1*91c99ff4SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*91c99ff4SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*91c99ff4SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*91c99ff4SAndrew Rist * distributed with this work for additional information 6*91c99ff4SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*91c99ff4SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*91c99ff4SAndrew Rist * "License"); you may not use this file except in compliance 9*91c99ff4SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*91c99ff4SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*91c99ff4SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*91c99ff4SAndrew Rist * software distributed under the License is distributed on an 15*91c99ff4SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*91c99ff4SAndrew Rist * KIND, either express or implied. See the License for the 17*91c99ff4SAndrew Rist * specific language governing permissions and limitations 18*91c99ff4SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*91c99ff4SAndrew Rist *************************************************************/ 21*91c99ff4SAndrew Rist 22*91c99ff4SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef INCLUDED_CANVAS_SURFACERECT_HXX 25cdf0e10cSrcweir #define INCLUDED_CANVAS_SURFACERECT_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <basegfx/point/b2ipoint.hxx> 28cdf0e10cSrcweir #include <basegfx/vector/b2isize.hxx> 29cdf0e10cSrcweir 30cdf0e10cSrcweir namespace canvas 31cdf0e10cSrcweir { 32cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 33cdf0e10cSrcweir // SurfaceRect 34cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////////// 35cdf0e10cSrcweir 36cdf0e10cSrcweir struct SurfaceRect 37cdf0e10cSrcweir { 38cdf0e10cSrcweir ::basegfx::B2IPoint maPos; 39cdf0e10cSrcweir ::basegfx::B2ISize maSize; 40cdf0e10cSrcweir ::basegfx::B2IPoint maBackup; 41cdf0e10cSrcweir bool bEnabled; 42cdf0e10cSrcweir SurfaceRectcanvas::SurfaceRect43cdf0e10cSrcweir explicit SurfaceRect( const ::basegfx::B2ISize &rSize ) : 44cdf0e10cSrcweir maPos(), 45cdf0e10cSrcweir maSize(rSize), 46cdf0e10cSrcweir maBackup(), 47cdf0e10cSrcweir bEnabled(true) 48cdf0e10cSrcweir { 49cdf0e10cSrcweir } 50cdf0e10cSrcweir 51cdf0e10cSrcweir // coordinates contained in this rectangle are 52cdf0e10cSrcweir // constrained to the following rules: 53cdf0e10cSrcweir // 1) p.x >= pos.x 54cdf0e10cSrcweir // 2) p.x <= pos.x+size.x 55cdf0e10cSrcweir // 3) p.y >= pos.y 56cdf0e10cSrcweir // 4) p.y <= pos.y+size.y 57cdf0e10cSrcweir // in other words, 'size' means the number of pixels 58cdf0e10cSrcweir // this rectangle encloses plus one. for example with pos[0,0] 59cdf0e10cSrcweir // and size[512,512], p[512,512] would return inside. 