xref: /AOO41X/main/canvas/source/directx/dx_spritecanvashelper.hxx (revision 67e470dafe1997e73f56ff7ff4878983707e3e07)
1*91c99ff4SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*91c99ff4SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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21*91c99ff4SAndrew Rist 
22*91c99ff4SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef _DXCANVAS_SPRITECANVASHELPER_HXX_
25cdf0e10cSrcweir #define _DXCANVAS_SPRITECANVASHELPER_HXX_
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp>
28cdf0e10cSrcweir #include <com/sun/star/rendering/XIntegerBitmap.hpp>
29cdf0e10cSrcweir 
30cdf0e10cSrcweir #include <canvas/spriteredrawmanager.hxx>
31cdf0e10cSrcweir #include <canvas/rendering/isurfaceproxy.hxx>
32cdf0e10cSrcweir #include <canvas/rendering/isurfaceproxymanager.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir #include "dx_bitmapcanvashelper.hxx"
35cdf0e10cSrcweir #include "dx_impltools.hxx"
36cdf0e10cSrcweir #include "dx_rendermodule.hxx"
37cdf0e10cSrcweir #include "dx_surfacebitmap.hxx"
38cdf0e10cSrcweir 
39cdf0e10cSrcweir #include <basegfx/range/b2irectangle.hxx>
40cdf0e10cSrcweir 
41cdf0e10cSrcweir namespace dxcanvas
42cdf0e10cSrcweir {
43cdf0e10cSrcweir     class SpriteCanvas;
44cdf0e10cSrcweir 
45cdf0e10cSrcweir     class SpriteCanvasHelper : public BitmapCanvasHelper
46cdf0e10cSrcweir     {
47cdf0e10cSrcweir     public:
48cdf0e10cSrcweir         SpriteCanvasHelper();
49cdf0e10cSrcweir 
50cdf0e10cSrcweir         void init( SpriteCanvas&                                    rParent,
51cdf0e10cSrcweir                    ::canvas::SpriteRedrawManager&					rManager,
52cdf0e10cSrcweir                    const IDXRenderModuleSharedPtr&					rRenderModule,
53cdf0e10cSrcweir 				   const ::canvas::ISurfaceProxyManagerSharedPtr&	rSurfaceProxy,
54cdf0e10cSrcweir                    const DXSurfaceBitmapSharedPtr&					rBackBuffer,
55cdf0e10cSrcweir                    const ::basegfx::B2ISize&						rOutputOffset );
56cdf0e10cSrcweir 
57cdf0e10cSrcweir         /// Dispose all internal references
58cdf0e10cSrcweir         void disposing();
59cdf0e10cSrcweir 
60cdf0e10cSrcweir         // XSpriteCanvas
61cdf0e10cSrcweir         ::com::sun::star::uno::Reference<
62cdf0e10cSrcweir   			::com::sun::star::rendering::XAnimatedSprite > 		createSpriteFromAnimation(
63cdf0e10cSrcweir                 const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation );
64cdf0e10cSrcweir 
65cdf0e10cSrcweir         ::com::sun::star::uno::Reference<
66cdf0e10cSrcweir   			::com::sun::star::rendering::XAnimatedSprite > 		createSpriteFromBitmaps(
67cdf0e10cSrcweir                 const ::com::sun::star::uno::Sequence<
68cdf0e10cSrcweir                 	  ::com::sun::star::uno::Reference<
69cdf0e10cSrcweir                 			::com::sun::star::rendering::XBitmap > >& animationBitmaps,
70cdf0e10cSrcweir                 sal_Int8                                              interpolationMode );
71cdf0e10cSrcweir 
72cdf0e10cSrcweir         ::com::sun::star::uno::Reference<
73cdf0e10cSrcweir   			::com::sun::star::rendering::XCustomSprite > 		createCustomSprite(
74cdf0e10cSrcweir                 const ::com::sun::star::geometry::RealSize2D& spriteSize );
75cdf0e10cSrcweir 
76cdf0e10cSrcweir         ::com::sun::star::uno::Reference<
77cdf0e10cSrcweir   			::com::sun::star::rendering::XSprite > 				createClonedSprite(
78cdf0e10cSrcweir                 const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original );
79cdf0e10cSrcweir 
80cdf0e10cSrcweir         /** Actually perform the screen update
81cdf0e10cSrcweir 
82cdf0e10cSrcweir             @param rCurrArea
83cdf0e10cSrcweir             Current window area in absolute screen coordinates
84cdf0e10cSrcweir 
85cdf0e10cSrcweir         	@param bUpdateAll
86cdf0e10cSrcweir             sal_True, if everything must be updated, not only changed
87cdf0e10cSrcweir             sprites
88cdf0e10cSrcweir 
89cdf0e10cSrcweir             @param io_bSurfaceDirty
90cdf0e10cSrcweir             In/out parameter, whether backbuffer surface is dirty (if
91cdf0e10cSrcweir             yes, we're performing a full update, anyway)
92cdf0e10cSrcweir          */
93cdf0e10cSrcweir         sal_Bool updateScreen( const ::basegfx::B2IRectangle& rCurrArea,
94cdf0e10cSrcweir                                sal_Bool                       bUpdateAll,
95cdf0e10cSrcweir                                bool&                          io_bSurfaceDirty );
96cdf0e10cSrcweir 
97cdf0e10cSrcweir 
98cdf0e10cSrcweir         // SpriteRedrawManager functor calls
99cdf0e10cSrcweir         // -------------------------------------------------
100cdf0e10cSrcweir 
101cdf0e10cSrcweir         /** Gets called for simple background repaints
102cdf0e10cSrcweir          */
103cdf0e10cSrcweir         void backgroundPaint( const ::basegfx::B2DRange& rUpdateRect );
104cdf0e10cSrcweir 
105cdf0e10cSrcweir         /** Gets called when area can be handled by scrolling.
