1cde9e8dcSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3cde9e8dcSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4cde9e8dcSAndrew Rist * or more contributor license agreements. See the NOTICE file 5cde9e8dcSAndrew Rist * distributed with this work for additional information 6cde9e8dcSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7cde9e8dcSAndrew Rist * to you under the Apache License, Version 2.0 (the 8cde9e8dcSAndrew Rist * "License"); you may not use this file except in compliance 9cde9e8dcSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11cde9e8dcSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13cde9e8dcSAndrew Rist * Unless required by applicable law or agreed to in writing, 14cde9e8dcSAndrew Rist * software distributed under the License is distributed on an 15cde9e8dcSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16cde9e8dcSAndrew Rist * KIND, either express or implied. See the License for the 17cde9e8dcSAndrew Rist * specific language governing permissions and limitations 18cde9e8dcSAndrew Rist * under the License. 19cdf0e10cSrcweir * 20cde9e8dcSAndrew Rist *************************************************************/ 21cde9e8dcSAndrew Rist 22cde9e8dcSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_chart2.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "tp_3D_SceneIllumination.hxx" 28cdf0e10cSrcweir #include "tp_3D_SceneIllumination.hrc" 29cdf0e10cSrcweir #include "ResId.hxx" 30cdf0e10cSrcweir #include "Strings.hrc" 31cdf0e10cSrcweir #include "Bitmaps.hrc" 32cdf0e10cSrcweir #include "Bitmaps_HC.hrc" 33cdf0e10cSrcweir #include "CommonConverters.hxx" 34cdf0e10cSrcweir #include "NoWarningThisInCTOR.hxx" 35cdf0e10cSrcweir 36cdf0e10cSrcweir #ifndef _SVX_DIALOGS_HRC 37cdf0e10cSrcweir #include "svx/dialogs.hrc" 38cdf0e10cSrcweir #endif 39cdf0e10cSrcweir // header for define SVX_RES 40cdf0e10cSrcweir #include <svx/dialmgr.hxx> 41cdf0e10cSrcweir #include <rtl/math.hxx> 42cdf0e10cSrcweir 43cdf0e10cSrcweir // header for class SvColorDialog 44cdf0e10cSrcweir #include <svtools/colrdlg.hxx> 45cdf0e10cSrcweir 46cdf0e10cSrcweir // header for define RET_OK 47cdf0e10cSrcweir #include <vcl/msgbox.hxx> 48cdf0e10cSrcweir 49cdf0e10cSrcweir #include <svx/svx3ditems.hxx> 50cdf0e10cSrcweir #include <svx/svddef.hxx> 51cdf0e10cSrcweir 52cdf0e10cSrcweir //............................................................................. 53cdf0e10cSrcweir namespace chart 54cdf0e10cSrcweir { 55cdf0e10cSrcweir //............................................................................. 56cdf0e10cSrcweir 57cdf0e10cSrcweir using namespace ::com::sun::star; 58cdf0e10cSrcweir using namespace ::com::sun::star::chart2; 59cdf0e10cSrcweir 60cdf0e10cSrcweir LightButton::LightButton( Window* pParent, const ResId& rResId, sal_Int32 nLightNumber ) 61cdf0e10cSrcweir : ImageButton( pParent, rResId ) 62cdf0e10cSrcweir , m_bLightOn(false) 63cdf0e10cSrcweir { 64cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_OFF) ), BMP_COLOR_NORMAL ); 65cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_OFF_H) ), BMP_COLOR_HIGHCONTRAST ); 66cdf0e10cSrcweir 67cdf0e10cSrcweir String aTipHelpStr( SchResId(STR_TIP_LIGHTSOURCE_X) ); 68cdf0e10cSrcweir rtl::OUString aTipHelp( aTipHelpStr ); 69cdf0e10cSrcweir const rtl::OUString aReplacementStr( RTL_CONSTASCII_USTRINGPARAM( "%LIGHTNUMBER" )); 70cdf0e10cSrcweir sal_Int32 nIndex = aTipHelp.indexOf( aReplacementStr ); 71cdf0e10cSrcweir if( nIndex != -1 ) 72cdf0e10cSrcweir { 73cdf0e10cSrcweir aTipHelp = aTipHelp.replaceAt(nIndex, aReplacementStr.getLength(), 74cdf0e10cSrcweir rtl::OUString::valueOf( nLightNumber ) ); 75cdf0e10cSrcweir } 76cdf0e10cSrcweir this->SetQuickHelpText( String( aTipHelp ) ); 77cdf0e10cSrcweir } 78cdf0e10cSrcweir LightButton::~LightButton() 79cdf0e10cSrcweir { 80cdf0e10cSrcweir } 81cdf0e10cSrcweir void LightButton::switchLightOn(bool bOn) 82cdf0e10cSrcweir { 83cdf0e10cSrcweir if( m_bLightOn==bOn ) 84cdf0e10cSrcweir return; 85cdf0e10cSrcweir m_bLightOn = bOn; 86cdf0e10cSrcweir if(m_bLightOn) 87cdf0e10cSrcweir { 88cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_ON) ), BMP_COLOR_NORMAL ); 89cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_ON_H) ), BMP_COLOR_HIGHCONTRAST ); 90cdf0e10cSrcweir } 91cdf0e10cSrcweir else 92cdf0e10cSrcweir { 93cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_OFF) ), BMP_COLOR_NORMAL ); 94cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_LIGHT_OFF_H) ), BMP_COLOR_HIGHCONTRAST ); 95cdf0e10cSrcweir } 96cdf0e10cSrcweir } 97cdf0e10cSrcweir bool LightButton::isLightOn() const 98cdf0e10cSrcweir { 99cdf0e10cSrcweir return m_bLightOn; 100cdf0e10cSrcweir } 101cdf0e10cSrcweir 102cdf0e10cSrcweir //----------------------------------------------------------------------------- 103cdf0e10cSrcweir 104cdf0e10cSrcweir ColorButton::ColorButton( Window* pParent, const ResId& rResId ) 105cdf0e10cSrcweir : ImageButton( pParent, rResId ) 106cdf0e10cSrcweir { 107cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_COLORDLG) ), BMP_COLOR_NORMAL ); 108cdf0e10cSrcweir SetModeImage( Image( SVX_RES(RID_SVXIMAGE_COLORDLG_H) ), BMP_COLOR_HIGHCONTRAST ); 109cdf0e10cSrcweir 110cdf0e10cSrcweir this->SetQuickHelpText( String( SchResId(STR_TIP_CHOOSECOLOR) ) ); 111cdf0e10cSrcweir } 112cdf0e10cSrcweir ColorButton::~ColorButton() 113cdf0e10cSrcweir { 114cdf0e10cSrcweir } 115cdf0e10cSrcweir 116cdf0e10cSrcweir //----------------------------------------------------------------------------- 117cdf0e10cSrcweir 118cdf0e10cSrcweir struct LightSource 119cdf0e10cSrcweir { 120cdf0e10cSrcweir long nDiffuseColor; 121cdf0e10cSrcweir ::com::sun::star::drawing::Direction3D aDirection; 122cdf0e10cSrcweir bool bIsEnabled; 123cdf0e10cSrcweir 124cdf0e10cSrcweir LightSource() : 125cdf0e10cSrcweir nDiffuseColor( 0xcccccc ), 126cdf0e10cSrcweir aDirection( 1.0, 1.0, -1.0 ), 127cdf0e10cSrcweir bIsEnabled( false ) 128cdf0e10cSrcweir {} 129cdf0e10cSrcweir }; 130cdf0e10cSrcweir 131cdf0e10cSrcweir struct LightSourceInfo 132cdf0e10cSrcweir { 133cdf0e10cSrcweir LightButton* pButton; 134cdf0e10cSrcweir LightSource aLightSource; 135cdf0e10cSrcweir 136cdf0e10cSrcweir LightSourceInfo(); 137cdf0e10cSrcweir void initButtonFromSource(); 138cdf0e10cSrcweir }; 139cdf0e10cSrcweir 140cdf0e10cSrcweir LightSourceInfo::LightSourceInfo() 141cdf0e10cSrcweir : pButton(0) 142cdf0e10cSrcweir , aLightSource() 143cdf0e10cSrcweir { 144cdf0e10cSrcweir aLightSource.nDiffuseColor = 0xffffff; // white 145cdf0e10cSrcweir aLightSource.aDirection = drawing::Direction3D(1,1,1); 146cdf0e10cSrcweir aLightSource.bIsEnabled = sal_False; 147cdf0e10cSrcweir } 148cdf0e10cSrcweir void LightSourceInfo::initButtonFromSource() 149cdf0e10cSrcweir { 150cdf0e10cSrcweir if(!pButton) 151cdf0e10cSrcweir return; 152cdf0e10cSrcweir pButton->SetModeImage( Image( SVX_RES( aLightSource.bIsEnabled ? RID_SVXIMAGE_LIGHT_ON : RID_SVXIMAGE_LIGHT_OFF ) ), BMP_COLOR_NORMAL ); 153cdf0e10cSrcweir pButton->SetModeImage( Image( SVX_RES( aLightSource.bIsEnabled ? RID_SVXIMAGE_LIGHT_ON_H : RID_SVXIMAGE_LIGHT_OFF_H ) ), BMP_COLOR_HIGHCONTRAST ); 154cdf0e10cSrcweir } 155cdf0e10cSrcweir 156cdf0e10cSrcweir //----------------------------------------------------------------------------- 157cdf0e10cSrcweir 158cdf0e10cSrcweir namespace 159cdf0e10cSrcweir { 160cdf0e10cSrcweir rtl::OUString lcl_makeColorName( Color rColor ) 161cdf0e10cSrcweir { 162cdf0e10cSrcweir String aStr(SVX_RES(RID_SVXFLOAT3D_FIX_R)); 163cdf0e10cSrcweir aStr += String::CreateFromInt32((sal_Int32)rColor.GetRed()); 164cdf0e10cSrcweir aStr += sal_Unicode(' '); 165cdf0e10cSrcweir aStr += String(SVX_RES(RID_SVXFLOAT3D_FIX_G)); 166cdf0e10cSrcweir aStr += String::CreateFromInt32((sal_Int32)rColor.GetGreen()); 167cdf0e10cSrcweir aStr += sal_Unicode(' '); 168cdf0e10cSrcweir aStr += String(SVX_RES(RID_SVXFLOAT3D_FIX_B)); 169cdf0e10cSrcweir aStr += String::CreateFromInt32((sal_Int32)rColor.GetBlue()); 170cdf0e10cSrcweir return aStr; 171cdf0e10cSrcweir } 172cdf0e10cSrcweir void lcl_selectColor( ColorListBox& rListBox, const Color& rColor ) 173cdf0e10cSrcweir { 174cdf0e10cSrcweir rListBox.SetNoSelection(); 175cdf0e10cSrcweir rListBox.SelectEntry( rColor ); 176cdf0e10cSrcweir if( rListBox.GetSelectEntryCount() == 0 ) 177cdf0e10cSrcweir { 178cdf0e10cSrcweir sal_uInt16 nPos = rListBox.InsertEntry( rColor, lcl_makeColorName( rColor ) ); 179cdf0e10cSrcweir rListBox.SelectEntryPos( nPos ); 180cdf0e10cSrcweir } 181cdf0e10cSrcweir } 182cdf0e10cSrcweir 183cdf0e10cSrcweir ::chart::LightSource lcl_getLightSourceFromProperties( 184cdf0e10cSrcweir const uno::Reference< beans::XPropertySet > & xSceneProperties, 185cdf0e10cSrcweir sal_Int32 nIndex ) 186cdf0e10cSrcweir { 187cdf0e10cSrcweir ::chart::LightSource aResult; 188cdf0e10cSrcweir if( 0 <= nIndex && nIndex < 8 ) 189cdf0e10cSrcweir { 190cdf0e10cSrcweir ::rtl::OUString aColorPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightColor")); 