1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_canvas.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <canvas/debug.hxx> 32*cdf0e10cSrcweir #include <tools/diagnose_ex.h> 33*cdf0e10cSrcweir #include <canvas/verbosetrace.hxx> 34*cdf0e10cSrcweir #include <canvas/canvastools.hxx> 35*cdf0e10cSrcweir 36*cdf0e10cSrcweir #include <rtl/math.hxx> 37*cdf0e10cSrcweir 38*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 39*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx> 40*cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 41*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 42*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 43*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx> 44*cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx> 45*cdf0e10cSrcweir 46*cdf0e10cSrcweir #include <canvas/base/canvascustomspritehelper.hxx> 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir using namespace ::com::sun::star; 49*cdf0e10cSrcweir 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir namespace canvas 52*cdf0e10cSrcweir { 53*cdf0e10cSrcweir bool CanvasCustomSpriteHelper::updateClipState( const Sprite::Reference& rSprite ) 54*cdf0e10cSrcweir { 55*cdf0e10cSrcweir if( !mxClipPoly.is() ) 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir // empty clip polygon -> everything is visible now 58*cdf0e10cSrcweir maCurrClipBounds.reset(); 59*cdf0e10cSrcweir mbIsCurrClipRectangle = true; 60*cdf0e10cSrcweir } 61*cdf0e10cSrcweir else 62*cdf0e10cSrcweir { 63*cdf0e10cSrcweir const sal_Int32 nNumClipPolygons( mxClipPoly->getNumberOfPolygons() ); 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir // clip is not empty - determine actual update area 66*cdf0e10cSrcweir ::basegfx::B2DPolyPolygon aClipPath( 67*cdf0e10cSrcweir polyPolygonFromXPolyPolygon2D( mxClipPoly ) ); 68*cdf0e10cSrcweir 69*cdf0e10cSrcweir // apply sprite transformation also to clip! 70*cdf0e10cSrcweir aClipPath.transform( maTransform ); 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir // clip which is about to be set, expressed as a 73*cdf0e10cSrcweir // b2drectangle 74*cdf0e10cSrcweir const ::basegfx::B2DRectangle& rClipBounds( 75*cdf0e10cSrcweir ::basegfx::tools::getRange( aClipPath ) ); 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir const ::basegfx::B2DRectangle aBounds( 0.0, 0.0, 78*cdf0e10cSrcweir maSize.getX(), 79*cdf0e10cSrcweir maSize.getY() ); 80*cdf0e10cSrcweir 81*cdf0e10cSrcweir // rectangular area which is actually covered by the sprite. 82*cdf0e10cSrcweir // coordinates are relative to the sprite origin. 