1*91c99ff4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*91c99ff4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*91c99ff4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*91c99ff4SAndrew Rist * distributed with this work for additional information 6*91c99ff4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*91c99ff4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*91c99ff4SAndrew Rist * "License"); you may not use this file except in compliance 9*91c99ff4SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*91c99ff4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*91c99ff4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*91c99ff4SAndrew Rist * software distributed under the License is distributed on an 15*91c99ff4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*91c99ff4SAndrew Rist * KIND, either express or implied. See the License for the 17*91c99ff4SAndrew Rist * specific language governing permissions and limitations 18*91c99ff4SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*91c99ff4SAndrew Rist *************************************************************/ 21*91c99ff4SAndrew Rist 22*91c99ff4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef _DXCANVAS_CANVAS_HXX_ 25cdf0e10cSrcweir #define _DXCANVAS_CANVAS_HXX_ 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <rtl/ref.hxx> 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <com/sun/star/uno/XComponentContext.hpp> 30cdf0e10cSrcweir #include <com/sun/star/beans/XPropertySet.hpp> 31cdf0e10cSrcweir #include <com/sun/star/lang/XServiceName.hpp> 32cdf0e10cSrcweir #include <com/sun/star/util/XUpdatable.hpp> 33cdf0e10cSrcweir #include <com/sun/star/rendering/XBitmapCanvas.hpp> 34cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp> 35cdf0e10cSrcweir #include <com/sun/star/rendering/XGraphicDevice.hpp> 36cdf0e10cSrcweir #include <com/sun/star/rendering/XBufferController.hpp> 37cdf0e10cSrcweir 38cdf0e10cSrcweir #include <cppuhelper/compbase7.hxx> 39cdf0e10cSrcweir #include <cppuhelper/compbase6.hxx> 40cdf0e10cSrcweir #include <comphelper/uno3.hxx> 41cdf0e10cSrcweir 42cdf0e10cSrcweir #include <canvas/base/integerbitmapbase.hxx> 43cdf0e10cSrcweir #include <canvas/base/basemutexhelper.hxx> 44cdf0e10cSrcweir #include <canvas/base/graphicdevicebase.hxx> 45cdf0e10cSrcweir 46cdf0e10cSrcweir #include "dx_bitmapprovider.hxx" 47cdf0e10cSrcweir #include "dx_canvashelper.hxx" 48cdf0e10cSrcweir #include "dx_bitmapcanvashelper.hxx" 49cdf0e10cSrcweir #include "dx_impltools.hxx" 50cdf0e10cSrcweir #include "dx_devicehelper.hxx" 51cdf0e10cSrcweir 52cdf0e10cSrcweir 53cdf0e10cSrcweir namespace dxcanvas 54cdf0e10cSrcweir { 55cdf0e10cSrcweir typedef ::cppu::WeakComponentImplHelper6< ::com::sun::star::rendering::XCanvas, 56cdf0e10cSrcweir ::com::sun::star::rendering::XGraphicDevice, 57cdf0e10cSrcweir ::com::sun::star::lang::XMultiServiceFactory, 58cdf0e10cSrcweir ::com::sun::star::util::XUpdatable, 59cdf0e10cSrcweir ::com::sun::star::beans::XPropertySet, 60cdf0e10cSrcweir ::com::sun::star::lang::XServiceName > GraphicDeviceBase1_Base; 61cdf0e10cSrcweir typedef ::canvas::GraphicDeviceBase< ::canvas::BaseMutexHelper< GraphicDeviceBase1_Base >, 62cdf0e10cSrcweir DeviceHelper, 63cdf0e10cSrcweir ::osl::MutexGuard, 64cdf0e10cSrcweir ::cppu::OWeakObject > CanvasBase1_Base; 65cdf0e10cSrcweir typedef ::canvas::CanvasBase< CanvasBase1_Base, 66cdf0e10cSrcweir CanvasHelper, 67cdf0e10cSrcweir ::osl::MutexGuard, 68cdf0e10cSrcweir ::cppu::OWeakObject > CanvasBaseT; 69cdf0e10cSrcweir 70cdf0e10cSrcweir /** Product of this component's factory. 71cdf0e10cSrcweir 72cdf0e10cSrcweir The Canvas object combines the actual Window canvas with 73cdf0e10cSrcweir the XGraphicDevice interface. This is because there's a 74cdf0e10cSrcweir one-to-one relation between them, anyway, since each window 75cdf0e10cSrcweir can have exactly one canvas and one associated 76cdf0e10cSrcweir XGraphicDevice. And to avoid messing around with circular 77cdf0e10cSrcweir references, this is implemented as one single object. 