191cdf0e10cSrcweir ::rtl::OUString aDirectionPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightDirection")); 192cdf0e10cSrcweir ::rtl::OUString aEnabledPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightOn")); 193cdf0e10cSrcweir ::rtl::OUString aIndex( ::rtl::OUString::valueOf( nIndex + 1 )); 194cdf0e10cSrcweir 195cdf0e10cSrcweir try 196cdf0e10cSrcweir { 197cdf0e10cSrcweir xSceneProperties->getPropertyValue( aColorPropertyPrefix + aIndex ) >>= aResult.nDiffuseColor; 198cdf0e10cSrcweir xSceneProperties->getPropertyValue( aDirectionPropertyPrefix + aIndex ) >>= aResult.aDirection; 199cdf0e10cSrcweir xSceneProperties->getPropertyValue( aEnabledPropertyPrefix + aIndex ) >>= aResult.bIsEnabled; 200cdf0e10cSrcweir } 201cdf0e10cSrcweir catch( const uno::Exception & ex ) 202cdf0e10cSrcweir { 203cdf0e10cSrcweir (void)(ex); // no warning in non-debug builds 204cdf0e10cSrcweir OSL_ENSURE( false, ::rtl::OUStringToOString( 205cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Property Exception caught. Message: " )) + 206cdf0e10cSrcweir ex.Message, RTL_TEXTENCODING_ASCII_US ).getStr()); 207cdf0e10cSrcweir } 208cdf0e10cSrcweir } 209cdf0e10cSrcweir return aResult; 210cdf0e10cSrcweir } 211cdf0e10cSrcweir 212cdf0e10cSrcweir void lcl_setLightSource( 213cdf0e10cSrcweir const uno::Reference< beans::XPropertySet > & xSceneProperties, 214cdf0e10cSrcweir const ::chart::LightSource & rLightSource, 215cdf0e10cSrcweir sal_Int32 nIndex ) 216cdf0e10cSrcweir { 217cdf0e10cSrcweir if( 0 <= nIndex && nIndex < 8 ) 218cdf0e10cSrcweir { 219cdf0e10cSrcweir ::rtl::OUString aColorPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightColor")); 220cdf0e10cSrcweir ::rtl::OUString aDirectionPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightDirection")); 221cdf0e10cSrcweir ::rtl::OUString aEnabledPropertyPrefix( RTL_CONSTASCII_USTRINGPARAM("D3DSceneLightOn")); 222cdf0e10cSrcweir ::rtl::OUString aIndex( ::rtl::OUString::valueOf( nIndex + 1 )); 223cdf0e10cSrcweir 224cdf0e10cSrcweir try 225cdf0e10cSrcweir { 226cdf0e10cSrcweir xSceneProperties->setPropertyValue( aColorPropertyPrefix + aIndex, 227cdf0e10cSrcweir uno::makeAny( rLightSource.nDiffuseColor )); 228cdf0e10cSrcweir xSceneProperties->setPropertyValue( aDirectionPropertyPrefix + aIndex, 229cdf0e10cSrcweir uno::makeAny( rLightSource.aDirection )); 230cdf0e10cSrcweir xSceneProperties->setPropertyValue( aEnabledPropertyPrefix + aIndex, 231cdf0e10cSrcweir uno::makeAny( rLightSource.bIsEnabled )); 232cdf0e10cSrcweir } 233cdf0e10cSrcweir catch( const uno::Exception & ex ) 234cdf0e10cSrcweir { 235cdf0e10cSrcweir (void)(ex); // no warning in non-debug builds 236cdf0e10cSrcweir OSL_ENSURE( false, ::rtl::OUStringToOString( 237cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Property Exception caught. Message: " )) + 238cdf0e10cSrcweir ex.Message, RTL_TEXTENCODING_ASCII_US ).getStr()); 239cdf0e10cSrcweir } 240cdf0e10cSrcweir } 241cdf0e10cSrcweir } 242cdf0e10cSrcweir 243cdf0e10cSrcweir Color lcl_getAmbientColor( 244cdf0e10cSrcweir const uno::Reference< beans::XPropertySet > & xSceneProperties ) 245cdf0e10cSrcweir { 246cdf0e10cSrcweir sal_Int32 nResult = 0x000000; 247cdf0e10cSrcweir try 248cdf0e10cSrcweir { 249cdf0e10cSrcweir xSceneProperties->getPropertyValue( 250cdf0e10cSrcweir ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneAmbientColor"))) >>= nResult; 251cdf0e10cSrcweir } 252cdf0e10cSrcweir catch( const uno::Exception & ex ) 253cdf0e10cSrcweir { 254cdf0e10cSrcweir (void)(ex); // no warning in non-debug builds 255cdf0e10cSrcweir OSL_ENSURE( false, ::rtl::OUStringToOString( 256cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Property Exception caught. Message: " )) + 257cdf0e10cSrcweir ex.Message, RTL_TEXTENCODING_ASCII_US ).getStr()); 258cdf0e10cSrcweir } 259cdf0e10cSrcweir return Color( nResult ); 260cdf0e10cSrcweir } 261cdf0e10cSrcweir 262cdf0e10cSrcweir void lcl_setAmbientColor( 263cdf0e10cSrcweir const uno::Reference< beans::XPropertySet > & xSceneProperties, 264cdf0e10cSrcweir const Color & rColor ) 265cdf0e10cSrcweir { 266cdf0e10cSrcweir try 267cdf0e10cSrcweir { 268cdf0e10cSrcweir xSceneProperties->setPropertyValue( 269cdf0e10cSrcweir ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneAmbientColor")), 270cdf0e10cSrcweir uno::makeAny( rColor.GetColor())); 271cdf0e10cSrcweir } 272cdf0e10cSrcweir catch( const uno::Exception & ex ) 273cdf0e10cSrcweir { 274cdf0e10cSrcweir (void)(ex); // no