cSrcweir } 266cdf0e10cSrcweir 267cdf0e10cSrcweir return bResult; 268cdf0e10cSrcweir } 269cdf0e10cSrcweir dumpSurface(const COMReference<IDirectDrawSurface> & pSurface,const char * szFilename)270cdf0e10cSrcweir void dumpSurface( const COMReference<IDirectDrawSurface> &pSurface, const char *szFilename ) 271cdf0e10cSrcweir { 272cdf0e10cSrcweir if(!(pSurface.get())) 273cdf0e10cSrcweir return; 274cdf0e10cSrcweir 275cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 276cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc,sizeof(DDSURFACEDESC),0 ); 277cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 278cdf0e10cSrcweir 279cdf0e10cSrcweir if( FAILED(pSurface->Lock( NULL, 280cdf0e10cSrcweir &aSurfaceDesc, 281cdf0e10cSrcweir DDLOCK_NOSYSLOCK|DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_READONLY, 282cdf0e10cSrcweir NULL)) ) 283cdf0e10cSrcweir return; 284cdf0e10cSrcweir 285cdf0e10cSrcweir const std::size_t dwBitmapSize(aSurfaceDesc.dwWidth*aSurfaceDesc.dwHeight*4); 286cdf0e10cSrcweir sal_uInt8 *pBuffer = static_cast<sal_uInt8 *>(_alloca(dwBitmapSize)); 287cdf0e10cSrcweir if(pBuffer) 288cdf0e10cSrcweir { 289cdf0e10cSrcweir sal_uInt8 *pSource = reinterpret_cast<sal_uInt8 *>(aSurfaceDesc.lpSurface); 290cdf0e10cSrcweir sal_uInt8 *pDest = reinterpret_cast<sal_uInt8 *>(pBuffer); 291cdf0e10cSrcweir const std::size_t dwDestPitch(aSurfaceDesc.dwWidth<<2); 292cdf0e10cSrcweir pDest += aSurfaceDesc.dwHeight*dwDestPitch; 293cdf0e10cSrcweir for(sal_uInt32 y=0; y<aSurfaceDesc.dwHeight; ++y) 294cdf0e10cSrcweir { 295cdf0e10cSrcweir pDest -= dwDestPitch; 296cdf0e10cSrcweir rtl_copyMemory( pDest, pSource, dwDestPitch ); 297cdf0e10cSrcweir pSource += aSurfaceDesc.lPitch; 298cdf0e10cSrcweir } 299cdf0e10cSrcweir 300cdf0e10cSrcweir if(FILE *fp = fopen(szFilename,"wb")) 301cdf0e10cSrcweir { 302cdf0e10cSrcweir BITMAPINFOHEADER bitmapInfo; 303cdf0e10cSrcweir 304cdf0e10cSrcweir bitmapInfo.biSize = sizeof(BITMAPINFOHEADER); 305cdf0e10cSrcweir bitmapInfo.biWidth = aSurfaceDesc.dwWidth; 306cdf0e10cSrcweir bitmapInfo.biHeight = aSurfaceDesc.dwHeight; 307cdf0e10cSrcweir bitmapInfo.biPlanes = 1; 308cdf0e10cSrcweir bitmapInfo.biBitCount = 32; 309cdf0e10cSrcweir bitmapInfo.biCompression = BI_RGB; 310cdf0e10cSrcweir bitmapInfo.biSizeImage = 0; 311cdf0e10cSrcweir bitmapInfo.biXPelsPerMeter = 0; 312cdf0e10cSrcweir bitmapInfo.biYPelsPerMeter = 0; 313cdf0e10cSrcweir bitmapInfo.biClrUsed = 0; 314cdf0e10cSrcweir bitmapInfo.biClrImportant = 0; 315cdf0e10cSrcweir 316cdf0e10cSrcweir const std::size_t dwFileSize(sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+dwBitmapSize); 317cdf0e10cSrcweir 318cdf0e10cSrcweir BITMAPFILEHEADER header; 319cdf0e10cSrcweir header.bfType = 'MB'; 320cdf0e10cSrcweir header.bfSize = dwFileSize; 321cdf0e10cSrcweir header.bfReserved1 = 0; 322cdf0e10cSrcweir header.bfReserved2 = 0; 323cdf0e10cSrcweir header.bfOffBits = sizeof(BITMAPFILEHEADER) + bitmapInfo.biSize; 324cdf0e10cSrcweir 325cdf0e10cSrcweir fwrite(&header,1,sizeof(BITMAPFILEHEADER),fp); 326cdf0e10cSrcweir fwrite(&bitmapInfo,1,sizeof(BITMAPINFOHEADER),fp); 327cdf0e10cSrcweir fwrite(pBuffer,1,dwBitmapSize,fp); 328cdf0e10cSrcweir 329cdf0e10cSrcweir fclose(fp); 330cdf0e10cSrcweir } 331cdf0e10cSrcweir } 332cdf0e10cSrcweir 333cdf0e10cSrcweir pSurface->Unlock(NULL); 334cdf0e10cSrcweir } 335cdf0e10cSrcweir clearSurface(const COMReference<IDirectDrawSurface> & pSurface)336cdf0e10cSrcweir void clearSurface( const COMReference<IDirectDrawSurface>& pSurface ) 337cdf0e10cSrcweir { 338cdf0e10cSrcweir if(!(pSurface.is())) 339cdf0e10cSrcweir return; 340cdf0e10cSrcweir 341cdf0e10cSrcweir DDBLTFX aBltFx; 342cdf0e10cSrcweir 343cdf0e10cSrcweir rtl_fillMemory( &aBltFx, 344cdf0e10cSrcweir sizeof(DDBLTFX), 0 ); 345cdf0e10cSrcweir aBltFx.dwSize = sizeof(DDBLTFX); 346cdf0e10cSrcweir aBltFx.dwFillColor = 0; 347cdf0e10cSrcweir 348cdf0e10cSrcweir pSurface->Blt( NULL, 349cdf0e10cSrcweir NULL, 350cdf0e10cSrcweir NULL, 351cdf0e10cSrcweir DDBLT_COLORFILL | DDBLT_WAIT, 352cdf0e10cSrcweir &aBltFx ); 353cdf0e10cSrcweir } 354cdf0e10cSrcweir 355cdf0e10cSrcweir // Define struct for MonitorEntry 356cdf0e10cSrcweir struct MonitorEntry 357cdf0e10cSrcweir { 358cdf0e10cSrcweir GUID mnGUID; 359cdf0e10cSrcweir HMONITOR mhMonitor; 360cdf0e10cSrcweir MONITORINFO maMonitorInfo; 361cdf0e10cSrcweir }; 362cdf0e10cSrcweir 363cdf0e10cSrcweir // define type for MonitorList 364cdf0e10cSrcweir typedef ::std::vector< MonitorEntry > MonitorList; 365cdf0e10cSrcweir 366cdf0e10cSrcweir // Win32 system callback for DirectDrawEnumerateExA call EnumerateExA_Callback(GUID FAR * lpGUID,LPSTR,LPSTR,LPVOID lpContext,HMONITOR hMonitor)367cdf0e10cSrcweir BOOL WINAPI EnumerateExA_Callback( GUID FAR* lpGUID, 368cdf0e10cSrcweir LPSTR /*lpDriverDescription*/, 369cdf0e10cSrcweir LPSTR /*lpDriverName*/, 370cdf0e10cSrcweir LPVOID lpContext, 371cdf0e10cSrcweir HMONITOR hMonitor ) 372cdf0e10cSrcweir { 373cdf0e10cSrcweir if(lpGUID) 374cdf0e10cSrcweir { 375cdf0e10cSrcweir MonitorList* pMonitorList = (MonitorList*)lpContext; 376cdf0e10cSrcweir MonitorEntry aEntry; 377cdf0e10cSrcweir 378cdf0e10cSrcweir aEntry.mnGUID = *lpGUID; 379cdf0e10cSrcweir aEntry.mhMonitor = hMonitor; 380cdf0e10cSrcweir aEntry.maMonitorInfo.cbSize = sizeof(MONITORINFO); 381cdf0e10cSrcweir GetMonitorInfo( hMonitor, 382cdf0e10cSrcweir &aEntry.maMonitorInfo ); 383cdf0e10cSrcweir 384cdf0e10cSrcweir pMonitorList->push_back(aEntry); 385cdf0e10cSrcweir } 386cdf0e10cSrcweir 387cdf0e10cSrcweir return DDENUMRET_OK; 388cdf0e10cSrcweir } 389cdf0e10cSrcweir fillMonitorList(MonitorList & rMonitorList)390cdf0e10cSrcweir void fillMonitorList( MonitorList& rMonitorList ) 391cdf0e10cSrcweir { 392cdf0e10cSrcweir // Try to fill MonitorList. If neither lib or call to 393cdf0e10cSrcweir // DirectDrawEnumerateExA does not exist, it's an old 394cdf0e10cSrcweir // DX version (< 5.0), or system does not support 395cdf0e10cSrcweir // multiple monitors. 396cdf0e10cSrcweir HINSTANCE hInstance = LoadLibrary("ddraw.dll"); 397cdf0e10cSrcweir 398cdf0e10cSrcweir if(hInstance) 399cdf0e10cSrcweir { 400cdf0e10cSrcweir LPDIRECTDRAWENUMERATEEX lpDDEnumEx = 401cdf0e10cSrcweir (LPDIRECTDRAWENUMERATEEX)GetProcAddress(hInstance,"DirectDrawEnumerateExA"); 402cdf0e10cSrcweir 403cdf0e10cSrcweir if(lpDDEnumEx) 404cdf0e10cSrcweir lpDDEnumEx( (LPDDENUMCALLBACKEXA) EnumerateExA_Callback, 405cdf0e10cSrcweir &rMonitorList, 406cdf0e10cSrcweir DDENUM_ATTACHEDSECONDARYDEVICES ); 407cdf0e10cSrcweir 408cdf0e10cSrcweir FreeLibrary(hInstance); 409cdf0e10cSrcweir } 410cdf0e10cSrcweir } 411cdf0e10cSrcweir createDirectDraw(const MonitorList & rMonitorList,MONITORINFO & rMonitorInfo,HWND renderWindow)412cdf0e10cSrcweir IDirectDraw2* createDirectDraw( const MonitorList& rMonitorList, 413cdf0e10cSrcweir MONITORINFO& rMonitorInfo, 414cdf0e10cSrcweir HWND renderWindow ) 415cdf0e10cSrcweir { 416cdf0e10cSrcweir GUID* gpSelectedDriverGUID = NULL; 417cdf0e10cSrcweir 418cdf0e10cSrcweir // if we have multiple monitors, choose a gpSelectedDriverGUID from monitor list 419cdf0e10cSrcweir HMONITOR hMonitor = MonitorFromWindow(renderWindow, 420cdf0e10cSrcweir MONITOR_DEFAULTTONEAREST); 421cdf0e10cSrcweir 422cdf0e10cSrcweir MonitorList::const_iterator aCurr = rMonitorList.begin(); 423cdf0e10cSrcweir const MonitorList::const_iterator aEnd = rMonitorList.end(); 424cdf0e10cSrcweir while( !gpSelectedDriverGUID && aCurr != aEnd ) 425cdf0e10cSrcweir { 426cdf0e10cSrcweir if(hMonitor == aCurr->mhMonitor) 427cdf0e10cSrcweir { 428cdf0e10cSrcweir // This is the monitor we are running on 429cdf0e10cSrcweir gpSelectedDriverGUID = const_cast<GUID*>(&aCurr->mnGUID); 430cdf0e10cSrcweir rMonitorInfo = aCurr->maMonitorInfo; 431cdf0e10cSrcweir } 432cdf0e10cSrcweir 433cdf0e10cSrcweir ++aCurr; 434cdf0e10cSrcweir } 435cdf0e10cSrcweir 436cdf0e10cSrcweir IDirectDraw* pDirectDraw; 437cdf0e10cSrcweir if( FAILED( DirectDrawCreate( gpSelectedDriverGUID, &pDirectDraw, NULL ))) 438cdf0e10cSrcweir return NULL; 439cdf0e10cSrcweir 440cdf0e10cSrcweir IDirectDraw2* pDirectDraw2; 441cdf0e10cSrcweir if( FAILED( pDirectDraw->QueryInterface( IID_IDirectDraw2, (LPVOID*)&pDirectDraw2 ))) 442cdf0e10cSrcweir return NULL; 443cdf0e10cSrcweir 444cdf0e10cSrcweir // queryInterface bumped up the refcount, so release the 445cdf0e10cSrcweir // reference to the original IDirectDraw interface. 446cdf0e10cSrcweir pDirectDraw->Release(); 447cdf0e10cSrcweir 448cdf0e10cSrcweir return pDirectDraw2; 449cdf0e10cSrcweir } 450cdf0e10cSrcweir EnumTextureFormatsCallback(LPDDSURFACEDESC pSurfaceDesc,LPVOID pContext)451cdf0e10cSrcweir HRESULT WINAPI EnumTextureFormatsCallback( LPDDSURFACEDESC pSurfaceDesc, 452cdf0e10cSrcweir LPVOID pContext ) 453cdf0e10cSrcweir { 454cdf0e10cSrcweir // dirty cast of given context back to result ModeSelectContext 455cdf0e10cSrcweir DDPIXELFORMAT* pResult = (DDPIXELFORMAT*)pContext; 456cdf0e10cSrcweir 457cdf0e10cSrcweir if( pResult == NULL || pSurfaceDesc == NULL ) 458cdf0e10cSrcweir return DDENUMRET_CANCEL; 459cdf0e10cSrcweir 460cdf0e10cSrcweir VERBOSE_TRACE( "EnumTextureFormatsCallback: advertised texture format has dwRGBBitCount %d, dwRBitMask %x, " 461cdf0e10cSrcweir "dwGBitMask %x, dwBBitMask %x and dwRGBAlphaBitMask %x. The format uses %s alpha.", 462cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwRGBBitCount, 463cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwRBitMask, 464cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwGBitMask, 465cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwBBitMask, 466cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwRGBAlphaBitMask, 467cdf0e10cSrcweir pSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_ALPHAPREMULT ? "premultiplied" : "non-premultiplied" ); 468cdf0e10cSrcweir 469cdf0e10cSrcweir // Only accept RGB surfaces with alpha channel 470cdf0e10cSrcweir if( (DDPF_ALPHAPIXELS | DDPF_RGB) == 471cdf0e10cSrcweir (pSurfaceDesc->ddpfPixelFormat.dwFlags & (DDPF_ALPHAPIXELS | DDPF_RGB)) ) 472cdf0e10cSrcweir { 473cdf0e10cSrcweir // ignore formats with the DDPF_ALPHAPREMULT flag 474cdf0e10cSrcweir if(!(pSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_ALPHAPREMULT)) 475cdf0e10cSrcweir { 476cdf0e10cSrcweir // take widest alpha channel available 477cdf0e10cSrcweir if( pSurfaceDesc->ddpfPixelFormat.dwAlphaBitDepth > pResult->dwAlphaBitDepth ) 478cdf0e10cSrcweir { 479cdf0e10cSrcweir // take new format 480cdf0e10cSrcweir rtl_copyMemory( pResult, &pSurfaceDesc->ddpfPixelFormat, sizeof(DDPIXELFORMAT) ); 481cdf0e10cSrcweir } 482cdf0e10cSrcweir else if( pSurfaceDesc->ddpfPixelFormat.dwAlphaBitDepth == pResult->dwAlphaBitDepth ) 483cdf0e10cSrcweir { 484cdf0e10cSrcweir // tie-breaking: take highest bitcount 485cdf0e10cSrcweir if( pSurfaceDesc->ddpfPixelFormat.dwRGBBitCount > pResult->dwRGBBitCount ) 486cdf0e10cSrcweir { 487cdf0e10cSrcweir // take new format 488cdf0e10cSrcweir rtl_copyMemory( pResult, &pSurfaceDesc->ddpfPixelFormat, sizeof(DDPIXELFORMAT) ); 489cdf0e10cSrcweir } 490cdf0e10cSrcweir } 491cdf0e10cSrcweir } 492cdf0e10cSrcweir } 493cdf0e10cSrcweir 494cdf0e10cSrcweir return DDENUMRET_OK; 495cdf0e10cSrcweir } 496cdf0e10cSrcweir 497cdf0e10cSrcweir class DXRenderModule; 498cdf0e10cSrcweir 499cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 500cdf0e10cSrcweir // DXSurface 501cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 502cdf0e10cSrcweir 503cdf0e10cSrcweir /** ISurface implemenation. 504cdf0e10cSrcweir 505cdf0e10cSrcweir @attention holds the DXRenderModule via non-refcounted 506cdf0e10cSrcweir reference! This is safe with current state of affairs, since 507cdf0e10cSrcweir the canvas::PageManager holds surface and render module via 508cdf0e10cSrcweir shared_ptr (and makes sure all surfaces are deleted before its 509cdf0e10cSrcweir render module member goes out of scope). 