83*cdf0e10cSrcweir ::basegfx::B2DRectangle aSpriteRectPixel; 84*cdf0e10cSrcweir ::canvas::tools::calcTransformedRectBounds( aSpriteRectPixel, 85*cdf0e10cSrcweir aBounds, 86*cdf0e10cSrcweir maTransform ); 87*cdf0e10cSrcweir 88*cdf0e10cSrcweir // aClipBoundsA = new clip bound rect, intersected 89*cdf0e10cSrcweir // with sprite area 90*cdf0e10cSrcweir ::basegfx::B2DRectangle aClipBoundsA(rClipBounds); 91*cdf0e10cSrcweir aClipBoundsA.intersect( aSpriteRectPixel ); 92*cdf0e10cSrcweir 93*cdf0e10cSrcweir if( nNumClipPolygons != 1 ) 94*cdf0e10cSrcweir { 95*cdf0e10cSrcweir // clip cannot be a single rectangle -> cannot 96*cdf0e10cSrcweir // optimize update 97*cdf0e10cSrcweir mbIsCurrClipRectangle = false; 98*cdf0e10cSrcweir maCurrClipBounds = aClipBoundsA; 99*cdf0e10cSrcweir } 100*cdf0e10cSrcweir else 101*cdf0e10cSrcweir { 102*cdf0e10cSrcweir // new clip could be a single rectangle - check 103*cdf0e10cSrcweir // that now: 104*cdf0e10cSrcweir const bool bNewClipIsRect( 105*cdf0e10cSrcweir ::basegfx::tools::isRectangle( aClipPath.getB2DPolygon(0) ) ); 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir // both new and old clip are truly rectangles 108*cdf0e10cSrcweir // - can now take the optimized path 109*cdf0e10cSrcweir const bool bUseOptimizedUpdate( bNewClipIsRect && 110*cdf0e10cSrcweir mbIsCurrClipRectangle ); 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir const ::basegfx::B2DRectangle aOldBounds( maCurrClipBounds ); 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir // store new current clip type 115*cdf0e10cSrcweir maCurrClipBounds = aClipBoundsA; 116*cdf0e10cSrcweir mbIsCurrClipRectangle = bNewClipIsRect; 117*cdf0e10cSrcweir 118*cdf0e10cSrcweir if( mbActive && 119*cdf0e10cSrcweir bUseOptimizedUpdate ) 120*cdf0e10cSrcweir { 121*cdf0e10cSrcweir // aClipBoundsB = maCurrClipBounds, i.e. last 122*cdf0e10cSrcweir // clip, intersected with sprite area 123*cdf0e10cSrcweir typedef ::std::vector< ::basegfx::B2DRectangle > VectorOfRects; 124*cdf0e10cSrcweir VectorOfRects aClipDifferences; 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir // get all rectangles covered by exactly one 127*cdf0e10cSrcweir // of the polygons (aka XOR) 128*cdf0e10cSrcweir ::basegfx::computeSetDifference(aClipDifferences, 129*cdf0e10cSrcweir aClipBoundsA, 130*cdf0e10cSrcweir aOldBounds); 131*cdf0e10cSrcweir 132*cdf0e10cSrcweir // aClipDifferences now contains the final 133*cdf0e10cSrcweir // update areas, coordinates are still relative 134*cdf0e10cSrcweir // to the sprite origin. before submitting 135*cdf0e10cSrcweir // this area to 'updateSprite()' we need to 136*cdf0e10cSrcweir // translate this area to the final position, 137*cdf0e10cSrcweir // coordinates need to be relative to the 138*cdf0e10cSrcweir // spritecanvas. 139*cdf0e10cSrcweir VectorOfRects::const_iterator aCurr( aClipDifferences.begin() ); 140*cdf0e10cSrcweir const VectorOfRects::const_iterator aEnd( aClipDifferences.end() ); 141*cdf0e10cSrcweir while( aCurr != aEnd ) 142*cdf0e10cSrcweir { 143*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( 144*cdf0e10cSrcweir rSprite, 145*cdf0e10cSrcweir maPosition, 146*cdf0e10cSrcweir ::basegfx::B2DRectangle( 147*cdf0e10cSrcweir maPosition + aCurr->getMinimum(), 148*cdf0e10cSrcweir maPosition + aCurr->getMaximum() ) ); 