warning in non-debug builds 275cdf0e10cSrcweir OSL_ENSURE( false, ::rtl::OUStringToOString( 276cdf0e10cSrcweir ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Property Exception caught. Message: " )) + 277cdf0e10cSrcweir ex.Message, RTL_TEXTENCODING_ASCII_US ).getStr()); 278cdf0e10cSrcweir } 279cdf0e10cSrcweir } 280cdf0e10cSrcweir } 281cdf0e10cSrcweir 282cdf0e10cSrcweir //----------------------------------------------------------------------------- 283cdf0e10cSrcweir 284cdf0e10cSrcweir ThreeD_SceneIllumination_TabPage::ThreeD_SceneIllumination_TabPage( Window* pWindow 285cdf0e10cSrcweir , const uno::Reference< beans::XPropertySet > & xSceneProperties 286cdf0e10cSrcweir , const uno::Reference< frame::XModel >& xChartModel 287*c7be74b1SArmin Le Grand , XColorListSharedPtr aColorTable ) 288cdf0e10cSrcweir : TabPage ( pWindow, SchResId( TP_3D_SCENEILLUMINATION ) ) 289cdf0e10cSrcweir , m_aFT_LightSource( this, SchResId( FT_LIGHTSOURCE ) ) 290cdf0e10cSrcweir , m_aBtn_Light1( this, SchResId( BTN_LIGHT_1 ), 1 ) 291cdf0e10cSrcweir , m_aBtn_Light2( this, SchResId( BTN_LIGHT_2 ), 2 ) 292cdf0e10cSrcweir , m_aBtn_Light3( this, SchResId( BTN_LIGHT_3 ), 3 ) 293cdf0e10cSrcweir , m_aBtn_Light4( this, SchResId( BTN_LIGHT_4 ), 4 ) 294cdf0e10cSrcweir , m_aBtn_Light5( this, SchResId( BTN_LIGHT_5 ), 5 ) 295cdf0e10cSrcweir , m_aBtn_Light6( this, SchResId( BTN_LIGHT_6 ), 6 ) 296cdf0e10cSrcweir , m_aBtn_Light7( this, SchResId( BTN_LIGHT_7 ), 7 ) 297cdf0e10cSrcweir , m_aBtn_Light8( this, SchResId( BTN_LIGHT_8 ), 8 ) 298cdf0e10cSrcweir , m_aLB_LightSource( this, SchResId( LB_LIGHTSOURCE ) ) 299cdf0e10cSrcweir , m_aBtn_LightSource_Color( this, SchResId( BTN_LIGHTSOURCE_COLOR ) ) 300cdf0e10cSrcweir , m_aFT_AmbientLight( this, SchResId( FT_AMBIENTLIGHT ) ) 301cdf0e10cSrcweir , m_aLB_AmbientLight( this, SchResId( LB_AMBIENTLIGHT ) ) 302cdf0e10cSrcweir , m_aBtn_AmbientLight_Color( this, SchResId( BTN_AMBIENT_COLOR ) ) 303cdf0e10cSrcweir , m_aCtl_Preview( this, SchResId( CTL_LIGHT_PREVIEW ) ) 304cdf0e10cSrcweir , m_pLightSourceInfoList(0) 305cdf0e10cSrcweir , m_xSceneProperties( xSceneProperties ) 306cdf0e10cSrcweir , m_aTimerTriggeredControllerLock( xChartModel ) 307cdf0e10cSrcweir , m_bInCommitToModel( false ) 308cdf0e10cSrcweir , m_aModelChangeListener( LINK( this, ThreeD_SceneIllumination_TabPage, fillControlsFromModel ) ) 309cdf0e10cSrcweir , m_xChartModel( xChartModel ) 310cdf0e10cSrcweir { 311cdf0e10cSrcweir FreeResource(); 312cdf0e10cSrcweir 313*c7be74b1SArmin Le Grand if(aColorTable.get()) 314cdf0e10cSrcweir { 315*c7be74b1SArmin Le Grand m_aLB_AmbientLight.Fill( aColorTable ); 316*c7be74b1SArmin Le Grand m_aLB_LightSource.Fill( aColorTable ); 317cdf0e10cSrcweir } 318cdf0e10cSrcweir m_aLB_AmbientLight.SetDropDownLineCount(10); 319cdf0e10cSrcweir m_aLB_LightSource.SetDropDownLineCount(10); 320cdf0e10cSrcweir 321cdf0e10cSrcweir m_pLightSourceInfoList = new LightSourceInfo[8]; 322cdf0e10cSrcweir m_pLightSourceInfoList[0].pButton = &m_aBtn_Light1; 323cdf0e10cSrcweir m_pLightSourceInfoList[1].pButton = &m_aBtn_Light2; 324cdf0e10cSrcweir m_pLightSourceInfoList[2].pButton = &m_aBtn_Light3; 325cdf0e10cSrcweir m_pLightSourceInfoList[3].pButton = &m_aBtn_Light4; 326cdf0e10cSrcweir m_pLightSourceInfoList[4].pButton = &m_aBtn_Light5; 327cdf0e10cSrcweir m_pLightSourceInfoList[5].pButton = &m_aBtn_Light6; 328cdf0e10cSrcweir m_pLightSourceInfoList[6].pButton = &m_aBtn_Light7; 329cdf0e10cSrcweir m_pLightSourceInfoList[7].pButton = &m_aBtn_Light8; 330cdf0e10cSrcweir 331cdf0e10cSrcweir fillControlsFromModel(0); 332cdf0e10cSrcweir 333cdf0e10cSrcweir m_aBtn_Light1.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 334cdf0e10cSrcweir m_aBtn_Light2.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 335cdf0e10cSrcweir m_aBtn_Light3.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 336cdf0e10cSrcweir m_aBtn_Light4.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 337cdf0e10cSrcweir m_aBtn_Light5.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 338cdf0e10cSrcweir m_aBtn_Light6.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 339cdf0e10cSrcweir m_aBtn_Light7.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 340cdf0e10cSrcweir m_aBtn_Light8.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl ) ); 341cdf0e10cSrcweir 342cdf0e10cSrcweir m_aLB_AmbientLight.SetSelectHdl( LINK( this, ThreeD_SceneIllumination_TabPage, SelectColorHdl ) ); 343cdf0e10cSrcweir m_aLB_LightSource.SetSelectHdl( LINK( this, ThreeD_SceneIllumination_TabPage, SelectColorHdl ) ); 344cdf0e10cSrcweir 345cdf0e10cSrcweir m_aBtn_AmbientLight_Color.