510cdf0e10cSrcweir */ 511cdf0e10cSrcweir class DXSurface : public canvas::ISurface 512cdf0e10cSrcweir { 513cdf0e10cSrcweir public: 514cdf0e10cSrcweir DXSurface( DXRenderModule& rRenderModule, 515cdf0e10cSrcweir const ::basegfx::B2ISize& rSize ); 516cdf0e10cSrcweir ~DXSurface(); 517cdf0e10cSrcweir 518cdf0e10cSrcweir virtual bool selectTexture(); 519cdf0e10cSrcweir virtual bool isValid(); 520cdf0e10cSrcweir virtual bool update( const ::basegfx::B2IPoint& rDestPos, 521cdf0e10cSrcweir const ::basegfx::B2IRange& rSourceRect, 522cdf0e10cSrcweir ::canvas::IColorBuffer& rSource ); 523cdf0e10cSrcweir virtual ::basegfx::B2IVector getSize(); 524cdf0e10cSrcweir 525cdf0e10cSrcweir private: 526cdf0e10cSrcweir /// Guard local methods against concurrent acces to RenderModule 527cdf0e10cSrcweir class ImplRenderModuleGuard : private ::boost::noncopyable 528cdf0e10cSrcweir { 529cdf0e10cSrcweir public: 530cdf0e10cSrcweir explicit inline ImplRenderModuleGuard( DXRenderModule& rRenderModule ); 531cdf0e10cSrcweir inline ~ImplRenderModuleGuard(); 532cdf0e10cSrcweir 533cdf0e10cSrcweir private: 534cdf0e10cSrcweir DXRenderModule& mrRenderModule; 535cdf0e10cSrcweir }; 536cdf0e10cSrcweir 537cdf0e10cSrcweir DXRenderModule& mrRenderModule; 538cdf0e10cSrcweir 539cdf0e10cSrcweir COMReference<IDirectDrawSurface> mpSurface; 540cdf0e10cSrcweir COMReference<IDirect3DTexture2> mpTexture; 541cdf0e10cSrcweir 542cdf0e10cSrcweir ::basegfx::B2IVector maSize; 543cdf0e10cSrcweir }; 544cdf0e10cSrcweir 545cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 546cdf0e10cSrcweir // DXRenderModule 547cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 548cdf0e10cSrcweir 549cdf0e10cSrcweir /// Default implementation of IDXRenderModule 550cdf0e10cSrcweir class DXRenderModule : public IDXRenderModule 551cdf0e10cSrcweir { 552cdf0e10cSrcweir public: 553cdf0e10cSrcweir explicit DXRenderModule( const ::Window& rWindow ); 554cdf0e10cSrcweir lock() const555cdf0e10cSrcweir virtual void lock() const { maMutex.acquire(); } unlock() const556cdf0e10cSrcweir virtual void unlock() const { maMutex.release(); } 557cdf0e10cSrcweir 558cdf0e10cSrcweir virtual COMReference<IDirectDrawSurface> 559cdf0e10cSrcweir createSystemMemorySurface( const ::basegfx::B2IVector& rSize ); 560cdf0e10cSrcweir 561cdf0e10cSrcweir virtual bool flip( const ::basegfx::B2IRectangle& rUpdateArea, 562cdf0e10cSrcweir const ::basegfx::B2IRectangle& rCurrWindowArea ); 563cdf0e10cSrcweir 564cdf0e10cSrcweir virtual void resize( const ::basegfx::B2IRange& rect ); getHWND() const565cdf0e10cSrcweir virtual HWND getHWND() const { return mhWnd; } 566cdf0e10cSrcweir virtual void disposing(); 567cdf0e10cSrcweir virtual void screenShot(); 568cdf0e10cSrcweir virtual ::basegfx::B2IVector getPageSize(); 569cdf0e10cSrcweir virtual ::canvas::ISurfaceSharedPtr createSurface( const ::basegfx::B2IVector& surfaceSize ); 570cdf0e10cSrcweir virtual void beginPrimitive( PrimitiveType eType ); 571cdf0e10cSrcweir virtual void endPrimitive(); 572cdf0e10cSrcweir virtual void pushVertex( const ::canvas::Vertex& vertex ); 573cdf0e10cSrcweir virtual bool isError(); 574cdf0e10cSrcweir getDeviceDesc() const575cdf0e10cSrcweir const D3DDEVICEDESC& getDeviceDesc() const { return maDeviceDesc; } getTextureFormat() const576cdf0e10cSrcweir const DDPIXELFORMAT& getTextureFormat() const { return maTextureFormat; } getDirectDraw()577cdf0e10cSrcweir COMReference<IDirectDraw2> getDirectDraw() { return mpDirectDraw; } getDevice()578cdf0e10cSrcweir COMReference< IDirect3DDevice2 > getDevice() { return mpDirect3DDevice; } 579cdf0e10cSrcweir 580cdf0e10cSrcweir void flushVertexCache(); 581cdf0e10cSrcweir 582cdf0e10cSrcweir struct ModeSelectContext 583cdf0e10cSrcweir { 584cdf0e10cSrcweir DDSURFACEDESC selectedDesc; 585cdf0e10cSrcweir ::basegfx::B2ISize requestedSize; 586cdf0e10cSrcweir }; 587cdf0e10cSrcweir 588cdf0e10cSrcweir /** Query actual size of the device 589cdf0e10cSrcweir 590cdf0e10cSrcweir This is especially interesting for fullscreen devices 591cdf0e10cSrcweir */ 592cdf0e10cSrcweir ::basegfx::B2ISize getFramebufferSize() const; 593cdf0e10cSrcweir 594cdf0e10cSrcweir /** Query the amount of memory available for new surfaces 595cdf0e10cSrcweir 596cdf0e10cSrcweir This might differ from getAvailableTextureMem() 597cdf0e10cSrcweir @see getAvailableTextureMem() 598cdf0e10cSrcweir 599cdf0e10cSrcweir @param bWithAGPMema 600cdf0e10cSrcweir When true, returned value includes non-local, 601cdf0e10cSrcweir i.e. AGP-able memory, too. 602cdf0e10cSrcweir 603cdf0e10cSrcweir @return the amount of free surface mem 604cdf0e10cSrcweir */ 605cdf0e10cSrcweir std::size_t getAvailableSurfaceMem( bool bWithAGPMem=true ) const; 606cdf0e10cSrcweir 607cdf0e10cSrcweir /** Query the amount of memory available for new textures 608cdf0e10cSrcweir 609cdf0e10cSrcweir This might differ from getAvailableSurfaceMem() 610cdf0e10cSrcweir @see getAvailableSurfaceMem() 611cdf0e10cSrcweir 612cdf0e10cSrcweir @param bWithAGPMema 613cdf0e10cSrcweir When true, returned value includes non-local, 614cdf0e10cSrcweir i.e. AGP-able memory, too. 615cdf0e10cSrcweir 616cdf0e10cSrcweir @return the amount of free texture mem 617cdf0e10cSrcweir */ 618cdf0e10cSrcweir std::size_t getAvailableTextureMem( bool bWithAGPMem=true ) const; 619cdf0e10cSrcweir 620cdf0e10cSrcweir private: 621cdf0e10cSrcweir bool queryCaps(); 622cdf0e10cSrcweir bool validateCaps(); 623cdf0e10cSrcweir bool setup3DDevice(); 624cdf0e10cSrcweir unsigned int getDisplayFormat() const; 625cdf0e10cSrcweir 626cdf0e10cSrcweir void convert2Screen( ::basegfx::B2IPoint& io_rDestPos, 627cdf0e10cSrcweir ::basegfx::B2IRange& io_rDestArea ); 628cdf0e10cSrcweir 629cdf0e10cSrcweir void renderInfoText( const ::rtl::OUString& rStr, 630cdf0e10cSrcweir const Gdiplus::PointF& rPos ) const; 631cdf0e10cSrcweir void renderFPSCounter() const; 632cdf0e10cSrcweir void renderMemAvailable() const; 633cdf0e10cSrcweir 634cdf0e10cSrcweir bool create( const ::Window& rWindow ); 635cdf0e10cSrcweir bool validateMainSurfaces(); 636cdf0e10cSrcweir 637cdf0e10cSrcweir /** This object represents the DirectX state machine. In order 638cdf0e10cSrcweir to serialize access to DirectX's global state, a global 639cdf0e10cSrcweir mutex is required. 640cdf0e10cSrcweir */ 641cdf0e10cSrcweir static ::osl::Mutex maMutex; 642cdf0e10cSrcweir 643cdf0e10cSrcweir HWND mhWnd; 644cdf0e10cSrcweir ::boost::scoped_ptr<SystemChildWindow> mpWindow; 645cdf0e10cSrcweir ::basegfx::B2IVector maSize; 646cdf0e10cSrcweir 647cdf0e10cSrcweir ModeSelectContext maSelectedFullscreenMode; 648cdf0e10cSrcweir DDPIXELFORMAT maTextureFormat; 649cdf0e10cSrcweir 650cdf0e10cSrcweir MONITORINFO maMonitorInfo; // monitor info for mpDirectDraw's monitor 651cdf0e10cSrcweir COMReference<IDirectDraw2> mpDirectDraw; 652cdf0e10cSrcweir COMReference<IDirectDrawSurface> mpPrimarySurface; 653cdf0e10cSrcweir COMReference<IDirectDrawSurface> mpBackBufferSurface; 654cdf0e10cSrcweir 655cdf0e10cSrcweir COMReference< IDirect3D2 > mpDirect3D; 656cdf0e10cSrcweir COMReference< IDirect3DDevice2 > mpDirect3DDevice; 657cdf0e10cSrcweir 658cdf0e10cSrcweir mutable ::canvas::tools::ElapsedTime maLastUpdate; // for the frame counter 659cdf0e10cSrcweir 660cdf0e10cSrcweir D3DDEVICEDESC maDeviceDesc; 661cdf0e10cSrcweir 662cdf0e10cSrcweir typedef std::vector<canvas::Vertex> vertexCache_t; 663cdf0e10cSrcweir vertexCache_t maVertexCache; 664cdf0e10cSrcweir std::size_t mnCount; 665cdf0e10cSrcweir 666cdf0e10cSrcweir int mnBeginSceneCount; 667cdf0e10cSrcweir 668cdf0e10cSrcweir const bool mbPageFlipping; 669cdf0e10cSrcweir bool mbHasNoTearingBlt; 670cdf0e10cSrcweir bool mbError; 671cdf0e10cSrcweir PrimitiveType meType; 672cdf0e10cSrcweir 673cdf0e10cSrcweir ::canvas::ISurfaceSharedPtr mpTexture; 674cdf0e10cSrcweir ::basegfx::B2IVector maPageSize; 675cdf0e10cSrcweir }; 676cdf0e10cSrcweir 677cdf0e10cSrcweir ::osl::Mutex DXRenderModule::maMutex; 678cdf0e10cSrcweir 679cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 680cdf0e10cSrcweir // DXSurface::ImplRenderModuleGuard 681cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 682cdf0e10cSrcweir ImplRenderModuleGuard(DXRenderModule & rRenderModule)683cdf0e10cSrcweir inline DXSurface::ImplRenderModuleGuard::ImplRenderModuleGuard( 684cdf0e10cSrcweir DXRenderModule& rRenderModule ) : 685cdf0e10cSrcweir mrRenderModule( rRenderModule ) 686cdf0e10cSrcweir { 687cdf0e10cSrcweir mrRenderModule.lock(); 688cdf0e10cSrcweir } 689cdf0e10cSrcweir ~ImplRenderModuleGuard()690cdf0e10cSrcweir inline DXSurface::ImplRenderModuleGuard::~ImplRenderModuleGuard() 691cdf0e10cSrcweir { 692cdf0e10cSrcweir mrRenderModule.unlock(); 693cdf0e10cSrcweir } 694cdf0e10cSrcweir 695cdf0e10cSrcweir #ifdef FAKE_MAX_NUMBER_TEXTURES 696cdf0e10cSrcweir static sal_uInt32 gNumSurfaces = 0; 697cdf0e10cSrcweir #endif 698cdf0e10cSrcweir fillRect(sal_uInt32 * pDest,sal_uInt32 dwWidth,sal_uInt32 dwHeight,sal_uInt32 dwPitch,sal_uInt32 dwColor)699cdf0e10cSrcweir void fillRect( sal_uInt32 *pDest, 700cdf0e10cSrcweir sal_uInt32 dwWidth, 701cdf0e10cSrcweir sal_uInt32 dwHeight, 702cdf0e10cSrcweir sal_uInt32 dwPitch, 703cdf0e10cSrcweir sal_uInt32 dwColor ) 704cdf0e10cSrcweir { 705cdf0e10cSrcweir for(sal_uInt32 i=0; i<dwWidth; ++i) 706cdf0e10cSrcweir { 707cdf0e10cSrcweir pDest[i]=dwColor; 708cdf0e10cSrcweir pDest[((dwHeight-1)*dwPitch)+i]=dwColor; 709cdf0e10cSrcweir } 710cdf0e10cSrcweir 711cdf0e10cSrcweir for(sal_uInt32 j=0; j<dwHeight; ++j) 712cdf0e10cSrcweir { 713cdf0e10cSrcweir pDest[0]=dwColor; 714cdf0e10cSrcweir pDest[dwWidth-1]=dwColor; 715cdf0e10cSrcweir pDest += dwPitch; 716cdf0e10cSrcweir } 717cdf0e10cSrcweir } 718cdf0e10cSrcweir 719cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 720cdf0e10cSrcweir // DXSurface::DXSurface 721cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 722cdf0e10cSrcweir DXSurface(DXRenderModule & rRenderModule,const::basegfx::B2ISize & rSize)723cdf0e10cSrcweir DXSurface::DXSurface( DXRenderModule& rRenderModule, 724cdf0e10cSrcweir const ::basegfx::B2ISize& rSize ) : 725cdf0e10cSrcweir mrRenderModule(rRenderModule), 726cdf0e10cSrcweir mpTexture(NULL), 727cdf0e10cSrcweir mpSurface(NULL), 728cdf0e10cSrcweir maSize() 729cdf0e10cSrcweir { 730cdf0e10cSrcweir ImplRenderModuleGuard aGuard( mrRenderModule ); 731cdf0e10cSrcweir 732cdf0e10cSrcweir #ifdef FAKE_MAX_NUMBER_TEXTURES 733cdf0e10cSrcweir ++gNumSurfaces; 734cdf0e10cSrcweir if(gNumSurfaces >= FAKE_MAX_NUMBER_TEXTURES) 735cdf0e10cSrcweir return; 736cdf0e10cSrcweir #endif 737cdf0e10cSrcweir 738cdf0e10cSrcweir #ifdef FAKE_MAX_TEXTURE_SIZE 739cdf0e10cSrcweir if(rSize.getX() > FAKE_MAX_TEXTURE_SIZE) 740cdf0e10cSrcweir return; 741cdf0e10cSrcweir if(rSize.getY() > FAKE_MAX_TEXTURE_SIZE) 742cdf0e10cSrcweir return; 743cdf0e10cSrcweir #endif 744cdf0e10cSrcweir 745cdf0e10cSrcweir ENSURE_ARG_OR_THROW(rSize.getX() > 0 && rSize.getY() > 0, 746cdf0e10cSrcweir "DXSurface::DXSurface(): request for zero-sized surface"); 747cdf0e10cSrcweir 748cdf0e10cSrcweir const D3DDEVICEDESC &deviceDesc = rRenderModule.getDeviceDesc(); 749cdf0e10cSrcweir 750cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 751cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc,sizeof(DDSURFACEDESC),0 ); 752cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 753cdf0e10cSrcweir aSurfaceDesc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; 754cdf0e10cSrcweir aSurfaceDesc.dwWidth = ::std::min(deviceDesc.dwMaxTextureWidth,::canvas::tools::nextPow2(rSize.getX())); 755cdf0e10cSrcweir aSurfaceDesc.dwHeight = ::std::min(deviceDesc.dwMaxTextureHeight,::canvas::tools::nextPow2(rSize.getY())); 756cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | 757cdf0e10cSrcweir DDSCAPS_VIDEOMEMORY | 758cdf0e10cSrcweir DDSCAPS_LOCALVIDMEM; 759cdf0e10cSrcweir rtl_copyMemory(&aSurfaceDesc.ddpfPixelFormat,&rRenderModule.getTextureFormat(),sizeof(DDPIXELFORMAT)); 760cdf0e10cSrcweir 761cdf0e10cSrcweir IDirectDrawSurface *pSurface; 762cdf0e10cSrcweir COMReference<IDirectDraw2> pDirectDraw(rRenderModule.getDirectDraw()); 763cdf0e10cSrcweir HRESULT hr = pDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL); 764cdf0e10cSrcweir if(FAILED(hr)) 765cdf0e10cSrcweir { 766cdf0e10cSrcweir // if the call failed due to 'out of videomemory', 767cdf0e10cSrcweir // retry with request for AGP memory. 