xref: /AOO41X/main/canvas/source/vcl/backbuffer.hxx (revision cdf0e10c4e3984b49a9502b011690b615761d4a3)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _VCLCANVAS_BACKBUFFER_HXX_
29*cdf0e10cSrcweir #define _VCLCANVAS_BACKBUFFER_HXX_
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <vcl/virdev.hxx>
32*cdf0e10cSrcweir 
33*cdf0e10cSrcweir #include <canvas/vclwrapper.hxx>
34*cdf0e10cSrcweir #include "outdevprovider.hxx"
35*cdf0e10cSrcweir 
36*cdf0e10cSrcweir #include <boost/shared_ptr.hpp>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir namespace vclcanvas
40*cdf0e10cSrcweir {
41*cdf0e10cSrcweir     /// Background buffer abstraction
42*cdf0e10cSrcweir 	class BackBuffer : public OutDevProvider
43*cdf0e10cSrcweir     {
44*cdf0e10cSrcweir     public:
45*cdf0e10cSrcweir         /** Create a backbuffer for given reference device
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir         	@param bMonochromeBuffer
48*cdf0e10cSrcweir             When false, default depth of reference device is
49*cdf0e10cSrcweir             chosen. When true, the buffer will be monochrome, i.e. one
50*cdf0e10cSrcweir             bit deep.
51*cdf0e10cSrcweir          */
52*cdf0e10cSrcweir         BackBuffer( const OutputDevice& rRefDevice,
53*cdf0e10cSrcweir                     bool 				bMonochromeBuffer=false );
54*cdf0e10cSrcweir 
55*cdf0e10cSrcweir         virtual OutputDevice& 		getOutDev();
56*cdf0e10cSrcweir         virtual const OutputDevice&	getOutDev() const;
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir         void setSize( const ::Size& rNewSize );
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir     private:
61*cdf0e10cSrcweir         ::canvas::vcltools::VCLObject<VirtualDevice>	maVDev;
62*cdf0e10cSrcweir     };
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir     typedef ::boost::shared_ptr< BackBuffer > BackBufferSharedPtr;
65*cdf0e10cSrcweir }
66*cdf0e10cSrcweir 
67*cdf0e10cSrcweir #endif /* #ifndef _VCLCANVAS_BACKBUFFER_HXX_ */
68