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ColorDialogHdl ) ); 346cdf0e10cSrcweir m_aBtn_LightSource_Color.SetClickHdl( LINK( this, ThreeD_SceneIllumination_TabPage, ColorDialogHdl ) ); 347cdf0e10cSrcweir 348cdf0e10cSrcweir m_aCtl_Preview.SetUserInteractiveChangeCallback( LINK( this, ThreeD_SceneIllumination_TabPage, PreviewChangeHdl ) ); 349cdf0e10cSrcweir m_aCtl_Preview.SetUserSelectionChangeCallback( LINK( this, ThreeD_SceneIllumination_TabPage, PreviewSelectHdl ) ); 350cdf0e10cSrcweir 351cdf0e10cSrcweir ClickLightSourceButtonHdl(&m_aBtn_Light2); 352cdf0e10cSrcweir 353cdf0e10cSrcweir //m_aDelyedModelChangeTimer.SetTimeout( 4*EDIT_UPDATEDATA_TIMEOUT ); 354cdf0e10cSrcweir 355cdf0e10cSrcweir m_aModelChangeListener.startListening( uno::Reference< util::XModifyBroadcaster >(m_xSceneProperties, uno::UNO_QUERY) ); 356cdf0e10cSrcweir m_aBtn_Light1.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 357cdf0e10cSrcweir m_aBtn_Light2.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 358cdf0e10cSrcweir m_aBtn_Light3.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 359cdf0e10cSrcweir m_aBtn_Light4.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 360cdf0e10cSrcweir m_aBtn_Light5.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 361cdf0e10cSrcweir m_aBtn_Light6.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 362cdf0e10cSrcweir m_aBtn_Light7.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 363cdf0e10cSrcweir m_aBtn_Light8.SetAccessibleRelationLabeledBy(&m_aFT_LightSource); 364cdf0e10cSrcweir m_aCtl_Preview.SetAccessibleName(String(SchResId( STR_LIGHT_PREVIEW ))); 365cdf0e10cSrcweir } 366cdf0e10cSrcweir 367cdf0e10cSrcweir ThreeD_SceneIllumination_TabPage::~ThreeD_SceneIllumination_TabPage() 368cdf0e10cSrcweir { 369cdf0e10cSrcweir delete[] m_pLightSourceInfoList; 370cdf0e10cSrcweir } 371cdf0e10cSrcweir 372cdf0e10cSrcweir void ThreeD_SceneIllumination_TabPage::commitPendingChanges() 373cdf0e10cSrcweir { 374cdf0e10cSrcweir } 375cdf0e10cSrcweir 376cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, fillControlsFromModel, void *, EMPTYARG ) 377cdf0e10cSrcweir { 378cdf0e10cSrcweir if( m_bInCommitToModel )//don't read own changes 379cdf0e10cSrcweir return 0; 380cdf0e10cSrcweir 381cdf0e10cSrcweir sal_Int32 nL=0; 382cdf0e10cSrcweir for( nL=0; nL<8; nL++) 383cdf0e10cSrcweir m_pLightSourceInfoList[nL].aLightSource = lcl_getLightSourceFromProperties( m_xSceneProperties, nL ); 384cdf0e10cSrcweir for( nL=0; nL<8; nL++) 385cdf0e10cSrcweir m_pLightSourceInfoList[nL].initButtonFromSource(); 386cdf0e10cSrcweir 387cdf0e10cSrcweir lcl_selectColor( m_aLB_AmbientLight, lcl_getAmbientColor( m_xSceneProperties )); 388cdf0e10cSrcweir 389cdf0e10cSrcweir this->updatePreview(); 390cdf0e10cSrcweir 391cdf0e10cSrcweir return 0; 392cdf0e10cSrcweir } 393cdf0e10cSrcweir 394cdf0e10cSrcweir void ThreeD_SceneIllumination_TabPage::applyLightSourceToModel( sal_uInt32 nLightNumber ) 395cdf0e10cSrcweir { 396cdf0e10cSrcweir ControllerLockGuard aGuard( m_xChartModel ); 397cdf0e10cSrcweir m_bInCommitToModel = true; 398cdf0e10cSrcweir sal_Int32 nIndex( nLightNumber ); 399cdf0e10cSrcweir lcl_setLightSource( m_xSceneProperties, m_pLightSourceInfoList[nIndex].aLightSource, nIndex ); 400cdf0e10cSrcweir m_bInCommitToModel = false; 401cdf0e10cSrcweir } 402cdf0e10cSrcweir 403cdf0e10cSrcweir void ThreeD_SceneIllumination_TabPage::applyLightSourcesToModel() 404cdf0e10cSrcweir { 405cdf0e10cSrcweir m_aTimerTriggeredControllerLock.startTimer(); 406cdf0e10cSrcweir ControllerLockGuard aGuard( m_xChartModel ); 407cdf0e10cSrcweir for( sal_Int32 nL=0; nL<8; nL++) 408cdf0e10cSrcweir applyLightSourceToModel( nL ); 409cdf0e10cSrcweir m_aTimerTriggeredControllerLock.startTimer(); 410cdf0e10cSrcweir } 411cdf0e10cSrcweir 412cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, PreviewChangeHdl, void*, EMPTYARG ) 413cdf0e10cSrcweir { 414cdf0e10cSrcweir m_aTimerTriggeredControllerLock.startTimer(); 415cdf0e10cSrcweir 416cdf0e10cSrcweir //update m_pLightSourceInfoList from preview 417cdf0e10cSrcweir const SfxItemSet a3DLightAttributes(m_aCtl_Preview.GetSvx3DLightControl().Get3DAttributes()); 418cdf0e10cSrcweir LightSourceInfo* pInfo = &m_pLightSourceInfoList[0]; 419cdf0e10cSrcweir 420cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor1Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1)).GetValue().GetColor(); 421cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff1Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue(); 422cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection1Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1)).GetValue()); 423cdf0e10cSrcweir 424cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[1]; 425cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor2Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2)).GetValue().GetColor(); 426cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff2Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue(); 427cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection2Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2)).GetValue()); 428cdf0e10cSrcweir 429cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[2]; 430cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor3Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3)).GetValue().GetColor(); 431cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff3Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue(); 432cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection3Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3)).GetValue()); 433cdf0e10cSrcweir 434cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[3]; 435cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor4Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4)).GetValue().GetColor(); 436cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff4Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue(); 437cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection4Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_4)).GetValue()); 438cdf0e10cSrcweir 439cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[4]; 440cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor5Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5)).GetValue().GetColor(); 441cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff5Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue(); 442cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection5Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_5)).GetValue()); 443cdf0e10cSrcweir 444cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[5]; 445cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor6Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6)).GetValue().GetColor(); 446cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff6Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue(); 447cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection6Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_6)).GetValue()); 448cdf0e10cSrcweir 449cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[6]; 450cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor7Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7)).GetValue().GetColor(); 451cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff7Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue(); 452cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection7Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_7)).GetValue()); 453cdf0e10cSrcweir 454cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[7]; 455cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor8Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue().GetColor(); 456cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff8Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue(); 457cdf0e10cSrcweir pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection8Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTDIRECTION_8)).GetValue()); 458cdf0e10cSrcweir 459cdf0e10cSrcweir applyLightSourcesToModel(); 460cdf0e10cSrcweir 461cdf0e10cSrcweir return 0; 462cdf0e10cSrcweir } 463cdf0e10cSrcweir 464cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, PreviewSelectHdl, void*, EMPTYARG ) 465cdf0e10cSrcweir { 466cdf0e10cSrcweir sal_uInt32 nLightNumber = m_aCtl_Preview.GetSvx3DLightControl().GetSelectedLight(); 467cdf0e10cSrcweir if(nLightNumber<8) 468cdf0e10cSrcweir { 469cdf0e10cSrcweir LightButton* pButton = m_pLightSourceInfoList[nLightNumber].pButton; 470cdf0e10cSrcweir if(!pButton->IsChecked()) 471cdf0e10cSrcweir ClickLightSourceButtonHdl(pButton); 472cdf0e10cSrcweir 473cdf0e10cSrcweir applyLightSourcesToModel(); 474cdf0e10cSrcweir } 475cdf0e10cSrcweir return 0; 476cdf0e10cSrcweir } 477cdf0e10cSrcweir 478cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, ColorDialogHdl, Button*, pButton ) 479cdf0e10cSrcweir { 480cdf0e10cSrcweir bool bIsAmbientLight = (pButton==&m_aBtn_AmbientLight_Color); 481cdf0e10cSrcweir ColorLB* pListBox = ( bIsAmbientLight ? &m_aLB_AmbientLight : &m_aLB_LightSource); 482cdf0e10cSrcweir 483cdf0e10cSrcweir SvColorDialog aColorDlg( this ); 484cdf0e10cSrcweir aColorDlg.SetColor( pListBox->GetSelectEntryColor() ); 485cdf0e10cSrcweir if( aColorDlg.Execute() == RET_OK ) 486cdf0e10cSrcweir { 487cdf0e10cSrcweir Color aColor( aColorDlg.GetColor()); 488cdf0e10cSrcweir lcl_selectColor( *pListBox, aColor ); 489cdf0e10cSrcweir if( bIsAmbientLight ) 490cdf0e10cSrcweir { 491cdf0e10cSrcweir m_bInCommitToModel = true; 492cdf0e10cSrcweir lcl_setAmbientColor( m_xSceneProperties, aColor ); 493cdf0e10cSrcweir m_bInCommitToModel = false; 494cdf0e10cSrcweir } 495cdf0e10cSrcweir else 496cdf0e10cSrcweir { 497cdf0e10cSrcweir //get active lightsource: 498cdf0e10cSrcweir LightSourceInfo* pInfo = 0; 499cdf0e10cSrcweir sal_Int32 nL=0; 500cdf0e10cSrcweir for( nL=0; nL<8; nL++) 501cdf0e10cSrcweir { 502cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[nL]; 503cdf0e10cSrcweir if(pInfo->pButton->IsChecked()) 504cdf0e10cSrcweir break; 505cdf0e10cSrcweir pInfo = 0; 506cdf0e10cSrcweir } 507cdf0e10cSrcweir if(pInfo) 508cdf0e10cSrcweir applyLightSourceToModel( nL ); 509cdf0e10cSrcweir } 510cdf0e10cSrcweir SelectColorHdl( pListBox ); 511cdf0e10cSrcweir } 512cdf0e10cSrcweir return 0; 513cdf0e10cSrcweir } 514cdf0e10cSrcweir 515cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, SelectColorHdl, ColorLB*, pListBox ) 516cdf0e10cSrcweir { 517cdf0e10cSrcweir if(pListBox==&m_aLB_AmbientLight) 518cdf0e10cSrcweir { 519cdf0e10cSrcweir m_bInCommitToModel = true; 520cdf0e10cSrcweir lcl_setAmbientColor( m_xSceneProperties, pListBox->GetSelectEntryColor().GetColor()); 521cdf0e10cSrcweir m_bInCommitToModel = false; 522cdf0e10cSrcweir } 523cdf0e10cSrcweir else if(pListBox==&m_aLB_LightSource) 524cdf0e10cSrcweir { 525cdf0e10cSrcweir //get active lightsource: 526cdf0e10cSrcweir LightSourceInfo* pInfo = 0; 527cdf0e10cSrcweir sal_Int32 nL=0; 528cdf0e10cSrcweir for( nL=0; nL<8; nL++) 529cdf0e10cSrcweir { 530cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[nL]; 531cdf0e10cSrcweir if(pInfo->pButton->IsChecked()) 532cdf0e10cSrcweir break; 533cdf0e10cSrcweir pInfo = 0; 534cdf0e10cSrcweir } 535cdf0e10cSrcweir if(pInfo) 536cdf0e10cSrcweir { 537cdf0e10cSrcweir pInfo->aLightSource.nDiffuseColor = pListBox->GetSelectEntryColor().GetColor(); 538cdf0e10cSrcweir applyLightSourceToModel( nL ); 539cdf0e10cSrcweir } 540cdf0e10cSrcweir } 541cdf0e10cSrcweir this->updatePreview(); 542cdf0e10cSrcweir return 0; 543cdf0e10cSrcweir } 544cdf0e10cSrcweir 545cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneIllumination_TabPage, ClickLightSourceButtonHdl, LightButton*, pButton ) 546cdf0e10cSrcweir { 547cdf0e10cSrcweir if( !pButton ) 548cdf0e10cSrcweir return 0; 549cdf0e10cSrcweir 550cdf0e10cSrcweir LightSourceInfo* pInfo = 0; 551cdf0e10cSrcweir sal_Int32 nL=0; 552cdf0e10cSrcweir for( nL=0; nL<8; nL++) 553cdf0e10cSrcweir { 554cdf0e10cSrcweir if( m_pLightSourceInfoList[nL].pButton == pButton ) 555cdf0e10cSrcweir { 556cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[nL]; 557cdf0e10cSrcweir break; 558cdf0e10cSrcweir } 559cdf0e10cSrcweir } 560cdf0e10cSrcweir 561cdf0e10cSrcweir //update light button 562cdf0e10cSrcweir bool bIsChecked = pButton->IsChecked(); 563cdf0e10cSrcweir if(bIsChecked) 564cdf0e10cSrcweir { 565cdf0e10cSrcweir pButton->switchLightOn(!pButton->isLightOn()); 566cdf0e10cSrcweir if(pInfo) 567cdf0e10cSrcweir { 568cdf0e10cSrcweir pInfo->aLightSource.bIsEnabled=pButton->isLightOn(); 569cdf0e10cSrcweir applyLightSourceToModel( nL ); 570cdf0e10cSrcweir } 571cdf0e10cSrcweir } 572cdf0e10cSrcweir else 573cdf0e10cSrcweir { 574cdf0e10cSrcweir ControllerLockGuard aGuard( m_xChartModel ); 575cdf0e10cSrcweir for( nL=0; nL<8; nL++) 576cdf0e10cSrcweir { 577cdf0e10cSrcweir LightButton* pLightButton = m_pLightSourceInfoList[nL].pButton; 578cdf0e10cSrcweir pLightButton->Check( pLightButton == pButton ); 579cdf0e10cSrcweir } 580cdf0e10cSrcweir } 581cdf0e10cSrcweir 582cdf0e10cSrcweir //update color list box 583cdf0e10cSrcweir if(pInfo) 584cdf0e10cSrcweir { 585cdf0e10cSrcweir lcl_selectColor( m_aLB_LightSource, pInfo->aLightSource.nDiffuseColor ); 586cdf0e10cSrcweir } 587cdf0e10cSrcweir this->updatePreview(); 