768cdf0e10cSrcweir if(DDERR_OUTOFVIDEOMEMORY == hr) 769cdf0e10cSrcweir { 770cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | 771cdf0e10cSrcweir DDSCAPS_VIDEOMEMORY | 772cdf0e10cSrcweir DDSCAPS_NONLOCALVIDMEM; 773cdf0e10cSrcweir hr = pDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL); 774cdf0e10cSrcweir } 775cdf0e10cSrcweir } 776cdf0e10cSrcweir 777cdf0e10cSrcweir if(SUCCEEDED(hr)) 778cdf0e10cSrcweir { 779cdf0e10cSrcweir IDirect3DTexture2* pTexture; 780cdf0e10cSrcweir if( FAILED(pSurface->QueryInterface(IID_IDirect3DTexture2, (LPVOID *)&pTexture)) ) 781cdf0e10cSrcweir { 782cdf0e10cSrcweir pSurface->Release(); 783cdf0e10cSrcweir return; 784cdf0e10cSrcweir } 785cdf0e10cSrcweir 786cdf0e10cSrcweir maSize.setX(aSurfaceDesc.dwWidth); 787cdf0e10cSrcweir maSize.setY(aSurfaceDesc.dwHeight); 788cdf0e10cSrcweir 789cdf0e10cSrcweir mpSurface=COMReference<IDirectDrawSurface>(pSurface); 790cdf0e10cSrcweir mpTexture=COMReference<IDirect3DTexture2>(pTexture); 791cdf0e10cSrcweir 792cdf0e10cSrcweir // #122683# Clear texture, to avoid ugly artifacts at the 793cdf0e10cSrcweir // border to invisible sprite areas (note that the textures 794cdf0e10cSrcweir // are usually only partly utilized). 795cdf0e10cSrcweir clearSurface( mpSurface ); 796cdf0e10cSrcweir } 797cdf0e10cSrcweir } 798cdf0e10cSrcweir 799cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 800cdf0e10cSrcweir // DXSurface::~DXSurface 801cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 802cdf0e10cSrcweir ~DXSurface()803cdf0e10cSrcweir DXSurface::~DXSurface() 804cdf0e10cSrcweir { 805cdf0e10cSrcweir ImplRenderModuleGuard aGuard( mrRenderModule ); 806cdf0e10cSrcweir 807cdf0e10cSrcweir #ifdef FAKE_MAX_NUMBER_TEXTURES 808cdf0e10cSrcweir gNumSurfaces--; 809cdf0e10cSrcweir #endif 810cdf0e10cSrcweir } 811cdf0e10cSrcweir 812cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 813cdf0e10cSrcweir // DXSurface::selectTexture 814cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 815cdf0e10cSrcweir selectTexture()816cdf0e10cSrcweir bool DXSurface::selectTexture() 817cdf0e10cSrcweir { 818cdf0e10cSrcweir ImplRenderModuleGuard aGuard( mrRenderModule ); 819cdf0e10cSrcweir 820cdf0e10cSrcweir mrRenderModule.flushVertexCache(); 821cdf0e10cSrcweir 822cdf0e10cSrcweir D3DTEXTUREHANDLE aTextureHandle; 823cdf0e10cSrcweir if(FAILED(mpTexture->GetHandle( 824cdf0e10cSrcweir mrRenderModule.getDevice().get(), 825cdf0e10cSrcweir &aTextureHandle))) 826cdf0e10cSrcweir { 827cdf0e10cSrcweir return false; 828cdf0e10cSrcweir } 829cdf0e10cSrcweir 830cdf0e10cSrcweir // select texture for next primitive 831cdf0e10cSrcweir if(FAILED(mrRenderModule.getDevice()->SetRenderState( 832cdf0e10cSrcweir D3DRENDERSTATE_TEXTUREHANDLE,aTextureHandle))) 833cdf0e10cSrcweir { 834cdf0e10cSrcweir return false; 835cdf0e10cSrcweir } 836cdf0e10cSrcweir 837cdf0e10cSrcweir #if defined(DX_DEBUG_IMAGES) 838cdf0e10cSrcweir # if OSL_DEBUG_LEVEL > 0 839cdf0e10cSrcweir if( mpSurface.is() ) 840cdf0e10cSrcweir { 841cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 842cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc,sizeof(DDSURFACEDESC),0 ); 843cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 844cdf0e10cSrcweir 845cdf0e10cSrcweir if( SUCCEEDED(mpSurface->Lock( NULL, 846cdf0e10cSrcweir &aSurfaceDesc, 847cdf0e10cSrcweir DDLOCK_NOSYSLOCK|DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_READONLY, 848cdf0e10cSrcweir NULL)) ) 849cdf0e10cSrcweir { 850cdf0e10cSrcweir imdebug( "rgba w=%d h=%d %p", 851cdf0e10cSrcweir aSurfaceDesc.dwWidth, 852cdf0e10cSrcweir aSurfaceDesc.dwHeight, 853cdf0e10cSrcweir aSurfaceDesc.lpSurface ); 854cdf0e10cSrcweir 855cdf0e10cSrcweir mpSurface->Unlock(NULL); 856cdf0e10cSrcweir } 857cdf0e10cSrcweir } 858cdf0e10cSrcweir # endif 859cdf0e10cSrcweir #endif 860cdf0e10cSrcweir 861cdf0e10cSrcweir return true; 862cdf0e10cSrcweir } 863cdf0e10cSrcweir 864cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 865cdf0e10cSrcweir // DXSurface::isValid 866cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 867cdf0e10cSrcweir isValid()868cdf0e10cSrcweir bool DXSurface::isValid() 869cdf0e10cSrcweir { 870cdf0e10cSrcweir ImplRenderModuleGuard aGuard( mrRenderModule ); 871cdf0e10cSrcweir 872cdf0e10cSrcweir if(!(mpSurface.is())) 873cdf0e10cSrcweir return false; 874cdf0e10cSrcweir 875cdf0e10cSrcweir if(mpSurface->IsLost() == DDERR_SURFACELOST) 876cdf0e10cSrcweir { 877cdf0e10cSrcweir mpSurface->Restore(); 878cdf0e10cSrcweir return false; 879cdf0e10cSrcweir } 880cdf0e10cSrcweir 881cdf0e10cSrcweir return true; 882cdf0e10cSrcweir } 883cdf0e10cSrcweir 884cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 885cdf0e10cSrcweir // DXSurface::update 886cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 887cdf0e10cSrcweir update(const::basegfx::B2IPoint & rDestPos,const::basegfx::B2IRange & rSourceRect,::canvas::IColorBuffer & rSource)888cdf0e10cSrcweir bool DXSurface::update( const ::basegfx::B2IPoint& rDestPos, 889cdf0e10cSrcweir const ::basegfx::B2IRange& rSourceRect, 890cdf0e10cSrcweir ::canvas::IColorBuffer& rSource ) 891cdf0e10cSrcweir { 892cdf0e10cSrcweir ImplRenderModuleGuard aGuard( mrRenderModule ); 893cdf0e10cSrcweir 894cdf0e10cSrcweir // can't update if surface is not valid, that means 895cdf0e10cSrcweir // either not existent nor restored... 896cdf0e10cSrcweir if(!(isValid())) 897cdf0e10cSrcweir return false; 898cdf0e10cSrcweir 899cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 900cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc,sizeof(DDSURFACEDESC),0 ); 901cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 902cdf0e10cSrcweir 903cdf0e10cSrcweir // TODO(P2): only lock the region we want to update 904cdf0e10cSrcweir if( FAILED(mpSurface->Lock( NULL, 905cdf0e10cSrcweir &aSurfaceDesc, 906cdf0e10cSrcweir DDLOCK_NOSYSLOCK|DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_WRITEONLY, 907cdf0e10cSrcweir NULL)) ) 908cdf0e10cSrcweir return false; 909cdf0e10cSrcweir 910cdf0e10cSrcweir if(sal_uInt8* pImage = rSource.lock()) 911cdf0e10cSrcweir { 912cdf0e10cSrcweir switch( rSource.getFormat() ) 913cdf0e10cSrcweir { 914cdf0e10cSrcweir case ::canvas::IColorBuffer::FMT_A8R8G8B8: 915cdf0e10cSrcweir { 916cdf0e10cSrcweir const std::size_t nSourceBytesPerPixel(4); 917cdf0e10cSrcweir const std::size_t nSourcePitchInBytes(rSource.getStride()); 918cdf0e10cSrcweir pImage += rSourceRect.getMinY()*nSourcePitchInBytes; 919cdf0e10cSrcweir pImage += rSourceRect.getMinX()*nSourceBytesPerPixel; 920cdf0e10cSrcweir 921cdf0e10cSrcweir // calculate the destination memory address 922cdf0e10cSrcweir sal_uInt8 *pDst = ((sal_uInt8*)aSurfaceDesc.lpSurface+ 923cdf0e10cSrcweir (rDestPos.getY()*aSurfaceDesc.lPitch) + 924cdf0e10cSrcweir (4*rDestPos.getX())); 925cdf0e10cSrcweir 926cdf0e10cSrcweir const sal_uInt32 nNumBytesToCopy( 927cdf0e10cSrcweir static_cast<sal_uInt32>( 928cdf0e10cSrcweir rSourceRect.getWidth())* 929cdf0e10cSrcweir nSourceBytesPerPixel); 930cdf0e10cSrcweir const sal_uInt64 nNumLines(rSourceRect.getHeight()); 931cdf0e10cSrcweir 932cdf0e10cSrcweir for(sal_uInt32 i=0; i<nNumLines; ++i) 933cdf0e10cSrcweir { 934cdf0e10cSrcweir rtl_copyMemory(pDst,pImage,nNumBytesToCopy); 935cdf0e10cSrcweir 936cdf0e10cSrcweir pDst += aSurfaceDesc.lPitch; 937cdf0e10cSrcweir pImage += nSourcePitchInBytes; 938cdf0e10cSrcweir } 939cdf0e10cSrcweir } 940cdf0e10cSrcweir break; 941cdf0e10cSrcweir 942cdf0e10cSrcweir case ::canvas::IColorBuffer::FMT_R8G8B8: 943cdf0e10cSrcweir { 944cdf0e10cSrcweir const std::size_t nSourceBytesPerPixel(3); 945cdf0e10cSrcweir const std::size_t nSourcePitchInBytes(rSource.getStride()); 946cdf0e10cSrcweir pImage += rSourceRect.getMinY()*nSourcePitchInBytes; 947cdf0e10cSrcweir pImage += rSourceRect.getMinX()*nSourceBytesPerPixel; 948cdf0e10cSrcweir 949cdf0e10cSrcweir // calculate the destination memory address 950cdf0e10cSrcweir sal_uInt8 *pDst = ((sal_uInt8*)aSurfaceDesc.lpSurface+ 951cdf0e10cSrcweir (rDestPos.getY()*aSurfaceDesc.lPitch) + 952cdf0e10cSrcweir (4*rDestPos.getX())); 953cdf0e10cSrcweir 954cdf0e10cSrcweir const sal_uInt64 nNumColumns(rSourceRect.getWidth()); 955cdf0e10cSrcweir const sal_uInt64 nNumLines(rSourceRect.getHeight()); 956cdf0e10cSrcweir for(sal_uInt32 i=0; i<nNumLines; ++i) 957cdf0e10cSrcweir { 958cdf0e10cSrcweir sal_uInt32 *pDstScanline = reinterpret_cast<sal_uInt32 *>(pDst); 959cdf0e10cSrcweir sal_uInt8 *pSrcScanline = reinterpret_cast<sal_uInt8 *>(pImage); 960cdf0e10cSrcweir for(sal_uInt32 x=0; x<nNumColumns; ++x) 961cdf0e10cSrcweir { 962cdf0e10cSrcweir sal_uInt32 color(0xFF000000); 963cdf0e10cSrcweir color |= pSrcScanline[2]<<16; 964cdf0e10cSrcweir color |= pSrcScanline[1]<<8; 965cdf0e10cSrcweir color |= pSrcScanline[0]; 966cdf0e10cSrcweir pSrcScanline += 3; 967cdf0e10cSrcweir *pDstScanline++ = color; 968cdf0e10cSrcweir } 969cdf0e10cSrcweir 970cdf0e10cSrcweir pDst += aSurfaceDesc.lPitch; 971cdf0e10cSrcweir pImage += nSourcePitchInBytes; 972cdf0e10cSrcweir } 973cdf0e10cSrcweir } 974cdf0e10cSrcweir break; 975cdf0e10cSrcweir 976cdf0e10cSrcweir case ::canvas::IColorBuffer::FMT_X8R8G8B8: 977cdf0e10cSrcweir { 978cdf0e10cSrcweir const std::size_t nSourceBytesPerPixel(4); 979cdf0e10cSrcweir const std::size_t nSourcePitchInBytes(rSource.getStride()); 980cdf0e10cSrcweir pImage += rSourceRect.getMinY()*nSourcePitchInBytes; 981cdf0e10cSrcweir pImage += rSourceRect.getMinX()*nSourceBytesPerPixel; 982cdf0e10cSrcweir 983cdf0e10cSrcweir // calculate the destination memory address 984cdf0e10cSrcweir sal_uInt8 *pDst = ((sal_uInt8*)aSurfaceDesc.lpSurface+ 985cdf0e10cSrcweir (rDestPos.getY()*aSurfaceDesc.lPitch) + 986cdf0e10cSrcweir (4*rDestPos.getX())); 987cdf0e10cSrcweir 988cdf0e10cSrcweir const sal_uInt64 nNumLines(rSourceRect.getHeight()); 989cdf0e10cSrcweir 990cdf0e10cSrcweir for(sal_uInt32 i=0; i<nNumLines; ++i) 991cdf0e10cSrcweir { 992cdf0e10cSrcweir sal_uInt32 *pSrc32 = reinterpret_cast<sal_uInt32 *>(pImage); 993cdf0e10cSrcweir sal_uInt32 *pDst32 = reinterpret_cast<sal_uInt32 *>(pDst); 994cdf0e10cSrcweir for(sal_uInt32 j=0; j<rSourceRect.getWidth(); ++j) 995cdf0e10cSrcweir pDst32[j] = 0xFF000000 | pSrc32[j]; 996cdf0e10cSrcweir 997cdf0e10cSrcweir pDst += aSurfaceDesc.lPitch; 998cdf0e10cSrcweir pImage += nSourcePitchInBytes; 999cdf0e10cSrcweir } 1000cdf0e10cSrcweir } 1001cdf0e10cSrcweir break; 1002cdf0e10cSrcweir 1003cdf0e10cSrcweir default: 1004cdf0e10cSrcweir ENSURE_OR_RETURN_FALSE(false, 1005cdf0e10cSrcweir "DXSurface::update(): Unknown/unimplemented buffer format" ); 1006cdf0e10cSrcweir break; 1007cdf0e10cSrcweir } 1008cdf0e10cSrcweir 1009cdf0e10cSrcweir rSource.unlock(); 1010cdf0e10cSrcweir } 1011cdf0e10cSrcweir 1012cdf0e10cSrcweir return SUCCEEDED(mpSurface->Unlock(NULL)); 1013cdf0e10cSrcweir } 1014cdf0e10cSrcweir 1015cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1016cdf0e10cSrcweir // DXSurface::getSize 1017cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1018cdf0e10cSrcweir getSize()1019cdf0e10cSrcweir ::basegfx::B2IVector DXSurface::getSize() 1020cdf0e10cSrcweir { 1021cdf0e10cSrcweir return maSize; 1022cdf0e10cSrcweir } 1023cdf0e10cSrcweir 1024cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1025cdf0e10cSrcweir // DXRenderModule::DXRenderModule 1026cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1027cdf0e10cSrcweir DXRenderModule(const::Window & rWindow)1028cdf0e10cSrcweir DXRenderModule::DXRenderModule( const ::Window& rWindow ) : 1029cdf0e10cSrcweir mhWnd(0), 1030cdf0e10cSrcweir mpWindow(), 1031cdf0e10cSrcweir maSize(), 1032cdf0e10cSrcweir maSelectedFullscreenMode(), 1033cdf0e10cSrcweir maTextureFormat(), 1034cdf0e10cSrcweir maMonitorInfo(), 1035cdf0e10cSrcweir mpDirectDraw(), 1036cdf0e10cSrcweir mpPrimarySurface(), 1037cdf0e10cSrcweir mpBackBufferSurface(), 1038cdf0e10cSrcweir mpDirect3D(), 1039cdf0e10cSrcweir mpDirect3DDevice(), 1040cdf0e10cSrcweir maLastUpdate(), 1041cdf0e10cSrcweir maDeviceDesc(), 1042cdf0e10cSrcweir maVertexCache(), 1043cdf0e10cSrcweir mnCount(0), 1044cdf0e10cSrcweir mnBeginSceneCount(0), 1045cdf0e10cSrcweir mbPageFlipping( false ), 1046cdf0e10cSrcweir mbHasNoTearingBlt( false ), 1047cdf0e10cSrcweir mbError( false ), 1048cdf0e10cSrcweir meType( PRIMITIVE_TYPE_UNKNOWN ), 1049cdf0e10cSrcweir mpTexture(), 1050cdf0e10cSrcweir maPageSize() 1051cdf0e10cSrcweir { 1052cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 1053cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 1054cdf0e10cSrcweir 1055cdf0e10cSrcweir if(!