xref: /AOO41X/main/canvas/source/directx/dx_spritecanvas.cxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_canvas.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <ctype.h> // don't ask. msdev breaks otherwise...
32*cdf0e10cSrcweir #include <canvas/debug.hxx>
33*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx>
34*cdf0e10cSrcweir #include <tools/diagnose_ex.h>
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir #include <canvas/canvastools.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir #include <osl/mutex.hxx>
39*cdf0e10cSrcweir 
40*cdf0e10cSrcweir #include <com/sun/star/registry/XRegistryKey.hpp>
41*cdf0e10cSrcweir #include <com/sun/star/lang/XSingleServiceFactory.hpp>
42*cdf0e10cSrcweir #include <com/sun/star/uno/XComponentContext.hpp>
43*cdf0e10cSrcweir #include <com/sun/star/lang/NoSupportException.hpp>
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir #include <toolkit/helper/vclunohelper.hxx>
46*cdf0e10cSrcweir #include <cppuhelper/factory.hxx>
47*cdf0e10cSrcweir #include <cppuhelper/implementationentry.hxx>
48*cdf0e10cSrcweir #include <comphelper/servicedecl.hxx>
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
51*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
52*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx>
53*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir #include "dx_winstuff.hxx"
56*cdf0e10cSrcweir #include "dx_spritecanvas.hxx"
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir #if DIRECTX_VERSION < 0x0900
59*cdf0e10cSrcweir # define CANVAS_TECH "DX5"
60*cdf0e10cSrcweir #else
61*cdf0e10cSrcweir # define CANVAS_TECH "DX9"
62*cdf0e10cSrcweir #endif
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir #define SPRITECANVAS_SERVICE_NAME        "com.sun.star.rendering.SpriteCanvas."      CANVAS_TECH
65*cdf0e10cSrcweir #define SPRITECANVAS_IMPLEMENTATION_NAME "com.sun.star.comp.rendering.SpriteCanvas." CANVAS_TECH
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir 
68*cdf0e10cSrcweir using namespace ::com::sun::star;
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir namespace dxcanvas
71*cdf0e10cSrcweir {
72*cdf0e10cSrcweir     SpriteCanvas::SpriteCanvas( const uno::Sequence< uno::Any >&                aArguments,
73*cdf0e10cSrcweir                                 const uno::Reference< uno::XComponentContext >& rxContext ) :
74*cdf0e10cSrcweir         maArguments(aArguments),
75*cdf0e10cSrcweir         mxComponentContext( rxContext )
76*cdf0e10cSrcweir     {
77*cdf0e10cSrcweir     }
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir     void SpriteCanvas::initialize()
80*cdf0e10cSrcweir     {
81*cdf0e10cSrcweir         // #i64742# Only call initialize when not in probe mode
82*cdf0e10cSrcweir         if( maArguments.getLength() == 0 )
83*cdf0e10cSrcweir             return;
84*cdf0e10cSrcweir 
85*cdf0e10cSrcweir         VERBOSE_TRACE( "SpriteCanvas::initialize called" );
86*cdf0e10cSrcweir 
87*cdf0e10cSrcweir         /* aArguments:
88*cdf0e10cSrcweir            0: ptr to creating instance (Window or VirtualDevice)
89*cdf0e10cSrcweir            1: SystemEnvData as a streamed Any (or empty for VirtualDevice)
90*cdf0e10cSrcweir            2: current bounds of creating instance
91*cdf0e10cSrcweir            3: bool, denoting always on top state for Window (always false for VirtualDevice)