149*cdf0e10cSrcweir ++aCurr; 150*cdf0e10cSrcweir } 151*cdf0e10cSrcweir 152*cdf0e10cSrcweir // update calls all done 153*cdf0e10cSrcweir return true; 154*cdf0e10cSrcweir } 155*cdf0e10cSrcweir } 156*cdf0e10cSrcweir } 157*cdf0e10cSrcweir 158*cdf0e10cSrcweir // caller needs to perform update calls 159*cdf0e10cSrcweir return false; 160*cdf0e10cSrcweir } 161*cdf0e10cSrcweir 162*cdf0e10cSrcweir CanvasCustomSpriteHelper::CanvasCustomSpriteHelper() : 163*cdf0e10cSrcweir mpSpriteCanvas(), 164*cdf0e10cSrcweir maCurrClipBounds(), 165*cdf0e10cSrcweir maPosition(), 166*cdf0e10cSrcweir maSize(), 167*cdf0e10cSrcweir maTransform(), 168*cdf0e10cSrcweir mxClipPoly(), 169*cdf0e10cSrcweir mfPriority(0.0), 170*cdf0e10cSrcweir mfAlpha(0.0), 171*cdf0e10cSrcweir mbActive(false), 172*cdf0e10cSrcweir mbIsCurrClipRectangle(true), 173*cdf0e10cSrcweir mbIsContentFullyOpaque( false ), 174*cdf0e10cSrcweir mbAlphaDirty( true ), 175*cdf0e10cSrcweir mbPositionDirty( true ), 176*cdf0e10cSrcweir mbTransformDirty( true ), 177*cdf0e10cSrcweir mbClipDirty( true ), 178*cdf0e10cSrcweir mbPrioDirty( true ), 179*cdf0e10cSrcweir mbVisibilityDirty( true ) 180*cdf0e10cSrcweir { 181*cdf0e10cSrcweir } 182*cdf0e10cSrcweir 183*cdf0e10cSrcweir void CanvasCustomSpriteHelper::init( const geometry::RealSize2D& rSpriteSize, 184*cdf0e10cSrcweir const SpriteSurface::Reference& rOwningSpriteCanvas ) 185*cdf0e10cSrcweir { 186*cdf0e10cSrcweir ENSURE_OR_THROW( rOwningSpriteCanvas.get(), 187*cdf0e10cSrcweir "CanvasCustomSpriteHelper::init(): Invalid owning sprite canvas" ); 188*cdf0e10cSrcweir 189*cdf0e10cSrcweir mpSpriteCanvas = rOwningSpriteCanvas; 190*cdf0e10cSrcweir maSize.setX( ::std::max( 1.0, 191*cdf0e10cSrcweir ceil( rSpriteSize.Width ) ) ); // round up to nearest int, 192*cdf0e10cSrcweir // enforce sprite to have at 193*cdf0e10cSrcweir // least (1,1) pixel size 194*cdf0e10cSrcweir maSize.setY( ::std::max( 1.0, 195*cdf0e10cSrcweir ceil( rSpriteSize.Height ) ) ); 196*cdf0e10cSrcweir } 197*cdf0e10cSrcweir 198*cdf0e10cSrcweir void CanvasCustomSpriteHelper::disposing() 199*cdf0e10cSrcweir { 200*cdf0e10cSrcweir mpSpriteCanvas.clear(); 201*cdf0e10cSrcweir } 202*cdf0e10cSrcweir 203*cdf0e10cSrcweir void CanvasCustomSpriteHelper::clearingContent( const Sprite::Reference& /*rSprite*/ ) 204*cdf0e10cSrcweir { 205*cdf0e10cSrcweir // about to clear content to fully transparent 206*cdf0e10cSrcweir mbIsContentFullyOpaque = false; 207*cdf0e10cSrcweir } 208*cdf0e10cSrcweir 209*cdf0e10cSrcweir void CanvasCustomSpriteHelper::checkDrawBitmap( const Sprite::Reference& rSprite, 210*cdf0e10cSrcweir const uno::Reference< rendering::XBitmap >& xBitmap, 211*cdf0e10cSrcweir const rendering::ViewState& viewState, 212*cdf0e10cSrcweir const rendering::RenderState& renderState ) 213*cdf0e10cSrcweir { 214*cdf0e10cSrcweir // check whether bitmap is non-alpha, and whether its 215*cdf0e10cSrcweir // transformed size covers the whole sprite. 