106cdf0e10cSrcweir 
107cdf0e10cSrcweir         	Called method must copy screen content from rMoveStart to
108cdf0e10cSrcweir         	rMoveEnd, and restore the background in the uncovered
109cdf0e10cSrcweir         	areas.
110cdf0e10cSrcweir 
111cdf0e10cSrcweir             @param rMoveStart
112cdf0e10cSrcweir             Source rect of the scroll
113cdf0e10cSrcweir 
114cdf0e10cSrcweir             @param rMoveEnd
115cdf0e10cSrcweir             Dest rect of the scroll
116cdf0e10cSrcweir 
117cdf0e10cSrcweir             @param rUpdateArea
118cdf0e10cSrcweir             All info necessary, should rMoveStart be partially or
119cdf0e10cSrcweir             fully outside the outdev
120cdf0e10cSrcweir          */
121cdf0e10cSrcweir         void scrollUpdate( const ::basegfx::B2DRange& 							rMoveStart,
122cdf0e10cSrcweir                            const ::basegfx::B2DRange& 							rMoveEnd,
123cdf0e10cSrcweir                            const ::canvas::SpriteRedrawManager::UpdateArea& 	rUpdateArea );
124cdf0e10cSrcweir 
125cdf0e10cSrcweir         void opaqueUpdate( const ::basegfx::B2DRange&                          rTotalArea,
126cdf0e10cSrcweir                            const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
127cdf0e10cSrcweir 
128cdf0e10cSrcweir         void genericUpdate( const ::basegfx::B2DRange&                          rTotalArea,
129cdf0e10cSrcweir                             const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
130cdf0e10cSrcweir 
131cdf0e10cSrcweir     private:
132cdf0e10cSrcweir         /// For generating sprites
133cdf0e10cSrcweir         SpriteCanvas*                                   mpSpriteSurface;
134cdf0e10cSrcweir 
135cdf0e10cSrcweir         /// Set from the SpriteCanvas: instance coordinating sprite redraw
136cdf0e10cSrcweir     	::canvas::SpriteRedrawManager*					mpRedrawManager;
137cdf0e10cSrcweir 
138cdf0e10cSrcweir         /// DX device, handling all low-level rendering
139cdf0e10cSrcweir         IDXRenderModuleSharedPtr						mpRenderModule;
140cdf0e10cSrcweir 
141cdf0e10cSrcweir 		::canvas::ISurfaceProxyManagerSharedPtr			mpSurfaceProxy;
142cdf0e10cSrcweir 
143cdf0e10cSrcweir         /// Backbuffer, contains the static canvas render output
144cdf0e10cSrcweir 		DXSurfaceBitmapSharedPtr						mpBackBuffer;
145cdf0e10cSrcweir 
146cdf0e10cSrcweir         /// Completely temporary rect storage (used by sprite repaint)
147cdf0e10cSrcweir         mutable ::basegfx::B2IRange                     maUpdateRect;
148cdf0e10cSrcweir 
149cdf0e10cSrcweir         /// Completely temporary rect storage (used by sprite repaint)
150cdf0e10cSrcweir         mutable ::basegfx::B2IRange                     maScrapRect;
151cdf0e10cSrcweir 
152cdf0e10cSrcweir         /// When true, show small bound rects around each sprite
153cdf0e10cSrcweir         bool                                            mbShowSpriteBounds;
154cdf0e10cSrcweir     };
155cdf0e10cSrcweir }
156cdf0e10cSrcweir 
157cdf0e10cSrcweir #endif /* _DXCANVAS_SPRITECANVASHELPER_HXX_ */
158