(create(rWindow))) 1056cdf0e10cSrcweir { 1057cdf0e10cSrcweir throw lang::NoSupportException( 1058cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( 1059cdf0e10cSrcweir "Could not create DirectX device!") ),NULL); 1060cdf0e10cSrcweir } 1061cdf0e10cSrcweir 1062cdf0e10cSrcweir // allocate a single texture surface which can be used later. 1063cdf0e10cSrcweir // we also use this to calibrate the page size. 1064cdf0e10cSrcweir ::basegfx::B2IVector aPageSize( 1065cdf0e10cSrcweir ::std::min( 1066cdf0e10cSrcweir static_cast<sal_uInt32>(maDeviceDesc.dwMaxTextureWidth), 1067cdf0e10cSrcweir static_cast<sal_uInt32>(MAX_TEXTURE_SIZE)), 1068cdf0e10cSrcweir ::std::min( 1069cdf0e10cSrcweir static_cast<sal_uInt32>(maDeviceDesc.dwMaxTextureHeight), 1070cdf0e10cSrcweir static_cast<sal_uInt32>(MAX_TEXTURE_SIZE))); 1071cdf0e10cSrcweir while(true) 1072cdf0e10cSrcweir { 1073cdf0e10cSrcweir mpTexture = ::canvas::ISurfaceSharedPtr( 1074cdf0e10cSrcweir new DXSurface(*this,aPageSize)); 1075cdf0e10cSrcweir if(mpTexture->isValid()) 1076cdf0e10cSrcweir break; 1077cdf0e10cSrcweir 1078cdf0e10cSrcweir aPageSize.setX(aPageSize.getX()>>1); 1079cdf0e10cSrcweir aPageSize.setY(aPageSize.getY()>>1); 1080cdf0e10cSrcweir if((aPageSize.getX() < MIN_TEXTURE_SIZE) || 1081cdf0e10cSrcweir (aPageSize.getY() < MIN_TEXTURE_SIZE)) 1082cdf0e10cSrcweir { 1083cdf0e10cSrcweir throw lang::NoSupportException( 1084cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( 1085cdf0e10cSrcweir "Could not create DirectX device!") ),NULL); 1086cdf0e10cSrcweir } 1087cdf0e10cSrcweir } 1088cdf0e10cSrcweir maPageSize=aPageSize; 1089cdf0e10cSrcweir } 1090cdf0e10cSrcweir 1091cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1092cdf0e10cSrcweir // DXRenderModule::create 1093cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1094cdf0e10cSrcweir create(const::Window & rWindow)1095cdf0e10cSrcweir bool DXRenderModule::create( const ::Window& rWindow ) 1096cdf0e10cSrcweir { 1097cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 1098cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 1099cdf0e10cSrcweir 1100cdf0e10cSrcweir maVertexCache.reserve(1024); 1101cdf0e10cSrcweir 1102cdf0e10cSrcweir mpWindow.reset( 1103cdf0e10cSrcweir new SystemChildWindow( 1104cdf0e10cSrcweir const_cast<Window *>(&rWindow), 0) ); 1105cdf0e10cSrcweir 1106cdf0e10cSrcweir // system child window must not receive mouse events 1107cdf0e10cSrcweir mpWindow->SetMouseTransparent( sal_True ); 1108cdf0e10cSrcweir 1109cdf0e10cSrcweir // parent should receive paint messages as well 1110cdf0e10cSrcweir // [PARENTCLIPMODE_NOCLIP], the argument is here 1111cdf0e10cSrcweir // passed as plain numeric value since the stupid 1112cdf0e10cSrcweir // define utilizes a USHORT cast. 1113cdf0e10cSrcweir mpWindow->SetParentClipMode(0x0002); 1114cdf0e10cSrcweir 1115cdf0e10cSrcweir // the system child window must not clear its background 1116cdf0e10cSrcweir mpWindow->EnableEraseBackground( sal_False ); 1117cdf0e10cSrcweir 1118cdf0e10cSrcweir mpWindow->SetControlForeground(); 1119cdf0e10cSrcweir mpWindow->SetControlBackground(); 1120cdf0e10cSrcweir mpWindow->EnablePaint(sal_False); 1121cdf0e10cSrcweir 1122cdf0e10cSrcweir const SystemEnvData *pData = mpWindow->GetSystemData(); 1123cdf0e10cSrcweir const HWND hwnd(reinterpret_cast<HWND>(pData->hWnd)); 1124cdf0e10cSrcweir mhWnd = const_cast<HWND>(hwnd); 1125cdf0e10cSrcweir 1126cdf0e10cSrcweir ENSURE_OR_THROW( IsWindow( reinterpret_cast<HWND>(mhWnd) ), 1127cdf0e10cSrcweir "DXRenderModuleDXRenderModuleWin32() No valid HWND given." ); 1128cdf0e10cSrcweir 1129cdf0e10cSrcweir // retrieve position and size of the parent window 1130cdf0e10cSrcweir const ::Size &rSizePixel(rWindow.GetSizePixel()); 1131cdf0e10cSrcweir 1132cdf0e10cSrcweir // remember the size of the parent window, since we 1133cdf0e10cSrcweir // need to use this for our child window. 1134cdf0e10cSrcweir maSize.setX(static_cast<sal_Int32>(rSizePixel.Width())); 1135cdf0e10cSrcweir maSize.setY(static_cast<sal_Int32>(rSizePixel.Height())); 1136cdf0e10cSrcweir 1137cdf0e10cSrcweir // let the child window cover the same size as the parent window. 1138cdf0e10cSrcweir mpWindow->SetPosSizePixel(0,0,maSize.getX(),maSize.getY()); 1139cdf0e10cSrcweir 1140cdf0e10cSrcweir MonitorList aMonitorList; 1141cdf0e10cSrcweir fillMonitorList( aMonitorList ); 1142cdf0e10cSrcweir 1143cdf0e10cSrcweir mpDirectDraw = COMReference<IDirectDraw2>( 1144cdf0e10cSrcweir createDirectDraw(aMonitorList, maMonitorInfo, mhWnd)); 1145cdf0e10cSrcweir 1146cdf0e10cSrcweir if(!mpDirectDraw.is()) 1147cdf0e10cSrcweir return false; 1148cdf0e10cSrcweir 1149cdf0e10cSrcweir if( !queryCaps() ) 1150cdf0e10cSrcweir { 1151cdf0e10cSrcweir // go defunct, and exit 1152cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): GetCaps failed" ); 1153cdf0e10cSrcweir mpDirectDraw.reset(); 1154cdf0e10cSrcweir return false; 1155cdf0e10cSrcweir } 1156cdf0e10cSrcweir 1157cdf0e10cSrcweir if( !validateCaps() ) 1158cdf0e10cSrcweir { 1159cdf0e10cSrcweir // go defunct, and exit 1160cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): Insufficient DirectX capabilities, failed" ); 1161cdf0e10cSrcweir mpDirectDraw.reset(); 1162cdf0e10cSrcweir return false; 1163cdf0e10cSrcweir } 1164cdf0e10cSrcweir 1165cdf0e10cSrcweir if( FAILED( mpDirectDraw->SetCooperativeLevel( mhWnd, 1166cdf0e10cSrcweir DDSCL_NORMAL|DDSCL_MULTITHREADED|DDSCL_FPUPRESERVE ) ) ) 1167cdf0e10cSrcweir { 1168cdf0e10cSrcweir // go defunct, and exit 1169cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): SetCooperativeLevel failed" ); 1170cdf0e10cSrcweir mpDirectDraw.reset(); 1171cdf0e10cSrcweir return false; 1172cdf0e10cSrcweir } 1173cdf0e10cSrcweir 1174cdf0e10cSrcweir // setup query struct 1175cdf0e10cSrcweir rtl_fillMemory( &maSelectedFullscreenMode.selectedDesc, 1176cdf0e10cSrcweir sizeof(DDSURFACEDESC), 0 ); 1177cdf0e10cSrcweir maSelectedFullscreenMode.selectedDesc.dwSize = sizeof(DDSURFACEDESC); 1178cdf0e10cSrcweir 1179cdf0e10cSrcweir // read current display mode, e.g. for screen dimension 1180cdf0e10cSrcweir if( FAILED( mpDirectDraw->GetDisplayMode( &maSelectedFullscreenMode.selectedDesc )) ) 1181cdf0e10cSrcweir { 1182cdf0e10cSrcweir // go defunct, and exit 1183cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): GetDisplayMode failed" ); 1184cdf0e10cSrcweir mpDirectDraw.reset(); 1185cdf0e10cSrcweir return false; 1186cdf0e10cSrcweir } 1187cdf0e10cSrcweir 1188cdf0e10cSrcweir // check for supported primary surface formats... 1189cdf0e10cSrcweir unsigned int nDisplayFormat = getDisplayFormat() & 0x00000FFF; 1190cdf0e10cSrcweir if(nDisplayFormat != 0x888 && nDisplayFormat != 0x565) 1191cdf0e10cSrcweir { 1192cdf0e10cSrcweir // go defunct, and exit 1193cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): Unsupported DisplayFormat" ); 1194cdf0e10cSrcweir mpDirectDraw.reset(); 1195cdf0e10cSrcweir return false; 1196cdf0e10cSrcweir } 1197cdf0e10cSrcweir 1198cdf0e10cSrcweir // create primary surface reference 1199cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 1200cdf0e10cSrcweir IDirectDrawSurface* pPrimarySurface; 1201cdf0e10cSrcweir 1202cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc, 1203cdf0e10cSrcweir sizeof(DDSURFACEDESC), 0 ); 1204cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(aSurfaceDesc); 1205cdf0e10cSrcweir aSurfaceDesc.dwFlags = DDSD_CAPS; 1206cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE; 1207cdf0e10cSrcweir 1208cdf0e10cSrcweir if( FAILED(mpDirectDraw->CreateSurface(&aSurfaceDesc, &pPrimarySurface, NULL)) ) 1209cdf0e10cSrcweir { 1210cdf0e10cSrcweir // go defunct, and exit 1211cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface failed" ); 1212cdf0e10cSrcweir mpDirectDraw.reset(); 1213cdf0e10cSrcweir return false; 1214cdf0e10cSrcweir } 1215cdf0e10cSrcweir 1216cdf0e10cSrcweir mpPrimarySurface = COMReference< IDirectDrawSurface >(pPrimarySurface); 1217cdf0e10cSrcweir 1218cdf0e10cSrcweir // create a Clipper and associate it with the primary surface 1219cdf0e10cSrcweir // and the render window 1220cdf0e10cSrcweir LPDIRECTDRAWCLIPPER pClipper; 1221cdf0e10cSrcweir if( FAILED(mpDirectDraw->CreateClipper( 0, &pClipper, NULL )) ) 1222cdf0e10cSrcweir { 1223cdf0e10cSrcweir // go defunct, and exit 1224cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateClipper failed" ); 1225cdf0e10cSrcweir mpPrimarySurface.reset(); 1226cdf0e10cSrcweir mpDirectDraw.reset(); 1227cdf0e10cSrcweir return false; 1228cdf0e10cSrcweir } 1229cdf0e10cSrcweir if( FAILED(pClipper->SetHWnd(0, mhWnd)) ) 1230cdf0e10cSrcweir { 1231cdf0e10cSrcweir // go defunct, and exit 1232cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): Clipper->SetHWnd failed" ); 1233cdf0e10cSrcweir pClipper->Release(); 1234cdf0e10cSrcweir mpPrimarySurface.reset(); 1235cdf0e10cSrcweir mpDirectDraw.reset(); 1236cdf0e10cSrcweir return false; 1237cdf0e10cSrcweir } 1238cdf0e10cSrcweir if( FAILED(mpPrimarySurface->SetClipper( pClipper )) ) 1239cdf0e10cSrcweir { 1240cdf0e10cSrcweir // go defunct, and exit 1241cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): SetClipper failed" ); 1242cdf0e10cSrcweir pClipper->Release(); 1243cdf0e10cSrcweir mpPrimarySurface.reset(); 1244cdf0e10cSrcweir mpDirectDraw.reset(); 1245cdf0e10cSrcweir return false; 1246cdf0e10cSrcweir } 1247cdf0e10cSrcweir 1248cdf0e10cSrcweir // clipper is now owned by mpPrimarySurface, release our reference 1249cdf0e10cSrcweir pClipper->Release(); 1250cdf0e10cSrcweir 1251cdf0e10cSrcweir // TODO(F3): Check whether palette needs any setup here 1252cdf0e10cSrcweir 1253cdf0e10cSrcweir // get us a backbuffer for simulated flipping 1254cdf0e10cSrcweir IDirectDrawSurface* pSurface; 1255cdf0e10cSrcweir 1256cdf0e10cSrcweir // Strictly speaking, we don't need a full screen worth of 1257cdf0e10cSrcweir // backbuffer here. We could also scale dynamically with 1258cdf0e10cSrcweir // the current window size, but this will make it 1259cdf0e10cSrcweir // necessary to temporarily have two buffers while copying 1260cdf0e10cSrcweir // from the old to the new one. What's more, at the time 1261cdf0e10cSrcweir // we need a larger buffer, DX might not have sufficient 1262cdf0e10cSrcweir // resources available, and we're then left with too small 1263cdf0e10cSrcweir // a back buffer, and no way of falling back to a 1264cdf0e10cSrcweir // different canvas implementation. 1265cdf0e10cSrcweir const ::basegfx::B2ISize aSize( getFramebufferSize() ); 1266cdf0e10cSrcweir 1267cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc, 1268cdf0e10cSrcweir sizeof(DDSURFACEDESC), 0 ); 1269cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 1270cdf0e10cSrcweir aSurfaceDesc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; 1271cdf0e10cSrcweir aSurfaceDesc.dwHeight= aSize.getY(); 1272cdf0e10cSrcweir aSurfaceDesc.dwWidth = aSize.getX(); 1273cdf0e10cSrcweir 1274cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM; 1275cdf0e10cSrcweir 1276cdf0e10cSrcweir HRESULT nRes = mpDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL); 1277cdf0e10cSrcweir 1278cdf0e10cSrcweir if( FAILED( nRes ) ) 1279cdf0e10cSrcweir { 1280cdf0e10cSrcweir if( nRes == DDERR_OUTOFVIDEOMEMORY ) 1281cdf0e10cSrcweir { 1282cdf0e10cSrcweir // local vid mem failed. Maybe AGP mem works? 