216*cdf0e10cSrcweir if( !xBitmap->hasAlpha() ) 217*cdf0e10cSrcweir { 218*cdf0e10cSrcweir const geometry::IntegerSize2D& rInputSize( 219*cdf0e10cSrcweir xBitmap->getSize() ); 220*cdf0e10cSrcweir const ::basegfx::B2DSize& rOurSize( 221*cdf0e10cSrcweir rSprite->getSizePixel() ); 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir ::basegfx::B2DHomMatrix aTransform; 224*cdf0e10cSrcweir if( tools::isInside( 225*cdf0e10cSrcweir ::basegfx::B2DRectangle( 0.0,0.0, 226*cdf0e10cSrcweir rOurSize.getX(), 227*cdf0e10cSrcweir rOurSize.getY() ), 228*cdf0e10cSrcweir ::basegfx::B2DRectangle( 0.0,0.0, 229*cdf0e10cSrcweir rInputSize.Width, 230*cdf0e10cSrcweir rInputSize.Height ), 231*cdf0e10cSrcweir ::canvas::tools::mergeViewAndRenderTransform(aTransform, 232*cdf0e10cSrcweir viewState, 233*cdf0e10cSrcweir renderState) ) ) 234*cdf0e10cSrcweir { 235*cdf0e10cSrcweir // bitmap is opaque and will fully cover the sprite, 236*cdf0e10cSrcweir // set flag appropriately 237*cdf0e10cSrcweir mbIsContentFullyOpaque = true; 238*cdf0e10cSrcweir } 239*cdf0e10cSrcweir } 240*cdf0e10cSrcweir } 241*cdf0e10cSrcweir 242*cdf0e10cSrcweir void CanvasCustomSpriteHelper::setAlpha( const Sprite::Reference& rSprite, 243*cdf0e10cSrcweir double alpha ) 244*cdf0e10cSrcweir { 245*cdf0e10cSrcweir if( !mpSpriteCanvas.get() ) 246*cdf0e10cSrcweir return; // we're disposed 247*cdf0e10cSrcweir 248*cdf0e10cSrcweir if( alpha != mfAlpha ) 249*cdf0e10cSrcweir { 250*cdf0e10cSrcweir mfAlpha = alpha; 251*cdf0e10cSrcweir 252*cdf0e10cSrcweir if( mbActive ) 253*cdf0e10cSrcweir { 254*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 255*cdf0e10cSrcweir maPosition, 256*cdf0e10cSrcweir getUpdateArea() ); 257*cdf0e10cSrcweir } 258*cdf0e10cSrcweir 259*cdf0e10cSrcweir mbAlphaDirty = true; 260*cdf0e10cSrcweir } 261*cdf0e10cSrcweir } 262*cdf0e10cSrcweir 263*cdf0e10cSrcweir void CanvasCustomSpriteHelper::move( const Sprite::Reference& rSprite, 264*cdf0e10cSrcweir const geometry::RealPoint2D& aNewPos, 265*cdf0e10cSrcweir const rendering::ViewState& viewState, 266*cdf0e10cSrcweir const rendering::RenderState& renderState ) 267*cdf0e10cSrcweir { 268*cdf0e10cSrcweir if( !mpSpriteCanvas.get() ) 269*cdf0e10cSrcweir return; // we're disposed 270*cdf0e10cSrcweir 271*cdf0e10cSrcweir ::basegfx::B2DHomMatrix aTransform; 272*cdf0e10cSrcweir ::canvas::tools::mergeViewAndRenderTransform(aTransform, 273*cdf0e10cSrcweir viewState, 274*cdf0e10cSrcweir renderState); 275*cdf0e10cSrcweir 276*cdf0e10cSrcweir // convert position to device pixel 277*cdf0e10cSrcweir ::basegfx::B2DPoint aPoint( 278*cdf0e10cSrcweir ::basegfx::unotools::b2DPointFromRealPoint2D(aNewPos) ); 279*cdf0e10cSrcweir aPoint *= aTransform; 280*cdf0e10cSrcweir 281*cdf0e10cSrcweir if( aPoint != maPosition ) 282*cdf0e10cSrcweir { 283*cdf0e10cSrcweir const ::basegfx::B2DRectangle& rBounds( getFullSpriteRect() ); 284*cdf0e10cSrcweir 285*cdf0e10cSrcweir if( mbActive ) 286*cdf0e10cSrcweir { 287*cdf0e10cSrcweir