60cdf0e10cSrcweir // a size of [0,0] therefore denotes a one-by-one rectangle. pointInsidecanvas::SurfaceRect61cdf0e10cSrcweir bool pointInside( sal_Int32 px, sal_Int32 py ) const 62cdf0e10cSrcweir { 63cdf0e10cSrcweir const sal_Int32 x1(maPos.getX()); 64cdf0e10cSrcweir const sal_Int32 y1(maPos.getY()); 65cdf0e10cSrcweir const sal_Int32 x2(maPos.getX()+maSize.getX()); 66cdf0e10cSrcweir const sal_Int32 y2(maPos.getY()+maSize.getY()); 67cdf0e10cSrcweir if(px < x1) return false; 68cdf0e10cSrcweir if(px >= x2) return false; 69cdf0e10cSrcweir if(py < y1) return false; 70cdf0e10cSrcweir if(py >= y2) return false; 71cdf0e10cSrcweir return true; 72cdf0e10cSrcweir } 73cdf0e10cSrcweir 74cdf0e10cSrcweir // returns true if the horizontal line intersects the rect. hLineIntersectcanvas::SurfaceRect75cdf0e10cSrcweir bool hLineIntersect( sal_Int32 lx1, sal_Int32 lx2, sal_Int32 ly ) const 76cdf0e10cSrcweir { 77cdf0e10cSrcweir const sal_Int32 x1(maPos.getX()); 78cdf0e10cSrcweir const sal_Int32 y1(maPos.getY()); 79cdf0e10cSrcweir const sal_Int32 x2(maPos.getX()+maSize.getX()); 80cdf0e10cSrcweir const sal_Int32 y2(maPos.getY()+maSize.getY()); 81cdf0e10cSrcweir if(ly < y1) return false; 82cdf0e10cSrcweir if(ly >= y2) return false; 83cdf0e10cSrcweir if((lx1 < x1) && (lx2 < x1)) return false; 84cdf0e10cSrcweir if((lx1 >= x2) && (lx2 >= x2)) return false; 85cdf0e10cSrcweir return true; 86cdf0e10cSrcweir } 87cdf0e10cSrcweir 88cdf0e10cSrcweir //! Returns true if the vertical line intersects the rect. vLineIntersectcanvas::SurfaceRect89cdf0e10cSrcweir bool vLineIntersect( sal_Int32 lx, sal_Int32 ly1, sal_Int32 ly2 ) const 90cdf0e10cSrcweir { 91cdf0e10cSrcweir const sal_Int32 x1(maPos.getX()); 92cdf0e10cSrcweir const sal_Int32 y1(maPos.getY()); 93cdf0e10cSrcweir const sal_Int32 x2(maPos.getX()+maSize.getX()); 94cdf0e10cSrcweir const sal_Int32 y2(maPos.getY()+maSize.getY()); 95cdf0e10cSrcweir if(lx < x1) return false; 96cdf0e10cSrcweir if(lx >= x2) return false; 97cdf0e10cSrcweir if((ly1 < y1) && (ly2 < y1)) return false; 98cdf0e10cSrcweir if((ly1 >= y2) && (ly2 >= y2)) return false; 99cdf0e10cSrcweir return true; 100cdf0e10cSrcweir } 101cdf0e10cSrcweir 102cdf0e10cSrcweir // returns true if the passed rect intersects this one. intersectioncanvas::SurfaceRect103cdf0e10cSrcweir bool intersection( const SurfaceRect& r ) const 104cdf0e10cSrcweir { 105cdf0e10cSrcweir const sal_Int32 x1(maPos.getX()); 106cdf0e10cSrcweir const sal_Int32 y1(maPos.getY()); 107cdf0e10cSrcweir const sal_Int32 x2(maPos.getX()+maSize.getX()); 108cdf0e10cSrcweir const sal_Int32 y2(maPos.getY()+maSize.getY()); 109cdf0e10cSrcweir if(r.hLineIntersect(x1,x2,y1)) return true; 110cdf0e10cSrcweir if(r.hLineIntersect(x1,x2,y2)) return true; 111cdf0e10cSrcweir if(r.vLineIntersect(x1,y1,y2)) return true; 112cdf0e10cSrcweir if(r.vLineIntersect(x2,y1,y2)) return true; 113cdf0e10cSrcweir return false; 114cdf0e10cSrcweir } 115cdf0e10cSrcweir insidecanvas::SurfaceRect116cdf0e10cSrcweir bool inside( const SurfaceRect& r ) const 117cdf0e10cSrcweir { 118cdf0e10cSrcweir const sal_Int32 x1(maPos.getX()); 119cdf0e10cSrcweir const sal_Int32 y1(maPos.getY()); 120cdf0e10cSrcweir const sal_Int32 x2(maPos.getX()+maSize.getX()); 121cdf0e10cSrcweir const sal_Int32 y2(maPos.getY()+maSize.getY()); 122cdf0e10cSrcweir if(!(r.pointInside(x1,y1))) return false; 123cdf0e10cSrcweir if(!(r.pointInside(x2,y1))) return false; 124cdf0e10cSrcweir if(!(r.pointInside(x2,y2))) return false; 125cdf0e10cSrcweir if(!(r.pointInside(x1,y2))) return false; 126cdf0e10cSrcweir return true; 127cdf0e10cSrcweir } 128cdf0e10cSrcweir }; 129cdf0e10cSrcweir } 130cdf0e10cSrcweir 131cdf0e10cSrcweir #endif 132