1283cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_NONLOCALVIDMEM; 1284cdf0e10cSrcweir if( FAILED(mpDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL)) ) 1285cdf0e10cSrcweir { 1286cdf0e10cSrcweir // no chance, go defunct, and exit 1287cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface for backbuffer failed" ); 1288cdf0e10cSrcweir mpPrimarySurface.reset(); 1289cdf0e10cSrcweir mpDirectDraw.reset(); 1290cdf0e10cSrcweir return false; 1291cdf0e10cSrcweir } 1292cdf0e10cSrcweir 1293cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface for backbuffer reverted to non-local video mem" ); 1294cdf0e10cSrcweir } 1295cdf0e10cSrcweir else 1296cdf0e10cSrcweir { 1297cdf0e10cSrcweir // no chance, go defunct, and exit 1298cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface for backbuffer failed" ); 1299cdf0e10cSrcweir mpPrimarySurface.reset(); 1300cdf0e10cSrcweir mpDirectDraw.reset(); 1301cdf0e10cSrcweir return false; 1302cdf0e10cSrcweir } 1303cdf0e10cSrcweir } 1304cdf0e10cSrcweir 1305cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): created backbuffer of size %d times %d pixel", 1306cdf0e10cSrcweir aSurfaceDesc.dwWidth, 1307cdf0e10cSrcweir aSurfaceDesc.dwHeight ); 1308cdf0e10cSrcweir 1309cdf0e10cSrcweir mpBackBufferSurface = COMReference< IDirectDrawSurface >(pSurface); 1310cdf0e10cSrcweir clearSurface(mpBackBufferSurface); 1311cdf0e10cSrcweir 1312cdf0e10cSrcweir if( !setup3DDevice() ) 1313cdf0e10cSrcweir { 1314cdf0e10cSrcweir // go defunct, and exit 1315cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): setup3DDevice failed" ); 1316cdf0e10cSrcweir mpBackBufferSurface.reset(); 1317cdf0e10cSrcweir mpPrimarySurface.reset(); 1318cdf0e10cSrcweir mpDirectDraw.reset(); 1319cdf0e10cSrcweir return false; 1320cdf0e10cSrcweir } 1321cdf0e10cSrcweir 1322cdf0e10cSrcweir mpWindow->Show(); 1323cdf0e10cSrcweir 1324cdf0e10cSrcweir return true; 1325cdf0e10cSrcweir } 1326cdf0e10cSrcweir 1327cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1328cdf0e10cSrcweir // DXRenderModule::getSize 1329cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1330cdf0e10cSrcweir getFramebufferSize() const1331cdf0e10cSrcweir ::basegfx::B2ISize DXRenderModule::getFramebufferSize() const 1332cdf0e10cSrcweir { 1333cdf0e10cSrcweir return mpDirectDraw.is() ? 1334cdf0e10cSrcweir ::basegfx::B2ISize( maSelectedFullscreenMode.selectedDesc.dwWidth, 1335cdf0e10cSrcweir maSelectedFullscreenMode.selectedDesc.dwHeight ) : 1336cdf0e10cSrcweir ::basegfx::B2ISize(); 1337cdf0e10cSrcweir } 1338cdf0e10cSrcweir 1339cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1340cdf0e10cSrcweir // DXRenderModule::setup3DDevice 1341cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1342cdf0e10cSrcweir setup3DDevice()1343cdf0e10cSrcweir bool DXRenderModule::setup3DDevice() 1344cdf0e10cSrcweir { 1345cdf0e10cSrcweir // create and setup 3D device 1346cdf0e10cSrcweir // ========================== 1347cdf0e10cSrcweir LPDIRECT3D2 pDirect3D; 1348cdf0e10cSrcweir if( FAILED( mpDirectDraw->QueryInterface( IID_IDirect3D2, (LPVOID*)&pDirect3D ) ) ) 1349cdf0e10cSrcweir { 1350cdf0e10cSrcweir // go defunct, and exit 1351cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): QueryInterface() for Direct3D failed" ); 1352cdf0e10cSrcweir return false; 1353cdf0e10cSrcweir } 1354cdf0e10cSrcweir 1355cdf0e10cSrcweir mpDirect3D = COMReference< IDirect3D2 >(pDirect3D); 1356cdf0e10cSrcweir 1357cdf0e10cSrcweir LPDIRECT3DDEVICE2 pDirect3DDevice; 1358cdf0e10cSrcweir // try HW-accelerated device first 1359cdf0e10cSrcweir if( FAILED(mpDirect3D->CreateDevice( IID_IDirect3DHALDevice, 1360cdf0e10cSrcweir mpBackBufferSurface.get(), 1361cdf0e10cSrcweir &pDirect3DDevice )) ) 1362cdf0e10cSrcweir { 1363cdf0e10cSrcweir // no HW 3D support - go defunct, and exit 1364cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): CreateDevice() for HW Direct3D rendering failed" ); 1365cdf0e10cSrcweir mpDirect3D.reset(); 1366cdf0e10cSrcweir return false; 1367cdf0e10cSrcweir } 1368cdf0e10cSrcweir 1369cdf0e10cSrcweir D3DDEVICEDESC aHELDeviceDesc; 1370cdf0e10cSrcweir rtl_fillMemory(&maDeviceDesc,sizeof(maDeviceDesc),0); 1371cdf0e10cSrcweir rtl_fillMemory(&aHELDeviceDesc,sizeof(aHELDeviceDesc),0); 1372cdf0e10cSrcweir maDeviceDesc.dwSize = sizeof(maDeviceDesc); 1373cdf0e10cSrcweir aHELDeviceDesc.dwSize = sizeof(aHELDeviceDesc); 1374cdf0e10cSrcweir if(FAILED(pDirect3DDevice->GetCaps(&maDeviceDesc,&aHELDeviceDesc))) 1375cdf0e10cSrcweir { 1376cdf0e10cSrcweir // go defunct, and exit 1377cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): GetCaps() for Direct3DDevice failed" ); 1378cdf0e10cSrcweir mpDirect3D.reset(); 1379cdf0e10cSrcweir return false; 1380cdf0e10cSrcweir } 1381cdf0e10cSrcweir 1382cdf0e10cSrcweir mpDirect3DDevice = COMReference< IDirect3DDevice2 >(pDirect3DDevice); 1383cdf0e10cSrcweir 1384cdf0e10cSrcweir // select appropriate texture format (_need_ alpha channel here) 1385cdf0e10cSrcweir rtl_fillMemory( &maTextureFormat, 1386cdf0e10cSrcweir sizeof(DDPIXELFORMAT), 0 ); 1387cdf0e10cSrcweir maTextureFormat.dwSize = sizeof(DDPIXELFORMAT); 1388cdf0e10cSrcweir if( SUCCEEDED(mpDirect3DDevice->EnumTextureFormats( EnumTextureFormatsCallback, &maTextureFormat )) ) 1389cdf0e10cSrcweir { 1390cdf0e10cSrcweir bool bSupportedFormat = true; 1391cdf0e10cSrcweir if((maTextureFormat.dwFlags & (DDPF_ALPHAPIXELS | DDPF_RGB)) != (DDPF_ALPHAPIXELS | DDPF_RGB)) 1392cdf0e10cSrcweir bSupportedFormat = false; 1393cdf0e10cSrcweir else if(maTextureFormat.dwRGBAlphaBitMask != 0xFF000000) 1394cdf0e10cSrcweir bSupportedFormat = false; 1395cdf0e10cSrcweir else if(maTextureFormat.dwRBitMask != 0x00FF0000) 1396cdf0e10cSrcweir bSupportedFormat = false; 1397cdf0e10cSrcweir else if(maTextureFormat.dwGBitMask != 0x0000FF00) 1398cdf0e10cSrcweir bSupportedFormat = false; 1399cdf0e10cSrcweir else if(maTextureFormat.dwBBitMask != 0x000000FF) 1400cdf0e10cSrcweir bSupportedFormat = false; 1401cdf0e10cSrcweir 1402cdf0e10cSrcweir if(bSupportedFormat) 1403cdf0e10cSrcweir { 1404cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): chose texture format dwRGBBitCount %d, dwRBitMask %x, " 1405cdf0e10cSrcweir "dwGBitMask %x, dwBBitMask %x and dwRGBAlphaBitMask %x. The texture uses %s alpha.", 1406cdf0e10cSrcweir maTextureFormat.dwRGBBitCount, 1407cdf0e10cSrcweir maTextureFormat.dwRBitMask, 1408cdf0e10cSrcweir maTextureFormat.dwGBitMask, 1409cdf0e10cSrcweir maTextureFormat.dwBBitMask, 1410cdf0e10cSrcweir maTextureFormat.dwRGBAlphaBitMask, 1411cdf0e10cSrcweir maTextureFormat.dwFlags & DDPF_ALPHAPREMULT ? "premultiplied" : "non-premultiplied" ); 1412cdf0e10cSrcweir 1413cdf0e10cSrcweir // setup the device (with as much as we can possibly do here) 1414cdf0e10cSrcweir // ========================================================== 1415cdf0e10cSrcweir 1416cdf0e10cSrcweir LPDIRECT3DVIEWPORT2 pViewport; 1417cdf0e10cSrcweir 1418cdf0e10cSrcweir if( SUCCEEDED(mpDirect3D->CreateViewport( &pViewport, NULL )) ) 1419cdf0e10cSrcweir { 1420cdf0e10cSrcweir if( SUCCEEDED(mpDirect3DDevice->AddViewport( pViewport )) ) 1421cdf0e10cSrcweir { 1422cdf0e10cSrcweir // setup viewport (to whole backbuffer) 1423cdf0e10cSrcweir D3DVIEWPORT2 aViewport; 1424cdf0e10cSrcweir 1425cdf0e10cSrcweir aViewport.dwSize = sizeof(D3DVIEWPORT2); 1426cdf0e10cSrcweir aViewport.dwX = 0; 1427cdf0e10cSrcweir aViewport.dwY = 0; 1428cdf0e10cSrcweir aViewport.dwWidth = maSelectedFullscreenMode.selectedDesc.dwWidth; 1429cdf0e10cSrcweir aViewport.dwHeight = maSelectedFullscreenMode.selectedDesc.dwHeight; 1430cdf0e10cSrcweir aViewport.dvClipX = -1.0; 1431cdf0e10cSrcweir aViewport.dvClipY = -1.0; 1432cdf0e10cSrcweir aViewport.dvClipWidth = 2.0; 1433cdf0e10cSrcweir aViewport.dvClipHeight = 2.0; 1434cdf0e10cSrcweir aViewport.dvMinZ = 0.0; 1435cdf0e10cSrcweir aViewport.dvMaxZ = 1.0; 1436cdf0e10cSrcweir 1437cdf0e10cSrcweir if( SUCCEEDED(pViewport->SetViewport2( &aViewport )) ) 1438cdf0e10cSrcweir { 1439cdf0e10cSrcweir if( SUCCEEDED(mpDirect3DDevice->SetCurrentViewport( pViewport )) ) 1440cdf0e10cSrcweir { 1441cdf0e10cSrcweir // Viewport was handed over to 3DDevice, thus we can release now 1442cdf0e10cSrcweir pViewport->Release(); 1443cdf0e10cSrcweir 1444cdf0e10cSrcweir // currently, no need for any 1445cdf0e10cSrcweir // matrix or light source 1446cdf0e10cSrcweir // setup, since we only render 1447cdf0e10cSrcweir // transformed&lighted 1448cdf0e10cSrcweir // vertices 1449cdf0e10cSrcweir 1450cdf0e10cSrcweir // done; successfully 1451cdf0e10cSrcweir return true; 1452cdf0e10cSrcweir } 1453cdf0e10cSrcweir else 1454cdf0e10cSrcweir { 1455cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): SetCurrentViewport failed" ); 1456cdf0e10cSrcweir } 1457cdf0e10cSrcweir } 1458cdf0e10cSrcweir else 1459cdf0e10cSrcweir { 1460cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): SetViewport2 failed" ); 1461cdf0e10cSrcweir } 1462cdf0e10cSrcweir } 1463cdf0e10cSrcweir else 1464cdf0e10cSrcweir { 1465cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): AddViewport failed" ); 1466cdf0e10cSrcweir } 1467cdf0e10cSrcweir 1468cdf0e10cSrcweir pViewport->Release(); 1469cdf0e10cSrcweir } 1470cdf0e10cSrcweir else 1471cdf0e10cSrcweir { 1472cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): CreateViewport failed" ); 1473cdf0e10cSrcweir } 1474cdf0e10cSrcweir } 1475cdf0e10cSrcweir else 1476cdf0e10cSrcweir { 1477cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): No supported pixelformat" ); 1478cdf0e10cSrcweir } 1479cdf0e10cSrcweir } 1480cdf0e10cSrcweir else 1481cdf0e10cSrcweir { 1482cdf0e10cSrcweir VERBOSE_TRACE( "Device::setup3DDevice(): EnumTextureFormats failed" ); 1483cdf0e10cSrcweir } 1484cdf0e10cSrcweir 1485cdf0e10cSrcweir // go defunct, and exit 1486cdf0e10cSrcweir mpDirect3DDevice.reset(); 1487cdf0e10cSrcweir mpDirect3D.reset(); 1488cdf0e10cSrcweir 1489cdf0e10cSrcweir return false; 1490cdf0e10cSrcweir } 1491cdf0e10cSrcweir 1492cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1493cdf0e10cSrcweir // DXRenderModule::queryCaps 1494cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1495cdf0e10cSrcweir queryCaps()1496cdf0e10cSrcweir bool DXRenderModule::queryCaps() 1497cdf0e10cSrcweir { 1498cdf0e10cSrcweir DDCAPS aHWCaps; 1499cdf0e10cSrcweir DDCAPS aHELCaps; 1500cdf0e10cSrcweir 1501cdf0e10cSrcweir rtl_fillMemory( &aHWCaps, 1502cdf0e10cSrcweir sizeof(aHWCaps), 0 ); 1503cdf0e10cSrcweir rtl_fillMemory( &aHELCaps, 1504cdf0e10cSrcweir sizeof(aHELCaps), 0 ); 1505cdf0e10cSrcweir aHWCaps.dwSize = sizeof( aHWCaps ); 1506cdf0e10cSrcweir aHELCaps.dwSize = sizeof( aHELCaps ); 1507cdf0e10cSrcweir 1508cdf0e10cSrcweir if( FAILED( mpDirectDraw->GetCaps( &aHWCaps, 1509cdf0e10cSrcweir &aHELCaps ) ) ) 1510cdf0e10cSrcweir { 1511cdf0e10cSrcweir return false; 1512cdf0e10cSrcweir } 1513cdf0e10cSrcweir 1514cdf0e10cSrcweir mbHasNoTearingBlt = aHWCaps.dwFXCaps & DDBLTFX_NOTEARING; 1515cdf0e10cSrcweir 1516cdf0e10cSrcweir VERBOSE_TRACE( "dxcanvas initialization: %d bytes VRAM free for surfaces (%d with AGP mem), " 1517cdf0e10cSrcweir "%d bytes VRAM free for textures (%d with AGP mem)", 1518cdf0e10cSrcweir getAvailableSurfaceMem( false ), 1519cdf0e10cSrcweir getAvailableSurfaceMem( true ), 1520cdf0e10cSrcweir getAvailableTextureMem( false ), 1521cdf0e10cSrcweir getAvailableTextureMem( true ) ); 1522cdf0e10cSrcweir 1523cdf0e10cSrcweir return true; 1524cdf0e10cSrcweir } 1525cdf0e10cSrcweir 1526cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1527cdf0e10cSrcweir // DXRenderModule::validateCaps 1528cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1529cdf0e10cSrcweir validateCaps()1530cdf0e10cSrcweir bool DXRenderModule::validateCaps() 1531cdf0e10cSrcweir { 1532cdf0e10cSrcweir // TODO(E3): Validate HW capabilities. Depending on primary 1533cdf0e10cSrcweir // surface size, reject HW e.g. on the grounds of insufficient 1534cdf0e10cSrcweir // VRAM. 1535cdf0e10cSrcweir 1536cdf0e10cSrcweir // setup query struct 1537cdf0e10cSrcweir DDSURFACEDESC desc; 1538cdf0e10cSrcweir rtl_fillMemory(&desc,sizeof(DDSURFACEDESC),0); 1539cdf0e10cSrcweir desc.dwSize = sizeof(DDSURFACEDESC); 1540cdf0e10cSrcweir 1541cdf0e10cSrcweir // read current display mode, e.g. for screen dimension 1542cdf0e10cSrcweir if(FAILED( mpDirectDraw->GetDisplayMode(&desc))) 1543cdf0e10cSrcweir return false; 1544cdf0e10cSrcweir 1545cdf0e10cSrcweir // simple heuristic: we need at least 3 times the desktop 1546cdf0e10cSrcweir // resolution based on ARGB color values... 