mpSpriteCanvas->moveSprite( rSprite, 288*cdf0e10cSrcweir rBounds.getMinimum(), 289*cdf0e10cSrcweir rBounds.getMinimum() - maPosition + aPoint, 290*cdf0e10cSrcweir rBounds.getRange() ); 291*cdf0e10cSrcweir } 292*cdf0e10cSrcweir 293*cdf0e10cSrcweir maPosition = aPoint; 294*cdf0e10cSrcweir mbPositionDirty = true; 295*cdf0e10cSrcweir } 296*cdf0e10cSrcweir } 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir void CanvasCustomSpriteHelper::transform( const Sprite::Reference& rSprite, 299*cdf0e10cSrcweir const geometry::AffineMatrix2D& aTransformation ) 300*cdf0e10cSrcweir { 301*cdf0e10cSrcweir ::basegfx::B2DHomMatrix aMatrix; 302*cdf0e10cSrcweir ::basegfx::unotools::homMatrixFromAffineMatrix(aMatrix, 303*cdf0e10cSrcweir aTransformation); 304*cdf0e10cSrcweir 305*cdf0e10cSrcweir if( maTransform != aMatrix ) 306*cdf0e10cSrcweir { 307*cdf0e10cSrcweir // retrieve bounds before and after transformation change. 308*cdf0e10cSrcweir const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); 309*cdf0e10cSrcweir 310*cdf0e10cSrcweir maTransform = aMatrix; 311*cdf0e10cSrcweir 312*cdf0e10cSrcweir if( !updateClipState( rSprite ) && 313*cdf0e10cSrcweir mbActive ) 314*cdf0e10cSrcweir { 315*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 316*cdf0e10cSrcweir maPosition, 317*cdf0e10cSrcweir rPrevBounds ); 318*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 319*cdf0e10cSrcweir maPosition, 320*cdf0e10cSrcweir getUpdateArea() ); 321*cdf0e10cSrcweir } 322*cdf0e10cSrcweir 323*cdf0e10cSrcweir mbTransformDirty = true; 324*cdf0e10cSrcweir } 325*cdf0e10cSrcweir } 326*cdf0e10cSrcweir 327*cdf0e10cSrcweir void CanvasCustomSpriteHelper::clip( const Sprite::Reference& rSprite, 328*cdf0e10cSrcweir const uno::Reference< rendering::XPolyPolygon2D >& xClip ) 329*cdf0e10cSrcweir { 330*cdf0e10cSrcweir // NULL xClip explicitely allowed here (to clear clipping) 331*cdf0e10cSrcweir 332*cdf0e10cSrcweir // retrieve bounds before and after clip change. 333*cdf0e10cSrcweir const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); 334*cdf0e10cSrcweir 335*cdf0e10cSrcweir mxClipPoly = xClip; 336*cdf0e10cSrcweir 337*cdf0e10cSrcweir if( !updateClipState( rSprite ) && 338*cdf0e10cSrcweir mbActive ) 339*cdf0e10cSrcweir { 340*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 341*cdf0e10cSrcweir maPosition, 342*cdf0e10cSrcweir rPrevBounds ); 343*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 344*cdf0e10cSrcweir maPosition, 345*cdf0e10cSrcweir getUpdateArea() ); 346*cdf0e10cSrcweir } 347*cdf0e10cSrcweir 348*cdf0e10cSrcweir mbClipDirty = true; 349*cdf0e10cSrcweir } 350*cdf0e10cSrcweir 351*cdf0e10cSrcweir void CanvasCustomSpriteHelper::setPriority( const Sprite::Reference& rSprite, 352*cdf0e10cSrcweir double nPriority ) 353*cdf0e10cSrcweir { 354*cdf0e10cSrcweir if( !mpSpriteCanvas.get() ) 355*cdf0e10cSrcweir return; // we're disposed 356*cdf0e10cSrcweir 357*cdf0e10cSrcweir if( nPriority != mfPriority ) 