588cdf0e10cSrcweir return 0; 589cdf0e10cSrcweir } 590cdf0e10cSrcweir 591cdf0e10cSrcweir void ThreeD_SceneIllumination_TabPage::updatePreview() 592cdf0e10cSrcweir { 593cdf0e10cSrcweir SfxItemSet aItemSet(m_aCtl_Preview.GetSvx3DLightControl().Get3DAttributes()); 594cdf0e10cSrcweir LightSourceInfo* pInfo = &m_pLightSourceInfoList[0]; 595cdf0e10cSrcweir 596cdf0e10cSrcweir // AmbientColor 597cdf0e10cSrcweir aItemSet.Put(Svx3DAmbientcolorItem(m_aLB_AmbientLight.GetSelectEntryColor())); 598cdf0e10cSrcweir 599cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor1Item(pInfo->aLightSource.nDiffuseColor)); 600cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff1Item(pInfo->aLightSource.bIsEnabled)); 601cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection1Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 602cdf0e10cSrcweir 603cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[1]; 604cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor2Item(pInfo->aLightSource.nDiffuseColor)); 605cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff2Item(pInfo->aLightSource.bIsEnabled)); 606cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection2Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 607cdf0e10cSrcweir 608cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[2]; 609cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor3Item(pInfo->aLightSource.nDiffuseColor)); 610cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff3Item(pInfo->aLightSource.bIsEnabled)); 611cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection3Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 612cdf0e10cSrcweir 613cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[3]; 614cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor4Item(pInfo->aLightSource.nDiffuseColor)); 615cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff4Item(pInfo->aLightSource.bIsEnabled)); 616cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection4Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 617cdf0e10cSrcweir 618cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[4]; 619cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor5Item(pInfo->aLightSource.nDiffuseColor)); 620cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff5Item(pInfo->aLightSource.bIsEnabled)); 621cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection5Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 622cdf0e10cSrcweir 623cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[5]; 624cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor6Item(pInfo->aLightSource.nDiffuseColor)); 625cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff6Item(pInfo->aLightSource.bIsEnabled)); 626cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection6Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 627cdf0e10cSrcweir 628cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[6]; 629cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor7Item(pInfo->aLightSource.nDiffuseColor)); 630cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff7Item(pInfo->aLightSource.bIsEnabled)); 631cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection7Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 632cdf0e10cSrcweir 633cdf0e10cSrcweir pInfo = &m_pLightSourceInfoList[7]; 634cdf0e10cSrcweir aItemSet.Put(Svx3DLightcolor8Item(pInfo->aLightSource.nDiffuseColor)); 635cdf0e10cSrcweir aItemSet.Put(Svx3DLightOnOff8Item(pInfo->aLightSource.bIsEnabled)); 636cdf0e10cSrcweir aItemSet.Put(Svx3DLightDirection8Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); 637cdf0e10cSrcweir 638cdf0e10cSrcweir // set lights and ambient light 639cdf0e10cSrcweir m_aCtl_Preview.GetSvx3DLightControl().Set3DAttributes(aItemSet); 640cdf0e10cSrcweir 641cdf0e10cSrcweir // select light 642cdf0e10cSrcweir for(sal_uInt32 a(0); a < 8; a++) 643cdf0e10cSrcweir { 644cdf0e10cSrcweir if(m_pLightSourceInfoList[a].pButton->IsChecked()) 645cdf0e10cSrcweir { 646cdf0e10cSrcweir m_aCtl_Preview.GetSvx3DLightControl().SelectLight(a); 647cdf0e10cSrcweir m_aCtl_Preview.CheckSelection(); 648cdf0e10cSrcweir break; 649cdf0e10cSrcweir } 650cdf0e10cSrcweir } 651cdf0e10cSrcweir } 652cdf0e10cSrcweir 653cdf0e10cSrcweir //............................................................................. 654cdf0e10cSrcweir } //namespace chart 655cdf0e10cSrcweir //............................................................................. 656