1547cdf0e10cSrcweir std::size_t nMinimumVRAMSize = ((desc.dwWidth*desc.dwHeight)<<2)*3; 1548cdf0e10cSrcweir if(getAvailableSurfaceMem() < nMinimumVRAMSize) 1549cdf0e10cSrcweir return false; 1550cdf0e10cSrcweir 1551cdf0e10cSrcweir return true; 1552cdf0e10cSrcweir } 1553cdf0e10cSrcweir 1554cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1555cdf0e10cSrcweir // DXRenderModule::getDisplayFormat 1556cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1557cdf0e10cSrcweir getDisplayFormat() const1558cdf0e10cSrcweir unsigned int DXRenderModule::getDisplayFormat() const 1559cdf0e10cSrcweir { 1560cdf0e10cSrcweir unsigned int nFormat; 1561cdf0e10cSrcweir nFormat = ::canvas::tools::bitcount32(maSelectedFullscreenMode.selectedDesc.ddpfPixelFormat.dwRGBAlphaBitMask)<<12; 1562cdf0e10cSrcweir nFormat |= ::canvas::tools::bitcount32(maSelectedFullscreenMode.selectedDesc.ddpfPixelFormat.dwRBitMask)<<8; 1563cdf0e10cSrcweir nFormat |= ::canvas::tools::bitcount32(maSelectedFullscreenMode.selectedDesc.ddpfPixelFormat.dwGBitMask)<<4; 1564cdf0e10cSrcweir nFormat |= ::canvas::tools::bitcount32(maSelectedFullscreenMode.selectedDesc.ddpfPixelFormat.dwBBitMask); 1565cdf0e10cSrcweir return nFormat; 1566cdf0e10cSrcweir } 1567cdf0e10cSrcweir 1568cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1569cdf0e10cSrcweir // DXRenderModule::getAvailableSurfaceMem 1570cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1571cdf0e10cSrcweir getAvailableSurfaceMem(bool bWithAGPMem) const1572cdf0e10cSrcweir std::size_t DXRenderModule::getAvailableSurfaceMem( bool bWithAGPMem ) const 1573cdf0e10cSrcweir { 1574cdf0e10cSrcweir if( !mpDirectDraw.is() ) 1575cdf0e10cSrcweir return 0; 1576cdf0e10cSrcweir 1577cdf0e10cSrcweir std::size_t nRes( 0 ); 1578cdf0e10cSrcweir 1579cdf0e10cSrcweir DDSCAPS aSurfaceCaps; 1580cdf0e10cSrcweir DWORD nTotal, nFree; 1581cdf0e10cSrcweir 1582cdf0e10cSrcweir // real VRAM (const_cast, since GetAvailableVidMem is non-const) 1583cdf0e10cSrcweir aSurfaceCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM; 1584cdf0e10cSrcweir if( FAILED(const_cast<IDirectDraw2&>(*mpDirectDraw).GetAvailableVidMem( &aSurfaceCaps, &nTotal, &nFree )) ) 1585cdf0e10cSrcweir return 0; 1586cdf0e10cSrcweir 1587cdf0e10cSrcweir nRes += nFree; 1588cdf0e10cSrcweir 1589cdf0e10cSrcweir if( bWithAGPMem ) 1590cdf0e10cSrcweir { 1591cdf0e10cSrcweir // AGP RAM (const_cast, since GetAvailableVidMem is non-const) 1592cdf0e10cSrcweir aSurfaceCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_NONLOCALVIDMEM; 1593cdf0e10cSrcweir if( FAILED(const_cast<IDirectDraw2&>(*mpDirectDraw).GetAvailableVidMem( &aSurfaceCaps, &nTotal, &nFree )) ) 1594cdf0e10cSrcweir return 0; 1595cdf0e10cSrcweir 1596cdf0e10cSrcweir nRes += nFree; 1597cdf0e10cSrcweir } 1598cdf0e10cSrcweir 1599cdf0e10cSrcweir return nRes; 1600cdf0e10cSrcweir } 1601cdf0e10cSrcweir 1602cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1603cdf0e10cSrcweir // DXRenderModule::getAvailableTextureMem 1604cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1605cdf0e10cSrcweir getAvailableTextureMem(bool bWithAGPMem) const1606cdf0e10cSrcweir std::size_t DXRenderModule::getAvailableTextureMem( bool bWithAGPMem ) const 1607cdf0e10cSrcweir { 1608cdf0e10cSrcweir if( !mpDirectDraw.is() ) 1609cdf0e10cSrcweir return 0; 1610cdf0e10cSrcweir 1611cdf0e10cSrcweir std::size_t nRes( 0 ); 1612cdf0e10cSrcweir 1613cdf0e10cSrcweir DDSCAPS aSurfaceCaps; 1614cdf0e10cSrcweir DWORD nTotal, nFree; 1615cdf0e10cSrcweir 1616cdf0e10cSrcweir // TODO(F1): Check if flags are applicable 1617cdf0e10cSrcweir 1618cdf0e10cSrcweir // real VRAM (const_cast, since GetAvailableVidMem is non-const) 1619cdf0e10cSrcweir aSurfaceCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM; 1620cdf0e10cSrcweir if( FAILED(const_cast<IDirectDraw2&>(*mpDirectDraw).GetAvailableVidMem( &aSurfaceCaps, &nTotal, &nFree )) ) 1621cdf0e10cSrcweir return 0; 1622cdf0e10cSrcweir 1623cdf0e10cSrcweir nRes += nFree; 1624cdf0e10cSrcweir 1625cdf0e10cSrcweir if( bWithAGPMem ) 1626cdf0e10cSrcweir { 1627cdf0e10cSrcweir // AGP RAM (const_cast, since GetAvailableVidMem is non-const) 1628cdf0e10cSrcweir aSurfaceCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_NONLOCALVIDMEM; 1629cdf0e10cSrcweir if( FAILED(const_cast<IDirectDraw2&>(*mpDirectDraw).GetAvailableVidMem( &aSurfaceCaps, &nTotal, &nFree )) ) 1630cdf0e10cSrcweir return 0; 1631cdf0e10cSrcweir 1632cdf0e10cSrcweir nRes += nFree; 1633cdf0e10cSrcweir } 1634cdf0e10cSrcweir 1635cdf0e10cSrcweir // TODO(F1): Add pool mem 1636cdf0e10cSrcweir 1637cdf0e10cSrcweir return nRes; 1638cdf0e10cSrcweir } 1639cdf0e10cSrcweir 1640cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1641cdf0e10cSrcweir // DXRenderModule::convert2Screen 1642cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1643cdf0e10cSrcweir convert2Screen(::basegfx::B2IPoint & io_rDestPos,::basegfx::B2IRange & io_rDestArea)1644cdf0e10cSrcweir void DXRenderModule::convert2Screen( ::basegfx::B2IPoint& io_rDestPos, 1645cdf0e10cSrcweir ::basegfx::B2IRange& io_rDestArea ) 1646cdf0e10cSrcweir { 1647cdf0e10cSrcweir POINT aPoint = { 0, 0 }; 1648cdf0e10cSrcweir ClientToScreen( mhWnd, &aPoint ); 1649cdf0e10cSrcweir 1650cdf0e10cSrcweir // i52230 make sure given screen coordinate is relative to 1651cdf0e10cSrcweir // this monitor's area (the device rendering is always 1652cdf0e10cSrcweir // contained to a single monitor) 1653cdf0e10cSrcweir aPoint.x -= maMonitorInfo.rcMonitor.left; 1654cdf0e10cSrcweir aPoint.y -= maMonitorInfo.rcMonitor.top; 1655cdf0e10cSrcweir 1656cdf0e10cSrcweir io_rDestPos.setX( io_rDestPos.getX() + aPoint.x ); 1657cdf0e10cSrcweir io_rDestPos.setY( io_rDestPos.getY() + aPoint.y ); 1658cdf0e10cSrcweir 1659cdf0e10cSrcweir const ::basegfx::B2ISize& rSize( getFramebufferSize() ); 1660cdf0e10cSrcweir 1661cdf0e10cSrcweir // calc output bounds (clip against framebuffer bounds) 1662cdf0e10cSrcweir io_rDestArea = ::basegfx::B2IRange( 1663cdf0e10cSrcweir ::std::max( sal_Int32(0), 1664cdf0e10cSrcweir ::std::min( sal_Int32(rSize.getX()), 1665cdf0e10cSrcweir sal_Int32(io_rDestArea.getMinX() + aPoint.x) ) ), 1666cdf0e10cSrcweir ::std::max( sal_Int32(0), 1667cdf0e10cSrcweir ::std::min( sal_Int32(rSize.getY()), 1668cdf0e10cSrcweir sal_Int32(io_rDestArea.getMinY() + aPoint.y) ) ), 1669cdf0e10cSrcweir ::std::max( sal_Int32(0), 1670cdf0e10cSrcweir ::std::min( sal_Int32(rSize.getX()), 1671cdf0e10cSrcweir sal_Int32(io_rDestArea.getMaxX() + aPoint.x) ) ), 1672cdf0e10cSrcweir ::std::max( sal_Int32(0), 1673cdf0e10cSrcweir ::std::min( sal_Int32(rSize.getY()), 1674cdf0e10cSrcweir sal_Int32(io_rDestArea.getMaxY() + aPoint.y) ) ) ); 1675cdf0e10cSrcweir } 1676cdf0e10cSrcweir 1677cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1678cdf0e10cSrcweir // DXRenderModule::createSystemMemorySurface 1679cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1680cdf0e10cSrcweir createSystemMemorySurface(const::basegfx::B2IVector & rSize)1681cdf0e10cSrcweir COMReference<IDirectDrawSurface> DXRenderModule::createSystemMemorySurface( const ::basegfx::B2IVector& rSize ) 1682cdf0e10cSrcweir { 1683cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 1684cdf0e10cSrcweir IDirectDrawSurface* pSurface; 1685cdf0e10cSrcweir 1686cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 1687cdf0e10cSrcweir aSurfaceDesc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;; 1688cdf0e10cSrcweir aSurfaceDesc.dwWidth = rSize.getX(); 1689cdf0e10cSrcweir aSurfaceDesc.dwHeight= rSize.getY(); 1690cdf0e10cSrcweir 1691cdf0e10cSrcweir rtl_copyMemory( &aSurfaceDesc.ddpfPixelFormat, &maTextureFormat, sizeof(DDPIXELFORMAT) ); 1692cdf0e10cSrcweir 1693cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; 1694cdf0e10cSrcweir 1695cdf0e10cSrcweir HRESULT nRes = mpDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL); 1696cdf0e10cSrcweir if(FAILED(nRes)) 1697cdf0e10cSrcweir return COMReference<IDirectDrawSurface>(NULL); 1698cdf0e10cSrcweir 1699cdf0e10cSrcweir return COMReference<IDirectDrawSurface>(pSurface); 1700cdf0e10cSrcweir } 1701cdf0e10cSrcweir 1702cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1703cdf0e10cSrcweir // DXRenderModule::flip 1704cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1705cdf0e10cSrcweir flip(const::basegfx::B2IRectangle & rUpdateArea,const::basegfx::B2IRectangle & rCurrWindowArea)1706cdf0e10cSrcweir bool DXRenderModule::flip( const ::basegfx::B2IRectangle& rUpdateArea, 1707cdf0e10cSrcweir const ::basegfx::B2IRectangle& rCurrWindowArea ) 1708cdf0e10cSrcweir { 1709cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 1710cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 1711cdf0e10cSrcweir 1712cdf0e10cSrcweir // see if the main surfaces got lost. if so, try to 1713cdf0e10cSrcweir // restore them. bail out if this operation fails. 1714cdf0e10cSrcweir if(!(validateMainSurfaces())) 1715cdf0e10cSrcweir return false; 1716cdf0e10cSrcweir 1717cdf0e10cSrcweir flushVertexCache(); 1718cdf0e10cSrcweir 1719cdf0e10cSrcweir ENSURE_OR_THROW( !mnBeginSceneCount, 1720cdf0e10cSrcweir "Device::flip(): within 3D scene" ); 1721cdf0e10cSrcweir 1722cdf0e10cSrcweir // TODO(E3): handle DX errors more thoroughly. For fullscreen 1723cdf0e10cSrcweir // exclusive mode, actually even our primary surface can get 1724cdf0e10cSrcweir // lost and needs restore! 1725cdf0e10cSrcweir 1726cdf0e10cSrcweir if( mpDirectDraw.is() && 1727cdf0e10cSrcweir mpPrimarySurface.is() && 1728cdf0e10cSrcweir mpBackBufferSurface.is() ) 1729cdf0e10cSrcweir { 1730cdf0e10cSrcweir // ignore area and offset for page flipping device 1731cdf0e10cSrcweir if( mbPageFlipping ) 1732cdf0e10cSrcweir { 1733cdf0e10cSrcweir #if defined(VERBOSE) && defined(DBG_UTIL) 1734cdf0e10cSrcweir renderFPSCounter(); 1735cdf0e10cSrcweir renderMemAvailable(); 1736cdf0e10cSrcweir #endif 1737cdf0e10cSrcweir VERBOSE_TRACE( "Device::flip(): Using true page flipping" ); 1738cdf0e10cSrcweir 1739cdf0e10cSrcweir // use true page flipping. Hopefully, the 3D hardware 1740cdf0e10cSrcweir // is flushed on this flip call (rumours have it that 1741cdf0e10cSrcweir // way), otherwise, perform the Lock hack as for the 1742cdf0e10cSrcweir // Blt below. 1743cdf0e10cSrcweir if( SUCCEEDED(mpPrimarySurface->Flip( NULL, DDFLIP_WAIT )) ) 1744cdf0e10cSrcweir return true; 1745cdf0e10cSrcweir } 1746cdf0e10cSrcweir else 1747cdf0e10cSrcweir { 1748cdf0e10cSrcweir VERBOSE_TRACE( "Device::flip(): Using blt for page flipping" ); 1749cdf0e10cSrcweir 1750cdf0e10cSrcweir // determine actual window position 1751cdf0e10cSrcweir ::basegfx::B2IPoint aDestPoint( rUpdateArea.getMinimum() ); 1752cdf0e10cSrcweir ::basegfx::B2IRange aSourceArea( rUpdateArea ); 1753cdf0e10cSrcweir ::basegfx::B2IRange aDestArea( 0,0, 1754cdf0e10cSrcweir static_cast<sal_Int32>(rCurrWindowArea.getWidth()), 1755cdf0e10cSrcweir static_cast<sal_Int32>(rCurrWindowArea.getHeight()) ); 1756cdf0e10cSrcweir convert2Screen( aDestPoint, aDestArea ); 1757cdf0e10cSrcweir 1758cdf0e10cSrcweir // perform clipping 1759cdf0e10cSrcweir if( !::canvas::tools::clipBlit( aSourceArea, 1760cdf0e10cSrcweir aDestPoint, 1761cdf0e10cSrcweir rUpdateArea, 1762cdf0e10cSrcweir aDestArea ) ) 1763cdf0e10cSrcweir return true; // fully clipped, but still, in a way, 1764cdf0e10cSrcweir // successful. 