358*cdf0e10cSrcweir { 359*cdf0e10cSrcweir mfPriority = nPriority; 360*cdf0e10cSrcweir 361*cdf0e10cSrcweir if( mbActive ) 362*cdf0e10cSrcweir { 363*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 364*cdf0e10cSrcweir maPosition, 365*cdf0e10cSrcweir getUpdateArea() ); 366*cdf0e10cSrcweir } 367*cdf0e10cSrcweir 368*cdf0e10cSrcweir mbPrioDirty = true; 369*cdf0e10cSrcweir } 370*cdf0e10cSrcweir } 371*cdf0e10cSrcweir 372*cdf0e10cSrcweir void CanvasCustomSpriteHelper::show( const Sprite::Reference& rSprite ) 373*cdf0e10cSrcweir { 374*cdf0e10cSrcweir if( !mpSpriteCanvas.get() ) 375*cdf0e10cSrcweir return; // we're disposed 376*cdf0e10cSrcweir 377*cdf0e10cSrcweir if( !mbActive ) 378*cdf0e10cSrcweir { 379*cdf0e10cSrcweir mpSpriteCanvas->showSprite( rSprite ); 380*cdf0e10cSrcweir mbActive = true; 381*cdf0e10cSrcweir 382*cdf0e10cSrcweir // TODO(P1): if clip is the NULL clip (nothing visible), 383*cdf0e10cSrcweir // also save us the update call. 384*cdf0e10cSrcweir 385*cdf0e10cSrcweir if( mfAlpha != 0.0 ) 386*cdf0e10cSrcweir { 387*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 388*cdf0e10cSrcweir maPosition, 389*cdf0e10cSrcweir getUpdateArea() ); 390*cdf0e10cSrcweir } 391*cdf0e10cSrcweir 392*cdf0e10cSrcweir mbVisibilityDirty = true; 393*cdf0e10cSrcweir } 394*cdf0e10cSrcweir } 395*cdf0e10cSrcweir 396*cdf0e10cSrcweir void CanvasCustomSpriteHelper::hide( const Sprite::Reference& rSprite ) 397*cdf0e10cSrcweir { 398*cdf0e10cSrcweir if( !mpSpriteCanvas.get() ) 399*cdf0e10cSrcweir return; // we're disposed 400*cdf0e10cSrcweir 401*cdf0e10cSrcweir if( mbActive ) 402*cdf0e10cSrcweir { 403*cdf0e10cSrcweir mpSpriteCanvas->hideSprite( rSprite ); 404*cdf0e10cSrcweir mbActive = false; 405*cdf0e10cSrcweir 406*cdf0e10cSrcweir // TODO(P1): if clip is the NULL clip (nothing visible), 407*cdf0e10cSrcweir // also save us the update call. 408*cdf0e10cSrcweir 409*cdf0e10cSrcweir if( mfAlpha != 0.0 ) 410*cdf0e10cSrcweir { 411*cdf0e10cSrcweir mpSpriteCanvas->updateSprite( rSprite, 412*cdf0e10cSrcweir maPosition, 413*cdf0e10cSrcweir getUpdateArea() ); 414*cdf0e10cSrcweir } 415*cdf0e10cSrcweir 416*cdf0e10cSrcweir mbVisibilityDirty = true; 417*cdf0e10cSrcweir } 418*cdf0e10cSrcweir } 419*cdf0e10cSrcweir 420*cdf0e10cSrcweir // Sprite interface 421*cdf0e10cSrcweir bool CanvasCustomSpriteHelper::isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const 422*cdf0e10cSrcweir { 423*cdf0e10cSrcweir if( !mbIsCurrClipRectangle || 424*cdf0e10cSrcweir !mbIsContentFullyOpaque || 425*cdf0e10cSrcweir !::rtl::math::approxEqual(mfAlpha, 1.0) ) 426*cdf0e10cSrcweir { 427*cdf0e10cSrcweir // sprite either transparent, or clip rect does not 428*cdf0e10cSrcweir // represent exact bounds -> update might not be fully 429*cdf0e10cSrcweir // opaque 430*cdf0e10cSrcweir return false; 431*cdf0e10cSrcweir } 432*cdf0e10cSrcweir else 433*cdf0e10cSrcweir { 434*cdf0e10cSrcweir // make sure sprite rect fully covers update area - 435*cdf0e10cSrcweir // although the update area originates from the sprite, 436*cdf0e10cSrcweir // it's by no means guaranteed that it's limited to this 437*cdf0e10cSrcweir // sprite's update area - after all, other sprites might 438*cdf0e10cSrcweir // have been merged, or this sprite is moving. 