92*cdf0e10cSrcweir            4: XWindow for creating Window (or empty for VirtualDevice)
93*cdf0e10cSrcweir            5: SystemGraphicsData as a streamed Any
94*cdf0e10cSrcweir          */
95*cdf0e10cSrcweir         ENSURE_ARG_OR_THROW( maArguments.getLength() >= 5 &&
96*cdf0e10cSrcweir                              maArguments[4].getValueTypeClass() == uno::TypeClass_INTERFACE,
97*cdf0e10cSrcweir                              "VCLSpriteCanvas::initialize: wrong number of arguments, or wrong types" );
98*cdf0e10cSrcweir 
99*cdf0e10cSrcweir         uno::Reference< awt::XWindow > xParentWindow;
100*cdf0e10cSrcweir         maArguments[4] >>= xParentWindow;
101*cdf0e10cSrcweir         Window* pParentWindow = VCLUnoHelper::GetWindow(xParentWindow);
102*cdf0e10cSrcweir         if( !pParentWindow )
103*cdf0e10cSrcweir             throw lang::NoSupportException(
104*cdf0e10cSrcweir                 ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(
105*cdf0e10cSrcweir                                      "Parent window not VCL window, or canvas out-of-process!")),
106*cdf0e10cSrcweir                 NULL);
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir         awt::Rectangle aRect;
109*cdf0e10cSrcweir         maArguments[2] >>= aRect;
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir         sal_Bool bIsFullscreen( sal_False );
112*cdf0e10cSrcweir         maArguments[3] >>= bIsFullscreen;
113*cdf0e10cSrcweir 
114*cdf0e10cSrcweir         // setup helper
115*cdf0e10cSrcweir         maDeviceHelper.init( *pParentWindow,
116*cdf0e10cSrcweir                              *this,
117*cdf0e10cSrcweir                              aRect,
118*cdf0e10cSrcweir                              bIsFullscreen );
119*cdf0e10cSrcweir         maCanvasHelper.init( *this,
120*cdf0e10cSrcweir                              maRedrawManager,
121*cdf0e10cSrcweir                              maDeviceHelper.getRenderModule(),
122*cdf0e10cSrcweir 							 maDeviceHelper.getSurfaceProxy(),
123*cdf0e10cSrcweir                              maDeviceHelper.getBackBuffer(),
124*cdf0e10cSrcweir                              ::basegfx::B2ISize() );
125*cdf0e10cSrcweir         maArguments.realloc(0);
126*cdf0e10cSrcweir     }
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir     void SAL_CALL SpriteCanvas::disposing()
129*cdf0e10cSrcweir     {
130*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir         mxComponentContext.clear();
133*cdf0e10cSrcweir 
134*cdf0e10cSrcweir         // forward to parent
135*cdf0e10cSrcweir         SpriteCanvasBaseT::disposing();
136*cdf0e10cSrcweir     }
137*cdf0e10cSrcweir 
138*cdf0e10cSrcweir     ::sal_Bool SAL_CALL SpriteCanvas::showBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeException)
139*cdf0e10cSrcweir     {
140*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
141*cdf0e10cSrcweir 
142*cdf0e10cSrcweir         // avoid repaints on hidden window (hidden: not mapped to
143*cdf0e10cSrcweir         // screen). Return failure, since the screen really has _not_
144*cdf0e10cSrcweir         // been updated (caller should try again later)
145*cdf0e10cSrcweir         return !mbIsVisible ? false : SpriteCanvasBaseT::showBuffer( bUpdateAll );
146*cdf0e10cSrcweir     }
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir     ::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeException)
149*cdf0e10cSrcweir     {