1765cdf0e10cSrcweir 1766cdf0e10cSrcweir // TODO(P1): Rumours have it that the 3D hardware 1767cdf0e10cSrcweir // _might_ still be rendering with flaky drivers, 1768cdf0e10cSrcweir // which don't flush properly on Blt(). It was said, 1769cdf0e10cSrcweir // that 'usually', it works to lock the 3D render 1770cdf0e10cSrcweir // target (the backbuffer in this case). OTOH, I've 1771cdf0e10cSrcweir // found that this tends to degrade performance 1772cdf0e10cSrcweir // significantly on complying cards... 1773cdf0e10cSrcweir 1774cdf0e10cSrcweir // TODO(P1): Up until rev. 1.3, this method contained 1775cdf0e10cSrcweir // code to make sure the blit will start _immediately_ 1776cdf0e10cSrcweir // after the Blt call. If this is not warranted, wait 1777cdf0e10cSrcweir // for the next vsync. As this case was found to be 1778cdf0e10cSrcweir // extremely seldom, kicked out (what's more, there's 1779cdf0e10cSrcweir // simply no guarantee that the blitter will be 1780cdf0e10cSrcweir // available at any point in the code - Windows still 1781cdf0e10cSrcweir // is a preemptive multi-processing environment. And 1782cdf0e10cSrcweir // _if_ we're competing with someone over the blitter, 1783cdf0e10cSrcweir // we will do so the next VBLANK interval, and the 1784cdf0e10cSrcweir // following...) 1785cdf0e10cSrcweir 1786cdf0e10cSrcweir // screen update seems to be smoother when waiting 1787cdf0e10cSrcweir // for vblank in every case - even when blitter 1788cdf0e10cSrcweir // supports the DDBLTFX_NOTEARING flag. 1789cdf0e10cSrcweir if( FAILED(mpDirectDraw->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, 1790cdf0e10cSrcweir NULL)) ) 1791cdf0e10cSrcweir return false; 1792cdf0e10cSrcweir 1793cdf0e10cSrcweir DDBLTFX aBltFx; 1794cdf0e10cSrcweir DDBLTFX* pBltFX = NULL; 1795cdf0e10cSrcweir if( mbHasNoTearingBlt ) 1796cdf0e10cSrcweir { 1797cdf0e10cSrcweir // Blt can internally schedule for no-tearing 1798cdf0e10cSrcweir // =========================================== 1799cdf0e10cSrcweir 1800cdf0e10cSrcweir rtl_fillMemory( &aBltFx, 1801cdf0e10cSrcweir sizeof(aBltFx), 0 ); 1802cdf0e10cSrcweir aBltFx.dwSize = sizeof(aBltFx); 1803cdf0e10cSrcweir aBltFx.dwDDFX = DDBLTFX_NOTEARING; 1804cdf0e10cSrcweir 1805cdf0e10cSrcweir pBltFX = &aBltFx; 1806cdf0e10cSrcweir } 1807cdf0e10cSrcweir 1808cdf0e10cSrcweir if( doBlit( aDestPoint, 1809cdf0e10cSrcweir *mpPrimarySurface, 1810cdf0e10cSrcweir aSourceArea, 1811cdf0e10cSrcweir *mpBackBufferSurface, 1812cdf0e10cSrcweir pBltFX,false ) ) 1813cdf0e10cSrcweir { 1814cdf0e10cSrcweir #if defined(VERBOSE) && defined(DBG_UTIL) 1815cdf0e10cSrcweir renderFPSCounter(); 1816cdf0e10cSrcweir renderMemAvailable(); 1817cdf0e10cSrcweir #endif 1818cdf0e10cSrcweir return true; 1819cdf0e10cSrcweir } 1820cdf0e10cSrcweir } 1821cdf0e10cSrcweir } 1822cdf0e10cSrcweir return false; 1823cdf0e10cSrcweir } 1824cdf0e10cSrcweir 1825cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1826cdf0e10cSrcweir // DXRenderModule::disposing 1827cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1828cdf0e10cSrcweir disposing()1829cdf0e10cSrcweir void DXRenderModule::disposing() 1830cdf0e10cSrcweir { 1831cdf0e10cSrcweir if(!(mhWnd)) 1832cdf0e10cSrcweir return; 1833cdf0e10cSrcweir 1834cdf0e10cSrcweir mpTexture.reset(); 1835cdf0e10cSrcweir mpWindow.reset(); 1836cdf0e10cSrcweir mhWnd=NULL; 1837cdf0e10cSrcweir 1838cdf0e10cSrcweir // refrain from releasing the DX5 objects - deleting the 1839cdf0e10cSrcweir // DX5 device seems to kill the whole engine, including 1840cdf0e10cSrcweir // all objects we might still hold references to 1841cdf0e10cSrcweir // (surfaces, e.g.) 1842cdf0e10cSrcweir } 1843cdf0e10cSrcweir 1844cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1845cdf0e10cSrcweir // DXRenderModule::screenshot 1846cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1847cdf0e10cSrcweir screenShot()1848cdf0e10cSrcweir void DXRenderModule::screenShot() 1849cdf0e10cSrcweir { 1850cdf0e10cSrcweir if(!(mpBackBufferSurface.get())) 1851cdf0e10cSrcweir return; 1852cdf0e10cSrcweir char filename[256]; 1853cdf0e10cSrcweir static sal_uInt32 counter = 0; 1854cdf0e10cSrcweir sprintf(filename,"c:\\shot%d.bmp",counter++); 1855cdf0e10cSrcweir dumpSurface(mpBackBufferSurface,filename); 1856cdf0e10cSrcweir } 1857cdf0e10cSrcweir 1858cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1859cdf0e10cSrcweir // DXRenderModule::validateMainSurfaces 1860cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1861cdf0e10cSrcweir validateMainSurfaces()1862cdf0e10cSrcweir bool DXRenderModule::validateMainSurfaces() 1863cdf0e10cSrcweir { 1864cdf0e10cSrcweir if(mpPrimarySurface.get()) { 1865cdf0e10cSrcweir if(mpPrimarySurface->IsLost() == DDERR_SURFACELOST) { 1866cdf0e10cSrcweir if(FAILED(mpPrimarySurface->Restore())) 1867cdf0e10cSrcweir return false; 1868cdf0e10cSrcweir } 1869cdf0e10cSrcweir } 1870cdf0e10cSrcweir 1871cdf0e10cSrcweir if(mpBackBufferSurface.get()) { 1872cdf0e10cSrcweir if(mpBackBufferSurface->IsLost() == DDERR_SURFACELOST) 1873cdf0e10cSrcweir { 1874cdf0e10cSrcweir // TODO(F1): simply restoring the backbuffer does not 1875cdf0e10cSrcweir // work as expected, we need to re-create everything 1876cdf0e10cSrcweir // from scratch. find out why... 1877cdf0e10cSrcweir //if(SUCCEEDED(mpBackBufferSurface->Restore())) 1878cdf0e10cSrcweir // return setup3DDevice(); 1879cdf0e10cSrcweir 1880cdf0e10cSrcweir mpBackBufferSurface.reset(); 1881cdf0e10cSrcweir 1882cdf0e10cSrcweir // get us a backbuffer for simulated flipping 1883cdf0e10cSrcweir IDirectDrawSurface* pSurface; 1884cdf0e10cSrcweir 1885cdf0e10cSrcweir // TODO(P2): Strictly speaking, we don't need a full screen worth of 1886cdf0e10cSrcweir // backbuffer here. We could also scale dynamically with the current 1887cdf0e10cSrcweir // window size, but this will make it necessary to temporarily have two 1888cdf0e10cSrcweir // buffers while copying from the old to the new one. YMMV. 1889cdf0e10cSrcweir const ::basegfx::B2ISize aSize( getFramebufferSize() ); 1890cdf0e10cSrcweir 1891cdf0e10cSrcweir DDSURFACEDESC aSurfaceDesc; 1892cdf0e10cSrcweir rtl_fillMemory( &aSurfaceDesc, sizeof(DDSURFACEDESC), 0 ); 1893cdf0e10cSrcweir aSurfaceDesc.dwSize = sizeof(DDSURFACEDESC); 1894cdf0e10cSrcweir aSurfaceDesc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH; 1895cdf0e10cSrcweir aSurfaceDesc.dwHeight= aSize.getY(); 1896cdf0e10cSrcweir aSurfaceDesc.dwWidth = aSize.getX(); 1897cdf0e10cSrcweir 1898cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM; 1899cdf0e10cSrcweir 1900cdf0e10cSrcweir HRESULT nRes = mpDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL); 1901cdf0e10cSrcweir 1902cdf0e10cSrcweir if( FAILED( nRes ) ) 1903cdf0e10cSrcweir { 1904cdf0e10cSrcweir if( nRes == DDERR_OUTOFVIDEOMEMORY ) 1905cdf0e10cSrcweir { 1906cdf0e10cSrcweir // local vid mem failed. Maybe AGP mem works? 1907cdf0e10cSrcweir aSurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_NONLOCALVIDMEM; 1908cdf0e10cSrcweir if( FAILED(mpDirectDraw->CreateSurface(&aSurfaceDesc, &pSurface, NULL)) ) 1909cdf0e10cSrcweir { 1910cdf0e10cSrcweir // no chance 1911cdf0e10cSrcweir return false; 1912cdf0e10cSrcweir } 1913cdf0e10cSrcweir 1914cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface for backbuffer reverted to non-local video mem" ); 1915cdf0e10cSrcweir } 1916cdf0e10cSrcweir else 1917cdf0e10cSrcweir { 1918cdf0e10cSrcweir // no chance 1919cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): CreateSurface for backbuffer failed" ); 1920cdf0e10cSrcweir return false; 1921cdf0e10cSrcweir } 1922cdf0e10cSrcweir } 1923cdf0e10cSrcweir 1924cdf0e10cSrcweir VERBOSE_TRACE( "Device::Device(): created backbuffer of size %d times %d pixel", 1925cdf0e10cSrcweir aSurfaceDesc.dwWidth, 1926cdf0e10cSrcweir aSurfaceDesc.dwHeight ); 1927cdf0e10cSrcweir 1928cdf0e10cSrcweir mpBackBufferSurface = COMReference< IDirectDrawSurface >(pSurface); 1929cdf0e10cSrcweir 1930cdf0e10cSrcweir return setup3DDevice(); 1931cdf0e10cSrcweir } 1932cdf0e10cSrcweir } 1933cdf0e10cSrcweir 1934cdf0e10cSrcweir return true; 1935cdf0e10cSrcweir } 1936cdf0e10cSrcweir renderInfoText(const::rtl::OUString & rStr,const Gdiplus::PointF & rPos) const1937cdf0e10cSrcweir void DXRenderModule::renderInfoText( const ::rtl::OUString& rStr, 1938cdf0e10cSrcweir const Gdiplus::PointF& rPos ) const 1939cdf0e10cSrcweir { 1940cdf0e10cSrcweir ENSURE_OR_THROW( !mnBeginSceneCount, 1941cdf0e10cSrcweir "Device::renderInfoText(): within 3D scene" ); 1942cdf0e10cSrcweir 1943cdf0e10cSrcweir // render text directly to primary surface 1944cdf0e10cSrcweir GraphicsSharedPtr pGraphics; 1945cdf0e10cSrcweir 1946cdf0e10cSrcweir if( mbPageFlipping ) 1947cdf0e10cSrcweir { 1948cdf0e10cSrcweir // render on top of backbuffer. We have 1949cdf0e10cSrcweir // page flipping, anyway, thus this will 1950cdf0e10cSrcweir // cost us nothing. 1951cdf0e10cSrcweir pGraphics = createSurfaceGraphics( mpBackBufferSurface ); 1952cdf0e10cSrcweir } 1953cdf0e10cSrcweir else 1954cdf0e10cSrcweir { 1955cdf0e10cSrcweir // render FPS directly to front buffer. 1956cdf0e10cSrcweir // That saves us another explicit blit, 1957cdf0e10cSrcweir // and for me, the FPS counter can blink, 1958cdf0e10cSrcweir // if it likes to... 1959cdf0e10cSrcweir pGraphics = createSurfaceGraphics( mpPrimarySurface ); 1960cdf0e10cSrcweir } 1961cdf0e10cSrcweir 1962cdf0e10cSrcweir if( !mbPageFlipping ) 1963cdf0e10cSrcweir { 1964cdf0e10cSrcweir // clear background. We might be doing optimized redraws, 1965cdf0e10cSrcweir // and the background under the FPS count will then not be 1966cdf0e10cSrcweir // cleared. 1967cdf0e10cSrcweir Gdiplus::SolidBrush aBrush( 1968cdf0e10cSrcweir Gdiplus::Color( 255, 255, 255 ) ); 1969cdf0e10cSrcweir 1970cdf0e10cSrcweir pGraphics->FillRectangle( &aBrush, 1971cdf0e10cSrcweir rPos.X, rPos.Y, 80.0, 20.0 ); 1972cdf0e10cSrcweir } 1973cdf0e10cSrcweir 1974cdf0e10cSrcweir Gdiplus::SolidBrush aBrush( 1975cdf0e10cSrcweir Gdiplus::Color( 255, 0, 255 ) ); 1976cdf0e10cSrcweir Gdiplus::Font aFont( NULL, 1977cdf0e10cSrcweir 16, 1978cdf0e10cSrcweir Gdiplus::FontStyleRegular, 1979cdf0e10cSrcweir Gdiplus::UnitWorld, 1980cdf0e10cSrcweir NULL ); 1981cdf0e10cSrcweir pGraphics->DrawString( reinterpret_cast<LPCWSTR>(rStr.getStr()), 1982cdf0e10cSrcweir rStr.getLength(), 1983cdf0e10cSrcweir &aFont, 1984cdf0e10cSrcweir rPos, 1985cdf0e10cSrcweir &aBrush ); 1986cdf0e10cSrcweir } 1987cdf0e10cSrcweir 1988cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1989cdf0e10cSrcweir // DXRenderModule::renderMemAvailable 1990cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 1991cdf0e10cSrcweir renderMemAvailable() const1992cdf0e10cSrcweir void DXRenderModule::renderMemAvailable() const 1993cdf0e10cSrcweir { 1994cdf0e10cSrcweir ENSURE_OR_THROW( !mnBeginSceneCount, 1995cdf0e10cSrcweir "DXRenderModule::renderMemAvailable(): within 3D scene" ); 1996cdf0e10cSrcweir 1997cdf0e10cSrcweir const double nSurfaceMem( getAvailableSurfaceMem()/1024 ); 1998cdf0e10cSrcweir 1999cdf0e10cSrcweir ::rtl::OUString text( ::rtl::math::doubleToUString( nSurfaceMem, 2000cdf0e10cSrcweir rtl_math_StringFormat_F, 2001cdf0e10cSrcweir 2,'.',NULL,' ') ); 2002cdf0e10cSrcweir 2003cdf0e10cSrcweir // pad with leading space 2004cdf0e10cSrcweir while( text.getLength() < 6 ) 2005cdf0e10cSrcweir text = ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM (" ")) + text; 2006cdf0e10cSrcweir 2007cdf0e10cSrcweir text = ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM ("S: ")) + text; 2008cdf0e10cSrcweir 2009cdf0e10cSrcweir renderInfoText( text, 2010cdf0e10cSrcweir Gdiplus::PointF( 0.0, 20) ); 2011cdf0e10cSrcweir 2012cdf0e10cSrcweir 2013cdf0e10cSrcweir const double nTexMem( getAvailableTextureMem()/1024 ); 2014cdf0e10cSrcweir 2015cdf0e10cSrcweir text = ::rtl::math::doubleToUString( nTexMem, 2016cdf0e10cSrcweir rtl_math_StringFormat_F, 2017cdf0e10cSrcweir 2,'.',NULL,' '); 2018cdf0e10cSrcweir // pad with leading space 2019cdf0e10cSrcweir while( text.getLength() < 6 ) 2020cdf0e10cSrcweir text = ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM (" ")) + text; 2021cdf0e10cSrcweir 2022cdf0e10cSrcweir text = ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM ("T: ")) + text; 2023cdf0e10cSrcweir 2024cdf0e10cSrcweir renderInfoText( text, 2025cdf0e10cSrcweir Gdiplus::PointF( 0.0, 40) ); 2026cdf0e10cSrcweir 2027cdf0e10cSrcweir VERBOSE_TRACE( "dxcanvas: %f free surface mem, %f free texture mem", 2028cdf0e10cSrcweir nSurfaceMem, nTexMem ); 2029cdf0e10cSrcweir } 2030cdf0e10cSrcweir 2031cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2032cdf0e10cSrcweir // DXRenderModule::renderFPSCounter 2033cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2034cdf0e10cSrcweir renderFPSCounter() const2035cdf0e10cSrcweir void DXRenderModule::renderFPSCounter() const 2036cdf0e10cSrcweir { 2037cdf0e10cSrcweir ENSURE_OR_THROW( !mnBeginSceneCount, 2038cdf0e10cSrcweir "DXRenderModule::ren derFPSCounter(): within 3D scene" ); 2039cdf0e10cSrcweir 2040cdf0e10cSrcweir const double denominator( maLastUpdate.getElapsedTime() ); 2041cdf0e10cSrcweir maLastUpdate.reset(); 2042cdf0e10cSrcweir 2043cdf0e10cSrcweir ::rtl::OUString text( ::rtl::math::doubleToUString( denominator == 0.0 ? 