439*cdf0e10cSrcweir return getUpdateArea().isInside( rUpdateArea ); 440*cdf0e10cSrcweir } 441*cdf0e10cSrcweir } 442*cdf0e10cSrcweir 443*cdf0e10cSrcweir ::basegfx::B2DPoint CanvasCustomSpriteHelper::getPosPixel() const 444*cdf0e10cSrcweir { 445*cdf0e10cSrcweir return maPosition; 446*cdf0e10cSrcweir } 447*cdf0e10cSrcweir 448*cdf0e10cSrcweir ::basegfx::B2DVector CanvasCustomSpriteHelper::getSizePixel() const 449*cdf0e10cSrcweir { 450*cdf0e10cSrcweir return maSize; 451*cdf0e10cSrcweir } 452*cdf0e10cSrcweir 453*cdf0e10cSrcweir ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea( const ::basegfx::B2DRange& rBounds ) const 454*cdf0e10cSrcweir { 455*cdf0e10cSrcweir // Internal! Only call with locked object mutex! 456*cdf0e10cSrcweir ::basegfx::B2DHomMatrix aTransform( maTransform ); 457*cdf0e10cSrcweir aTransform.translate( maPosition.getX(), 458*cdf0e10cSrcweir maPosition.getY() ); 459*cdf0e10cSrcweir 460*cdf0e10cSrcweir // transform bounds at origin, as the sprite transformation is 461*cdf0e10cSrcweir // formulated that way 462*cdf0e10cSrcweir ::basegfx::B2DRectangle aTransformedBounds; 463*cdf0e10cSrcweir return ::canvas::tools::calcTransformedRectBounds( aTransformedBounds, 464*cdf0e10cSrcweir rBounds, 465*cdf0e10cSrcweir aTransform ); 466*cdf0e10cSrcweir } 467*cdf0e10cSrcweir 468*cdf0e10cSrcweir ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea() const 469*cdf0e10cSrcweir { 470*cdf0e10cSrcweir // Internal! Only call with locked object mutex! 471*cdf0e10cSrcweir 472*cdf0e10cSrcweir // return effective sprite rect, i.e. take active clip into 473*cdf0e10cSrcweir // account 474*cdf0e10cSrcweir if( maCurrClipBounds.isEmpty() ) 475*cdf0e10cSrcweir return getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, 476*cdf0e10cSrcweir maSize.getX(), 477*cdf0e10cSrcweir maSize.getY() ) ); 478*cdf0e10cSrcweir else 479*cdf0e10cSrcweir return ::basegfx::B2DRectangle( 480*cdf0e10cSrcweir maPosition + maCurrClipBounds.getMinimum(), 481*cdf0e10cSrcweir maPosition + maCurrClipBounds.getMaximum() ); 482*cdf0e10cSrcweir } 483*cdf0e10cSrcweir 484*cdf0e10cSrcweir double CanvasCustomSpriteHelper::getPriority() const 485*cdf0e10cSrcweir { 486*cdf0e10cSrcweir return mfPriority; 487*cdf0e10cSrcweir } 488*cdf0e10cSrcweir 489*cdf0e10cSrcweir ::basegfx::B2DRange CanvasCustomSpriteHelper::getFullSpriteRect() const 490*cdf0e10cSrcweir { 491*cdf0e10cSrcweir // Internal! Only call with locked object mutex! 492*cdf0e10cSrcweir return getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, 493*cdf0e10cSrcweir maSize.getX(), 494*cdf0e10cSrcweir maSize.getY() ) ); 495*cdf0e10cSrcweir } 496*cdf0e10cSrcweir } 497