150*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
151*cdf0e10cSrcweir 
152*cdf0e10cSrcweir         // avoid repaints on hidden window (hidden: not mapped to
153*cdf0e10cSrcweir         // screen). Return failure, since the screen really has _not_
154*cdf0e10cSrcweir         // been updated (caller should try again later)
155*cdf0e10cSrcweir         return !mbIsVisible ? false : SpriteCanvasBaseT::switchBuffer( bUpdateAll );
156*cdf0e10cSrcweir     }
157*cdf0e10cSrcweir 
158*cdf0e10cSrcweir     sal_Bool SAL_CALL SpriteCanvas::updateScreen( sal_Bool bUpdateAll ) throw (uno::RuntimeException)
159*cdf0e10cSrcweir     {
160*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
161*cdf0e10cSrcweir 
162*cdf0e10cSrcweir         // avoid repaints on hidden window (hidden: not mapped to
163*cdf0e10cSrcweir         // screen). Return failure, since the screen really has _not_
164*cdf0e10cSrcweir         // been updated (caller should try again later)
165*cdf0e10cSrcweir         return !mbIsVisible ? false : maCanvasHelper.updateScreen(
166*cdf0e10cSrcweir             ::basegfx::unotools::b2IRectangleFromAwtRectangle(maBounds),
167*cdf0e10cSrcweir             bUpdateAll,
168*cdf0e10cSrcweir             mbSurfaceDirty );
169*cdf0e10cSrcweir     }
170*cdf0e10cSrcweir 
171*cdf0e10cSrcweir     ::rtl::OUString SAL_CALL SpriteCanvas::getServiceName(  ) throw (uno::RuntimeException)
172*cdf0e10cSrcweir     {
173*cdf0e10cSrcweir         return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( SPRITECANVAS_SERVICE_NAME ) );
174*cdf0e10cSrcweir     }
175*cdf0e10cSrcweir 
176*cdf0e10cSrcweir     const IDXRenderModuleSharedPtr& SpriteCanvas::getRenderModule() const
177*cdf0e10cSrcweir     {
178*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
179*cdf0e10cSrcweir 
180*cdf0e10cSrcweir         return maDeviceHelper.getRenderModule();
181*cdf0e10cSrcweir     }
182*cdf0e10cSrcweir 
183*cdf0e10cSrcweir     const DXSurfaceBitmapSharedPtr& SpriteCanvas::getBackBuffer() const
184*cdf0e10cSrcweir     {
185*cdf0e10cSrcweir         ::osl::MutexGuard aGuard( m_aMutex );
186*cdf0e10cSrcweir 
187*cdf0e10cSrcweir         return maDeviceHelper.getBackBuffer();
188*cdf0e10cSrcweir     }
189*cdf0e10cSrcweir 
190*cdf0e10cSrcweir     IBitmapSharedPtr SpriteCanvas::getBitmap() const
191*cdf0e10cSrcweir     {
192*cdf0e10cSrcweir         return maDeviceHelper.getBackBuffer();
193*cdf0e10cSrcweir     }
194*cdf0e10cSrcweir 
195*cdf0e10cSrcweir     static uno::Reference<uno::XInterface> initCanvas( SpriteCanvas* pCanvas )
196*cdf0e10cSrcweir     {
197*cdf0e10cSrcweir         uno::Reference<uno::XInterface> xRet(static_cast<cppu::OWeakObject*>(pCanvas));
198*cdf0e10cSrcweir         pCanvas->initialize();
199*cdf0e10cSrcweir         return xRet;
200*cdf0e10cSrcweir     }
201*cdf0e10cSrcweir 
202*cdf0e10cSrcweir     namespace sdecl = comphelper::service_decl;
203*cdf0e10cSrcweir     sdecl::class_<SpriteCanvas, sdecl::with_args<true> > serviceImpl(&initCanvas);
204*cdf0e10cSrcweir     const sdecl::ServiceDecl dxSpriteCanvasDecl(
205*cdf0e10cSrcweir         serviceImpl,
206*cdf0e10cSrcweir         SPRITECANVAS_IMPLEMENTATION_NAME,
207*cdf0e10cSrcweir         SPRITECANVAS_SERVICE_NAME );
208*cdf0e10cSrcweir }
209*cdf0e10cSrcweir 
210*cdf0e10cSrcweir // The C shared lib entry points
211*cdf0e10cSrcweir COMPHELPER_SERVICEDECL_EXPORTS1(dxcanvas::dxSpriteCanvasDecl);
212