100.0 : 1.0/denominator, 2044cdf0e10cSrcweir rtl_math_StringFormat_F, 2045cdf0e10cSrcweir 2,'.',NULL,' ') ); 2046cdf0e10cSrcweir 2047cdf0e10cSrcweir // pad with leading space 2048cdf0e10cSrcweir while( text.getLength() < 6 ) 2049cdf0e10cSrcweir text = ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM (" ")) + text; 2050cdf0e10cSrcweir 2051cdf0e10cSrcweir text += ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM (" fps")); 2052cdf0e10cSrcweir 2053cdf0e10cSrcweir renderInfoText( text, 2054cdf0e10cSrcweir Gdiplus::PointF() ); 2055cdf0e10cSrcweir 2056cdf0e10cSrcweir VERBOSE_TRACE( "dxcanvas: %f FPS", 2057cdf0e10cSrcweir denominator == 0.0 ? 100.0 : 1.0/denominator ); 2058cdf0e10cSrcweir } 2059cdf0e10cSrcweir 2060cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2061cdf0e10cSrcweir // DXRenderModule::resize 2062cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2063cdf0e10cSrcweir resize(const::basegfx::B2IRange & rect)2064cdf0e10cSrcweir void DXRenderModule::resize( const ::basegfx::B2IRange& rect ) 2065cdf0e10cSrcweir { 2066cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2067cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2068cdf0e10cSrcweir 2069cdf0e10cSrcweir if( mhWnd==0 ) 2070cdf0e10cSrcweir return; 2071cdf0e10cSrcweir 2072cdf0e10cSrcweir // don't do anything if the size didn't change. 2073cdf0e10cSrcweir if(maSize.getX() == static_cast<sal_Int32>(rect.getWidth()) && 2074cdf0e10cSrcweir maSize.getY() == static_cast<sal_Int32>(rect.getHeight())) 2075cdf0e10cSrcweir return; 2076cdf0e10cSrcweir 2077cdf0e10cSrcweir // TODO(Q2): use numeric cast to prevent overflow 2078cdf0e10cSrcweir maSize.setX(static_cast<sal_Int32>(rect.getWidth())); 2079cdf0e10cSrcweir maSize.setY(static_cast<sal_Int32>(rect.getHeight())); 2080cdf0e10cSrcweir 2081cdf0e10cSrcweir mpWindow->SetPosSizePixel(0,0,maSize.getX(),maSize.getY()); 2082cdf0e10cSrcweir } 2083cdf0e10cSrcweir 2084cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2085cdf0e10cSrcweir // DXRenderModule::getPageSize 2086cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 2087cdf0e10cSrcweir getPageSize()2088cdf0e10cSrcweir ::basegfx::B2IVector DXRenderModule::getPageSize() 2089cdf0e10cSrcweir { 2090cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2091cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2092cdf0e10cSrcweir return maPageSize; 2093cdf0e10cSrcweir } 2094cdf0e10cSrcweir createSurface(const::basegfx::B2IVector & surfaceSize)2095cdf0e10cSrcweir ::canvas::ISurfaceSharedPtr DXRenderModule::createSurface( const ::basegfx::B2IVector& surfaceSize ) 2096cdf0e10cSrcweir { 2097cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2098cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2099cdf0e10cSrcweir 2100cdf0e10cSrcweir const ::basegfx::B2IVector& rPageSize( getPageSize() ); 2101cdf0e10cSrcweir ::basegfx::B2ISize aSize(surfaceSize); 2102cdf0e10cSrcweir if(!(aSize.getX())) 2103cdf0e10cSrcweir aSize.setX(rPageSize.getX()); 2104cdf0e10cSrcweir if(!(aSize.getY())) 2105cdf0e10cSrcweir aSize.setY(rPageSize.getY()); 2106cdf0e10cSrcweir 2107cdf0e10cSrcweir if(mpTexture.use_count() == 1) 2108cdf0e10cSrcweir return mpTexture; 2109cdf0e10cSrcweir 2110cdf0e10cSrcweir return ::canvas::ISurfaceSharedPtr( 2111cdf0e10cSrcweir new DXSurface(*this, 2112cdf0e10cSrcweir aSize) ); 2113cdf0e10cSrcweir } 2114cdf0e10cSrcweir beginPrimitive(PrimitiveType eType)2115cdf0e10cSrcweir void DXRenderModule::beginPrimitive( PrimitiveType eType ) 2116cdf0e10cSrcweir { 2117cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2118cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2119cdf0e10cSrcweir 2120cdf0e10cSrcweir ENSURE_OR_THROW( !mnBeginSceneCount, 2121cdf0e10cSrcweir "DXRenderModule::beginPrimitive(): nested call" ); 2122cdf0e10cSrcweir 2123cdf0e10cSrcweir ++mnBeginSceneCount; 2124cdf0e10cSrcweir meType=eType; 2125cdf0e10cSrcweir mnCount=0; 2126cdf0e10cSrcweir } 2127cdf0e10cSrcweir endPrimitive()2128cdf0e10cSrcweir void DXRenderModule::endPrimitive() 2129cdf0e10cSrcweir { 2130cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2131cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2132cdf0e10cSrcweir 2133cdf0e10cSrcweir --mnBeginSceneCount; 2134cdf0e10cSrcweir meType=PRIMITIVE_TYPE_UNKNOWN; 2135cdf0e10cSrcweir mnCount=0; 2136cdf0e10cSrcweir } 2137cdf0e10cSrcweir pushVertex(const::canvas::Vertex & vertex)2138cdf0e10cSrcweir void DXRenderModule::pushVertex( const ::canvas::Vertex& vertex ) 2139cdf0e10cSrcweir { 2140cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2141cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2142cdf0e10cSrcweir 2143cdf0e10cSrcweir switch(meType) 2144cdf0e10cSrcweir { 2145cdf0e10cSrcweir case PRIMITIVE_TYPE_TRIANGLE: 2146cdf0e10cSrcweir { 2147cdf0e10cSrcweir maVertexCache.push_back(vertex); 2148cdf0e10cSrcweir ++mnCount; 2149cdf0e10cSrcweir mnCount &= 3; 2150cdf0e10cSrcweir break; 2151cdf0e10cSrcweir } 2152cdf0e10cSrcweir 2153cdf0e10cSrcweir case PRIMITIVE_TYPE_QUAD: 2154cdf0e10cSrcweir { 2155cdf0e10cSrcweir if(mnCount == 3) 2156cdf0e10cSrcweir { 2157cdf0e10cSrcweir const std::size_t size(maVertexCache.size()); 2158cdf0e10cSrcweir ::canvas::Vertex v0(maVertexCache[size-1]); 2159cdf0e10cSrcweir ::canvas::Vertex v2(maVertexCache[size-3]); 2160cdf0e10cSrcweir maVertexCache.push_back(v0); 2161cdf0e10cSrcweir maVertexCache.push_back(vertex); 2162cdf0e10cSrcweir maVertexCache.push_back(v2); 2163cdf0e10cSrcweir mnCount=0; 2164cdf0e10cSrcweir } 2165cdf0e10cSrcweir else 2166cdf0e10cSrcweir { 2167cdf0e10cSrcweir maVertexCache.push_back(vertex); 2168cdf0e10cSrcweir ++mnCount; 2169cdf0e10cSrcweir } 2170cdf0e10cSrcweir break; 2171cdf0e10cSrcweir } 2172cdf0e10cSrcweir 2173cdf0e10cSrcweir default: 2174cdf0e10cSrcweir OSL_ENSURE( false, 2175cdf0e10cSrcweir "DXRenderModule::pushVertex(): unexpected primitive types" ); 2176cdf0e10cSrcweir break; 2177cdf0e10cSrcweir } 2178cdf0e10cSrcweir } 2179cdf0e10cSrcweir isError()2180cdf0e10cSrcweir bool DXRenderModule::isError() 2181cdf0e10cSrcweir { 2182cdf0e10cSrcweir // TODO(P2): get rid of those fine-grained locking 2183cdf0e10cSrcweir ::osl::MutexGuard aGuard( maMutex ); 2184cdf0e10cSrcweir 2185cdf0e10cSrcweir return mbError; 2186cdf0e10cSrcweir } 2187cdf0e10cSrcweir flushVertexCache()2188cdf0e10cSrcweir void DXRenderModule::flushVertexCache() 2189cdf0e10cSrcweir { 2190cdf0e10cSrcweir if(!(maVertexCache.size())) 2191cdf0e10cSrcweir return; 2192cdf0e10cSrcweir 2193cdf0e10cSrcweir mbError=true; 2194cdf0e10cSrcweir 2195cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->BeginScene()) ) 2196cdf0e10cSrcweir return; 2197cdf0e10cSrcweir 2198cdf0e10cSrcweir // enable texture alpha blending 2199cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE,TRUE))) 2200cdf0e10cSrcweir return; 2201cdf0e10cSrcweir 2202cdf0e10cSrcweir // enable texture alpha modulation, for honoring fAlpha 2203cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_TEXTUREMAPBLEND, 2204cdf0e10cSrcweir D3DTBLEND_MODULATEALPHA)) ) 2205cdf0e10cSrcweir return; 2206cdf0e10cSrcweir 2207cdf0e10cSrcweir // enable texture magnification filtering (don't care if this 2208cdf0e10cSrcweir // fails, it's just visually more pleasant) 2209cdf0e10cSrcweir mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_TEXTUREMAG, 2210cdf0e10cSrcweir D3DFILTER_LINEAR); 2211cdf0e10cSrcweir 2212cdf0e10cSrcweir // enable texture minification filtering (don't care if this 2213cdf0e10cSrcweir // fails, it's just visually more pleasant) 2214cdf0e10cSrcweir mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_TEXTUREMIN, 2215cdf0e10cSrcweir D3DFILTER_LINEAR); 2216cdf0e10cSrcweir 2217cdf0e10cSrcweir // enable subpixel texture output (don't care if this 2218cdf0e10cSrcweir // fails, it's just visually more pleasant) 2219cdf0e10cSrcweir mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_SUBPIXEL, 2220cdf0e10cSrcweir TRUE); 2221cdf0e10cSrcweir 2222cdf0e10cSrcweir // normal combination of object... 2223cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, 2224cdf0e10cSrcweir D3DBLEND_SRCALPHA)) ) 2225cdf0e10cSrcweir return; 2226cdf0e10cSrcweir 2227cdf0e10cSrcweir // ..and background color 2228cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, 2229cdf0e10cSrcweir D3DBLEND_INVSRCALPHA)) ) 2230cdf0e10cSrcweir return; 2231cdf0e10cSrcweir 2232cdf0e10cSrcweir // disable backface culling; this enables us to mirror sprites 2233cdf0e10cSrcweir // by simply reverting the triangles, which, with enabled 2234cdf0e10cSrcweir // culling, would be invisible otherwise 2235cdf0e10cSrcweir if( FAILED(mpDirect3DDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, 2236cdf0e10cSrcweir D3DCULL_NONE)) ) 2237cdf0e10cSrcweir return; 2238cdf0e10cSrcweir 2239cdf0e10cSrcweir mbError=false; 2240cdf0e10cSrcweir 2241cdf0e10cSrcweir const float nHalfPixelSizeX(0.5f/maPageSize.getX()); 2242cdf0e10cSrcweir const float nHalfPixelSizeY(0.5f/maPageSize.getY()); 2243cdf0e10cSrcweir sal_uInt32 nIndex(0); 2244cdf0e10cSrcweir const std::size_t size(maVertexCache.size()); 2245cdf0e10cSrcweir D3DTLVERTEX *vertices = static_cast<D3DTLVERTEX *>(_alloca(sizeof(D3DTLVERTEX)*size)); 2246cdf0e10cSrcweir vertexCache_t::const_iterator it(maVertexCache.begin()); 2247cdf0e10cSrcweir while(it != maVertexCache.end()) 2248cdf0e10cSrcweir { 2249cdf0e10cSrcweir vertices[nIndex++] = D3DTLVERTEX( 2250cdf0e10cSrcweir D3DVECTOR(static_cast<D3DVALUE>(it->x), 2251cdf0e10cSrcweir static_cast<D3DVALUE>(it->y), 2252cdf0e10cSrcweir static_cast<D3DVALUE>(it->z)), 2253cdf0e10cSrcweir 1, 2254cdf0e10cSrcweir D3DRGBA(1,1,1,it->a), 2255cdf0e10cSrcweir D3DRGBA(0,0,0,0), 2256cdf0e10cSrcweir static_cast<float>(it->u + nHalfPixelSizeX), 2257cdf0e10cSrcweir static_cast<float>(it->v + nHalfPixelSizeY)); 2258cdf0e10cSrcweir ++it; 2259cdf0e10cSrcweir } 2260cdf0e10cSrcweir 2261cdf0e10cSrcweir maVertexCache.clear(); 2262cdf0e10cSrcweir 2263cdf0e10cSrcweir mbError |= FAILED(mpDirect3DDevice->DrawPrimitive(D3DPT_TRIANGLELIST, 2264cdf0e10cSrcweir D3DVT_TLVERTEX, 2265cdf0e10cSrcweir (LPVOID)vertices, 2266cdf0e10cSrcweir size, 2267cdf0e10cSrcweir 0)); 2268cdf0e10cSrcweir 2269cdf0e10cSrcweir mbError |= FAILED(mpDirect3DDevice->EndScene()); 2270cdf0e10cSrcweir } 2271cdf0e10cSrcweir } 2272cdf0e10cSrcweir createRenderModule(const::Window & rParent)2273cdf0e10cSrcweir IDXRenderModuleSharedPtr createRenderModule( const ::Window& rParent ) 2274cdf0e10cSrcweir { 2275cdf0e10cSrcweir return IDXRenderModuleSharedPtr( new DXRenderModule(rParent) ); 2276cdf0e10cSrcweir } 2277cdf0e10cSrcweir } 2278cdf0e10cSrcweir 2279cdf0e10cSrcweir #endif 2280