78cdf0e10cSrcweir */ 79cdf0e10cSrcweir class Canvas : public CanvasBaseT 80cdf0e10cSrcweir { 81cdf0e10cSrcweir public: 82cdf0e10cSrcweir Canvas( const ::com::sun::star::uno::Sequence< 83cdf0e10cSrcweir ::com::sun::star::uno::Any >& aArguments, 84cdf0e10cSrcweir const ::com::sun::star::uno::Reference< 85cdf0e10cSrcweir ::com::sun::star::uno::XComponentContext >& rxContext ); 86cdf0e10cSrcweir 87cdf0e10cSrcweir void initialize(); 88cdf0e10cSrcweir 89cdf0e10cSrcweir /// Dispose all internal references 90cdf0e10cSrcweir virtual void SAL_CALL disposing(); 91cdf0e10cSrcweir 92cdf0e10cSrcweir // Forwarding the XComponent implementation to the 93cdf0e10cSrcweir // cppu::ImplHelper templated base 94cdf0e10cSrcweir // Classname Base doing refcounting Base implementing the XComponent interface 95cdf0e10cSrcweir // | | | 96cdf0e10cSrcweir // V V V 97cdf0e10cSrcweir DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( Canvas, GraphicDeviceBase1_Base, ::cppu::WeakComponentImplHelperBase ); 98cdf0e10cSrcweir 99cdf0e10cSrcweir // XServiceName 100cdf0e10cSrcweir virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); 101cdf0e10cSrcweir 102cdf0e10cSrcweir private: 103cdf0e10cSrcweir ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments; 104cdf0e10cSrcweir ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; 105cdf0e10cSrcweir }; 106cdf0e10cSrcweir 107cdf0e10cSrcweir typedef ::rtl::Reference< Canvas > CanvasRef; 108cdf0e10cSrcweir 109cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////////////////////////// 110cdf0e10cSrcweir 111cdf0e10cSrcweir typedef ::cppu::WeakComponentImplHelper7< ::com::sun::star::rendering::XBitmapCanvas, 112cdf0e10cSrcweir ::com::sun::star::rendering::XIntegerBitmap, 113cdf0e10cSrcweir ::com::sun::star::rendering::XGraphicDevice, 114cdf0e10cSrcweir ::com::sun::star::lang::XMultiServiceFactory, 115cdf0e10cSrcweir ::com::sun::star::util::XUpdatable, 116cdf0e10cSrcweir ::com::sun::star::beans::XPropertySet, 117cdf0e10cSrcweir ::com::sun::star::lang::XServiceName > GraphicDeviceBase2_Base; 118cdf0e10cSrcweir typedef ::canvas::GraphicDeviceBase< ::canvas::BaseMutexHelper< GraphicDeviceBase2_Base >, 119cdf0e10cSrcweir DeviceHelper, 120cdf0e10cSrcweir ::osl::MutexGuard, 121cdf0e10cSrcweir ::cppu::OWeakObject > CanvasBase2_Base; 122cdf0e10cSrcweir typedef ::canvas::IntegerBitmapBase< CanvasBase2_Base, 123cdf0e10cSrcweir BitmapCanvasHelper, 124cdf0e10cSrcweir ::osl::MutexGuard, 125cdf0e10cSrcweir ::cppu::OWeakObject > BitmapCanvasBaseT; 126cdf0e10cSrcweir 127cdf0e10cSrcweir /** Product of this component's factory. 128cdf0e10cSrcweir 129cdf0e10cSrcweir The Canvas object combines the actual Window canvas with 130cdf0e10cSrcweir the XGraphicDevice interface. This is because there's a 131cdf0e10cSrcweir one-to-one relation between them, anyway, since each window 132cdf0e10cSrcweir can have exactly one canvas and one associated 133cdf0e10cSrcweir XGraphicDevice. And to avoid messing around with circular 134cdf0e10cSrcweir references, this is implemented as one single object. 135cdf0e10cSrcweir */ 136cdf0e10cSrcweir class BitmapCanvas : public BitmapCanvasBaseT, public BitmapProvider 137cdf0e10cSrcweir { 138cdf0e10cSrcweir public: 139cdf0e10cSrcweir BitmapCanvas( const ::com::sun::star::uno::Sequence< 140cdf0e10cSrcweir ::com::sun::star::uno::Any >& aArguments, 141cdf0e10cSrcweir const ::com::sun::star::uno::Reference< 142cdf0e10cSrcweir ::com::sun::star::uno::XComponentContext >& rxContext ); 143cdf0e10cSrcweir 144cdf0e10cSrcweir void initialize(); 145cdf0e10cSrcweir 146cdf0e10cSrcweir /// Dispose all internal references 147cdf0e10cSrcweir virtual void SAL_CALL disposing(); 148cdf0e10cSrcweir 149cdf0e10cSrcweir // Forwarding the XComponent implementation to the 150cdf0e10cSrcweir // cppu::ImplHelper templated base 151cdf0e10cSrcweir // Classname Base doing refcounting Base implementing the XComponent interface 152cdf0e10cSrcweir // | | | 153cdf0e10cSrcweir // V V V 154cdf0e10cSrcweir DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( BitmapCanvas, GraphicDeviceBase2_Base, ::cppu::WeakComponentImplHelperBase ); 155cdf0e10cSrcweir 156cdf0e10cSrcweir // XServiceName 157cdf0e10cSrcweir virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); 158cdf0e10cSrcweir 159cdf0e10cSrcweir // BitmapProvider 160cdf0e10cSrcweir virtual IBitmapSharedPtr getBitmap() const; 161cdf0e10cSrcweir 162cdf0e10cSrcweir private: 163cdf0e10cSrcweir ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments; 164cdf0e10cSrcweir ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; 165cdf0e10cSrcweir IBitmapSharedPtr mpTarget; 166cdf0e10cSrcweir }; 167cdf0e10cSrcweir 168cdf0e10cSrcweir typedef ::rtl::Reference< BitmapCanvas > BitmapCanvasRef; 169cdf0e10cSrcweir } 170cdf0e10cSrcweir 171cdf0e10cSrcweir #endif 172